Results (1089) - Direct Link |
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1962 Roger Maris Baseball Card One-of-a-kind trading card. Collectible icon of an ancient professional sport once played on Earth. Owned by Kivas Fajo. Still retains its original bubble gum aroma. Immediately play on table. During your turn, you may trade this artifact for any opponent's artifact in play. Players must immediately play traded cards as their own. (Not duplicatable.) Rarity: P (Fajo Collection) Link | ||
Betazoid Gift Box Traditional device for presenting important gifts. Its sculpted face comes to life boisterously presenting its contents to the recipient. Immediately look through your draw deck for up to thirty seconds and choose three cards to place in your hand. Reshuffle draw deck and discard artifact. Rarity: R (Premiere Alpha (WB94)) Link | ||
Blade of Tkon The Tkon Empire was so advanced that it possessed the ability to move planets at will. The empire became extinct some 600,000 years ago during the Age of Makto. Immediately relocate one planet location, and all cards there, to a different place on the spaceline. Discard artifact. Rarity: R (Q Continuum) Link | ||
Canar A glowing device used by the Haliians to focus thoughts in a limited empathic form. Especially used to strengthen an emotional link during love. Immediately play on one female personnel. Specify one male personnel at a different location. If those two personnel are ever present together, discard both. Rarity: R (Q Continuum) Link | ||
Cryosatellite An ancient sublight vessel. Designed to carry and store cryogenically frozen humanoids until a cure for their death could be found and used to regenerate them. Seed at a space location. May seed one additional artifact and up to 3 personnel here. They are earned when Cryosatellite earned; then discard Cryosatellite. Rarity: R (Alternate Universe) Link | ||
Data's Head An excavation under the Earth city of San Francisco in 2369 discovered that the head of Lt. Commander Data had been lying there undisturbed for centuries. Use as Equipment card. Head has CUNNING=10 and Computer Skill. While on a ship, RANGE, WEAPONS and SHIELDS are +2. (Not Cumulative.) Rarity: R (Alternate Universe) Link | ||
Horga'hn Mysterious symbol of sexuality from the pleasure planet of Risa. To own one is to call forth its powers. To display one is to announce that the owner is seeking jamaharon. Immediately plays on table. Each turn, gain an additional normal card play OR at end of turn, draw an extra card. Rarity: R (Premiere Alpha (WB94)) Link | ||
Iconian Gateway The now extinct Iconians were "Demons of Air and Darkness" due to their advanced technology such as this instant transport portal to farflung planets. Place in hand until played on a planet location as an Event card. While in play, anyone's personnel and equipment can move instantly from Iconian Gateway to any other planet(s). Rarity: R (Alternate Universe) Link | ||
Interphase Generator Experimental Romulan device that both cloaks and phases matter, allowing it to pass through normal matter. Use as Equipment card. Where present, nullifies Chalnoth, Archer, Rebel Encounter, Impassable Door, Phased Matter, Crystalline Entity, Armus, and Nausicaans dilemmas. Rarity: R (Premiere Alpha (WB94)) Link | ||
Kurlan Naiskos Statues which open to reveal a multitude of similar but smaller figurines inside, representing the belief that each person is a community of individual voices and desires. Place in hand until played on any ship as an Event card. If ship has all 7 personnel types aboard, its RANGE, WEAPONS and SHIELDS are tripled. (Not cumulative.) Rarity: R (Premiere Alpha (WB94)) Link | ||
Mona Lisa Priceless original oil painting by ancient Earth scientist Da Vinci. Stolen from the Louvre in 2243. Recovered from the collection of Kivas Fajo in 2366. Use as Equipment card. If destroyed, the player directly causing the destruction (if any) loses points. (Not duplicatable.) -25 Rarity: R (Q Continuum) Link | ||
Off-Zel Vase Kivas Fajo kept one of the few surviving pottery vases created by Mark Off-Zel, a native of Sirrie IV. Former Klingon Chancellor K'mpec also owned a similar treasure. Place in your point area. Z changes, where Z=the number of quadrants in which you have completed a mission (beyond the first). 15Z Rarity: 1 V (Life From Lifelessness) Link | ||
Ophidian Cane Disguised serpentine alien device used by the Devidians. When irradiated with the correct energy, the head comes alive and allows Devidians to control their time travel. Place in hand until played as an Interrupt card to allow 3 through Devidian Door OR double Devidian Foragers (to four personnel) OR double Empathic Touch. Rarity: R (Alternate Universe) Link | ||
Persistence of Memory Surreal 1931 Salvador Dali painting stolen by Kivas Fajo. Place in hand until played at any time on Horga'hn OR Thought Maker OR Mona Lisa OR Static Warp Bubble OR Kivas Fajo - Collector OR The Traveler: Transcendence OR "Devidian Door" OR Supernova OR Black Hole OR Anti-Time Anomaly. Reverses that card. (Not duplicatable.) Rarity: P (Fajo Collection) Link | ||
Phased Cloaking Device Phasing cloak prototype created in violation of the Treaty of Algeron, which forbids the Federation from developing cloaking technology. Salvaged from the U.S.S. Pegasus. May seed under Pegasus Search. Use as an Equipment card. While aboard your ship, that ship has a Phasing Cloak (RANGE +4 while phased). Rarity: R (Rules of Acquisition) Link | ||
Receptacle Stones Ves Alkar, a Lumerian, used these mysterious objects in a ritual that would turn another person into a "receptacle" for all negative thoughts, causing rapid aging and death. Place in hand until played as an Event on crew of an opponent's ship. Any space dilemmas you encounter this turn also apply to that ship and crew. Discard event. Rarity: R (Alternate Universe) Link | ||
Ressikan Flute Artifact from Kataan, a now-dead planet. 1,000 years after Kataan's demise, a space probe gave Jean-Luc Picard this flute and a lifetime of memories in less than an hour. Immediately score points; X=the number of different Music personnel present (limit 5). Then, play on table; points may be nullified by The Devil. (Not duplicatable.) 4X Rarity: R (Alternate Universe) Link | ||
Samuel Clemens' Pocketwatch This 19th century watch was discovered in a cave along with Data's head in 2369. After returning to the past, Clemens left the watch again to maintain the timeline. Place in hand until played as an Interrupt card. One action that must happen on your next turn (such as your card draw), happens now instead. Rarity: R (Alternate Universe) Link | ||
Starry Night Famous painting by Dutch impressionist Vincent van Gogh. Painted at Saint-Rémy in 1889. Dubiously owned by Kivas Fajo 477 years later. A highly prized commodity. If earned at same location as Quark's Bar, a Trading Post or a homeworld, immediately download here (earn) up to two "use as Equipment card" artifacts. Discard Starry Night. Rarity: R (Rules of Acquisition) Link | ||
Thought Maker Outlawed Ferengi mind control device. Transmits signals that implant sensory experiences and triggers emotions and memories. Place in hand until played once as an Interrupt card. Look at opponent's draw deck for ten seconds and rearrange as desired. Rarity: R (Premiere Alpha (WB94)) Link | ||
Time Travel Pod Craft from the future, stolen in the past by Berlinghoff Rasmussen for his own gain. Place in hand until played once as an Interrupt card on any ship. That ship travels into the future (disappears for up to 5 turns). Pre-announce the return time. Rarity: R (Premiere Alpha (WB94)) Link | ||
Tox Uthat Dangerous quantum phase inhibitor invented in the future by Kal Dano who hid it in the 22nd century for safekeeping. Place in hand until played on table as an event (supernova can be played on later turn) OR as an interrupt (prevents supernova). Discard after use. Rarity: R (Premiere Alpha (WB94)) Link | ||
Varon-T Disruptor Only five of these pistols were made before being banned by the Federation. These vicious weapons disrupt the body from the inside out, causing a slow and painful death. Use as Equipment card. Doubles your personnel's STRENGTH where present. (Not cumulative.) Rarity: R (Premiere Alpha (WB94)) Link | ||
Vulcan Stone of Gol Ancient Vulcan telepathic weapon. Kills by magnifying aggressive and violent thoughts, but can be blocked by peaceful thoughts. Place in hand until played as an Event card. Kills everyone in an Away Team without Youth OR CUNNING>7. Discard artifact. Rarity: R (Premiere Alpha (WB94)) Link | ||
A Bad End Shot in the chest by the Lenarians, Jean-Luc Picard's life was left hanging in the balance due to the damage his artificial heart received. Kills half of your "stopped" personnel at this location (your choice, round up). To get past requires 2 Biology. Rarity: 2 V (Homefront VI) Link | ||
A Good Day to Lie The Duras family's untrustworthiness is equal to their ambition. Duras tarnished Worf's honor, tried to have Picard killed, poisoned K'mpec, and murdered K'Ehleyr. To get past, requires 3 Diplomacy OR 3 Treachery. If a Treachery personnel in play, opponent may then download Duras to anywhere at this location. Rarity: 1 V (The Next Generation) Link | ||
Alien Abduction Solanagen-based aliens, existing in a subspace domain, can access our universe and abduct humanoids for study. Most CUNNING Away Team member (owner's choice if tie) is held atop mission. Cure with 3 Leadership. Nullified when mission completed. Rarity: U (Premiere Alpha (WB94)) Link | ||
Alien Abduction: Test Subjects In 2369, aliens from a tertiary subspace domain abducted crew members from the U.S.S. Enterprise. The crew used the holodeck to jog their memories of the incident. Three personnel (random selection) are held with dilemma atop mission. Cure with 2 Physics OR a Holodeck and CUNNING>40. Rarity: 2 V (Through the Looking Glass) Link | ||
Alien Labyrinth Many planets, such as Mordan IV, have convoluted underground installations which require Away Teams to have specific technology or skills. To get through this maze-like structure and continue, Away Team must have a Tricorder OR 2 ENGINEER. Rarity: C (Alternate Universe) Link | ||
Alien Parasites Intelligent parasites enter and take control of a humanoid. Their presence can be detected by a gill like protrusion on the back of a host's neck. Unless INTEGRITY>32, Away Team infected. They beam back and opponent immediately controls ship and crew until "stopped." Then turn resumes. Rarity: U (Premiere Alpha (WB94)) Link | ||
Alien Parasites & REM Fatigue ALIEN PARASITES: Unless INTEGRITY>32, Away Team (if any) beams back and opponent immediately controls ship and crew until "stopped." REM FATIGUE HALLUCINATIONS: Crew or Away Team dies at end of your third full turn unless cured by 3 MEDICAL OR docking at outpost. 5 Rarity: 7 P (Enhanced Premiere) Link | ||
