#383806
Welcome to Fill in the Blank Season 2: Chain of Command!
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is Chain of Command. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week’s winner by tiebreaker is… MattgomeryScott!
Here are this week’s entries:
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s contest is...
Card #27! Three-quarters of the way through the list, this card will help determine the affiliation breakdowns for personnel.
Each week I will post the collector’s information for one of the cards in the set’s cardlist. Contestants are free to create whatever card they see fit for that slot in the cardlist, keeping in mind the surrounding cards. As the contest progresses, the cardlist will become more and more defined, guiding the contests’ choices.
The theme of our set is Chain of Command. Not every card has to fit the theme, of course, but it’s something to keep in mind when voting. Speaking of voting, as per normal each contestant will vote for one of the previous week’s entries (with the exception that as the contest runner, I will vote ONLY in the case of a tie).
This week’s winner by tiebreaker is… MattgomeryScott!
MattgomeryScott wrote: 4 *Enterprise, Trailblazer
NX Class
While your Corresponding Commander is aboard this ship, it is attributes +2.
While your Corresponding Commander is aboard this ship, each personnel (except and MACO personnel) aboard this ship is attributes +1.
"I hope nobody is in a big hurry to get home. Starfleet seems to think that we're ready to begin our mission."
Range: 6, Weapons: 5, Shields: 5.
By MattgomeryScott
Here are this week’s entries:
Entry A wrote: 2 Authorization Code
Image
Place this dilemma on this mission and end this mission attempt. To attempt this mission, you must have three Officer personnel or this ship's corresponding Commander. When this mission is completed, remove this dilemma from the game.
"One-seven-three-four-six-seven-three-two-one-four-seven-six-Charlie-three-two-seven-eight-nine-seven-seven-seven-six-four-three-Tango-seven-three-two-Victor-seven-three-one-one-seven-eight-eight-eight-seven-three-two-four-seven-six-seven-eight-nine-seven-six-four-three-seven-six. Lock."
Entry B wrote: / 3 A Forced Peace
Unless you have three personnel with or an Admiral and 3 Diplomacy
Randomly stop 2 personnel present and place this dilemma in your core.
Dilemma's owner may remove it from game to prevent a combat or engagement.
The treaty was agreed to under the threat of the Organians immobilizing both side's space forces if they did not cooperate
Entry C wrote: 3 Chains of Command
All your personnel are stopped. If you have 2 Leadership or Officer or a Commander aboard their corresponding ship, you may instead choose a personnel to be killed.
"That's what this was all about, wasn't it – to see if I'd order someone to their death?"
Entry D wrote: (2) Balancing Act
Each player scores 5 points.
"Mind if I join you?"
Entry E wrote: (4) Acquired Tactics
Randomly select personnel until you select one who does not have Officer, Security, or . Unless you choose to stop all selected personnel, place this card in your core.
While this card is in your core, you may not begin combat or engagements.
"The knowledge and experience of the Human, Picard, is part of us now. It has prepared us for all possible courses of action. Your resistance is hopeless..."
Entry F wrote: (4) Devastating Message
Your opponent chooses one non-Commander personnel to be killed and unless the corresponding Commander of your ship is present stops another (random selection).
To all Starfleet personnel: this is the captain. It is my sad duty to inform you that a member of the crew, Ensign Sito Jaxa has been lost in the line of duty.
Entry G wrote: (4) A Glitch in the Matrix
All your personnel are stopped. If you command at least one Hologram, you may return each Hologram you command to his or her owner's hand to prevent this.
"Freeze programme. La Forge to Barclay."
"Barclay here."
"Reg, something went wrong with the holodeck programme again."
Entry H wrote: 2 Ambitious Underling
Unless you choose a personnel to be placed in your opponent's brig, your opponent chooses a personnel to be killed and this dilemma returns to it's owner's dilemma pile.
“No one will question the assassination of a captain who has disobeyed prime orders of the Empire."
Entry I wrote: (2) By the Book
Your opponent may choose a personnel who does not have a skill to complete this mission to be stopped.
"You're hiding... hiding behind rules and regulations."
Entry J wrote: (0) Awkward Silence
Dilemma
End this mission attempt (personnel involved are not stopped).
"Two hours, thirty seven minutes, thirteen seconds. That's how long we've gone without verbal communication."
Please remember to vote for one of these entries in your post, referencing the entry’s letter.
This week’s contest is...
Card #27! Three-quarters of the way through the list, this card will help determine the affiliation breakdowns for personnel.
"Save your strength. There'll be another time. The princess - you have to take care of her. You hear me?" -Han Solo to Chewbacca, ESB