#368932
Still, a bet's a bet. Send me your PayPal and the money's yours!
(Well, I agree with some of them. Practice Orbital Maneuvers, yes. Brutal Struggle, no. Although, even with the fun ideas, plenty of them don't quite work in 1E, Cadets being a good example.)
But the presence of those fun ideas in 1E also has a number of costs. 2EBC is not a free lunch: it's an ugly, sometimes broken barrier-to-entry for new 1E players, it's a cesspool of rules traps -- we have a series of entries in the Conversion Rules saying, "Imagine these words are in this card's lore in bold, please, because otherwise the persona will break"! -- and doing conversions that are bound to the original spirit (and image) of the 2E cards in question does a disservice to both games. I will never stop being frustrated that The Intendant (Crossover) and The Intendant have very different skills but a virtually identical image -- and that's because Creative had no choice but to use the image from Kira Nerys (Resourceful Prisoner) when they decided to make the new Intendant a conversion. Ditto the crippled, horrible conversion of Rule of Acquisition #33 that yielded Sucking Up To The Boss.
So keeping 2E is not cost-free. Now, maybe you think the costs are worth the benefits. If so, you're in good company: 40% of the community agrees with you! But the people who want to get rid of 2EBC are not acting illogically; they've simply weighed the costs and benefits differently.
Maybe you could have found 60% support for banning the expansion a year after it came out, but today? I'd be surprised if you found more than 10% support -- and 10% only because you can find 10% support for anything.
tomek wrote: Well... I'll pass on the $10.You, sir, need to post your decks in DeckBuilder more! I checked specifically to see whether any of the cards I listed had shown up in any of your decks, since you're the most pro-2EBC player I can think of.
But yeah... me... two years ago at GenCon.
Still, a bet's a bet. Send me your PayPal and the money's yours!
With 523 unconverted 2EBC cards there are all kinds of fun things that 2EBC cards bring to the 1E table.I agree!
(Well, I agree with some of them. Practice Orbital Maneuvers, yes. Brutal Struggle, no. Although, even with the fun ideas, plenty of them don't quite work in 1E, Cadets being a good example.)
But the presence of those fun ideas in 1E also has a number of costs. 2EBC is not a free lunch: it's an ugly, sometimes broken barrier-to-entry for new 1E players, it's a cesspool of rules traps -- we have a series of entries in the Conversion Rules saying, "Imagine these words are in this card's lore in bold, please, because otherwise the persona will break"! -- and doing conversions that are bound to the original spirit (and image) of the 2E cards in question does a disservice to both games. I will never stop being frustrated that The Intendant (Crossover) and The Intendant have very different skills but a virtually identical image -- and that's because Creative had no choice but to use the image from Kira Nerys (Resourceful Prisoner) when they decided to make the new Intendant a conversion. Ditto the crippled, horrible conversion of Rule of Acquisition #33 that yielded Sucking Up To The Boss.
So keeping 2E is not cost-free. Now, maybe you think the costs are worth the benefits. If so, you're in good company: 40% of the community agrees with you! But the people who want to get rid of 2EBC are not acting illogically; they've simply weighed the costs and benefits differently.
My count is 87 so far. I'll post the list here when I finish counting.I very much look forward to this list, and I'm sure the Discommendation team does, too.
I bet if we put polls out there, we could get 60% support to eliminate cards either Decipher or the CC created with a 1E template. Voyager cards spring to mind, given their power creep levels and a lot of CC cards going towards trying to fix the imbalance they created such as YAaM (before that got baked into the OTF rules).I'll take that bet. I invite you to hold a poll on banning the Voyager expansion.
Maybe you could have found 60% support for banning the expansion a year after it came out, but today? I'd be surprised if you found more than 10% support -- and 10% only because you can find 10% support for anything.
(not a "supermajority" btw as only 10 people voting the other way would have changed the results.)Tell that to the U.S. Senate, where there are 51 votes is a majority and 60 votes is... a supermajority.
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"We pledge our loyalty to the Glossary from now until death."
"Then receive this reward from the Glossary. May it keep you strong."
~Iron Prime