#356523
Welcome to Fill in the Blank, the set-building dream card contest!
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
Our winner from last week: GooeyChewie!
Here are our entries for this week:
This week’s card is...
Card #4!
Card #4 must come between Gift of the Tormentor (Dilemma - Card #4) and Inter Arma Enim Silent Leges (Event - Card #10). Likely a dilemma, but it could be an equipment.
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is The Villains of Star Trek. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
Our winner from last week: GooeyChewie!
(2) Inter Arma Enim Silent Leges
Event
Paranoia. To play this event, each of your non-headquarters missions must require Intelligence. Plays in your core. Your Intelligence personnel may meet Integrity and Strength requirements using Cunning.
"In time of war, the law falls silent. Cicero. So is that what we have become? A twenty fourth century Rome driven by nothing more than the certainty that Caesar can do no wrong!"
Here are our entries for this week:
Entry A wrote: (3) * Kubus Oak, Collaborator
Bajoran
Anthropology Treachery
Order- Each opponent must select one of their personnel without here to be killed. For each personnel killed that has , Dissident, or Bajoran Resistance, you may draw a card.
"You had to know that those authorizations were death sentences. Did you ever once refuse to sign them?"
"No."
Integrity 4 - Cunning 5 - Strength 5
Entry B wrote: 5 Chu'lak, Haunted Survivor
Vulcan,
Anthropology Exobiology Science Transporters Treachery
Assassin. When your opponent's personnel begins a mission attempt, you may return this personnel to his owner's hand to examine each personnel involved in that attempt and kill one of those personnel that is shown smiling in his or her image.
"...logic demanded it."
Integrity 2 Cunning 8 Strength 7
Entry C wrote:26. (7) [unique] Khan Noonien Singh, Vengeful Speaker of Borg
Borg/Human
Engineer 2 Exobiology 2 Leadership
Programming 2 Security 2 Treachery
Commander: Khan's Borg Cube. Genetically Enhanced.
While this personnel is facing a dilemma, if he uses his Engineer, Exobiology, Leadership, Programming, Security, or Treachery to meet its requirements, score 15 points.
"The knowledge and experience of the superior human, Khan, is part of us now."
INTEGRITY 3 CUNNING 9 STRENGTH 9
Entry D wrote: (6) •Data, Resisting Temptation
Android/Borg
•Astrometrics •2 Engineer •Exobiology •Officer •2 Programming •Science
Dissident. While you command a non-Dissident personnel, this personnel loses all of his skills and his next ability. While this personnel is facing a dilemma, he is Integrity +2 and gains Honor.
"...for a time I was tempted by her offer."
INT 6 CUN 10 STR 10
Entry E wrote:My Entry:
4 *Dukat, Dominion Emissary
Cardassian
2 Diplomacy, Law, Leadership, Officer, Treachery
While each of your non-headquarters missions is an mission, each of your personnel and ships lose and becomes (even if in your deck or discard pile.)
“For the past few months, I've been conducting secret negotiations between the Dominion and Cardassia. And, as of last week, Cardassia has agreed to become part of the Dominion.”
Integrity: 3, Cunning: 6, Strength: 6
Entry F wrote: 3 •Seska, Clandestine Saboteur
Cardassian
Exobiology Intelligence Programming Science 2 Treachery
Infiltrator. You may play this personnel aboard your opponent's ship. While this personnel is present with an opponent's personnel, that opponent may not play interrupts.
"If this had been a Cardassian ship, we would be home now."
Integrity 2 Cunning 7 Strength 5
Entry G wrote: (4) •Weyoun, Deceptive Diplomat
Vorta
Anthropology, Biology, Diplomacy, Exobiology, Leadership, Treachery
When this personnel would be stopped or killed by a dilemma, you may discard a card from hand to have him gain a skill of your choice until the end of your turn instead.
"Oh my! That is quite toxic, isn't it?"
Integrity 2 Cunning 6 Strength 4
Entry H wrote: (2) •Ru'afo, Unscrupulous AdharPlease remember to vote for one of these entries in your post, referencing the entry’s letter.
Son'a
Astrometrics Biology Exobiology Leadership 2 Treachery
Commander: Li'seria. You may begin a mission attempt involving this personnel as though he were .
"This entire mission has been one Federation blunder after another. You will return my men or this alliance will end with the destruction of your ship."
Integrity 1 Cunning 6 Strength 6
This week’s card is...
Card #4!
Card #4 must come between Gift of the Tormentor (Dilemma - Card #4) and Inter Arma Enim Silent Leges (Event - Card #10). Likely a dilemma, but it could be an equipment.
"Save your strength. There'll be another time. The princess - you have to take care of her. You hear me?" -Han Solo to Chewbacca, ESB