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Timed Game Superstars

by Nathan Wineinger

Tournament Record:

This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
12U40•Earth, Lush and Beautiful Home
Planet
2U100•Investigate Maquis Activity
18V18•Track Survivors
Space
7U49•Investigate Destruction
21V14•Transport Crash Survivors


Draw Deck (44)
Event
22V121x •Alvera Tree Ritual
14C251x •Deja Q
22V141x •Klingon Tea Ceremony
5P121x Security Drills
2C692x Unexpected Difficulties
Interrupt
12U362x Driven
16V272x Uninvited
Personnel
12C553x Areel Shaw
12R582x •Benjamin Sisko, Command Staffer
12C611x •Christine Chapel, Medical Assistant
12C621x Evans
12C641x •George Stocker, Starbase Commodore
20V191x •Hikaru Sulu, Experienced Helmsman
20V201x •Ilia, Finest Navigator in Starfleet
11P172x •James T. Kirk, Original Thinker
24V311x •John Harriman, Captain of the Enterprise
17V611x Karl Jaeger
15V341x •Laurence T. Stone, Portmaster
12R722x •Leonard H. McCoy, Chief Medical Officer
12U761x •Matt Decker, Vengeful Commodore
20V271x •Montgomery Scott, Experienced Engineer
17V632x Nagata
18V291x •Number One, Reputable Officer
12C811x •Pavel A. Chekov, Young Navigator
25V411x •Uhura, Experienced Technician
18V311x •Watley, Recent Transfer
4C1561x •Aaron Conor, Born Leader
12C971x •Ambassador Gral, High-Ranking Official
12R981x •Dukat, Pah-Wraith Puppet
8R872x •Shran, In Archer's Debt
Ship
12U1171x •U.S.S. Constellation, Dead Hulk
12C1181x U.S.S. Constitution
12R1191x •U.S.S. Enterprise, Beautiful Lady
24V471x •U.S.S. Enterprise-B, Ill-Prepared Successor
Dilemma Pile (20)
Dual
16V41x Bold Plan
13C51x Crew Advancement
6P21x Dignitaries and Witnesses
6P61x Hard Time
22V61x Infinite Diversity
3U262x Secret Identity
14U131x Shocking Betrayal
2C241x Telepathic Deception
14R172x The Clown: Guillotine
24V111x The Oracle's Punishment
2C251x Timescape
Planet
16V13x All-Consuming Evil
1C131x Captain's Holiday
10C121x Necessary Execution
Space
17V21x Causal Recursion
13C161x Preventative Repercussions

Draw Deck Strategy

The draw deck plays pretty straight forward. You want to be attempting on turn 3 to put pressure on your opponent. In test draws, that's been pretty consistent. If you aren't able to anticipate your opponent's plays and their personnel, then play something else. The dilemma pile and its relation to the draw deck is fairly advanced.

Dilemma Deck
Total Dilemmas20
Space2 (10%)
Cost 22
Planet5 (25%)
Cost 23
Cost 31
Cost 51
Dual13 (65%)
Cost 05
Cost 24
Cost 31
Cost 42
Cost 51
Draw Deck
Total Draw Deck44
Event6 (14%)
Cost 06
Interrupt4 (9%)
Personnel30 (68%)
Cost 15
Cost 216
Cost 33
Cost 44
Cost 52
Ship4 (9%)
Cost 33
Cost 51
Skills Count
Skill# Missions# Personnel
1x2x3xTotal
Acquisition00
Anthropology022
Archaeology022
Astrometrics177
Biology0314
Diplomacy31111
Engineer1718
Exobiology033
Geology133
Honor17310
Intelligence00
Law166
Leadership21313
Medical044
Navigation1516
Officer11919
Physics044
Programming044
Science133
Security1314
Telepathy011
Transporters1516
Treachery111
Icons Count
Icon# Personnel% Personnel
Staffing Icons
Command Star1756.67 %
Staff Star1136.67 %
Faction Icons
Deep Space Nine26.67 %
Earth310.00 %
Original Series2376.67 %
Temporal Icons
Past2686.67 %
Keyword Count
Keyword# Cards
Mission Keywords
Region3
Personnel Keywords
Admiral2
Commander6
Genetically Enhanced1
Verb Keywords
Decay1
Q3
Ritual2