All Available Personnel In 2369, a skeleton crew was left aboard the Enterprise while the rest of the crew searched for their rogue android. Opponent may download Balancing Act to table as OR download Skeleton Crew atop any mission. Cannot get past unless you began mission attempt with at least six personnel. Rarity: 2 V (The Next Generation) Link | ||
Anaphasic Organism A male non-corporeal life-form that lives inside a female host which he enchants, as in the case of Dr. Beverly Crusher's late grandmother. If Female(s) in Away Team, the one with highest total attribute numbers resigns (is discarded), unless SECURITY and MEDICAL present. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Anaphasic Organism & Nagilum ANAPHASIC ORGANISM: Unless SECURITY and MEDICAL present, female crew or Away Team member with highest total attributes resigns (is discarded). (Not repeatable.) NAGILUM: Half of crew or Away Team is killed (random selection, round down) unless 3 Diplomacy OR STRENGTH>40 present. Discard dilemma. Rarity: 8 P (Enhanced Premiere) Link | ||
Ancient Computer Vital information can be retrieved from old or damaged computer systems like this one aboard a derelict Promellian battlecruiser. Cannot get past unless 2 Computer Skill OR 3 SCIENCE OR 3 ENGINEER present. Rarity: R (Premiere Alpha (WB94)) Link | ||
Ancient Computer & Microvirus ANCIENT COMPUTER: To get past requires 2 Computer Skill OR 3 SCIENCE OR 3 ENGINEER. MICROVIRUS: Unless MEDICAL and SECURITY present, kills one crew or Away Team member (opponent's choice). Discard dilemma. Rarity: 9 P (Enhanced Premiere) Link | ||
Android Nightmares An infestation of interphasic creatures caused Lt. Commander Data to experience surreal dreams and hallucinations, resulting in his attack on Deanna Troi. If android present, one non-android personnel (random selection) killed (three if Interphasic Plasma Creatures affecting you) unless Empathy OR Dr. Soong present. Rarity: U (Q Continuum) Link | ||
Antedean Assassins In 2365, two Antedeans planned to bomb the conference on Pacifica. Without Lwaxana Troi's help, Starfleet would not have learned their robes were lined with explosive ultritium. To get past, one Anthropology OR Empathy personnel (opponent's choice) must be "stopped." Nullify with a personnel who has either 2 Anthropology OR 2 Empathy. Rarity: 2 V (Engage) Link | ||
Archaic Ritual Many cultures have elaborate ceremonies. Jean-Luc Picard used the ja'chuq, a lengthy recitation of victories, to delay the selection of a new Klingon High Council leader. To get past, two personnel in crew or Away Team with the highest STRENGTH and one additional personnel with highest remaining CUNNING are stopped. Rarity: 2 V (The Terran Empire) Link | ||
Archer Indigenous inhabitants, such as this Mintakan bowman, often attack an Away Team out of fear. Away Team member with highest total attribute numbers is shot and dies unless SECURITY and MEDICAL present. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Armus - Skin of Evil A malevolent being was formed when the inhabitants of Vagra II rid themselves of all the evil they had inside. Kills one Away Team member (random selection). Discard dilemma. Rarity: R (Premiere Alpha (WB94)) Link | ||
Armus: Energy Field When Counselor Troi's and Lt. Prieto's shuttle crashed on Vagra II, a mysterious field prevented the Enterprise from retrieving its stranded crew members. One personnel (random selection) aboard each of your ships here is "stopped." To get past, crew must be able to meet mission requirements (even if playing Borg). Rarity: 1 V (Shades of Gray) Link | ||
Armus: Roulette Armus' boredom and cruelty led to Data pointing his phaser at his crewmates and then himself. If four personnel (random selection) have CUNNING>30 OR one of them has Leadership and INTEGRITY>7, discard dilemma. Otherwise, one is killed (opponent's choice) and the other selected personnel are "stopped." Mission continues. Rarity: 2 V (Shades of Gray) Link | ||
Armus: Sticky Situation Armus, a remnant of the Vagrans, engulfed William T. Riker in his skin of evil. Only the finesse and skillful negotiation of Jean-Luc Picard resulted in his release. Away Team member with highest STRENGTH is stopped if another personnel present has Diplomacy and CUNNING>7, killed otherwise. To get past requires any personnel remaining. Rarity: P (Official Tournament Sealed Deck) Link | ||
Authorized Access Only With the U.S.S. Enterprise evacuated, Jean-Luc Picard took on a group of armed mercenaries single-handedly to prevent them from stealing dangerous trilithium resin. To get past requires three personnel with Acquisition OR three personnel with OFFICER classification. Rarity: 287 VP (Virtual Promos) Link | ||
Barclay's Protomorphosis Disease Contagious affliction which causes animals to de-evolve into ancestral forms. Disease named for Lieutenant Reginald Barclay. Entire crew or Away Team (except androids) de-evolves (dies) unless MEDICAL, SCIENCE and SECURITY present. Discard dilemma. 10 Rarity: R (Premiere Alpha (WB94)) Link | ||
Bendii Syndrome Rare disease which affects aging Vulcans. A profound loss of mental control leads to emotional outbursts, elicits violence in others and eventually kills its victim. One Vulcan without Youth present (opponent's choice) dies the next time you score points. Until then, all your personnel are INTEGRITY -2 where present. Rarity: R (Q Continuum) Link | ||
Birth of "Junior" Large infant spaceborne life-form. Attached itself to the U.S.S. Enterprise in 2368, sucking energy from the ship. Place on ship. End of each turn, RANGE reduced by 1; if reduced to 0, ship destroyed. Nullify with 3 ENGINEER. Rarity: U (Premiere Alpha (WB94)) Link | ||
Borg Ship Gigantic cubic ship of the Borg collective. Possesses powerful weapons and remarkable regenerative abilities. Place at furthest spaceline end. End of every turn: Attacks all ships, then moves. Worth points if destroyed in battle. 15 Range: 8 Weapons: 24 Shields: 24 Rarity: R (Premiere Alpha (WB94)) Link | ||
Captain's Holiday Thieves, time travel, mysterious artifacts, and digging in caves made for a refreshing change from the demands of commanding a starship. To get past requires 2 Archaeology OR 2 Geology. Rarity: 3 V (Engage) Link | ||
Cardassian Trap With rumors of a metagenic weapon on Celtris III, the Cardassians lured Jean-Luc Picard into a trap in Cardassian space. He was captured in 2369. Unless Empathy present, opponent captures one unique non- personnel present (random selection). Discard dilemma. Rarity: U (Alternate Universe) Link | ||
Chalnoth Anarchistic lupine race of humanoids with the reputation of violent responses to a variety of situations. Kills one Away Team member (opponent's choice) unless 3 SECURITY OR STRENGTH>40 present. Discard dilemma. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Chinese Finger Puzzle An ancient novelty which baffled Lt. Commander Data. The solution to the puzzle, which involves relaxation of effort, he called "fascinating." If android present, crew or Away Team is stopped until end of turn and androids are stopped for X full turns, where X = number of androids present. Discard dilemma. Rarity: C (Q Continuum) Link | ||
Close That Door! A delicate stellar cartography experiment was ruined by Jean-Luc Picard when he opened a door at three o'clock in the morning to find out why he couldn't get his Earl Grey. To get past requires SCIENCE and Stellar Cartography. Nullify by discarding a from hand. Rarity: 1 V (Showdown: Four Lights) Link | ||
Coalescent Organism Rare colony of microscopic lifeforms which kill, absorb and then take the shape of other organisms. Must change form every few days. Unless Exobiology present, one personnel (random selection) dies at end of your next turn. If others present at the death, organism is passed on to one of them (random selection), etc. Rarity: R (Alternate Universe) Link | ||
Computer Weapon & Hyper-Aging ICONIAN COMPUTER WEAPON: Unless SCIENCE present, re-boot by discarding all non-Personnel cards in hand and replenishing from top of draw deck. (Not repeatable.) HYPER-AGING: Entire crew or Away Team is quarantined (dies when countdown expires). Cure with SCIENCE and 2 MEDICAL. Rarity: 10 P (Enhanced Premiere) Link | ||
Conundrum In 2368, U.S.S. Enterprise personnel were given amnesia by Satarrans, who then attempted to trick the crew into attacking Lysian ships and a Lysian command station. Unless INTEGRITY>40, this ship must do nothing but chase (at normal speed) and attack one of your opponent's ships on this spaceline (your choice). Discard dilemma. Rarity: C (Alternate Universe) Link | ||
Cosmic String Fragment A long space object as thin as a proton but with the gravitational attraction of a hundred stars. Ship is sucked in and destroyed unless Astrophysics OR ENGINEER OR Navigation aboard. Discard dilemma. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Crystalline Entity Spaceborne life-form strips biological energy from planets and ships. Sensitive to modulation much like crystal can shatter from a high pitch note. Space mission: kills all life on ship unless SHIELDS>6 OR Music aboard. Planet mission: kills entire Away Team unless SCIENCE and MEDICAL present. Discard dilemma. 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Cybernetic Homing Device Data and his brother Lore each contained a homing device. When Dr. Soong activated them in 2367, Data took control of the U.S.S. Enterprise to reach his creator. If android or non- Borg aboard, opponent may move ship up to printed RANGE (ship is "stopped"), then discard dilemma. Otherwise, to get past requires CUNNING>36. Rarity: 2 V (The Sky's the Limit) Link | ||
Cytherians Race which explores the galaxy by giving other species the temporary ability and strong compulsion to come to them. Place on ship. Ship must do nothing but travel to far end of spaceline at normal speed. When reached, discard dilemma. Score points. 15 Rarity: R (Premiere Alpha (WB94)) Link | ||
Dark Matter Pockets The Mar Oscura Nebula has an unusually high concentration of dark matter. Intersecting such pockets can temporarily phase bulkheads or entire planets out of existence. Opponent may download Gaps in Normal Space adjacent to here. To get past requires 2 SCIENCE (at ) OR Navigation and Stellar Cartography (at ). Rarity: 2 V (Showdown: Four Lights) Link | ||
Data Has Some Issues Under Lore's emotional influence, Data felt a sense of brutal pleasure after killing a Borg on Ohniaka III. He pursued those feelings until his ethical subroutines were reinitialized. Place on ("stops") a personnel present (random selection). End of each turn, they kill another personnel present with lower STRENGTH (opponent's choice). Cure with 3 ENGINEER. Rarity: 3 V (The Sky's the Limit) Link | ||
Diplomatic Intervention The Federation often sends expert negotiators to defuse volatile situations before they spiral out of control. Opponent may download up to two ambassadors to planet; they cannot be battled this turn. Place on mission. To solve mission, you must have more Diplomacy here than opponent. Rarity: 3 V (The Next Generation) Link | ||
