Be prepared to test your knowledge of the Rules of Acquisition in Strange New Worlds! Ferengi like Quark, Rom and Bok help their species become a full-fledged affiliation and provide players with new game play options and strategies. A sub-strategy utilizing androids makes its debut alongside hologram personnel such as Minuet and Sigmund Freud. The 120 card set includes an 18-card Archive foil subset and collectors can look for the first two of the Archive Portrait cards randomly inserted into packs.
Strange New Worlds contains: 120 cards (40 C, 40 R, 40 U)
Mission
[S] •Investigate Destruction
[AQ] 30
Astrometrics, Diplomacy, Officer, and Integrity>25 or Navigation, Security, Treachery, and Cunning>28
Region: Neutral Zone.
Outpost Delta Zero-Five: “We do not know who is responsible, why entire outposts on both sides were carried off.”
[Fed] [Rom]
Span 3
7 U 49