#415813
I've been reading through the Version 1.7 (August 2000) rulebook, which is listed as 'Rulebook (1E)' listed on the Site Index. I noticed that the Delta Quadrant isn't even shown or explained with that older version of the rules, so I started reading the 2.0.3 version instead.
Then I came across where it says that - in addition to scoring 100 points - a player has to score at least one space mission and one planet mission. The older versions of the rules never had that; in fact, they had a clause in there about both players' draw decks running out (something I've never seen happen), which I no longer see in the 2.0.3 rules.
So I'm wondering if anyone could summarize any of the major changes to the rules (like this) that might have happened in the post-Decipher era? Not a detailed explanation or a list of the cards that received an errata (I've seen those). Just brief bullet points of the major changes (like this one to the victory conditions).
Then I came across where it says that - in addition to scoring 100 points - a player has to score at least one space mission and one planet mission. The older versions of the rules never had that; in fact, they had a clause in there about both players' draw decks running out (something I've never seen happen), which I no longer see in the 2.0.3 rules.
So I'm wondering if anyone could summarize any of the major changes to the rules (like this) that might have happened in the post-Decipher era? Not a detailed explanation or a list of the cards that received an errata (I've seen those). Just brief bullet points of the major changes (like this one to the victory conditions).