#413782
Welcome to step 10 of the Will of the Collective! In this poll, you'll vote on the icons that can appear on the finished card.
I did not do a nomination process for icons because there are so few, and when you examine them critically, only a handful could apply. So you can consider this list of icons curated from the set of all icons in the game. Out of all of the icons, I have identified six (6) that have any kind of justification, no matter how slight. You will be able to use your votes to determine if that justification is valid (or not).
Here are the choices that you'll have to make.
1. Federation Infiltration <Fed>
The diamond Federation infiltration icon marks a personnel as someone that is attempting to pose as a member of the Federation. One possible option for a character with this icon is giving him a persona in bold and italic text, i.e. Benjamin Sisko. This means that an opponent's version of Sisko could expose our card as an infiltrator. This isn't required to carry the icon.
2. Nemesis Icon (*>
The nemesis icon marks a personnel or ship as someone with an arch-enemy; the two have a rivalry so acrimonious that they literally destroy each other if ever they meet. Each pair of nemesis icons have a unique color. The exact nature of the icon, if selected, would need to be defined in a subsequent poll.
3. Alternate Universe
This icon marks a card as being from the past, future, or alternate universe. It's also occasionally be used to mark an unusual character even though they aren't technically from a different time or place.
4. Orb Experience
This icon marks a character that has had an experience with a Bajoran Orb.
5. Staffing
A staffing icon indicates that a personnel has some ability to operate a space vessel, no matter how much or what type of ability that might be. There are two, mutually exclusive options: which indicates a high degree of skill or an ability to issue execute command functions; or which is a lower level ability.
6. Optical CD
Typically associated just with Zefram Cochrane, this icon could be expanded to mean something more. This is by far the most "out there" of the suggestions. We would need to explore how to expand this icon's definition should this option be selected.
Your job now is to vote on the icons you want to see on the card. This poll will be up for just 24 hours - a single day - ending around 2:45 PM Pacific on Wednesday, January 31th. Each of you will be able to vote for up to six (6) choices, and you can change your vote at any time until the poll closes.
The intention of the quantity of votes is that each of you will vote once in each "category" of options. For example, you can vote YES or NO to the icon as well as all of the other icons. If you choose to vote differently, such as voting YES and NO for the same option, you may, but it might have odd results.
Please note that all six of these icon options go on the left side of the personnel's lore box. This means that, at most, our finished card can feature three icons. This means that only the top three (3) icons can appear on the card, but many of you may not want to see that mayn icons on the card. Therefore, to mitigate this situation, I am setting a threshold that an icon can only actually appear on the card if it receives at least twenty (20) votes.
Have fun, and please feel free to post your thoughts and arguments for or against icons. Tomorrow, we'll start the nomination process for keywords (lore references) which should be a lot of fun!
-crp
I did not do a nomination process for icons because there are so few, and when you examine them critically, only a handful could apply. So you can consider this list of icons curated from the set of all icons in the game. Out of all of the icons, I have identified six (6) that have any kind of justification, no matter how slight. You will be able to use your votes to determine if that justification is valid (or not).
Here are the choices that you'll have to make.
1. Federation Infiltration <Fed>
The diamond Federation infiltration icon marks a personnel as someone that is attempting to pose as a member of the Federation. One possible option for a character with this icon is giving him a persona in bold and italic text, i.e. Benjamin Sisko. This means that an opponent's version of Sisko could expose our card as an infiltrator. This isn't required to carry the icon.
2. Nemesis Icon (*>
The nemesis icon marks a personnel or ship as someone with an arch-enemy; the two have a rivalry so acrimonious that they literally destroy each other if ever they meet. Each pair of nemesis icons have a unique color. The exact nature of the icon, if selected, would need to be defined in a subsequent poll.
3. Alternate Universe
This icon marks a card as being from the past, future, or alternate universe. It's also occasionally be used to mark an unusual character even though they aren't technically from a different time or place.
4. Orb Experience
This icon marks a character that has had an experience with a Bajoran Orb.
5. Staffing
A staffing icon indicates that a personnel has some ability to operate a space vessel, no matter how much or what type of ability that might be. There are two, mutually exclusive options: which indicates a high degree of skill or an ability to issue execute command functions; or which is a lower level ability.
6. Optical CD
Typically associated just with Zefram Cochrane, this icon could be expanded to mean something more. This is by far the most "out there" of the suggestions. We would need to explore how to expand this icon's definition should this option be selected.
Your job now is to vote on the icons you want to see on the card. This poll will be up for just 24 hours - a single day - ending around 2:45 PM Pacific on Wednesday, January 31th. Each of you will be able to vote for up to six (6) choices, and you can change your vote at any time until the poll closes.
The intention of the quantity of votes is that each of you will vote once in each "category" of options. For example, you can vote YES or NO to the icon as well as all of the other icons. If you choose to vote differently, such as voting YES and NO for the same option, you may, but it might have odd results.
Please note that all six of these icon options go on the left side of the personnel's lore box. This means that, at most, our finished card can feature three icons. This means that only the top three (3) icons can appear on the card, but many of you may not want to see that mayn icons on the card. Therefore, to mitigate this situation, I am setting a threshold that an icon can only actually appear on the card if it receives at least twenty (20) votes.
Have fun, and please feel free to post your thoughts and arguments for or against icons. Tomorrow, we'll start the nomination process for keywords (lore references) which should be a lot of fun!
-crp
Director of First Edition, 2019 - now
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.