#372320
3 •Technological Distinctiveness
To play this event, you must command three personnel. Plays in your core. For each non-personnel card you command but do not own, your ships are attributes +1 and your non-personnel cards are cost -1. When you win combat or an engagement involving your personnel, you may take command of an opponent's equipment present or an opponent's event that has no cards on it. (Move that event to your core.)
“Your technological distinctiveness will be added to our own.”
n.b. the cost reduction benefits dilemmas, events, and equipment.
To play this event, you must command three personnel. Plays in your core. For each non-personnel card you command but do not own, your ships are attributes +1 and your non-personnel cards are cost -1. When you win combat or an engagement involving your personnel, you may take command of an opponent's equipment present or an opponent's event that has no cards on it. (Move that event to your core.)
“Your technological distinctiveness will be added to our own.”
n.b. the cost reduction benefits dilemmas, events, and equipment.