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TK Cardassian Ver 1.1 OTF

by Thomas Kamiura

A speed deck that only has to deal with one mission's worth of dilemmas then redshirt around the second mission's knowing whats there. A recent tournament winner.

Tournament Record:

The following cards in this deck have received errata since it was last played in a tournament:

Decklist

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This deck is currently eligible for the following family or families of achievements:


Draw Deck (40)
Event
U1x HQ: War Room
5 V1x Mirror Image
R1x Regenerate
54 C1x Villagers With Torches
Incident
U1x Intruder Alert!
27 U1x Obelisk of Masaka
18 V1x Q the Referee
Personnel
Cardassian
R1x Aamin Marritza
U1x Benil
R1x Borad
53 R+3x Crell Moset
R1x Danar
R1x Dukat
55 U1x Ekoor
1 R 2361x Elim Garak (Agent of the Obsidian Order)
R1x Enabran Tain
U1x Hogue
P1x Legate Damar
1 U 2441x Lemec (Posturing Negotiator)
1 R 2451x Madred (Calculating Captor)
3 U 1462x Mavek (Science Officer)
58 U1x Mila
1 R 2481x Ocett (Homefront II)
61 R+1x Security Chief Garak
60 U1x Seskal
R1x Toran
61 C1x Vornar
Cardassian/Bajoran/Federation
48 R+1x Kira
Cardassian/Federation
6 V1x Ilon Tandro
Ferengi/Bajoran
16 V1x Leeta
Ferengi/Non-Aligned
14 V1x Aluura
Non-Aligned
P1x Kivas Fajo
93 C1x Yint
Ship
Cardassian
R1x Groumall
R2x Keldon Advanced
Non-Aligned
R1x Jovis

Q-Tent Side Deck (13)
Equipment
R1x Breen CRM114
C1x Cardassian Disruptor
U1x Cardassian Disruptor Rifle
C1x Gold-Pressed Latinum
U1x Klingon Disruptor Rifle
Event
U1x Masaka Transformations
Incident
C1x Dabo
1 U 931x Labor Camp
Objective
47 U1x For Cardassia!
U1x Process Ore
Personnel
Cardassian
27 V1x Emok
Cardassian/Bajoran
7 V1x Overseer Odo
Non-Aligned
R1x Morn

Draw Deck Strategy

Up to 7 draws a turn. Up to 4 reports for free.

Abuse Crell Moset. Seed Zefram Cochrane's Telescope at Orb Negotiations. Grab a few guns. Solve Orb Negotiations. Use ZCT to look at the dilemmas under Kressari Rendezvous. Red Shirt through and solve Kressari Rendezvous discarding 4 guns.

There are atleast 5 different ways to download guns using this deck and that does not include the pretty much infinite loop of Crell Moset + Mavek. So getting 4 guns is no sweat at all. This is also why I put the QREF cards in the deck and not in the tent. Originally, I had it the other way around, with the guns in the deck, but I found they were essentialy dead draws. If I put the QREF cards in the deck, atleast I could cycle through them and convert them into draws.

It's best if the first gun you get out is the Breen CRM-114 and make sure it's in your attempts at Orb Negotiation. This thing is the magic bullet for Founder's Secret. I used it almost every game to defeat that dilemma.

Emok is in the tent so you can ASP him to either the Keldon Advanced (if you need Obsidian Order to maintain stats) or to Crell's location if you need to eat someone to get going.

Orb Negotiations(35) + Kressari Rendezvous(45) + For Cardassia! OR Labor Camp OR Dabo! OR Aamin Maritza (20) = 100 points

Lots of tricks in this deck, I won't spell them all out, but alot have to do with Crell and the 2EBC cards. I particuarly like the Ilon Tandro + Madred (Downloads Labor Camp) combo for an easy ten points.

Dilemma Pile Strategy

Nothing special. If oponent is playing Earth, seed the Dead End combo there and then steal with Enabrin Tain.

No Villagers With Torches were included as the dilemma pile was designed to prevent red shirting/occular implant cheese/science labs.

 

Dilemmas
Total Dilemmas18
[P]4 (22%)
[S/P]10 (56%)
[S]4 (22%)
Seed Deck
Total Seed Deck30
Artifact1 (3%)
Dilemma18 (60%)
Doorway3 (10%)
Facility2 (7%)
Incident3 (10%)
Objective3 (10%)
Draw Deck
Total Draw Deck40
Event4 (10%)
Incident3 (8%)
Personnel29 (73%)
Ship4 (10%)
Q-Tent Side Deck
Total Q-Tent Side Deck13
Equipment5 (38%)
Event1 (8%)
Incident2 (15%)
Objective2 (15%)
Personnel3 (23%)

Skills
Acquisition2
Anthropology2
Archaeology4
Astrophysics1
Astrophysics OR Stellar Cartography0
Biology6
CIVILIAN8
Computer Skill9
Cybernetics0
Diplomacy4
Empathy0
ENGINEER4
Exobiology10
Geology4
Greed4
Honor10
Law0
Leadership10
MEDICAL9
Music1
Navigation11
OFFICER12
Physics1
SCIENCE6
SECURITY8
Smuggling2
Stellar Cartography3
Transporter Skill3
Treachery16
V.I.P.3
Youth4
Rare Skills
Barbering0
Cantankerousness0
FCA0
Guramba0
Intelligence0
Klingon Intelligence0
Memory Omega0
Mindmeld0
Miracle Worker0
Obsidian Order5
Orion Syndicate0
Resistance1
Section 310
Tal Shiar0
Traits
Card group
Capturing-related card6
Equipment-artifacts1
Infiltration-related card1
Dilemma group
Empok Nor-related dilemma2
male-related dilemma1
Equipment group
Cardassian equipment2
disruptor4
hand weapon4
Mission region
Bajor Region2
Cardassia Region2
Mission trait
Homeworld1
Personnel gender
Female5
Male24
Personnel group
Deep Space 9-related personnel3
Terok Nor-related personnel3
U.S.S. Enterprise-related personnel1
Personnel trait
Arms dealer2
Captain1
Cardassian resistance6
Dabo Girl2
Dissident1
Gul8
Legate1
Shape-shifter1
Support Personnel1
Ship class
Freighter1
Keldon Class1
Ship equipment
Cloaking Device1
Holodeck1
Tractor Beam3
Ship trait
Cardassian ship2
Merchant vessel1
Transport1
Icons
2E
[TN]1
Faction
[KCA]2
Quadrant
[DQ]1
[MU]2
Special
[2]1
[3]2
[4]1
[AU]3
[HA]8
[Holo]1
[Orb]1
[Pun]1
[Ref]7
Staffing
[Cmd]17
[Stf]9