Trekcc First Edition

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1E Virtual editions map Showdown: Four Lights Supplemental Showdown: Four Lights Ships of the Line Nemesis Paradise Lost The Motion Pictures Remastered Second Star to the Right The Trial Never Ended Official Tournament Sealed Deck Remastered Dogs of War A Private Little War The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky\'s the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
1E Virtual editions map Showdown: Four Lights Supplemental Showdown: Four Lights Ships of the Line Nemesis Paradise Lost The Motion Pictures Remastered Second Star to the Right The Trial Never Ended Official Tournament Sealed Deck Remastered Dogs of War A Private Little War The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky\'s the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
1E Virtual editions map Showdown: Four Lights Supplemental Showdown: Four Lights Ships of the Line Nemesis Paradise Lost The Motion Pictures Remastered Second Star to the Right The Trial Never Ended Official Tournament Sealed Deck Remastered Dogs of War A Private Little War The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky\'s the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
1E Virtual editions map Showdown: Four Lights Supplemental Showdown: Four Lights Ships of the Line Nemesis Paradise Lost The Motion Pictures Remastered Second Star to the Right The Trial Never Ended Official Tournament Sealed Deck Remastered Dogs of War A Private Little War The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky\'s the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
1E Virtual editions map Showdown: Four Lights Supplemental Showdown: Four Lights Ships of the Line Nemesis Paradise Lost The Motion Pictures Remastered Second Star to the Right The Trial Never Ended Official Tournament Sealed Deck Remastered Dogs of War A Private Little War The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky\'s the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
1E Traditional editions map Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Tournament Foils Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere (Collector\'s Tin) Warp Pack Premiere Beta (WB95) Premiere Alpha (WB94) Premiere
1E Traditional editions map Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Tournament Foils Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere (Collector\'s Tin) Warp Pack Premiere Beta (WB95) Premiere Alpha (WB94) Premiere
1E Traditional editions map Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Tournament Foils Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere (Collector\'s Tin) Warp Pack Premiere Beta (WB95) Premiere Alpha (WB94) Premiere
1E Traditional editions map Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Tournament Foils Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere (Collector\'s Tin) Warp Pack Premiere Beta (WB95) Premiere Alpha (WB94) Premiere
1E Traditional editions map Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Tournament Foils Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere (Collector\'s Tin) Warp Pack Premiere Beta (WB95) Premiere Alpha (WB94) Premiere
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Results (33) - Direct Link

[S/P] Chula: The Door
In the Wadi game of chula, participants are confronted with a virtual labyrinth of doorways. A few seem to permit passage arbitrarily, but most remain closed.
To get past, two personnel must each contribute any one of their attributes to equal a total of 5 or 21. Nullify by placing any doorway out-of-play from hand.

Rarity: R (Rules of Acquisition)
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[S/P] Fractured Time
In 2370, Data suggested Worf would be able to use an inverse warp field to restore the barriers between quantum realities. Thankfully, Mr. Data was correct, in every reality.
Nine personnel (random selection) continue. Place out-of-play all other personnel in this crew or Away Team.

Rarity: 7 V (Homefront II)
Link
[Doorway] Devidian Door
[AU] [Shield]
Plays on table. While in play, allows you to play a card "from the future." Once each turn, you may say "Devidian Door" and play one Personnel or Equipment card to any planet. At any time during your next turn (or at game end, if sooner), you must show a Devidian Door from hand and place it out-of-play, or you lose the game.

Rarity: R (Alternate Universe)
Link
[Doorway] Holodeck Door
Seeds (during facility phase) or plays on your ship (limit one per ship) or outpost, or on any headquarters. Adds Holodeck, and your compatible [Holo] cards may report aboard. OR Plays once each turn to download a Holoprogram or any [Holo] or [Bar] card; place doorway out-of-play. OR Plays at any time to prevent the deactivation of any one [Holo] personnel; discard doorway.

