Nuclear Disarmament
In 1968, Gary Seven assumed the mission of two deceased temporal agents and caused a nuclear missile malfunction, preventing further proliferation of atomic weapons.
Kills all your temporal agents in play (if 3 Anthropology present, stopped instead). To get past requires 2 Computer Skill and INTEGRITY>40 OR Physics and ANIMAL.
Rarity: 5 V (The Neutral Zone)
Characteristics: Temporal agent-related card;
Requires: Temporal Agent;
Legal Card Pools: Complete Traditional Virtual Block
Legal Rules Sets: Modern Open Warp Speed
Image Source: The Original Series: "Assignment: Earth"
Recent decks using this card
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