First Edition Munich Molestation winner Stefan de Walf |
Mr. Rohr's Commentary: What sorts of Quantum Incursions were you hoping to face while playing your Quantum Incursions? What Quantum Incursions did you hope not to face? Prior to this tournament, did you have much experience playing this Quantum Incursion (or Quantum Incursions like it)? Did you learn anything new about it when you played it this time? Did you use any situational Quantum Incursions (Quantum Incursions that you wouldn't expect to be useful in every game)? Are there any whose usefulness exceeded your expectations? Were there any that you wouldn't include if you played Quantum Incursion again? What would you nominate as the MVQI card from your deck? What do you think of the Doorway, Quantum Incursions? The most common defense of Quantum Incursions that I've read is, though it uses a QR code, it's not that functionally different than other random selection/wall dilemmas (particularly Medical Crisis). What sets Quantum Incursions apart from those dilemmas? Do you think something should be done about Quantum Incursions? What, if any, changes do you recommend for the card? |
My Commentary: T'Ong decks, like Nanoprobe Resuscitation decks, are fun because they let a bunch of personnel see play that don't normally show because they're expensive to play. The new Katherine Pulaski shows up here; in many ways, she's an upgrade over the old version (I'm particularly thinking of the beaming restriction), but the lack of U.S.S. Enterprise in lore means she still hasn't shown up much (despite the perennial popularity of TNG Federation decks). And it isn't every day that you see a Pulaski in the same deck as Tom Paris, Captain Korok, and Martia - the combinations that can happen in this type of deck are very fun. This deck is also one of the last winning decks to include a Backwards Compatible Second Edition card. There are several in the decklist, but only Nel Apgar, Temperamental Researcher remains unconverted. That 7 cunning for 2 cost attached to an incredible cycling ability bought him space in many Second Edition decks (he's less commonly used now, but I still dig him out of the binder any chance I get), but in First Edition, the cost of your entire turn's card play was too steep. Still, that cycling ability is pretty sweet, and the need to dig for wormholes (and their theorists) bought him space in this deck, on the eve of the removal of Second Edition cards from First Edition. |
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