Rarity: 13 U (Holodeck Adventures)
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[Doorway] The Guardian of Forever
Plays on planet Gateway (limit one). Once per turn, one or more personnel present may time travel to a time location in this quadrant, or may return here from there (with any of owner's other personnel present). OR Plays once each turn to nullify any card that is closing Guardian, or to draw up to four cards if your Archaeology or Anthropology personnel just time traveled back to Guardian; place doorway out-of-play.

Rarity: 14 R (Mirror, Mirror)
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[Event] Habit of Disappearing
[AU]
James Tiberius Kirk's enemies often vanished mysteriously. Security Chief Sulu had to gather power with care.
Seeds or plays on table. End of each turn, you must place out-of-play the top three cards of your draw deck (just one, if you have three [AU][TE] personnel in play), then draw a card. (Immune to Kevin Uxbridge.)

Rarity: 15 V (Through the Looking Glass)
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[Incident] Add Distinctiveness
[HA] [BO]
Seeds or plays on table. X varies, where X = number of   icons on personnel you've assimilated as drones. Also, if you are behind by 40 or more points, once per game you may open a sealed First Contact expansion pack. Play or place in hand any or all non-seed cards in that pack (non-Borg cards are assimilated or stolen, as appropriate), then place the others out-of-play. X

Rarity: P (Enhanced First Contact)
Link
[Incident] Dabo
Plays on Quark's Bar. Any player who has a personnel here (except any Quark) may "wager" 1 to 3 cards from discard pile (except Kevin Uxbridge/Amanda Rogers) and probe:
[Equipment], [Event],  : Place wager in point area (2 points per card).
Otherwise: Place wager out-of-play; if station's controller has any Quark here, for each dabo girl here that player may draw one card OR download one Gold-Pressed Latinum here.


Rarity: C (Rules of Acquisition)
Link
[Incident] Delta Quadrant Spatial Scission
Seeds or plays on table. You may have up to two copies of each unique [DQ] Personnel and Ship card in play. Also, once each turn, you may place a unique [DQ] Personnel or Ship card from your hand out-of-play if you have a copy of that card in play (once per game per card title): all copies in play are attributes all +2 until start of your next turn, and you may play a personnel or draw a card.

Rarity: 61 C (Voyager)
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[Incident] Holographic Camouflage
Seeds on table; place here from outside the game up to 7 different non-[Bor] ships. At the start of your turn, you may place a ship here out-of-play; until start of your next turn: your ships with Holographic Skin have that ship's WEAPONS and add its special equipment, use tactics as if that ship, and damage is replaced with [Flip] for all hits (score 5 points per hit). Your Outgunned is nullified.

Rarity: 18 V (Cold Front)
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[Incident] Holoprogram: Historical Poker Game
Seeds or plays on your ship with a Holodeck. In place of your normal card play, you may download Albert Einstein, Sir Isaac Newton, or Stephen Hawking aboard. Once per turn, if all three are aboard, you may "observe greatness": discard a card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw one card (or up to two if Data is present).

Rarity: 23 V (Shades of Gray)
Link
[Incident] Holoprogram: The Office of Dixon Hill
Seeds or plays on your ship with a Holodeck. In place of a card draw, you may download Felix Leech aboard. Also, your Cyrus Redblock may report aboard and, if he is aboard, once each turn you may request "the item." Place a card from hand face down on table. Opponent must choose: you may play it for free and draw a card OR you must place it out-of-play and score 5 points.

Rarity: 30 C (Holodeck Adventures)
Link
[Incident] Long Live the Queen
[HA]
Seeds or plays on table. Reveal (then discard) incident to do one of the following: If your Borg Queen was just killed, download another Borg Queen. OR Prevent your Borg Queen present with your [Def] drone from being captured (drone is captured instead). OR Suspend any Regenerate while you place out-of-play from targeted discard pile up to six cards without a [BO] or [Bor] icon.

