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Nowhere to hide. A deck for the advanced players.

by Niall Matthew, the Cybernetic Sexecutioner

11th November 2017

So as we round up Borg week, there have been articles about their beginnings and how to take those baby steps into playing them. Here's a deck for all you who have spent years fine-tuning your assimilation abilities.

 

The development of this deck began with the First Edition set Resistance is Futile. Before then, it was only possible to win the game by scouting missions. However, Resistance is Futile released a card which would change the way Borg can be played; Contingency Plan.

 

This Dilemma plays on the opponents ship. Once assimilated, the ship is worth 35 points. 35 points is the average mission value needed to help win the game, and with the OTF rule of up to two Dilemmas under missions, that is 70 non-bonus points right there.

 

The aim of this deck is to build up your forces. Instead of scouting missions, you go directly for the opponents personnel and ships. The opponent will likely get key personnel out within the first couple of turns to fuel their play / draw engines. Target them first. Once you have assimilated the first wave, focus a turn on setting up your draw engines. Late in the game, you will likely need to change your strategy multiple times, and many of the cards require a download in place of a card draw.

 

The remaining points can be acquired by using Add Distinctiveness. This Incident is worth X points, where X = the number of skill dots on personnel you assimilate as Drones. There are multiple ways you can assimilate personnel. I need to keep punting Defrosted Menace from Broken Bow, the set I helped design. You can use Assimilate Species to take the fight to the opponent. You can also use Intruder Alert! to take care of any intruders not just on your cube, but on a newly assimilated ship.

 

The opponent may have defenses like Ablative Armor or Transport Inhibitor. These equipment can not only be bypassed, but stolen. I have included Determined Assault as the Tactic of choice. It doesn't do too much damage, but the damage marker allows you to steal equipment from the opposing ship, making way for your drones to invade.

 

Also note the lack of Counterpart in the deck. There are multiple homeworlds in the deck which are quite common these days. Use Assimilate Counterpart to gain anything from 5 points to a whopping 45 points. If you're lucky, you can use that Counterpart to assimilate a homeworld you seeded for another 40 points. Another Objective to note is Reassimilate Lost Drone. This one is very rare as the opponent may not stock Borg. This can be worth up to 30 points if you grab the right personnel.

 

One of the oddball cards to make the deck is Memory Wipe. This changes the affiliation of a ship to non aligned. Note that the crew and most importantly, the ships away teams, are also Non Aligned. There are a couple of uses for this.

 

- It prevents the opponent from attempting missions with an affiliation specific icon.

- You can bypass nasty battle restrictions from cards like Defend Homeworld and Strategema.

- This is the fun one. The Kazon Collective states 'your Kazon affiliation are immune to assimilation...' So by playing Memory Wipe on a Kazon armada, you can move in with Assimilate species and get yourself some Kazon drones. Note that once you abduct a unique Kazon male with Assimilate counterpart, his affiliation will revert back to Kazon. So even though you have acquired an abductee, you will be unable to assimilate him.

 

Once you have assimilated the majority of the opponents cards, it's time to finally go for a mission, unless the opponent stocked a thousand personnel of course. Remember the OTF rules:

 

-You need at least 140 points to win if you choose not to go for missions.

-All Borg Objectives are treated as standard points, including Assimilate Counterpart. Add Distinctiveness is the only card in the deck classed as bonus points.

-You need more standard points than bonus points in order for the excess bonus points to count. So you can go for a combination of the following...

 

Assimilate Starship + Contingency Plan - up to 70 points

Assimilate Counterpart - up to 45 points

Reassimilate Lost Drone - up to 30 points

Any of the standard Objectives - up to 40 points

 

This deck is not perfect, I've had my few share of losses as well as wins. But it sure is a lot of fun, especially when you want to try something other than attempt missions. So print this deck, assimilate away, and either be confused or in awe at the complexity of a Borg deck.


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Decklist

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This deck is legal in the following Card Pools:

This deck is legal in the following Rules Sets:

This deck is currently eligible for the following family or families of achievements:


Mission (6)
Mission
29 V1x Alter Records
9 R 51x Avert Solar Implosion
32 V1x Espionage Mission
20 V1x Evade Borg Vessel
24 V1x Launch Military Strike
R1x Survey Mission

Seed Deck (30)
Dilemma
2 R2x A Fast Ship Would Be Nice
2 V2x Contingency Plan
R2x Cytherians
U1x Dead End
4 V1x Defrosted Menace
5 V1x Do You Smell Something Burning?
U2x Edo Probe
11 P2x Female's Love Interest & Garbage Scow
5 R1x Ferengi Infestation
6 C1x Linguistic Legerdemain
25 R2x The Cloud
U1x The Higher... The Fewer
R2x Undetected Beam-In
Doorway
C1x Battle Bridge Door
93 VP1x Q's Tent: Civil War
10 V1x Temporal Micro-Wormhole
10 C1x Transwarp Network Gateway
Event
U1x Mission Debriefing
Incident
P1x Add Distinctiveness
29 V1x New Arrivals
17 V1x They Will Be Coming
2 VP1x Tribunal of Q
Objective
46 R1x Construct Starship

Draw Deck (80)
Doorway
10 C4x Transwarp Network Gateway
Event
P6x Memory Wipe
C1x Spacedock
48 VP1x We Are the Borg
Facility
Borg
22 R1x Transwarp Hub
Incident
18 V2x Q the Referee
Interrupt
C4x A Change of Plans
Objective
U1x Assimilate Counterpart
C1x Assimilate Planet
43 R2x Assimilate Species
U1x Assimilate Starship
44 U1x Assimilate Starship
45 U1x Eliminate Starship
Personnel
Borg
R6x Borg Queen
32 V17x Borg Queen (Shades of Gray)
17 V6x Borg Queen
51 C1x Eight of Eighteen
C4x Eight of Nineteen
C1x Eighteen of Nineteen
54 C1x Eleven of Twelve
C1x Fifteen of Seventeen
55 R+1x Fifth
56 R+1x First
C1x Nine of Seventeen
C1x One of Eleven
61 R+1x Seven of Nine (The Borg)
45 V1x Ten of Fifty
C1x Ten of Nineteen
64 R+1x Third and Fourth
65 R+1x Three of Nine
C4x Three of Nineteen
66 R+1x Two of Nine
C1x Two of Nineteen
Ship
Borg
122 R1x Borg Queen's Ship
R1x Locutus' Borg Cube

Q-Tent Side Deck (13)
Doorway
34 VP1x Space-Time Portal
Equipment
U1x Assimilation Table
11 U1x Borg Data Node
16 U1x Maturation Chamber
Event
7 V1x Adapt: Allocate Resources
18 U1x Alas, Poor Drone
Interrupt
C1x A Change of Plans
C1x Adapt: Negate Obstruction
Objective
C1x Establish Gateway
R1x Establish Tractor Lock
49 R1x Orbital Bombardment
49 U1x Reassimilate Lost Drone
Personnel
Borg
44 V1x Four of Fifty

Battle-Bridge Side Deck (25)
Tactic
54 V25x Determined Assault

Q the Referee Side Deck (13)
Doorway
2 V1x Temporal Vortex
Event
5 V1x Mirror Image
8 V1x Villagers With Torches
Incident
10 V1x Containment Field
14 V1x Intruder Alert!
15 V1x It's Only a Game
16 V1x Obelisk of Masaka
17 V1x Panel Overload
18 V1x Q the Referee
22 V1x White Deprivation
Interrupt
24 V1x Oof!
25 V1x Scorched Hand
26 V1x The Juggler



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