MidnightLich wrote:Guys, that was just an example...
Seriously.
This level of freaking out is not warranted, and honestly, discourages me from writing more about what the future might hold.
-crp
Didn't you also write either in this thread or the main article thread that threats to quit aren't helpful?
And did you miss the thread explosion when the lack of transparency about 'what the future might hold' led to the blindsiding of the 1e player base with a major OTF rule change that most people didn't even know was even in the works?
You floated an idea. That idea touched a nerve and got a strong negative reaction. That's not a bad thing. For one, you got clear feedback on your idea and can now safely file it in the 'things we don't need to fix' drawer. The more things in that drawer the better. For two, you have your player base talking about the game. Passionately. Don't run away from that, embrace it. Were I in your shoes, I'd be feeling ENCOURAGED by the response.
When you float such a radical change and it's met with 'meh' or worse, silence, THEN it's time to get discouraged because that means that people aren't passionate about the game or nobody is playing anymore so it doesn't matter.
I bet if TCC were MORE open about what the future holds and MORE receptive to dialog and feedback, then we'd end up with a MORE engaged player base. I said something similar to Dan after the OTF-splosion, and I stand by it now.