Divided Loyalties Torn between his allegiance to Starfleet and his Klingon heritage, Worf resigned his commission to serve his people in the Klingon Civil War. All multi-affiliation personnel and dual personnel are "stopped" for your next two full turns. To get past requires CUNNING>20 (or CUNNING>40 if this is a mission). Rarity: 4 V (The Next Generation) Link | ||
DNA Metamorphosis Geordi La Forge was infected with alien DNA. Transformed into an invisible reptilian humanoid, he was observable only when scanned with ultraviolet light. Place on one personnel present (random selection). At the end of your next turn, that personnel is placed in stasis. Cure, before then, with MEDICAL and I.P. Scanner. Rarity: P (Fajo Collection) Link | ||
Drumhead In 2367, suspected sabotage to the warp core of the U.S.S. Enterprise led to an investigation of the crew. Suspicions ran rampant before Jean-Luc Picard put an end to the "witch hunt." If present, discard one crew member of INTEGRITY<5 (Norah Satie's choice if in play, or random selection); otherwise, to get past requires Jean-Luc Picard OR Law. Nullify with Plexing. Rarity: U (Blaze of Glory) Link | ||
Edo Probe When the Federation tried to contact the pre-industrial society on Rubicun III, the Edo Probe demanded in ship-shuddering tones that Jean-Luc Picard "State the purpose!" Abandon mission attempt until any player completes a different mission OR continue but lose points if you do not solve mission this turn. -10 Rarity: U (Alternate Universe) Link | ||
El-Adrel Creature Nearly invisible predatory electromagnetic creature. First encountered by Dathon and Captain Jean-Luc Picard on El-Adrel IV. Attacks two strongest members in Away Team (owner's choice if tie). Kills one of them (random selection) unless their combined STRENGTH>16. Discard dilemma. Rarity: U (Premiere Alpha (WB94)) Link | ||
Emergent Life-form An emerging intelligence seized control of the Enterprise in 2370 to seek out particles it needed to evolve. The crew interacted with it on the holodeck, helping to find this nourishment more quickly. Place on ship. Now and start of each turn, opponent may move ship to another location (using its RANGE). If ship has Holodeck, cure with 2 ENGINEER and Astrophysics aboard. Rarity: 7 U (Holodeck Adventures) Link | ||
Empathic Echo In 2370, following the suicide of partially empathic Lt. Daniel Kwan, Deanna Troi experienced visions of a past murder, reliving it through the participants' eyes. One personnel present with Empathy (random selection) is killed unless SECURITY and MEDICAL present. Rarity: C (Alternate Universe) Link | ||
Enemies of the State The Romulan government tried to suppress Ambassador Spock's underground movement and its efforts towards unification. Place on planet. Opponent may download three dissidents to planet. Now and at start of each attempt here, Away Team stopped if INTEGRITY from up to X personnel < opposing INTEGRITY. X = number of opposing personnel present. Rarity: 2 V (Cold Front) Link | ||
Exe-Q-tioner To save her life in Q's recreation of Sherwood Forest, Vash reluctantly agreed to marry Sir Guy of Gisbourne. Unless Treachery and INTEGRITY<29 OR CIVILIAN and INTEGRITY>49, one personnel (random selection) is killed and opponent re-seeds dilemma under a different unsolved mission. Rarity: 8 V (Through the Looking Glass) Link | ||
Exposed Power Relay When advanced technology is damaged, the power flowing through those systems can instead arc through adjacent walls and across passageways. X personnel (random selection) are stopped, where X=number of opponent's missions showing 25 points or less. Cannot get past if >9 personnel remain. Rarity: 8 V (Crossover) Link | ||
Female's Love Interest A genetically-engineered leader. Once romantically involved with Deanna Troi. Female Away Team member (random selection) runs off with lover to furthest planet. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Female's Love Interest & Garbage Scow FEMALE'S LOVE INTEREST: Female crew or Away Team member (random selection) runs off with lover to furthest planet. RADIOACTIVE GARBAGE SCOW: Place on mission; mission attempt ends. Mission can't be attempted here. Ship with Tractor Beam and 2 ENGINEER can tow Scow. Rarity: 11 P (Enhanced Premiere) Link | ||
Ferengi Ambush Despite prior agreements about cooperating in a joint exploration of Delphi Ardu IV, the Ferengi seized the chance to get the better of their Federation adversaries. Opponent may download to this planet up to three different ❖ Ferengi and/or one Ferengi Whip. They may initiate battle (if possible). Rarity: 5 V (The Next Generation) Link | ||
Ferengi Attack Ferengi attacked a Federation Away Team on a planet in the Delphi Ardu system using "whips" which fire discharges of high-energy plasma. Kills one Away Team member (opponent's choice) unless total CUNNING + STRENGTH>68 OR Greed present. Discard dilemma. Rarity: C (Alternate Universe) Link | ||
Firestorm With advanced technology, personnel can work together to survive natural phenomenon such as the firestorms on Bersallis III. Kills all Away Team members with INTEGRITY<5 unless thermal deflectors present (but Away Team may escape using Emergency Transporter Armbands). Discard dilemma. Rarity: U (Premiere Alpha (WB94)) Link | ||
Flim-Flam Artist The universe is full of hucksters, charlatans, swindlers, confidence men, and Ferengi. Your opponent may immediately draw a card. To get past requires Diplomacy and 2 Computer Skill OR Law and CUNNING>32 (CUNNING>50 if this is a mission). Rarity: 6 V (Homefront) Link | ||
Fractured Time In 2370, Data suggested Worf would be able to use an inverse warp field to restore the barriers between quantum realities. Thankfully, Mr. Data was correct, in every reality. Nine personnel (random selection) continue. Place out-of-play all other personnel in this crew or Away Team. Rarity: 7 V (Homefront II) Link | ||
Frame of Mind William Riker was captured in 2369 on Tilonus IV, tortured with neurosomatic techniques and made to believe he was someone else - until his illusions were shattered. One personnel present (random selection) now becomes Non-Aligned with attributes of 3-3-3 and only two skills (opponent's choice). Cure with 3 Empathy present. Rarity: U (Alternate Universe) Link | ||
Friendly Fire Attempting to subdue a hostage situation in Ten Forward led to a phaser fight between Worf and his security forces and possessed crewmembers Deanna Troi, Data, and Miles O'Brien. Unless 2 Leadership and 2 SECURITY present, kills one personnel (random selection); place dilemma on this mission (or this Empok Nor); it cannot be attempted or scouted. Rarity: 288 VP (Virtual Promos) Link | ||
Gomtuu Shock Wave Although some creatures have intricate greeting rituals, others will defend themselves violently at the first sign of danger. Unless 2 Diplomacy and INTEGRITY>32 OR Empathy and INTEGRITY>35 present, all undocked ships at this location are damaged and relocated one location toward far end of spaceline. Rarity: 110 VP (Virtual Promos) Link | ||
Gravimetric Distortion Gravimetric fluctuations sometimes accompany interruptions in the normal flow of space and time. Spatial distortion phenomena can cause a wide range of problems. Ship damaged unless 4 ENGINEER OR 2 Astrophysics OR a personnel who has 2 Navigation OR Guinan aboard. Rarity: C (Blaze of Glory) Link | ||
Gravitic Mine Free-floating weapon used against space vehicles. The U.S.S. Denver struck such a mine, which caused it to crash in the Mericor System. Ship damaged unless SCIENCE and Navigation aboard. Discard dilemma. Rarity: U (Premiere Alpha (WB94)) Link | ||
Helpless Banished from the Continuum, Q lamented his transformation into a "normal, imperfect, lumpen human being." One Away Team member is chosen (random selection). If that personnel does not have a skill in mission requirements, that personnel and one other personnel (random selection) are "stopped" (even if playing Borg). Rarity: 3 V (Shades of Gray) Link | ||
Hero Worship Timothy suppressed the trauma of losing his parents by emulating his new hero, the android Data. Counseling the boy occupied much of Data's time. Stops non-Borg crew or Away Team members with the most and fewest • icons. (In case of ties, stops all tied personnel.) Rarity: 148 VP (Virtual Promos) Link | ||
Hidden Entrance Using his visor, Geordi La Forge discovered a doorway to an underground android laboratory hidden in a rock wall on Omicron Theta in 2364. To locate the concealed entrance and continue, Away Team must have Geordi La Forge OR ENGINEER + CUNNING>32. Rarity: C (Alternate Universe) Link | ||
High Rollers A simple game of probabilities can make a fortune or provide a way home. Opponent may download and seed here any two Royale Casino dilemmas, then place on mission. Each Royale Casino dilemma you face here first "stops" one Away Team member (your choice). Rarity: 4 V (Shades of Gray) Link | ||
Hippocratic Oath Beverly Crusher was detained by Ansata separatists on Rutia IV. She was compelled to ease the suffering caused by their repeated use of dimensional shifting. To get past, most CUNNING MEDICAL must relocate with dilemma to nearest planet at another location (must still have MEDICAL upon arrival); stopped until countdown expires. Rarity: 191 VP (Virtual Promos) Link | ||
Hologram Ruse Holograms can be used to create realistic fantasy worlds. To get past requires INTEGRITY>30 and CUNNING>30. Rarity: U (Premiere Alpha (WB94)) Link | ||
Hunter Gangs On some planets, civilization has devolved into a bitter struggle for survival. Violent gangs search for prey, such as those which chased Natasha Yar on Turkana IV. Two Away Team members (random selection) are chased. Examine cards separately. Personnel escapes if CUNNING even, killed if odd. Discard dilemma. Rarity: C (Alternate Universe) Link | ||
Hyper-Aging Disease created accidentally at the Darwin Genetic Research Station on Gagarin IV. Causes rapid aging and death. Entire Away Team is quarantined (dies when countdown expires). Cure with SCIENCE and 2 MEDICAL. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
I'm Not Going to Fight You Misinterpreting the Tamarian's intent, Picard was unable to comprehend the true source of danger on the planet. Opponent may download and seed here up to two of the following: Chalnoth, El-Adrel Creature, Nausicaans, or Rebel Encounter, then place on mission. Each of those dilemmas here first "stops" one Diplomacy (your choice). Rarity: 6 V (The Next Generation) Link | ||
Iconian Computer Weapon Highly destructive virus from the ancient extinct Iconians. Transmitted to target vessels via a probe. Unless SCIENCE present, re-boot by discarding all non-personnel cards in hand and replenish from top of draw deck. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Impassable Door Forcefields across door or hallway openings are commonly used to bar entry. To get through this door, Away Team must have Computer Skill present. Rarity: C (Premiere Alpha (WB94)) Link | ||
