Set a Course for Home
Seeds or plays on Earth. If you have solved two missions, your U.S.S. Voyager may move between any spaceline end and this mission using its full RANGE. Your Away Team of only personnel may attempt this mission with the following requirements:
Navigation x2 + OFFICER x2 + CUNNING>40
Rarity: 17 V (Star Trek 50)
Legal Card Pools: Complete Traditional Virtual Block
Legal Rules Sets: Modern Open Warp Speed
Image Source: Voyager: "Endgame, Part II"
Recent decks using this card
Loading...