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The Very Flower of Humanity

by Maggie Geppert, Next in Line

10th October 2017

Mirror Kirk kept control of his ship in the Mirror Universe by any means necessary, including torture. He uses the Agonizer to maintain control on his ship.  You too can keep your preeminent crew members in your attempt using this piece of equipment, one of many from the latest Second Edition expansion, The Nth Degree.  Say a subordinant (an [AU] [Pa] personnel) is trying to take over the ship (i.e. your best [AU] [Pa] personnel is about to be stopped by a dilemma).  Keep your grip on power by putting the subordinant in the Agonizer (stop them) to prevent the other stop. 

Agonizer

I wonder how history would have played out if Cochrane hadn't turned the tables on your invasion force. Humans might be your slaves instead of the other way around.

                                                                                    -Jonathan Archer from "In a Mirror, Darkly"

I really enjoy playing Mirror Starfleet.  I find their flavor of getting bonuses for having no cards in hand to be particularly intriguing and I've been looking for an excuse to play them again.  This is an achievement deck, going for "Everything's...alternate!"  That's why there are so many [NA] [AU] personnel in this deck.  I'd have put in a few normal universe Starfleet personnel otherwise.  As it stands, Brennan Scott, D'Vela, Trip and T'Pol are probably the standout personnel in the deck.

You want to do Jupiter, Test Experimental Engine first and then Investigate Refinery so you can play Accumulated Knowledge cheaply late game.  You'll want to use Optimism to get stuff out of your hand and under your deck if it takes awhile to get out the Starship Defiant.  And I've added in some Delphic Expanse missions and Trellium-D to maximize my use of, oh, wait, ummmm, never mind!

Look over there!  Squirrel!


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This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
8U55•Earth, Humanity's Home
Planet
22V29•Investigate Refinery
12U42•Secure Strategic Base
Space
14U53•Eliminate Sphere Network
36V23•Jupiter, Test Experimental Engine


Draw Deck (43)
Equipment
41V42x •Agonizer
22V103x Trellium-D
Event
36V62x •Accumulated Knowledge
12U282x •Optimism
13U311x Predicament
13C412x •Watch Dog
Interrupt
13R421x Brutal Experiments
1R1271x Escape
13U432x Standard Punishment
Personnel
Non-Aligned
5P331x •Benjamin Sisko, Outlaw
13C941x •Julian Bashir, Rebel Captain
26V451x •Obrist, Temporal Tactician
13R961x •Slar, Gorn Slave Master
40V421x •Zefram Cochrane, Breaking History
Starfleet
13C1033x Brennan Scott
13C1042x •Charles Tucker III, Competent Engineer
14C1081x D'Vela
13U1052x •Hoshi Sato, Captain's Woman
13R1071x •Jonathan Archer, Covetous Commander
14C1091x •Kelby, Industrious Engineer
13C1081x Logan Black
13C1091x •Malcolm Reed, Enthusiastic Major
13R1101x •Maximilian Forrest, Confident Captain
13R1112x •Phlox, Sadistic Physiologist
13U1121x •Soval, Idealist
13R1141x •T'Pol, Not a Slave
13U1151x •Travis Mayweather, Opportunistic Sergeant
Ship
Starfleet
13R1222x •I.S.S. Enterprise, Terran Flagship
24V542x •Starship Defiant, Ripe for the Taking
Dilemma Pile (33)
Dual
29V11x Adopted Authority
4C61x Back Room Dealings
10R61x Contaminating a Culture
21V21x Dark Page
4C151x Guess Who's Coming to Dinner?
33V31x Indecent Proposal
24V61x Insurrection
14C71x Moral Choice
2C201x Racial Tension
3U283x Skeleton Crew
2C251x Timescape
5P33x Tragic Turn
31V121x Unconventional Consideration
Planet
10U51x Compassionate Interference
8C81x Cultural Differences
1S331x Kolaran Raiders
14U81x Neurogenic Field
21V61x Pillage and Plunder
1C441x Planetary Survey
1C571x Triage
Space
1S171x Command Decisions
38V21x Covert Extraction
1C361x Magnetic Field Disruptions
14U91x Night Terrors
13C172x Reflections
1C521x Systems Diagnostic
21V91x The First Duty
8C191x Warp Bubble Mishap


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