Implication Confronted with Manua Agpar's interpretation of events, William T. Riker found his reputation and his honor in question. "She's lying! That never happened!" To get past requires 3 Diplomacy and INTEGRITY>30 OR Law and CUNNING>30. Rarity: 238 VP (Virtual Promos) Link | ||
Interphasic Plasma Creatures Organisms from just beyond the range of visual acuity sucked cellular peptides from the U.S.S. Enterprise crew, similar to the way Terran leaches consume hemoglobin. Unless 2 SCIENCE or Mindmeld present, play on table as an Event card. While in play, lowers STRENGTH of each of your personnel by 2. (Not cumulative.) Rarity: C (Alternate Universe) Link | ||
Invidium Leak A broken container of invidium disrupted the U.S.S. Enterprise's systems in 2366 before it was rendered inert by Geordi La Forge and Reginald Barclay. Cannot get past unless crew has 3 ENGINEER OR a personnel with CUNNING>7 and MEDICAL OR a personnel with CUNNING>7 and Physics. Rarity: 6 V (Engage) Link | ||
Ktarian Game Psychotropically, mesmerizingly addictive game device. One by one, its players are made susceptible to complete mental control. Place on ship. Now and start of each of your turns, one person aboard (random selection) is disabled. Cured when non-disabled CUNNING>30 OR android aboard. Rarity: R (Premiere Alpha (WB94)) Link | ||
Local Trouble Even well-intentioned contact with less-advanced civilizations can still lead to disastrous repercussions. To get past requires Anthropology and STRENGTH>24. Opponent may then download and seed here up to two of the following: Archer, Hunter Gangs, or Punishment Zone. Rarity: 7 V (The Next Generation) Link | ||
Magnetic Field Disruptions Proximity to severe stellar phenomena can disrupt shipboard systems. In 2364, intense magnetic fields from the Delos star overloaded many consoles on the U.S.S. Enterprise. One personnel (random selection) is killed unless you "stop" a personnel with Astrophysics or Navigation. To get past requires CUNNING>24 remaining. Rarity: 8 V (The Next Generation) Link | ||
Make Us Go "We are Pakleds. We look for things...things to make us go. You are smart. Can you make our ship go? Do not try to trick us. We can tell." To get past, place most CUNNING ENGINEER present atop mission with dilemma. At the end of your next turn, place both out of play if you do not have CUNNING>24 here. Rarity: P (Official Tournament Sealed Deck) Link | ||
Male's Love Interest One of the many beautiful women who reside on the paradise planet of Risa. Male Away Team member (random selection) runs off with lover to furthest planet. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Male's Love Interest & Plague Ship MALE'S LOVE INTEREST: Male crew or Away Team member (random selection) runs off with lover to furthest planet. TARELLIAN PLAGUE SHIP: Entire crew or Away Team immediately dies unless MEDICAL beams over (discarded). Discard dilemma. 5 Rarity: 12 P (Enhanced Premiere) Link | ||
Malfunctioning Door At times, Away Teams must open obstructed doors in confined passageways by hand, as did Data on stardate 41503.7. To get past requires a Soong-Type android OR STRENGTH>27 from up to four personnel. Rarity: C (Alternate Universe) Link | ||
Maman Picard At the place where ideas and reality intermix, Jean-Luc Picard saw his mother Yvette Gessard Picard, who asked, "(Is this) the end of the universe, or... the beginning?" If this is a Federation ship, immediately transport it to any end of the spaceline (opponent's choice). Rarity: U (Alternate Universe) Link | ||
Matriarchal Society The planet Angel One was dominated by its women who were intolerant of dealing with men. Cannot get past unless at least two female Away Team members are present. Rarity: U (Premiere Alpha (WB94)) Link | ||
Menthar Booby Trap Relic from ancient Menthar-Promellian war. Aceton assimilators trap passing ships, drain power, then emit deadly radiation. Place on ship; it cannot move. Unless MEDICAL present, one crew member killed (random selection). Cure with 2 ENGINEER. Rarity: C (Premiere Alpha (WB94)) Link | ||
Microbiotic Colony Rare subatomic spaceborne life-form that can cause severe damage to a starship's hull. Ship damaged unless SCIENCE, ENGINEER and OFFICER aboard. Discard dilemma. Rarity: C (Premiere Alpha (WB94)) Link | ||
Microbrain Small, solar-powered, inorganic collective life-form native to Velara III. Sabotaged Federation terraforming operations to protest the destruction of their home. To get past, one Exobiology OR Geology personnel (opponent's choice) is "stopped." Nullify with a personnel who has either 3 Exobiology OR 3 Geology. Rarity: 9 V (The Next Generation) Link | ||
Microvirus Genetic weapon designed to attack humanoids who have specific DNA sequences. Kills one Away Team member (opponent's choice), unless MEDICAL and SECURITY present. Discard dilemma. 5 Rarity: C (Premiere Alpha (WB94)) Link | ||
Nagilum Extra-dimensional entity willing to kill in order to understand the concept of mortality. Half of crew is killed (random selection, round down) unless 3 Diplomacy OR STRENGTH>40 aboard. Discard dilemma. 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Nagilum: Test Subjects To learn about death, Nagilum attempted to obtain information on it through experimenting on the crew of the U.S.S. Enterprise. Place on ship. Now and start of each turn, kills one crew member (random selection). Cure with 2 SCIENCE, Diplomacy, and Physics OR Auto-Destruct Sequence. Rarity: 1 V (Coming of Age) Link | ||
Nanites Originally, submicroscopic robots used for medical therapy. Now, self-replicating sentient life-forms who can disable computer systems. Damages afflicted ship unless 2 SCIENCE OR Diplomacy present. Discard Dilemma. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Nausicaans Tall humanoid species with a quick temper. A Nausicaan once stabbed Jean-Luc Picard through the heart with a knife. Three Nausicaans pick a fight. One Away Team member is killed (random selection) unless STRENGTH>44. Discard dilemma. Rarity: U (Premiere Alpha (WB94)) Link | ||
Nelvana Trap Having discovered no covert base on Nelvana III, the U.S.S. Enterprise was caught in the act of violating the Neutral Zone by two D'deridex class warbirds. Opponent may relocate up to two of their or ships from any Engage Cloak to here (decloaked). Those ships may initiate battle or move away. Rarity: 4 V (The Neutral Zone) Link | ||
Nitrium Metal Parasites Microscopic life-forms that normally live in asteroids but can infest and damage ships by ingesting nitrium. Place on ship. Ship is destroyed when countdown expires. Cure with 2 SCIENCE OR 2 ENGINEER. Rarity: U (Premiere Alpha (WB94)) Link | ||
Null Space A rare, invisible pocket of space caused by turbulence during star formation. Absorbs all energy. Ship hits null space turbulence and is damaged unless 2 Navigation aboard. Discard dilemma. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
One to One Thomas Riker, a transporter duplicate of William T. Riker, resented his doppelganger's authority and superior rank, and viewed him as a rival for the affections of Deanna Troi. Each player reveals a personnel from hand (if none, CUNNING=0). Highest CUNNING scores points, others lose points. Cannot get past if tie. +/-5 Rarity: 12 V (Crossover) Link | ||
Ornaran Threat Suffering from felicium withdrawal, T'Jon threatened William T. Riker's life in an attempt to manipulate Jean-Luc Picard. Picard refused to enable the Ornaran's addiction. Randomly select a personnel to be "stopped." Unless you have 2 Diplomacy and MEDICAL OR 2 SECURITY and STRENGTH>25, that personnel is killed. Rarity: 7 V (Engage) Link | ||
Outpost Raid Rogue Borg conducted a brief but deadly raid on the remote Federation outpost Ohniaka III in 2369. 274 personnel were lost. If at your outpost: two personnel are killed (opponent's choice) unless STRENGTH>81. Discard dilemma. OR Elsewhere: requires STRENGTH>18 to pass. Rarity: C (Alternate Universe) Link | ||
Parallel Romance Relationships in parallel universes take different courses. In one, Worf and Deanna Troi were married and had two children: Shanara, 2, and Eric Christopher, 3. If present, one male and one female (random selection) have affair. They are STRENGTH -2 each and stopped now and for your next two full turns. Rarity: U (Alternate Universe) Link | ||
Phased Matter Phased personnel vibrate out of sync with normal matter, rendering them undetectable. Phased people cannot interact with non-phased people. Away Team is split into two Away Teams (your choice). Larger team is phased and cannot beam until cured by ENGINEER and SCIENCE in another Away Team on planet. Rarity: C (Premiere Alpha (WB94)) Link | ||
Pinned Down Confronted with Sir Guy of Gisbourne's archers, Jean-Luc Picard, posing as Robin Hood, ordered his crew deeper into Q's recreation of Sherwood Forest. To get past, two personnel (random selection) must be "stopped." Then, if any card in play, another personnel (random selection) is "stopped." Rarity: 10 V (The Next Generation) Link | ||
Portal Guard Portal 63 is the last remaining protector of the Tkon Empire, which went extinct 600,000 years ago. Challenges those who awaken him. Unless at least one Away Team member has CUNNING>7 OR Honor, the entire Away Team must abort mission and beam up or die. Rarity: U (Premiere Alpha (WB94)) Link | ||
Punishment Zone On Rubicun III, mediators arrested Wesley Crusher when he fell into a garden. He was designated for death, which created a Prime Directive dilemma for Jean-Luc Picard. One Away Team member (random selection) is killed OR beam up that personnel at a penalty. Double penalty if Federation. -5 Rarity: C (Alternate Universe) Link | ||
Q Incorrigible omnipotent being. Member of the Q Continuum. Q exhibits a child-like petulance and sense of playfulness. Unless 2 Leadership and INTEGRITY>60, opponent may download up to 2 cards and place them atop their Q-Continuum side deck; crew or Away Team has a Q-Flash of 4 cards, then is stopped. Discard dilemma. Rarity: R (Premiere Alpha (WB94)) Link | ||
Q Gets the Point Q, stripped of his powers, helped the U.S.S. Enterprise crew develop a plan to save Bre'el IV from destruction. Guinan used a simple serving fork to verify his claim of mortality. To get past requires 2 Treachery or Mortal Q, but one such personnel (opponent's choice) is "forked" ("stopped") if opponent has any Guinan in play. Nullified by any Guinan. Rarity: 9 C (The Trouble with Tribbles) Link | ||
Q's Vicious Animal Things Wearing Napoleonic uniforms and firing musket-shaped energy weapons, Q's creatures attacked William Riker and his away team. Worf gave them their colorful moniker. Unless 22 < STRENGTH < 55, one Away Team member is killed (random selection) and opponent re-seeds dilemma under a different unsolved planet mission. Rarity: U (Q Continuum) Link | ||
