#355193
Welcome to Fill in the Blank, the set-building dream card contest!
Normally, each week Nathan will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week's disclaimer: Nathan gave me some instructions - in the event of a tie involving Entry A, he'd vote A to break the tie. In the event (this event) that A wasn't involved, he'd leave it up to me. So, as the tie involved B, D, E, G and H, I assigned each letter a numerical value, and dropped the numbers 1-5 into http://www.random.org.
So, without further ado...
Our winner from last week: GooeyChewie
Here are our entries for this week:
This week’s card is...
Card #10!
Card #10 must come between Gift of the Tormentor (Dilemma - Card #3) and Triskelion Trial (Event - Card #13). This card could be a late-alphabet dilemma, or an early-alphabet event.
Normally, each week Nathan will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week's disclaimer: Nathan gave me some instructions - in the event of a tie involving Entry A, he'd vote A to break the tie. In the event (this event) that A wasn't involved, he'd leave it up to me. So, as the tie involved B, D, E, G and H, I assigned each letter a numerical value, and dropped the numbers 1-5 into http://www.random.org.
So, without further ado...
Our winner from last week: GooeyChewie
GooeyChewie wrote: (4) Gift of the Tormentor
Dilemma
Choose one: You personnel are attributes +2 until the end of the mission attempt and your opponent scores 5 points; or lose 5 points.
"We have offered you a gift beyond all other gifts."
Here are our entries for this week:
Entry A wrote: 0 •Q, Defrocked
Human (no icons)
(no skills)
You may not play this personnel. When this personnel attempts a mission, reveal your personnel involved. When you complete a mission, place this personnel in your hand.
Order – Lose 5 points and reveal this personnel from hand to place him aboard an opponent's ship; that opponent gains command of him.
"I'm not good in groups... it's difficult to work in a group when you're omnipotent."
Integrity 2 Cunning 10 Strength 2
Entry B wrote: (1) Terev
Tellarite
Geology Programming Treachery
When you play a Punishment card, you may kill this personnel to download a Punishment card.
"All Tellarites are guilty of something." --Major Malcom Reed
Integrity 4 - Cunning 5 - Strength 5
Entry C wrote: (4) •Cretak, Accomplice
Romulan
•Anthropology •Diplomacy •Honor •Law •Programming •Science •Security
Senator. You may play this personnel to Mouth of the Wormhole at cost -2. When this personnel is randomly selected by a dilemma, place her in the owner of that dilemma's brig.
"You are asking me to hand over secret documents!"
INT 6 CUN 5 STR 5
Entry D wrote: 4 *James Moriarty, Capable of Defeating Data
Hologram
Biology, Diplomacy, Geology, Leadership, Physics, Programming, Science, Treachery
Infiltrator. While your opponent's personnel present are attempting a mission, you may return this personnel to his owner's hand to stop the highest Cunning personnel present.
"Why does it frighten you, Holmes?!"
Integrity: 3, Cunning: 11, Strength: 6
Entry E wrote: (3) •Kurros, Unconventional Spokesperson
Alien
Acquisition Intelligence Law Telepathy
Order - Look at the bottom card of any player's dilemma pile. You may do this only once each turn.
"There is nothing like a good problem to spark the synapses, is there? To open the mind to new possibilities, new ways of seeing things. Of course, one must always confront self- doubt and fear, but that is a small price to pay for the exhilaration of finding the perfect solution."
Integrity 4 Cunning 9 Strength 5
Entry F wrote: (4) •Shinzon, Forcing Their HandPlease remember to vote for one of these entries in your post, referencing the entry’s letter.
Human
Anthropology, Diplomacy, Engineer, Leadership, Officer, 2 Treachery
Commander: Scimitar. When you play this personnel, your opponent draws a card and then reveals his or her hand. This personnel is cost -1 for each Event and Interrupt revealed.
"And my voice shall echo through time, long after yours has faded to a dim memory!"
Integrity 1 Cunning 6 Strength 6
This week’s card is...
Card #10!
Card #10 must come between Gift of the Tormentor (Dilemma - Card #3) and Triskelion Trial (Event - Card #13). This card could be a late-alphabet dilemma, or an early-alphabet event.
A lot of good arguments are spoiled by some fool who knows what he is talking about. ~ MIGUEL DE UNAMUNO (1864-1936)
It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)
It is better to fail in originality than to succeed in imitation. ~ HERMAN MELVILLE (1819-1891)