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Make It So: The Challenges

The challenges for Make It So are designed to test the contestant's knowledge of the rules, the strengths and weaknesses of each affiliation, and their understanding of how the game works and should develop. In addition, challenges are about teamwork, time management, and communication. Challenges often are designed to test or illustrate the understanding of specific game concepts, both in general and specific to Second Edition.

#LessonChallengeEntriesResults
1Advice for Aspiring DesignersObstacles and OpportunitiesChallenge #1 SubmissionsChallenge #1 Results
2EquippableChallenge #2 SubmissionsChallenge #2 Results
3Terms and DefinitionsStorytellingChallenge #3 SubmissionsChallenge #3 Results
4Mission AccomplishedChallenge #4 SubmissionsChallenge #4 Results
5Card Type Reference GuideReady, Set, Reactor!Team Kirk - Team Picard - Team SiskoChallenge #5 Results
6Gray MattersTeam Spock - Team Riker - Team KiraChallenge #6 Results
7Delta ForceTeam McCoy - Team Crusher - Team BashirChallenge #7 Results
8It's About TimeTeam Scott - Team LaForge - Team O'BrienChallenge #8 Results
FinalHow to Design an ExpansionThe Final ChallengeTeam Defiant - Team EnterpriseFinal Challenge Results