Q-uality Time Honoring his promise not to trouble Picard's ship again, Q took the good captain hostage in a shuttlecraft to ensure his request was heard. Opponent chooses: they may download and seed here Q OR highest INTEGRITY personnel returns to hand unless 2 Leadership and CUNNING>30. Discard dilemma. Rarity: 12 V (Through the Looking Glass) Link | ||
Q: A Dazzling Flash The sudden appearance of Q on the U.S.S. Enterprise often signals the start of unusual experiences like post-apocalyptic courtrooms, Borg encounters, or a trip to Sherwood Forest. Crew or Away Team has a Q-Flash with X cards from opponent's Q-Continuum, where X = number of personnel present. Discard dilemma. (Immune to Q2.) Rarity: 296 VP (Virtual Promos) Link | ||
Quality of Life While Dr. Farallon's exocomps proved useful as tools, their potential sentience led to conflict over whether they should be sacrificed to save humanoid lives. Opponent may draw a card for each present. To get past requires an (your choice, discarded) OR Cybernetics and 2 Law OR 4 ENGINEER OR Exocomp. Rarity: 4 V (The Terran Empire) Link | ||
Quantum Fissure A fragile intersection of countless parallel realities. An attempt to scan one using a subspace differential pulse was interrupted by a Bajoran warship - with disastrous results. To get past requires Astrophysics and Physics. Also, cannot get past if opponent has a ship here with two or more staffing icons that is staffed, undocked, and undamaged. Rarity: 11 U (Mirror, Mirror) Link | ||
Quantum Singularity Lifeforms Sentient dimensional beings whose young incubate in black holes. When nesting in a Romulan ship's artificial singularity engine, a frozen-time effect occurs. If a Romulan ship present, all ships and personnel here are placed in stasis. Cure with Emergency Transporter Armbands, Timepod Ring or new ENGINEER arriving. Rarity: U (Alternate Universe) Link | ||
Radioactive Garbage Scow Barges containing dangerous waste can be adrift for centuries. One such barge threatened Gamelon V in 2367. Place on mission; mission attempt ends. Mission can't be attempted here. Ship with Tractor Beam and 2 ENGINEER can tow Scow. Rarity: U (Premiere Alpha (WB94)) Link | ||
Rascals Passing through a molecular reversion field in a shuttle, Guinan, Ro Laren, Keiko O'Brien and Jean-Luc Picard reverted to children's bodies but retained adult knowledge. All unique crew members (maximum of 4, random selection) are kids. STRENGTH=2 and Youth replaces first-listed skill. Cure with 2 MEDICAL and Biology. Rarity: U (Alternate Universe) Link | ||
Rebel Encounter Belligerent rebels from war-torn worlds often hide out on other planets and can endanger an Away Team. Kills one Away Team member (random selection) unless STRENGTH>44 OR you bribe rebels first by discarding an Equipment card, if present. Discard dilemma. Rarity: U (Premiere Alpha (WB94)) Link | ||
Reluctant Informant When Yranac was unforthcoming with information about those responsible for Jean-Luc Picard's alleged death, William T. Riker used alternative methods to jog the Yridian's memory. Lowest INTEGRITY personnel and one other (if present, opponent's choice) are "stopped" until end of your next turn. Nullify with Empathy OR a brig present. Rarity: 8 V (Engage) Link | ||
REM Fatigue Hallucinations A crew can go insane from lack of REM (rapid eye movement) sleep. Personnel who encountered dilemma die when countdown expires unless cured by 3 MEDICAL OR boarding your outpost. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Royale Casino: Blackjack Lt. Commander Data played blackjack while trapped in the surreal casino of the Hotel Royale. Tex said, "Boy, you have got the brass..." Data said, "Hit me." Play one game of blackjack, using CUNNING numbers. Players must show entire hand. Closest to 21 without going over wins points. Others lose points. Ties=0. 5 or -5 Rarity: U (Alternate Universe) Link | ||
Royale Casino: Craps An away team from the U.S.S. Enterprise was trapped in the illusionary Hotel Royale until they won enough money in the casino to buy the bank and their way out. Show a personnel from hand. If CUNNING = 7 or 11 OR opponent cannot match your number, win points. Otherwise, opponent wins points. 7 Rarity: U (Q Continuum) Link | ||
Royale Casino: Elevator After Royale's clearly marked exits failed to provide an escape, Riker, Data, and Worf were forced to follow the clues: up. Opponent may report a personnel. Return one of your Away Team members to hand (your choice). Compare those personnel; highest total printed attributes wins points. Discard dilemma. 7 Rarity: 5 V (Shades of Gray) Link | ||
Royale Casino: Slots A U.S.S. Enterprise away team became trapped in an illusory world based on the badly written Hotel Royale, a Todd Matthews novel filled with "endless cliché and shallow characters." Show a personnel from hand; if two of its attributes match, win points (if all three, win double points). Otherwise, lose points. +/-5 Rarity: 12 C (Mirror, Mirror) Link | ||
Sarjenka Alien child from Drema IV. Her radio pleas for help were answered by Lt. Commander Data in violation of the Prime Directive. Primitive alien begs for help. Ignore her (discard dilemma) OR help her and earn points, but all Away Teams here are "stopped." 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Scientific Method Beverly Crusher scanned Jo'Bril's body for tetryon traces during her 2369 "murder" investigation. Her scientific approach eventually revealed that Jo'bril had faked his own death. To get past requires MEDICAL and 3 SCIENCE. Rarity: C (Rules of Acquisition) Link | ||
Security Precautions Dr. Manheim's laboratory deep inside a remote planetoid used a system of forcefields and targeting laser to bar entry and protect a revolutionary experiment. To get past, Away Team must have Jenice Manheim OR android OR phaser OR disruptor OR 3 SECURITY. Rarity: C (Q Continuum) Link | ||
Seismic Quake Artificially-induced tremors on Ventax II led the natives to believe the end of the world was nigh. Geordi La Forge and the science team stationed there proved otherwise. One Away Team member (random selection) is "stopped" if opponent's score is odd, killed otherwise. Cannot get past (shuffle back into seed cards here) unless Geology present. Rarity: 17 V (Homefront VI) Link | ||
Shaka, When the Walls Fell "Shaka, when the walls fell," means inability to understand. The incomprehensible Tamarians spoke entirely in metaphors. Must have 2 Diplomacy and CUNNING>30 to communicate and proceed. Rarity: U (Premiere Alpha (WB94)) Link | ||
Shall We Begin Again? In 2369, the Cardassians expended considerable resources to capture and interrogate Jean-Luc Picard. They failed to extract the Federation's defense plans for Minos Korva. Opponent draws 3 cards, then reveals their hand. For each personnel revealed, "stops" one personnel present (random selection). Rarity: 9 V (Engage) Link | ||
Shore Leave "Our captain needs a holiday." To get past requires a male and a female OR Honor + INTEGRITY>50. Opponent may then download and seed here up to two of the following (except Combo dilemmas): Female's Love Interest, Male's Love Interest, Parallel Romance, or Wind Dancer. Rarity: 6 V (Shades of Gray) Link | ||
Shuttle Crash In 2367, an accident aboard the Nenebek, a mining shuttle transporting Jean-Luc Picard and Wesley Crusher to Pentarus V, caused it to crash land on one of the moons orbiting Pentarus III. Stops one Youth personnel (opponent's choice) then one OFFICER (your choice). To get past requires 2 Navigation and (CUNNING>45 at OR STRENGTH>45 at ). Rarity: 7 V (The Neutral Zone) Link | ||
Spaceborne Entity Angry life-form transformed into a massive and powerful vessel. Nothing like it in Starfleet records - not even close. No personnel may report "for free" at this location. End of every turn: Attacks all ships matching mission's affiliation icons, then moves. Range: 6 Weapons: 14 Shields: 14 Rarity: 11 V (The Sky's the Limit) Link | ||
Stellar Flare Stellar flares release tremendous amounts of energy and radiation. A particle beam, accurately directed at the surface of a star, can produce abnormally large and dangerous eruptions. Damages and "stops" all ships at this location except those that are docked, landed, or carried OR have 2 Navigation and Astrophysics aboard OR have SHIELDS>11. Discard dilemma. Rarity: 239 VP (Virtual Promos) Link | ||
System-Wide Cascade Failure Lal was affected by a positronic matrix failure. Lt. Commander Data's incomplete knowledge of Dr. Soong's work led to subtle design flaws in the matrix. Mission continues, but one android present (your choice) dies at end of turn unless Dr. Soong OR Ira Graves present. Discard dilemma. Rarity: R (Q Continuum) Link | ||
Tarellian Plague Ship Ship containing the survivors of a Tarellia war plague. Infected from biological weapons, they are now refused entry everywhere. Entire crew immediately dies from plague unless MEDICAL "beams over" (discarded) to Tarellians. Discard dilemma. 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Tedious Soiree With Worf already excused, the remaining senior officers of the U.S.S. Enterprise were required to attend Calvin Hutchinson's formal reception on Arkaria. Opponent names a classification or a subcommand icon. All but one personnel with that classification or icon (your choice) are stopped. Nullified by Incoming Message. Rarity: 15 V (Crossover) Link | ||
Temporal Causality Loop Localized distortion causes time to repeat ad infinitum. U.S.S. Bozeman was trapped for 90 years in a temporal loop that held the U.S.S. Enterprise for 17.4 days. Unless SCIENCE and CUNNING>35, undo your last two actions of this turn and end turn. Discard dilemma. 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Temptation Despite overtures of friendship from the House of Duras, the Arbiter of Succession was unswayed, noting they had manipulated the circumstances with the skill of a Romulan. To get past, three personnel (random selection) must be "tempted." Each one without Honor OR Treachery is "stopped." Rarity: 11 V (The Next Generation) Link | ||
Tense Negotiations Experienced diplomats are willing to meet their opponents on their terms and to confront challenges to their integrity with appropriate invectives when necessary. To get past, one Diplomacy OR Leadership personnel (opponent's choice) must be "stopped." Nullify with a personnel who has either 3 Diplomacy OR 3 Leadership. Rarity: 12 V (The Next Generation) Link | ||
The Arsenal: Divided While confronting the Echo Papa 607 weapons system, Geordi La Forge ordered a saucer separation to protect the ship's crew. He took command of the stardrive section. Divide your unique crew members into two face-down piles. One pile is "stopped" (opponent's choice). To get past, ship must be staffed and have INTEGRITY>27 remaining. Rarity: 7 V (Shades of Gray) Link | ||
The Arsenal: Separated While investigating the Arsenal of Freedom on Minos, a sudden attack separated the crew of the Enterprise. Divide your unique personnel into two face-down piles. One pile is "stopped" (opponent's choice). To get past requires CUNNING>27 remaining. Rarity: 9 V (Life From Lifelessness) Link | ||
