#382204
Hi,
So I'm looking for a little advice. Any help greatly appreciated.
How many cards of each card type do people think you would need to add an entirely new affiliation to Second Edition? I'm not talking about having every possible character, but having enough cards to be playable as a normal affiliation (so no Fed sub affiliation + Earth shenanigans.)
These are my basic numbers, but no idea if they are right.
A couple of dilemmas.
At least 1 equipment (your basic affiliation specific Hand Weapon.)
4-6 Events. (Including the usual "Discard a card from hand to draw two cards" event. )
Around 1-3 Interrupts. (One of which would be a cheater interrupt.)
Around 8 Missions + 1 HQ.
Around 21-24 personnel.
4-6 Ships.
I know it varies between affiliations, so just trying to get some guidelines. Thanks in advance.
All the Best,
Mattgomery Scott.
So I'm looking for a little advice. Any help greatly appreciated.
How many cards of each card type do people think you would need to add an entirely new affiliation to Second Edition? I'm not talking about having every possible character, but having enough cards to be playable as a normal affiliation (so no Fed sub affiliation + Earth shenanigans.)
These are my basic numbers, but no idea if they are right.
A couple of dilemmas.
At least 1 equipment (your basic affiliation specific Hand Weapon.)
4-6 Events. (Including the usual "Discard a card from hand to draw two cards" event. )
Around 1-3 Interrupts. (One of which would be a cheater interrupt.)
Around 8 Missions + 1 HQ.
Around 21-24 personnel.
4-6 Ships.
I know it varies between affiliations, so just trying to get some guidelines. Thanks in advance.
All the Best,
Mattgomery Scott.