Rarity: R (Blaze of Glory)
Link
[Incident] maH nIv
Seeds on table. Your [22] Klingons may report where you have an [OS] Klingon (or vice-versa). Your [22] and [OS] Klingons may use 2 Treachery as if it were 1 Honor. OR Plays on your crew or Away Team of at least three [22] Klingons. Replace those Klingons (place out-of-play) by downloading an equal number of [OS] or [22] Klingon personnel.

Rarity: 25 V (Shades of Gray)
Link
[Incident] Mercenary Raiders
[WC]
Plays on Calder II. Your Galen and [TNG] personnel with "Stone of Gol" in lore may mix and cooperate regardless of affiliation. Once each turn, one such personnel may report aboard your Mercenary Ship (for free). Once per game, you may discard incident and place out-of-play two of your "use as equipment" artifacts in play or one Vulcan Stone of Gol (from hand) that you have earned to score points. 15

Rarity: 28 V (The Next Generation)
Link
[Incident] Officer Exchange Program
[WC]
Seeds or plays on table. Once each turn, in place of a card draw, you may download I.K.S. Pagh or any [TNG] personnel with "I.K.S. Pagh" in lore to hand. Once every turn, when you are about to place a Tactic on an opponent's ship involved in battle with your I.K.S. Pagh, you may place that Tactic out-of-play instead to score 5 points (once per game per Tactic card title).

Rarity: 29 V (The Next Generation)
Link
[Incident] The Art of Diplomacy
[HA]
Seeds or plays on table. Your [MQ], [Maq], Resistance, and Orion Syndicate personnel who are using a hand weapon may use 2 Treachery as if it were 1 Diplomacy (ignoring reductions from rifles) and, once each turn, may place incident out-of-play to kill one other personnel present. Once per game, you may discard incident to download one hand weapon to one of your personnel who has 2 Treachery.

Rarity: 37 R (Mirror, Mirror)
Link
[Incident] Warp Speed Transfer
[Pursuit]
Plays on table. When your crew is attempting a space mission aboard your ship, you may suspend play to move your other staffed ship on the same spaceline (up to double its full RANGE) to that mission and place one personnel aboard on the attempting ship; that personnel joins the crew. Each ship's RANGE for this turn is used, then place incident out-of-play. (Unique.)

Rarity: 27 V (Shades of Gray)
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[Interrupt] Burial Ground
Dukat and Kira Nerys found the wreckage of the Ravinok on Dozaria in 2371. Twelve crash victims, including Dukat's mistress Tora Naprem, were buried there.
Plays once per turn on any player. That player must "bury" (place out-of-play) from their discard pile one card (their choice) and all other cards there of the same card type.

Rarity: 33 U (The Trouble with Tribbles)
Link
[Interrupt] Changeling Sweep
Changelings will be forced into a gelatinous state by a mid-level phaser stun. In 2372, special units were placed in many Starfleet facilities to ensure that empty rooms were in fact truly so.
Plays to "sweep" an opponent's discard pile: examine it and place any interrupt cards (except [BO] or [Ref] cards) out-of-play.

Rarity: 9 P (All Good Things)
Link
[Interrupt] Countermanda
A Federation student intern when she discovered her true identity as a Q, Amanda took a dim view of the over-manipulative use of power upon other species.
Nullifies Telepathic Alien Kidnappers OR if opponent just played Res-Q or Palor Toff, suspend that action, look through opponent's discard pile and put any three cards out-of-play.

Rarity: P (Warp Pack)
Link
[Interrupt] Devidian Foragers
[AU]
Disguised beings from Devidia II traveled to troubled times and squalid places to steal and consume neural energy from souls who would not be missed.
Look through any one discard pile and place two personnel out-of-play. Add their attribute numbers to one of your [AU] icon personnel for this turn.

Rarity: C (Alternate Universe)
Link
[Interrupt] Fire Sculptor
Native of the Parallax Colony who created intricate and artistic designs in the air with fire.
Plays on Plasma Fire or Warp Core Breach to move onto nearest opponent's ship. OR "Melt" (place out-of-play) one card in any discard pile.

