Results (17) - Direct Link |
3 •Berik, Now Boarding Ferengi •Navigation •Officer •Programming •Security •Transporters When you win combat or an engagement involving this personnel, you may place the top two cards of your deck beneath your Ferenginar. "We have secured the ship, DaiMon..." Integrity 6 Cunning 6 Strength 6 55 V 36 Link |
3 •Bok, Spiteful Salvager Ferengi •Engineer •Officer •Programming •2 Treachery Commander: Kurdon. When you play this personnel, you may download Thought Maker, Jean-Luc Picard, or U.S.S. Stargazer. You may play Thought Maker and U.S.S. Stargazer as if you commanded a completed mission requiring Acquisition. "And now, dear captain, you are ready to live the past." Integrity 2 Cunning 6 Strength 5 49 V 46 Link |
2 •Bok, Vengeful DaiMon Ferengi •Biology •Engineer •Officer •2 Treachery Commander: Kurdon. While you command an event that has a higher cost than every other opponent's event, this personnel is attributes +1 and gains Programming. "Can you not remember the crime you committed against my very blood? You murdered my only son!" Integrity 2 Cunning 6 Strength 5 7 U 72 Link |
3 •Bractor, Suspicious Leader Ferengi •Acquisition •Astrometrics •Leadership •Officer •Science Commander: Kreechta. While this personnel is aboard a ship, if you command three Rule events, that ship is attributes +2. "You are a fool." Integrity 5 Cunning 6 Strength 5 24 V 35 Link |
4 •DaiMon Solok, Cargo Runner Ferengi •Acquisition •Anthropology •Engineer •Navigation •Officer •Transporters Smuggler. To play this personnel, place the top card of your dilemma pile underneath a non-headquarters mission of the opponent to your right's choice. When you play this personnel, if you command three personnel, score 5 points. "When do you want to leave?" Integrity 5 Cunning 5 Strength 4 23 V 46 Link |
3 •Gegis, Exploitative Profiteer Ferengi •Acquisition •Officer •Programming •Science •Treachery Commander: Trullux. Order - Stop this personnel aboard your ship at a space mission to randomly select an opponent's Hologram personnel at this mission and place that personnel aboard your ship. You now command that personnel. Integrity 4 Cunning 6 Strength 4 0 VP 311 Link |
2 •Goss, Direct Negotiator Ferengi •Acquisition •Medical •Officer •Treachery While you have six or more cards in hand, this personnel gains Diplomacy, Transporters, and Treachery. "We can handle all the pleasantries later. Now, let's get down to business. I'll match anyone's best offer, and add the gold on top of it." Integrity 3 Cunning 5 Strength 5 7 C 75 Link |
2 Gozar Ferengi •Acquisition •Archaeology •Leadership •Navigation •Officer •Treachery Many Rules of Acquisition aptly describe the opportunities for profit aboard a Ferengi starship – the 34th, the 62nd, the 75th, and the 95th, among others. These helpful reminders are often displayed on a starship’s dedication plaque. Integrity 3 Cunning 5 Strength 5 7 C 76 Link |
3 •Kazago, First Officer Ferengi •Archaeology •Engineer •Honor •Navigation •Officer For each card beneath your Ferenginar, this personnel is attributes +1 (limit +3). "As you hew-mons say, I’m all ears." Integrity 6 Cunning 4 Strength 4 7 R 78 Link |
2 Letek Ferengi •Biology •Geology •Officer •Treachery While you have a higher score than each of your opponents, this personnel is attributes +1 and gains Medical and Treachery. Wary of bizarre rumors and skeptical of any significant financial opportunities, the Ferengi largely avoided contact with the Federation for many decades. Integrity 3 Cunning 5 Strength 6 7 C 82 Link |
2 •Lurin, Heartless Profiteer Ferengi •Acquisition •Geology •Officer •Programming •2 Treachery Commander: U.S.S. Enterprise-D. Integrity 2 Cunning 6 Strength 6 60 AP 17 Link |
3 •Lurin, Renegade DaiMon Ferengi •Acquisition •Geology •Leadership •Officer •Transporters •2 Treachery At the start of each of your turns, you may discard a ship or equipment from hand to spend 2 additional counters this turn. "For an investment of two surplus Klingon ships, a few repairs, and some weapons, we’ve netted a Federation starship and her crew, not to mention a planet rich in Vendarite." Integrity 2 Cunning 6 Strength 6 7 R 83 Link |
2 •Nibor, Competitive Pawn Ferengi •Officer •Programming •Security •Treachery While you have a captive, this personnel gains Acquisition and Security. "Now save your rook, if you can." Integrity 4 Cunning 6 Strength 5 55 V 38 Link |
3 •Omag, "Fat Ferengi" Ferengi •Acquisition •Engineer •Officer •Treachery Smuggler. Thief. At the start of your turn, if you command Ferenginar and no other headquarters mission, you may place a non- ship from beneath your Ferenginar at an opponent's mission where they do not command a ship and give command of that ship to that opponent to score 5 points. "I never learned to speak hypothetical." Integrity 3 Cunning 7 Strength 4 55 V 39 Link |
2 •Rata, Profiteer Ferengi •Acquisition •Officer •Treachery When you play this personnel, you may reveal the top card of your deck. If it is an event, you may draw two cards. "At now cost?! Ugly, very ugly!" Integrity 4 Cunning 6 Strength 5 10 C 87 Link |
3 •Taar, Bristling DaiMon Ferengi •Acquisition •Astrometrics •Engineer •Officer •Treachery This personnel is attributes +2 for each of these categories in which you have more than any of your opponents: cards in hand, events in core, and points scored. "The Ferengi are not uncivilized, hew-mon! Is that what you suggest?" Integrity 3 Cunning 5 Strength 6 7 R 93 Link |
2 •Tog, Lecherous DaiMon Ferengi •Acquisition •Officer •Security •Transporters Commander: Krayton. While you have four or more cards beneath your Ferenginar, this personnel is attributes +1 and gains Treachery. "You must be aware that every female has her price." Integrity 4 Cunning 6 Strength 5 10 U 88 Link |