The Arsenal: Weapons Demonstration The automated weapons system on Minos also attacked orbiting starships. "The 607 does it all... neutralize ground personnel, even destroy enemy space vessels." To get past, choose your ship here (even a cloaked or landed ship): opponent may . You may lose 10 points to prevent one , or 20 points to prevent both. Rarity: 3 V (Ships of the Line) Link | ||
The Gatherers Nomadic marauders and thieves from Acamar III. "We Gatherers value our freedom. We do what we want and we answer to no creature." Unless Marouk OR INTEGRITY>36 present, discard all Equipment and Artifacts in Away Team, plus one card (random selection) from your hand. Discard dilemma. Rarity: C (Alternate Universe) Link | ||
The Higher... The Fewer The Parallax Poet's cosmic lesson for Alexander was, "Every moment requires a purpose. Every purpose requires a plan. The Higher... The Fewer." Subtract X from your total score, where X=the number of personnel in this crew or Away Team. X Rarity: U (Alternate Universe) Link | ||
The Loss Even the strongest minds have weaknesses. To get past requires 2 Empathy OR 2 Mindmeld OR 2 androids OR INTEGRITY>38. Opponent may then download and seed here up to two of the following: Bendii Syndrome, Helpless, System-Wide Cascade Failure, or Two-Dimensional Creatures. Rarity: 8 V (Shades of Gray) Link | ||
The Sheliak Reclusive race of strict legalists. Consider humanoids inferior. The Treaty of Armens ceded several planets to the Sheliak. Place at furthest spaceline end. End of every turn: If at where encountered, destroys all outposts and Away Teams here; mission worth -10 points; discard dilemma. Otherwise: moves. Range: 6 Weapons: 9 Shields: 9 Rarity: R (Q Continuum) Link | ||
The Vengeance Factor Old feuds and lingering grudges can persist across years or even centuries, destroying many innocent lives. Opponent may download and seed here up to two of the following (except Combo dilemmas): Microvirus, The Gatherers, or Yuta, then place on mission. Skill and attribute requirements of Microvirus and The Gatherers here are doubled. Rarity: 9 V (Shades of Gray) Link | ||
Thought Fire In 2364, The Traveler took the U.S.S. Enterprise to a place where ideas and reality intermix. In such a place, one's own thoughts can be deadly. If The Traveler: Transcendence is affecting you, all crew or Away Team members with (CUNNING+INTEGRITY)<12 are killed unless Empathy present. Rarity: C (Alternate Universe) Link | ||
Topological Anomaly 4747 Invasive program created in 2368 by Data and Geordi La Forge to cause the total system failure of the Borg Collective. Borg and personnel, androids, and one ENGINEER here (random selection) are placed in stasis. Cure on your next turn with new SCIENCE arriving or when countdown expires. Rarity: 6 V (Straight and Steady) Link | ||
Triage Prioritizing the most urgent cases first, as Dr. Crusher did on Rutia IV, requires swift evaluation and unbiased medical judgment to save as many lives as possible. One personnel (random selection) is killed unless you "stop" a personnel with Biology or MEDICAL. To get past requires INTEGRITY>22 remaining. Rarity: 13 V (The Next Generation) Link | ||
Tricyanate Poisoning Kivas Fajo kept the crew of the U.S.S. Enterprise busy dealing with a contaminated water table on Beta Agni II to avoid further investigation into the explosion of Data's shuttle. Unless requirements of nearest planet mission (at ) OR requirements of nearest space mission (at ) present, place on mission; mission worth zero points. (Unique.) Rarity: 8 V (The Neutral Zone) Link | ||
Tsiolkovsky Infection Variety of water-based Psi 2000 virus. Passed by perspiration. Creates dangerous intoxication-like instability among a crew. Place aboard ship. It is now infected. Mission continues, but all personnel, while aboard, lose their first-listed skill. Cure with 3 MEDICAL. (Not cumulative.) Rarity: R (Premiere Alpha (WB94)) Link | ||
Two-Dimensional Creatures Perfectly flat spaceborne creatures from a two-dimensional spatial continuum. Ensnared the U.S.S. Enterprise in 2367 and impeded Counselor Deanna Troi's empathic abilities. Place on ship. Empaths aboard are disabled. Ship can't move until SCIENCE and ENGINEER aboard, discarding dilemma and curing empaths. Rarity: U (Premiere Alpha (WB94)) Link | ||
Undercover Agent Romulan security operatives such as Selok, who posed as Vulcan ambassador T'Pel for years, spy on governments throughout the quadrant. They could be anywhere. If a ship is in play, opponent may download to here Selok or a Romulan with an infiltration icon. To get past requires SECURITY, Biology, and (CUNNING>40 OR Law). Rarity: 11 V (Engage) Link | ||
Unorthodox Preservation Facing the impending loss of the Boraalan people and culture due to atmospheric dissipation, Nikolai Rozhenko circumvented the Prime Directive to try and save them. To get past requires 2 Anthropology OR a personnel with OFFICER and Empathy OR a staffed ship with a Holodeck here. Rarity: 19 V (Homefront VI) Link | ||
Unscientific Method As part of his plan to steal the newly developed metaphasic shield technology, Jo'Bril sabotaged the initial testing, faked his own death and killed the inventor. Most CUNNING SCIENCE personnel present without Greed or Treachery is killed. To get past requires CUNNING>24 remaining. Rarity: P (Official Tournament Sealed Deck) Link | ||
Virus Ancient Iconian computer programs transmitted to the U.S.S. Yamato, U.S.S. Enterprise, and Haakona attempted to overwrite the ships' computer systems. Unless you have 4 Computer Skill present, place on ship. This ship, and all your other ships of the same class, are attributes all -2. Cure with 6 Computer Skill. Rarity: 11 V (Life From Lifelessness) Link | ||
War Games The crews of the Enterprise and the Hathaway were forced to abandon their simulated battle to confront a real adversary. To get past requires 2 ENGINEER, SECURITY, and Navigation. Then, place on ship; if opponent's ship moves to this location, discard dilemma and opponent scores points. 5 Rarity: 14 V (The Next Generation) Link | ||
Warp Bubble Mishap When one of his warp field experiments trapped his mother in a collapsing warp bubble, Wesley was fortunate an expert was on hand to aid in her rescue. One personnel (random selection) is killed unless you "stop" a personnel with Physics or SCIENCE. To get past requires CUNNING>24 remaining. Rarity: 15 V (The Next Generation) Link | ||
Wind Dancer Sentry of the Parallax Colony. Only allows those whose hearts are joyous to pass. To get past, Lwaxana Troi must be present OR at least one Away Team member must have: Youth OR Music OR STRENGTH>9. Rarity: R (Premiere Alpha (WB94)) Link | ||
Worshiper Advanced technology often causes natives to believe personnel are divine, as occurred for the U.S.S. Enterprise crew on Mintaka III and other worlds. If Away Team's Greed>Honor, score bonus points. Otherwise, Away Team is stopped unless Edo Vessel or Anthropology present. Discard dilemma. 5 Rarity: C (Alternate Universe) Link | ||
Yuta An Acamarian of the clan Tralesta. Carrier of a microvirus engineered to instantly kill anyone with a particular genetic makeup. Opponent chooses a number X. Randomly examine crew or Away Team one by one. If (INTEGRITY + CUNNING - STRENGTH) = X, discard that personnel and dilemma. Rarity: R (Q Continuum) Link | ||
Zaldan Zaldans, who look human except for their webbed fingers, are infuriated by courtesy. They view it as insulting dishonesty. Unless 2 Treachery OR a disruptor OR Wesley Crusher OR Exobiology present, kills two Away Team members who have Diplomacy (random selection). Rarity: U (Alternate Universe) Link | ||
Alternate Universe Door Place one on table during the seed phase. Door is now open, allowing your icon cards to enter play. OR Stock in deck and use as follows: Plays to nullify one Revolving Door or Subspace Schism. (Discard doorway.) OR Allows one ship to pass through Q-Net. (Discard doorway.) OR Nullify one Temporal Rift, and return doorway to your hand. Rarity: C (Alternate Universe) Link | ||
Barzan Wormhole Seeds (in any phase) or plays in Gamma or Delta Quadrant (limit one). Inserts into spaceline; creates a location (span 2). Any ship may move between Wormhole Terminus mission and here, then is "stopped." OR Once each turn, plays to relocate Barzan Wormhole to a new location in Gamma or Delta Quadrant; discard doorway. Rarity: 240 VP (Virtual Promos) Link | ||
Battle Bridge Door Place one atop Battle Bridge side deck during the seed phase. Battle Bridge is now open and in play (immune to cards which close doorways). OR Stock in deck and play at start of ship battle (even during opponent's turn) if you have Leadership in that battle. Allows you to draw two extra Tactic cards (cumulative) or enhances each of your ships' and facilities' WEAPONS +1; then discard doorway. Rarity: C (Blaze of Glory) Link | ||
Black Hole Plays between two adjacent ❖ missions named Space. Creates a location (span 1). End of every turn, destroys all cards here. Also, when countdown would expire, instead destroy an adjacent location and all cards there (left first, then alternating, while possible), then countdown resets. Does not count down the turn it is played. (Not duplicatable.) Rarity: P (Fajo Collection) Link | ||
Devidian Door Plays on table. While in play, allows you to play a card "from the future." Once each turn, you may say "Devidian Door" and play one Personnel or Equipment card to any planet. At any time during your next turn (or at game end, if sooner), you must show a Devidian Door from hand and place it out-of-play, or you lose the game. Rarity: R (Alternate Universe) Link | ||
Dyson Sphere Door Seeds on (opens) Dyson Sphere side deck (up to 13 dilemmas). You may seed dilemmas and examine cards in this side deck. Dilemmas you download must come from here (ignoring opponent's cards that prevent downloading). When opponent seeds Empok Nor, you may download and seed beneath it up to three dilemmas with "Empok Nor" in gametext or lore. Rarity: 54 VP (Virtual Promos) Link | ||
Holding Cell Door Seeds (during facility phase) or plays on your ship or facility (except a Nor). Adds a Brig. OR Downloads Brainwash, Interrogation or Torture to a captive in your Brig, if you have Tal Shiar, Obsidian Order, Resistance or Section 31 (or a personnel who has SECURITY and Treachery) present; discard doorway or place atop draw deck. OR Nullifies any card closing another Holding Cell Door; discard doorway. Rarity: 22 V (Homefront VI) Link | ||
Holodeck Door Seeds (during facility phase) or plays on your ship (limit one per ship) or outpost, or on any headquarters. Adds Holodeck, and your compatible cards may report aboard. OR Plays once each turn to download a Holoprogram or any or card; place doorway out-of-play. OR Plays at any time to prevent the deactivation of any one personnel; discard doorway. Rarity: 13 U (Holodeck Adventures) Link | ||
