Local Trouble
Even well-intentioned contact with less-advanced civilizations can still lead to disastrous repercussions.
To get past requires Anthropology and STRENGTH>24. Opponent may then download and seed here up to two of the following: Archer, Hunter Gangs, or Punishment Zone.
Rarity: 7 V (The Next Generation)
Legal Card Pools: Complete Traditional Virtual Block
Legal Rules Sets: Modern Open Warp Speed
Image Source: The Next Generation: "Who Watches the Watchers"
Dilemma Resolution Guide: Local Trouble
Recent decks using this card
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