Starfleet Regional
by Ben Dillon
First pass, it's barely acceptable.
Tournament Record: This deck is currently eligible for the following family or families of achievements:
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Draw Deck (79) |
Equipment |
22 | V | 10 | | 3x Trellium-D |
Event |
10 | R | 23 | | 3x •A Sight for Sore Eyes |
36 | V | 6 | | 3x •Accumulated Knowledge |
22 | V | 12 | | 1x •Alvera Tree Ritual |
4 | R | 40 | | 3x At What Cost? |
14 | U | 27 | | 3x Disruptive Presence |
13 | U | 27 | | 2x •Energize |
17 | V | 34 | | 2x •Noble Intentions |
36 | V | 10 | | 2x •Respect in Diversity |
36 | V | 11 | | 3x Ripple Effect |
22 | V | 16 | | 2x Spatial Reconfiguration |
0 | VP | 87 | | 1x •Surprise Party |
25 | V | 16 | | 2x Tacking Into the Wind |
Interrupt |
12 | R | 37 | | 3x Grav-Plating Trap |
22 | V | 21 | | 3x Lustful Distraction |
Personnel |
| Starfleet |
17 | V | 80 | | 1x •A. G. Robinson, Prototype Captain |
9 | R | 14 | | 2x •Charles Tucker III, Standing In |
8 | C | 96 | | 1x •Cunningham, Assigned to the Galley |
14 | C | 108 | | 2x D'Vela |
36 | V | 38 | | 1x •Danica Erickson, Well Read |
10 | C | 105 | | 2x •Daniel Leonard, Cautious Admiral |
28 | V | 49 | | 1x •Daniels, Timeline Protector |
20 | V | 38 | | 1x •Elder T'Pol, Displaced Survivor |
8 | U | 100 | | 1x •Emory Erickson, Father of the Transporter |
20 | V | 39 | | 2x Greer |
36 | V | 39 | | 1x •Hoshi Sato, Damaged Linguist |
36 | V | 40 | | 2x •Jonathan Archer, Novice Mediator |
20 | V | 40 | | 2x •Karyn Archer, Displaced Descendant |
8 | U | 107 | | 1x •Kelby, Arrogant Engineer |
20 | V | 41 | | 1x •Lorian, Displaced Descendant |
8 | R | 108 | | 3x •Malcolm Reed, Weapons Expert |
8 | R | 109 | | 1x •Maxwell Forrest, Starfleet Executive |
36 | V | 42 | | 2x Nadia Myers |
17 | V | 81 | | 2x •Nathan Samuels, Earth Minister |
22 | V | 49 | | 2x •Phlox, Damaged Doctor |
36 | V | 43 | | 3x Rossi |
25 | V | 50 | | 2x Sara Fisher |
13 | U | 112 | | 1x •Soval, Idealist |
36 | V | 44 | | 1x •T'Pol, Overbearing Observer |
22 | V | 51 | | 1x •Travis Mayweather, Damaged Navigator |
Ship |
| Starfleet |
0 | VP | 72 | | 2x •Enterprise, Damaged Starship |
20 | V | 45 | | 2x •Future Enterprise, Displaced Starship |
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Draw Deck Strategy
Basically you want to get Nathan Samuels out as early as possible, Disruptive Presence should help with that. He will net you his cost back after 3 turns so the earlier he is out the better.
Attempt order should be Jupiter > Investigate Refinery > Terra Nova. Getting Jupiter working as early as possible helps to reduce the dilemmas you see and allows for earlier Accumulated Knowledge. Jupiter being in the same region as the Headquarters allows back and forth trips every turn and using the Damaged Enterprise will allow you to play personnel to the ship during Investigate Refinery, and hopefully Terra Nova.
Using Archer with Damaged Phlox can allow you to bring back the people you want to replay. This can be non-humans to trigger Noble Intentions for Malcolm Reed downloads or free people such as A.G. Robinson or Danica Erickson.
After you are out attempting you can spend almost all your effort on using Noble Intentions to grab Malcolm Reed every turn. This will help get dilemmas under the missions you are attempting to trigger Archer, T'Pol and Rossi.
After you solve Jupiter you can drop the 3 Ripple Effects and use Charles Tucker to give you 4 extra counters a turn.
The opponent will need heaps of event destruction in order to shut down everything. A Sight For Sore Eyes, At What Cost, Accumulated Knowledge, Ripple Effect and Energize will force them to make decisions and let you get away with some events. You have Grav Plating, Lustful Distraction and Tacking to either protect your events or dispose of theirs.
Dilemma Deck |
Total Dilemmas | 29 |
Space | 5 (17%) |
| Cost 2 | 1 |
| Cost 3 | 3 |
| Cost 4 | 1 |
Planet | 4 (14%) |
| Cost 3 | 4 |
Dual | 20 (69%) |
| Cost 0 | 5 |
| Cost 2 | 6 |
| Cost 3 | 4 |
| Cost 4 | 5 |
Total Dilemma Deck cost | 71 |
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Draw Deck |
Total Draw Deck | 79 |
Equipment | 3 (4%) |
| Cost 2 | 3 |
Event | 27 (34%) |
| Cost 0 | 12 |
| Cost 2 | 8 |
| Cost 3 | 2 |
| Cost 4 | 2 |
| Cost 8 | 3 |
Interrupt | 6 (8%) |
Personnel | 39 (49%) |
| Cost 1 | 1 |
| Cost 2 | 15 |
| Cost 3 | 15 |
| Cost 4 | 8 |
Ship | 4 (5%) |
| Cost 4 | 2 |
| Cost 5 | 2 |
Total Draw Deck cost | 186 |
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Skills Count |
Skill | # Missions | # Personnel |
| 1x | 2x | 3x | Total |
Acquisition | 0 | | | | 0 |
Anthropology | 0 | 10 | | | 10 |
Archaeology | 0 | 5 | | | 5 |
Astrometrics | 3 | 11 | | | 11 |
Biology | 0 | 7 | | | 7 |
Diplomacy | 1 | 7 | 1 | | 8 |
Engineer | 4 | 10 | 2 | | 12 |
Exobiology | 0 | 5 | | | 5 |
Geology | 0 | 4 | | | 4 |
Honor | 0 | 11 | | | 11 |
Intelligence | 0 | 4 | | | 4 |
Law | 0 | 2 | | | 2 |
Leadership | 4 | 11 | | | 11 |
Medical | 0 | 10 | | | 10 |
Navigation | 1 | 5 | 3 | | 8 |
Officer | 0 | 13 | | | 13 |
Physics | 1 | 2 | | | 2 |
Programming | 0 | 11 | | | 11 |
Science | 1 | 8 | 1 | | 9 |
Security | 2 | 6 | 3 | | 9 |
Telepathy | 0 | | | | 0 |
Transporters | 0 | 8 | 2 | 1 | 11 |
Treachery | 1 | | | | 0 |
Icons Count |
Icon | # Personnel | % Personnel |
Staffing Icons |
| Command Star | 15 | 38.46 % |
| Staff Star | 21 | 53.85 % |
Temporal Icons |
| Alternate Universe | 3 | 7.69 % |
| Future | 1 | 2.56 % |
| Past | 38 | 97.44 % |
Keyword Count |
Keyword | # Cards |
| Admiral | 3 |
| Commander: Enterprise | 4 |
| Commander: Future Enterprise | 1 |
| Commander: NX-Prototype | 1 |
| Decay: 4 | 2 |
| MACO | 2 |
| Region: Delphic Expanse | 2 |
| Region: Sector 001 | 2 |
| Ritual | 1 |
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