Manheim's Dimensional Door Plays on any planet. Affects all players. While in play, whenever any player has a card in hand matching one just played by the opponent, the Manheim Effect (a temporal "hiccup") may occur. Opponent's card is suspended while player shows matching card, returns it to hand and plays any card from hand as if played normally. (Not duplicatable.) Nullify with Anti-Matter Pod. Rarity: R (Q Continuum) Link | ||
Q's Tent Seeds on (opens) Q's Tent side deck (up to 13 different cards). You may examine cards in this side deck. OR Once each turn, plays to take a card from your Q's Tent into your hand, either your choice (discard doorway) or random selection (place doorway on top of your draw deck). Must show card to opponent. Draw no cards this turn. Rarity: C (Q Continuum) Link | ||
Q-Flash Seeds on (opens) Q-Continuum side deck (any number of cards). When opponent's crew or Away Team has a Q-Flash, draw cards from here, one at a time, discarding duplicates. Dilemmas drawn are encountered (while personnel present only). Opponent plays other cards drawn (if possible). When cards leave play, place them face up here only (even if closed); when side deck empty, shuffle to replenish it. Rarity: C (Q Continuum) Link | ||
Quantum Incursions Seeds like a dilemma. QR Code Rarity: 157 VP (Virtual Promos) Link | ||
Space-Time Portal Seeds or plays on table. Your cards may seed and (once per turn) play. At any time, discard doorway to download Alternate Universe Door (except to table) OR play Wormhole on a location to relocate your ship there (stopped) OR nullify Temporal Rift OR return one of your ships to owner's hand OR (once per game) report with up to four personnel an ship to any location. Rarity: P (Official Tournament Sealed Deck) Link | ||
Spacedoor Seeds on your outpost during facility phase. Outpost is SHIELDS -8 (cumulative). In place of your normal card play, you may return your empty ship docked here (and all cards played on it) to owners' hands, nullifying any Static Warp Bubble targeting you OR download Spacedock or one compatible ❖ ship to outpost. Flip Spacedoor over after either use. Rarity: P (Official Tournament Sealed Deck) Link | ||
Transwarp Network Gateway Seed one during facility phase on any spaceline end OR play on any spaceline location where you have a Borg. Any player may play a Transwarp Conduit (or another copy of this doorway) to allow moving any or all of that player's ships from this Transwarp Network Gateway to another. OR Downloads Transwarp Conduit (discard doorway). Rarity: 1 V (Q Who?) Link | ||
Anti-Matter Pod Magnetic anti-matter containment vessel used by the U.S.S. Enterprise crew to shut down the Manheim Effect and to mine Cardassian ships in the McAllister C-5 nebula. May be left at any space mission. Damages next ship to stop here without 3 Navigation (discard pod). May be nullified by Transporter Skill. (Not cumulative.) Rarity: C (Q Continuum) Link | ||
Distribution Node Functions: Disseminate assimilated knowledge and reallocate Collective resources. Your Borg here share first-listed skills at highest level. Once each turn, you may discard your drone here to make your drones here all gain any skill until end of turn. Rarity: 2 V (Q Who?) Link | ||
Echo Papa 607 Killer Drone A deadly hovering anti-personnel device with the ability to fire phasers and to anticipate and adapt to its target's defenses. Created by the Arsenal of Freedom on Minos. Use during Away Team and Rogue Borg battles. First time used in battle, STRENGTH=10. Next time used in a separate battle, STRENGTH=20, etc. Rarity: R (Alternate Universe) Link | ||
Engineering Kit Representative of specialized engineering instruments. Such equipment has been developed by many races. Gives all of your OFFICER-classification personnel the extra skill of ENGINEER where present. Rarity: C (Premiere Alpha (WB94)) Link | ||
Engineering PADD Representative of Personal Access Display Devices designed specifically for engineering functions. Such equipment has been developed by many races. Gives all of your SCIENCE-classification personnel the extra skill of ENGINEER where present. Rarity: C (Premiere Alpha (WB94)) Link | ||
Federation PADD Standard Federation Personal Access Display Device for computerized information. Federation use only. Each of your personnel CUNNING +2 where present. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Ferengi Disruptor Standard-issue hand weapon used by military personnel in the Ferengi Alliance. Provides accuracy and energy output comparable to those of the Starfleet hand phaser. Ferengi and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.) Rarity: C (Rules of Acquisition) Link | ||
Ferengi Whip Unconventional hand weapon. High-energy plasma discharge renders victims unconscious. Difficult to wield, it was phased out of use after a number of embarrassing accidents. Each of your Ferengi present is STRENGTH +2, and in each battle one of them may stun one adversary they just engaged. (Cumulative.) Rarity: 17 U (Mirror, Mirror) Link | ||
I.P. Scanner The Interphasic Scanner has been used to detect signatures of phased matter, invisible interphasic creatures and beings from other subspace domains. Where present, nullifies Interphasic Plasma Creatures, Brain Drain and Phased Matter. Rarity: C (Alternate Universe) Link | ||
Klingon Disruptor Phase-disruptor used by Klingons and other races. Similar to a phaser. Klingon and Non-Aligned use only. Each of your personnel STRENGTH +2 where present. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Klingon PADD Standard Klingon Personal Access Display Device for computerized information. Klingon use only. Each of your personnel CUNNING +2 where present. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Medical Kit Representative of specialized medical equipment. Such equipment has been developed by many races. Gives all of your OFFICER-classification personnel the extra skill of MEDICAL where present. Rarity: C (Premiere Alpha (WB94)) Link | ||
Medical Tricorder Representative of a specialized tricorder optimized for medical use. Such equipment has been developed by many races. Gives all of your SCIENCE-classification personnel the extra skill of MEDICAL where present. Rarity: C (Premiere Alpha (WB94)) Link | ||
Painstik Electrified baton used throughout the Klingon Empire. Requires incredible endurance to withstand it. Often used by prison guards or during Klingon ceremonies. When reported, name a skill. Your personnel present with that skill are STRENGTH +2. Opponent's personnel present without that skill are STRENGTH -1. (Cumulative.) Rarity: 10 V (A Private Little War) Link | ||
Plasmadyne Relay Device designed by Geordi La Forge to improve warp engine quantum efficiency. Wesley Crusher opined that it was obsolete and needed a subprocessor matrix overhaul. While on a ship, RANGE and SHIELDS are +2. While on a station or outpost, SHIELDS are +4. (Cumulative.) Rarity: C (Q Continuum) Link | ||
Romulan Disruptor Directed-energy weapon used by Romulans and other races. Disruptor fire can be identified by a high residue of antiprotons that linger for several hours. Romulan and Non-Aligned use only. Each of your personnel STRENGTH +2 where present. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Romulan PADD Standard Romulan Personal Access Display Device for computerized information. Romulan use only. Each of your personnel CUNNING +2 where present. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Starfleet Type I Phaser Least powerful of the standard hand-held Federation defensive weapons. Low profile favored by Starfleet captains. Smaller in size than the type II phaser, and easily concealed. Federation use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your card(s). Rarity: C (Blaze of Glory) Link | ||
Starfleet Type II Phaser Handheld weapon can be set for stun, heat and disruption. PHASER is an acronym for PHASed Energy Rectification. Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Taspar Egg Boiled taspar egg is a Cardassian delicacy. Raw taspar egg can serve as nourishment during especially desperate times, or be used to debase a prisoner during torture. While you have a captive, your personnel present are either INTEGRITY +2 or INTEGRITY -2. You may change this at any time, even when facing a dilemma. (Unique.) Rarity: 4 V (Showdown: Four Lights) Link | ||
Tricorder Representative of a multipurpose handheld device combining sensors, computers, and recorders. Such equipment has been developed by many races. Gives all of your ENGINEER-classification personnel the extra skill of SCIENCE where present. Rarity: C (Premiere Alpha (WB94)) Link | ||
48th Rule of Acquisition "The bigger the smile, the sharper the knife." Plays on your ship. While Gold-Pressed Latinum aboard, ship is WEAPONS +1 for each Diplomacy aboard (limit +3). Rarity: 4 V (Ships of the Line) Link | ||
A Second Chance at Life Q gave Jean-Luc Picard the opportunity to change the reckless mistakes of his youth and live a life free from danger. Discard a non-personnel card from hand to report a personnel from your discard pile. Discard event. Rarity: 23 V (Homefront VI) Link | ||
Alien Probe Space probes of unknown origin are frequently encountered by starships. Often such probes seek information and contact. Plays on table. Both players continue the game with their hands (cards) exposed, face up on the table. Rarity: U (Premiere Alpha (WB94)) Link | ||
All-Consuming Evil "You do not understand. I do not serve things evil. I am evil." Seeds or plays on Vagra II. Doubles effects of all Armus dilemmas. Once per game, may suspend play to download any Armus dilemma and seed it beneath any mission, then discard event. (Immune to Kevin Uxbridge.) Rarity: 12 V (Shades of Gray) Link | ||
Amanda Rogers: Protector Keeping her powers secret, Amanda Rogers protected the crew of the U.S.S. Enterprise from minor mishaps. A crisis in engineering ultimately forced her to reveal herself. Seeds or plays on table. Nullify a just played non- interrupt (if you have any cards in hand, place that card atop owner's deck), then discard event. 0 Rarity: 8 V (The Terran Empire) Link | ||
Anti-Time Anomaly Q-created phenomena. Rift caused by anti-time particles in the future. Anomaly grows backward in time endangering all life in the past. Plays on table. Kills literally ALL personnel in play (both players' cards) at the end of your third full turn, unless anti-time anomaly destroyed first. Rarity: R (Premiere Alpha (WB94)) Link | ||
Atmospheric Ionization Charged particles in the atmosphere of planets which can disrupt transporter beams. Plays crosswise on any planet location. Maximum of three personnel per turn can be beamed up or down at this location. (Unique.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Barber Pole The U.S.S. Enterprise features a fully equipped barber shop, including the traditional helical pole. Plays on table. Rarity: U (Q Continuum) Link | ||
