For posting text-only dream cards (no graphical cards or links to sites hosting such cards) and for speculation on future sets.
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#354504
Welcome to Fill in the Blank, the set-building dream card contest!

Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.

The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).


Our winner from last week: Peers!
Peers wrote: [H] * Earth, Seat of the Empire
[AQ]
You may play [Pa] [AU] cards and equipment at this mission. At the end of your turn, any non-[Pa][AU] personnel you command are killed unless they have Treachery.
This mission is not attemptable.
--2--





Here are our entries for this week:
Entry A wrote: [P] 2 I Love Italian
Randomly select two personnel. Choose to place one of those personnel on your headquarters mission or to have both of them be stopped. This dilemma's owner may discard an event from hand to return this dilemma to his or her dilemma pile.
"…and so do you."
Entry B wrote: [P] (4) Klingon Proverb
Randomly select a personnel to be stopped. Unless you have Honor, Leadership and Security or a personnel with 2 Honor, that personnel is killed instead, and your opponent(s) may kill any number of their Klingon personnel here to randomly select the same number of personnel to be killed.
"Death is an experience best shared."
Entry C wrote: [P] 3 Inflexible Rejection
Unless your have 2 Diplomacy and Officer or a Shape-shifter personnel, place this dilemma on this mission. When you complete this mission, your opponent may kill their Jem'Hadar here to make you lose 5 points.
"I have no intention of surrendering my forces. If I did, it would be a sign of weakness. An invitation to the Solids to cross into the Gamma Quadrant and destroy the Great Link."
Entry D wrote: [S] 3 Holographic Nemesis

Your opponent may download a Hologram personnel and place him or her aboard this ship (your opponent now commands that personnel.) Unless you have the skills on that personnel, all your personnel are stopped.

“Professor Moriarty, I presume?“
Entry E wrote: [D] Cost 3
The Queen's Gambit
Dilemma
Choose a personnel with Leadership to be stopped, then place this dilemma in your core. When this dilemma's owner takes command of a personnel that you own, if they command three [Bor] personnel that are present with your personnel, he or she may remove this dilemma from the game to take command of another of your personnel present.

"We've come to make you an offer: rejoin the Collective and we'll spare Voyager. "
Entry F wrote: [S] (3) Menthar Booby Trap
Unless you have Cunning>32 and (Archaeology and 2 Security or 2 Engineer, Navigation and Physics), all your personnel are stopped and this dilemma is placed on your ship.
Damage - This ship cannot move from this mission.
"We have been stripped of all propulsion, and our weapons are useless. We cannot move and we cannot fight."
Entry G wrote: [P] (2) Unintended Transgression
Choose a personnel to be stopped. Your opponent may discard up to three personnel from hand; if the discarded personnel have the stopped personnel's skills, that personnel is killed instead and this dilemma returns to its owner's dilemma pile.
"We have a visible transgression, ample witnesses, and an admission of guilt."
Entry H wrote: [D] (4) Gift of the Tormentor
Dilemma
Choose one: You personnel are attributes +2 until the end of the mission attempt and your opponent scores 5 points; or lose 5 points.
"We have offered you a gift beyond all other gifts."
Please remember to vote for one of these entries in your post, referencing the entry’s letter.


This week’s card is...

Card #33!

Card #33 must come between Borg Queen, Relentless Pursuer (Personnel - Borg - Card #24) and Borg Abduction Cube (Event - Card #35). This card could be a Bajoran or Borg ship, or more likely a personnel.
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#354505
Here’s what we have so far:

Dilemmas:

1. Evil’s Plans
Danny wrote: [D] (0) Evils Plans
Your opponent discards a personnel that could be played at his or her headquarters mission from his or her hand. That personnel's cost is added to this dilemma's cost. Unless you have the skills on that personnel, all your personnel are stopped.
"And another thing. These villains always have a trick up their sleeve. Trapdoors, secret weapons."
By Danny
2.
3. *in voting*
4.
5.
6.
7.
8.
9.
10.
11.
12.

Event:

13. Triskelion Trial
GooeyChewie wrote: [Evt] (0) Triskelion Trial
Event
Plays in your core. When your dilemma would randomly select three personnel, you may instead choose one eligible personnel. You may do this only once each turn.
"As leader of your people, your spirit seems most indomitable. We suggest you alone, pitted against three contestants of our choosing."
By GooeyChewie
14. Ultimatum
Peers wrote: [Evt] (2) *Ultimatum
To play this event, lose 5 points. Plays on an opponent's mission. When you play this event, name a personnel. This mission may not be completed if that personnel is at this mission.
"There can be no peace... as long as Kirk lives!"
By Peers
15.
16.
17.

Interrupt:

18. I Do Not Take Orders From You!
CaptMDKirk wrote: [Int] I Do Not Take Orders From You!
Image
Interrupt
To play this interrupt, you must command a personnel with 2 Treachery. When your opponent executes one of his or her personnel's order abilities, discard a card from hand to prevent that. That order ability may not be executed until the end of this turn. Remove this interrupt from the game.
"Admiral Dougherty will not be joining us for dinner."
By CaptMDKirk
19.
20.

Missions:

21. Earth, Seat of the Empire
Peers wrote: [H] * Earth, Seat of the Empire
[AQ]
You may play [Pa] [AU] cards and equipment at this mission. At the end of your turn, any non-[Pa][AU] personnel you command are killed unless they have Treachery.
This mission is not attemptable.
--2--
By Peers
22.
23.

