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 1-2 Follow-Up #422: Card. Militia 4-1 vs. Offended Neighbor 
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Post 1-2 Follow-Up #422: Card. Militia 4-1 vs. Offended Neighbor
I knew after doing 1-2 Punch-Up long enough, one of the concepts I have already finished would be used in the actual game. Let’s see how the two versions stack up.

My Version: (off of Dolak)
[Car] 3 •Dolak
Cardassian Militia 4-1
Cardassian
[Cmd]
•Exobiology •Navigation •Officer •Security •Treachery
Gul.
While this personnel is involved in an engagement, each [Car] ship involved is Weapons +1.
“We have identified the Bajoran ship you are escorting as a terrorist carrier… It has committed many crimes against us. We know its markings well…”
INTEGRITY 4 CUNNING 5 STRENGTH 5

The Continuing Committee’s Version:
[Car] 2 •Dolak
Offended Neighbor
Cardassian
[Cmd]
•Leadership •Physics •Programming
Commander: Kraxon. Gul.
When you win an engagement involving this personnel, the loser discards the top three cards of his or her deck.
“We have identified the Bajoran ship you are escorting as a terrorist carrier.”
INTEGRITY 5 CUNNING 5 STRENGTH 6
40 V 28

Notes:
I did not think much of this guy. I gave him Treachery (and four other skills that didn’t link up with the CC’s version), stripped him of his Command(er) (the Kraxon link was made up by Decipher, after all), and I lowered his Integrity and Strength by 1 each compared to the final version. No wonder he’s Offended. (I also could have worked harder on the subtitle, but that’s how he introduced himself and I liked the idea of keeping his designation culturally relevant. (I guess that’s how the Cardies introduce themselves, like a captured soldier simply repeating name, rank, and serial number.) The Weapons bonus is nice for Cardassian ships, but they can get that elsewhere. Milling the opponent is better, except if they’re Bajoran and that plays into their hands. Wow! None of the skills. That’s gotta be a record for me.

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