#361437
I knew after doing 1-2 Punch-Up long enough, one of the concepts I have already finished would be used in the actual game. Let’s see how the two versions stack up.
My Version: (off of Zef’No)
2 •Zef’No
Arms Dealer
Kressari
•Navigation •Programming •Security •Transporters •Treachery
Commander: Calondon. Smuggler. When you play this personnel, you may download a Hand Weapon.
“Somebody better be able to help me. I’ve been delayed for six hours. I can assure you the Kressarian government will lodge a formal protest.”
INTEGRITY 3 CUNNING 5 STRENGTH 6
The Continuing Committee’s Version:
3 •Zef’No
Professional Courier
Kressari
•Astrometrics •Leadership •Navigation •Programming •Security •Treachery
Commander: Calondon. Smuggler. When you score points from Smuggling Run, if this personnel used any of his skills, score 5 points.
“I didn’t know they were going to be opening every container in my cargo hold.”
INTEGRITY 3 CUNNING 6 STRENGTH 5
38 V 43
Notes:
Add a skill (or trade two more common ones for a rarer one), be able to score 5 points from the theme, and switching the Cunning and Strength apparently bumps the cost by one. I suppose you also lose an equipment, but since he’s a Professional Currier and not an Arms Dealer anymore, that’s just par for the course. I like both quotes equally one this one.
My Version: (off of Zef’No)
2 •Zef’No
Arms Dealer
Kressari
•Navigation •Programming •Security •Transporters •Treachery
Commander: Calondon. Smuggler. When you play this personnel, you may download a Hand Weapon.
“Somebody better be able to help me. I’ve been delayed for six hours. I can assure you the Kressarian government will lodge a formal protest.”
INTEGRITY 3 CUNNING 5 STRENGTH 6
The Continuing Committee’s Version:
3 •Zef’No
Professional Courier
Kressari
•Astrometrics •Leadership •Navigation •Programming •Security •Treachery
Commander: Calondon. Smuggler. When you score points from Smuggling Run, if this personnel used any of his skills, score 5 points.
“I didn’t know they were going to be opening every container in my cargo hold.”
INTEGRITY 3 CUNNING 6 STRENGTH 5
38 V 43
Notes:
Add a skill (or trade two more common ones for a rarer one), be able to score 5 points from the theme, and switching the Cunning and Strength apparently bumps the cost by one. I suppose you also lose an equipment, but since he’s a Professional Currier and not an Arms Dealer anymore, that’s just par for the course. I like both quotes equally one this one.