Personnel - Borg:

24. Borg Queen, Relentless Pursuer
WeyounsLastClone wrote: [Bor] (4) •Borg Queen, Relentless Pursuer
[Cmd] Borg
• 2 Leadership • Officer • 2 Treachery
Commander: Borg Queen's Vessel. When you win an engagement involving this personnel, you may discard the top card of your deck. If it is an event, you may name a skill; randomly select an opponent's personnel involved who has that skill, take command of him or her and place him or her aboard your ship.
"Welcome home."
Integrity 2 Cunning 8 Strength 6
By WeyounsLastClone
25.
26.
27.
28.
29.
30.
31.
32.
33. *in creation*
34.

Ships:

35. Borg Abduction Cube
Peers wrote: [Bor] (7) *Borg Abduction Cube
[Stf] [Stf] [Stf] [Stf] [Stf]
Cube
When a [S] dilemma you own of cost 4 or more is revealed, you may remove that dilemma from the game to place this ship from hand at the mission that dilemma was to be faced.
Order- Discard a card from hand to begin an engagement involving this ship. If you win, select an opponent's personnel involved to be beamed to this ship.
Range 10 Weapons 12 Shields 11
By Peers
36.
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By CaptMDKirk (Matt Kirk)
 - Delta Quadrant
 -  
Continuing Committee Member - Retired
Architect
#354521
Vote H
[NA] 0 •Q, Defrocked
Human (no icons)
(no skills)
You may not play this personnel. When this personnel attempts a mission, reveal your personnel involved. When you complete a mission, place this personnel in your hand.
Order – Lose 5 points and reveal this personnel from hand to place him aboard an opponent's ship; that opponent gains command of him.
"I'm not good in groups... it's difficult to work in a group when you're omnipotent."
Integrity 2 Cunning 10 Strength 2
Last edited by CaptMDKirk on Fri Jul 29, 2016 2:36 pm, edited 1 time in total.
 
By Peers
 - Delta Quadrant
 -  
#354553
Vote: D (I'm hoping it lets us get some Hologram personnel in this set with fun abilities when on an opponent's ship)

--------------------

[SF] (1) Terev
[Stf] [Pa] [AU] Tellarite
[SD] Geology [SD] Programming [SD] Treachery
When you play a Punishment card, you may kill this personnel to download a Punishment card.
"All Tellarites are guilty of something." --Major Malcom Reed
Integrity 4 - Cunning 5 - Strength 5
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By Danny (Daniel Giddings)
 - Gamma Quadrant
 -  
2E British National Runner-Up 2021
#354580
Vote G
[Rom] (4) •Cretak, Accomplice
Romulan
[Cmd] [DS9]
•Anthropology •Diplomacy •Honor •Law •Programming •Science •Security
Senator.
You may play this personnel to Mouth of the Wormhole at cost -2. When this personnel is randomly selected by a dilemma, place her in the owner of that dilemma's brig.
"You are asking me to hand over secret documents!"
INT 6 CUN 5 STR 5
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#354588
Special note: I will be at GenCon next week, so this version of the contest will last two weeks.
 
By Peers
 - Delta Quadrant
 -  
#354609
GooeyChewie wrote:Special note: I will be at GenCon next week, so this version of the contest will last two weeks.
You sure you don't just wanna pick someone and PM them the number of the next card and have them handle it for you for a week?
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#354633
I'm okay with that, if somebody would like to volunteer.
 
By Peers
 - Delta Quadrant
 -  
#354799
Yeah, I'll volunteer. Just PM me whatever number you want done next and your card, I'll post a new thread Thursday.
 
 - Delta Quadrant
 -  
Community Contributor
#355054
Vote: E

My Entry:

[NA] 4 *James Moriarty, Capable of Defeating Data

[TNG] Hologram

Biology, Diplomacy, Geology, Leadership, Physics, Programming, Science, Treachery

Infiltrator. While your opponent's personnel present are attempting a mission, you may return this personnel to his owner's hand to stop the highest Cunning personnel present.

"Why does it frighten you, Holmes?!"

Integrity: 3, Cunning: 11, Strength: 6

Notes: Slightly bending the games rules on personnel attributes, but if anyone deserves to be smarter than Data, it's the man created to outsmart him. :D

All the Best,

Mattgomery Scott.
Last edited by MattgomeryScott on Wed Aug 03, 2016 7:03 am, edited 1 time in total.
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By GooeyChewie (Nathan Miracle)
 - Gamma Quadrant
 -  
Continuing Committee Member - Retired
Architect
#355086
Danny has offered to host the next installment of Fill in the Blank.
[NA] (3) •Kurros, Unconventional Spokesperson
Alien
[SD] Acquisition [SD] Intelligence [SD] Law [SD] Telepathy
Order - Look at the bottom card of any player's dilemma pile. You may do this only once each turn.
"There is nothing like a good problem to spark the synapses, is there? To open the mind to new possibilities, new ways of seeing things. Of course, one must always confront self- doubt and fear, but that is a small price to pay for the exhilaration of finding the perfect solution."
Integrity 4 Cunning 9 Strength 5
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 - Delta Quadrant
 -  
#355151
Vote B
[Rom](4) •Shinzon, Forcing Their Hand
[Cmd] Human
Anthropology, Diplomacy, Engineer, Leadership, Officer, 2 Treachery
Commander: Scimitar. When you play this personnel, your opponent draws a card and then reveals his or her hand. This personnel is cost -1 for each Event and Interrupt revealed.
"And my voice shall echo through time, long after yours has faded to a dim memory!"
Integrity 1 Cunning 6 Strength 6

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