#403035
This is my first post here, but I've been a 1E player for almost a decade now. I got into the game after it was already mostly done, and only recently discovered CC and these really great forums. I've been teaching some friends to play 1E, and we recently started slow and simple. (PAQ/OTSD and slowly adding more content as the newbies get comfortable, for the record.)
One of the players in my group is really interested in exploring what the game has to offer, and is very much digging into the possibilities of the play and seed decks. The one aspect that still kind of intimidates, however, is dilemmas. We've discussed in very vague generalities how to use constructed dilemmas, but we've been using a big pile of randomly seeded dilemmas to simplify our learning games. (After mission seeding, we just deal 4 dilemmas of the appropriate type to each mission instead of players seeding batch or individually.) Now that he's getting better at the game, he wants to start understanding "rules as written" dilemma seeding.
Is there a thread on the CC forums or an article that gives general guides to dilemma theory? I'm looking for broad principles that help experienced players select dilemmas, not specific combos or "trade secrets." I know enough to seed my own dilemmas, but I'm no expert, and I thought maybe I could leverage some of the far more experienced and skilled players here to help get the rest of my group off to a good start (and maybe improve my own play at the same time).
So, what "rules" do you use when selecting dilemmas? Do you have a philosophy you use to guide which ones you choose, what to combine them with, and how you select the mission they go under (aside from S/P distinctions, obviously)?
Thanks in advance!
One of the players in my group is really interested in exploring what the game has to offer, and is very much digging into the possibilities of the play and seed decks. The one aspect that still kind of intimidates, however, is dilemmas. We've discussed in very vague generalities how to use constructed dilemmas, but we've been using a big pile of randomly seeded dilemmas to simplify our learning games. (After mission seeding, we just deal 4 dilemmas of the appropriate type to each mission instead of players seeding batch or individually.) Now that he's getting better at the game, he wants to start understanding "rules as written" dilemma seeding.
Is there a thread on the CC forums or an article that gives general guides to dilemma theory? I'm looking for broad principles that help experienced players select dilemmas, not specific combos or "trade secrets." I know enough to seed my own dilemmas, but I'm no expert, and I thought maybe I could leverage some of the far more experienced and skilled players here to help get the rest of my group off to a good start (and maybe improve my own play at the same time).
So, what "rules" do you use when selecting dilemmas? Do you have a philosophy you use to guide which ones you choose, what to combine them with, and how you select the mission they go under (aside from S/P distinctions, obviously)?
Thanks in advance!