Rarity: C (Alternate Universe)
Link
[Interrupt] The Gift
Distortions from Kes' expanding powers threatened to destroy Voyager. To save her friends, she permanently left the ship. To thank them, she pushed them 9,500 light-years closer to home.
If you have Kes aboard your ship at a spaceline location, place her out-of-play and relocate that ship to another spaceline location in same quadrant. Ship is "stopped."

Rarity: 75 U (Voyager)
Link
[Interrupt] Vacuum-Desiccated Remains
When a Ferengi dies, his body is desiccated and apportioned into flat, circular containers to be sold as collectibles. The remains of noteworthy individuals can become quite valuable.
Once per turn, place out-of-play any Ferengi just killed by your opponent's card. Draw cards and/or download Gold-Pressed Latinum: up to three total if a V.I.P., two otherwise.

Rarity: C (Rules of Acquisition)
Link
[Objective] Consume: Outpost
[BO]
Plays on table. Target an unsolved Neutral Zone Region mission you have not examined with no [BO] objective on it; download an outpost there (ignoring ENGINEER requirement) from outside the game, uncontrolled. Your [TNG] Borg may scout that location. After scouting complete, if your staffed [TNG] Borg cube here, Objective complete: place on mission; place outpost out-of-play. 35

Rarity: 8 V (Q Who?)
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[Objective] Examine Singularity
[HA]
Seeds or plays on table. Once each turn, your ship with SCIENCE, Astrophysics and CUNNING>30 in crew may close Black Hole where present. Relocate all ships there to one other location in any quadrant, place Black Hole out-of-play and score points (discard objective). Also, once each turn, you may download (even from discard pile) Bajoran Wormhole, Temporal Wake or Deactivation. 15

Rarity: U (Blaze of Glory)
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[Objective] For Cardassia!
Plays on your Legate (for free if they have Honor). All your Cardassians present are INTEGRITY and STRENGTH +2. When that Legate helps complete HQ: Secure Homeworld at Cardassia Prime, you may discard objective: download two Cardassians who have Honor OR once per game, place Legate and two other Cardassians who have Honor from that Away Team out-of-play to score points. 15

Rarity: 47 U (Mirror, Mirror)
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[Objective] Process Ore
Plays on an Ore Processing Unit. Start of each turn, if you control this Nor at a planet location and you have a matching ENGINEER or SECURITY personnel unopposed here, you may "process ore." Discard one card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw up to two cards.

Rarity: U (Deep Space 9)
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[Q] Amanda's Parents
"They had assumed human form... in vulgar human fashion they proceeded to conceive a child. And like mockish humans they became attached to it."
Plays on table until any Q-Flash. Each time you play an Amanda Rogers card (except to nullify a [Q] icon card), opponent may take that Amanda Rogers (and any two other cards) from your discard pile and place all three out-of-play.

Rarity: C (Q Continuum)
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[Q] Penalty Box
"Unfortunately there's only one penalty box. If any of you should be sent there, dear Tasha must give up the box to you... and go into nothingness."
If any Penalty Box already in play, put its occupant out-of-play and replace with new victim (random selection). Discard event. Otherwise, place on table and put one personnel present (random selection) here. (If nullified, return occupant to owner's hand.)

Rarity: U (Q Continuum)
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[Q] Are These Truly Your Friends, Brother?
"You have the power to leave each one of them with a gift proving your affection."
If you have more cards in your discard pile than personnel in this crew or Away Team, examine one card in your discard pile (random selection). If it has a point box with a number, give it to your opponent who immediately scores those points. Otherwise, place it out-of-play. (May not be nullified.)

Rarity: C (Q Continuum)
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Bajoran Shrine
Prylars, Vedeks, and Kais may report here. Once each turn, any player who has a Prylar, Vedek, or Kai unopposed here with any other Bajoran may "conduct services": discard one card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw one card (or two if any Orb artifact is present). Unless station is under [Baj] or [Fed] control, Shrine is suspended and may be destroyed by any personnel using a disruptor at an adjacent site.
Deep Space 9: Promenade


Rarity: 114 U (The Trouble with Tribbles)
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