jrch5618 wrote:In a year or so we'll have a block that focuses on them. We don't have much stuff right now.
I respectfully disagree. I think
Klingons in particular are a strong faction - especially if supplemented with a sprinkling of other AU/Klingon specific toys.
Reunite legends can fetch you either Kronos One or Cla'dius, the former netting you two decent personnel and the ship (one of those being it's captain) or combined with something like defend homeworld to get the Cla'dius out to menace your opponent on Turn 1 without even using a card play.
They've also got a large number of easy to staff ships with matching commanders that play for free. So my current favorite combination with these guys is the free armada from Camp Khitomer/Protect the timeline, which would let you play a unique personnel & a ship for free each turn.
So with that + T'Ong/Space Time Portal you can get a pretty good number of decent personnel out and menace the enemies of the empire with a fleet of free battlecruisers and birds of prey. If you're willing to splash a Tonnell in your deck, those 1st turn downloads get you anthropology so they're easy to get that going on Khitomer, and I even supplement this with New Arrivals, Temporal Shifting & 34th rule (on my other specialist, Q'elyn) since I intend to start some battles with all my ships.
Long story short, with the heaps of free plays, decent high skilled personnel and easy supplements from other
toys, the
guys are both a lot of fun to play, and offer a low investment way to harass your opponent and have fun doing it
I've played variations of this deck idea quite a lot in the online tournament scene and it's been both fun and competitive throughout, I think it'd be fair to say. I'm not sure they need any boosts in an upcoming film block, having played the
a lot, they're already pretty good (much more than the
guys or even the
s).