Baryon Buildup Baryon particles build up on a ship's hull after prolonged warp travel. Particles must be periodically removed with a baryon sweep, which requires evacuation of the ship. Plays on ship. RANGE is reduced by 2. (Cumulative.) Nullified if ship is empty and docked at your facility at the beginning of your turn. Rarity: C (Alternate Universe) Link | ||
Biosphere Toxin In 2369, to prevent the collection of further DNA samples from Indri VIII, Nu'Daq destroyed all life on the planet. Plays on an unsolved planet mission if you have a ship there with 4 Treachery aboard. Mission worth -5 points. At the end of each turn, kills an opponent's personnel present (random selection). (Cumulative.) Rarity: 4 V (Metamorphosis) Link | ||
Brainwash Geordi La Forge was mentally reprogrammed to do the Romulans' bidding by a machine that accessed his mind through his VISOR's direct neural implants. Plays on one personnel you've captured. Captive reports to your outpost, is under your control and may mix with your personnel regardless of affiliation. Rarity: R (Q Continuum) Link | ||
Bynars Data Transfer A star in the Bynars' system went nova in 2364. Only their expertise with computers allowed them to transfer information from their main computer in time to save their world. Plays on table. Glance at the top five cards of your draw deck. Place them in any order on top of and/or beneath your draw deck, then place event beneath draw deck. Rarity: 17 U (Holodeck Adventures) Link | ||
Bynars Weapon Enhancement Binary race closely integrated with computers. Always work in pairs. Bynars have the ability to enhance specific computerized systems. Plays on ship. Ship is WEAPONS +2. (Cumulative.) Rarity: R (Premiere Alpha (WB94)) Link | ||
Calamarain An intelligent species that exists as ionized gas and can travel in space. Penetrated the shields of the U.S.S. Enterprise seeking revenge on Q in 2366. Plays at location of opponent's choice. Moves like a ship (RANGE=6). May damage (not destroy) one ship OR kill Mortal Q at same location (discard event). (Immune to Kevin Uxbridge.) Rarity: R (Q Continuum) Link | ||
Captain's Log A commanding officer's journal of events. While on the surface of El-Adrel IV, Tamarian Captain Dathon made entries into his log by hand. Plays on table. Each of your ships with its matching commander aboard is SHIELDS and WEAPONS +3. (Captain's Order.) Rarity: U (Alternate Universe) Link | ||
Captain's Prerogative Although Starfleet regulations normally prohibit a starship commander from leading away missions, a captain can ignore such directives if it suits their interests or experience. Plays on table. While you have no cards in hand, if the matching commander of a ship you have in play helps solve a mission, score 5 points. (Captain's Order.) Rarity: 9 V (The Terran Empire) Link | ||
Cellular Peptide Cake With mint frosting. Plays on table. At any time, you may return an opponent's Event to hand (except if , a Treaty, or immune to Kevin Uxbridge). Then return this card to hand and discard an Event OR Discard event. Rarity: 24 V (Homefront VI) Link | ||
Computer Crash With Data, Troi, and O'Brien possessed by spirits encountered on a moon of Mab-Bu VI, Riker quickly rerouted command functions to prevent them from taking over the ship. Seeds or plays on table. No player may play a Q's Tent doorway, download any card or play any card that requires downloading. Discard event at end of your next turn. Rarity: 241 VP (Virtual Promos) Link | ||
Cowboy Diplomacy Spock undertook a personal mission to reconcile ancient enemies Romulus and Vulcan. Starfleet took a dim view of his brash actions. Once per game, plays (for free) to score points if your Diplomacy personnel is on a planet mission opponent seeded. 5 Rarity: 16 V (The Next Generation) Link | ||
Determined to Stay Many colonists living in the Demilitarized Zone refused to abandon the worlds they had made their homes, despite pressure from the Federation and Cardassian governments. Plays on your unattempted Demilitarized Zone Region mission. When your personnel solve, if no opposing ship is at this mission, you may draw up to five cards. Rarity: 10 V (The Maquis) Link | ||
Discommendation naDHa'ghach. Klingon ritual of shame. A disgraced warrior (and his descendants for seven generations) are shunned and declared non-existent to the rest of Klingon society. Plays on any Klingon who survived a losing battle. That Klingon is now Non- Aligned, has no Honor and loses points. -5 Rarity: U (Q Continuum) Link | ||
Distortion Field Atmospheric phenomena that inhibits use of transporters, as on Nervala IV. Plays crosswise face up on any planet location. Once each turn, flip card over. While face up, prevents all beaming down/up here. (Unique.) Rarity: U (Premiere Alpha (WB94)) Link | ||
Doppelganger On stardate 42679.2, the U.S.S. Enterprise encountered a duplicate of Jean-Luc Picard from six hours in the future. He was eventually killed by Jean-Luc Picard. Plays on table. While in play, if a unique personnel moves to the same location as its duplicate, the duplicate is discarded unless Clone Machine in play. Rarity: R (Q Continuum) Link | ||
Drag Net When the U.S.S. Enterprise attempted to evade Q's energy net, the net collapsed into a sphere and chased the vessel at high warp. Plays on table. At the end of each of your turns you may move any one Q-Net in play one location in either direction. Rarity: R (Q Continuum) Link | ||
Drought Tree "This sapling is planted as an affirmation of life, in defiance of the drought, and with expectations of long life. Whatever comes, we will keep it alive as a symbol of our survival." Plant on a planet mission you completed to score bonus points. Points may be nullified by any unopposed Away Team. 7 Rarity: C (Q Continuum) Link | ||
Duck Blind To avoid compromising the Prime Directive, the Federation uses camouflaged stations to observe primitive societies. Seeds or plays on your Alpha Quadrant planet mission (except a homeworld). End of each turn, if your 2 Anthropology present, draw an extra card. (Immune to Kevin Uxbridge.) Rarity: 14 V (Shades of Gray) Link | ||
E-Band Emissions Taibak and Kell used E-band emissions transmitted to Geordi La Forge's VISOR to influence the engineer's actions. La Forge was being programmed to assassinate Governor Vagh. Seeds or plays on table. May not be nullified if Kell, Taibak or Entek in play. Brainwash is immune to Kevin Uxbridge and gives captive infiltration icons for its own affiliation(s). Rarity: R (Blaze of Glory) Link | ||
Engage Shuttle Operations Most major starships are outfitted with shuttle hangars and equipment necessary to launch and recover shuttlecraft. Plays on table. Your shuttlecraft may take off and land (using full RANGE) and be loaded, carried, and launched by your ships with Tractor Beam and ENGINEER aboard (uses 0 RANGE). Rarity: U (Alternate Universe) Link | ||
Espionage: Federation on Klingon Federation intelligence-gathering has often relied on sympathetic informants and electronic surveillance. Plays on any Klingon mission. Your Federation personnel may now attempt this mission. Discard after mission completed. Rarity: C (Premiere Alpha (WB94)) Link | ||
Espionage: Klingon on Federation Klingon espionage against the Federation has included data stolen from Relay Station 47 by Morag. Plays on any Federation mission. Your Klingon personnel may now attempt this mission. Discard after mission completed. Rarity: C (Premiere Alpha (WB94)) Link | ||
Espionage: Romulan on Federation Romulan spies are everywhere. Plays on any Federation mission. Your Romulan personnel may now attempt this mission. Discard after mission completed. Rarity: C (Premiere Alpha (WB94)) Link | ||
Espionage: Romulan on Klingon Romulan espionage against Klingons has included efforts to de-stabilize the Klingon government by programming assassins and supporting rebel forces. Plays on any Klingon mission. Your Romulan personnel may now attempt this mission. Discard after mission completed. Rarity: C (Premiere Alpha (WB94)) Link | ||
Extracted Confessions Skilled interrogators always get the information they seek. "...current assignment?" "Special operations on Celtris III." Seeds or plays on table. Each time you score points from Interrogation, score 1 additional point. (Cumulative.) Your guls gain each different regular skill on your captives affected by your copies of Torture (at their highest levels). Rarity: 5 V (Showdown: Four Lights) Link | ||
Fajo's Gallery Kidnapped by Kivas Fajo, Data became part of an impressive collection of rare and one-of-a-kind items. Fajo had no problem with the morality of Data's imprisonment. Seeds or plays on table. You may draw two cards each time you capture a unique personnel, and one card each time one of your cards or your Mona Lisa enters play. Rarity: R (Blaze of Glory) Link | ||
Gaps in Normal Space Pockets of space, such as those in the Mar Oscura nebula, dangerously phase out when coming in contact with a ship. Place between two Mission cards. Creates a gap with a span of 4. Ships stopping on the gap kill one personnel (random selection). Rarity: U (Premiere Alpha (WB94)) Link | ||
General Quarters During shipboard emergencies such as Roga Danar's escape from the U.S.S. Enterprise brig in 2366, off-duty crew and civilians are advised to stay in their quarters for safety. Seeds or plays on table. May not leave play. All players may only download personnel into play once every turn. Rarity: 17 V (The Next Generation) Link | ||
Genetronic Replicator Medical device invented by Toby Russell. Capable of growing replacements for damaged organs. Plays on table. When a personnel is targeted to die, you may stop 2 MEDICAL present (who are not also targeted to die) to return that personnel to hand instead. Rarity: U (Premiere Alpha (WB94)) Link | ||
Goddess of Empathy Lt. Reginald Barclay created a fantasy holodeck simulation of Counselor Deanna Troi. Her empathic abilities help other personnel anticipate danger. Plays on table until the end of your next turn. Neither you nor your opponent can play Interrupt cards (except Kevin Uxbridge or Q2). Discard after use. Rarity: R (Premiere Alpha (WB94)) Link | ||
Heart of Glory Disillusioned with a modern Klingon society corrupted by the illusion of peace, Korris and Konmel sought to live their lives like true Klingons. Plays on your Klingon (for free if Korris or Konmel). X varies, where X=number of personnel this Klingon stuns or mortally wounds (limit three). (Unique.) 5X Rarity: 18 V (The Next Generation) Link | ||
Heisenberg Compensators Transporter subsystem designed to circumvent the "uncertainty principle" of subatomic physics, allowing the derivation of quantum vector data required for beaming. Plays on table. While in play, nullifies Alien Probe and all draw decks are turned face up. OR Nullifies another Heisenberg Compensators card (discard both). Rarity: U (Q Continuum) Link | ||
Holo-Projectors The hologram projector on Minos is an example of planet-based interactive holographic technology. Plays on a planet mission. cards may exist on this planet. Rarity: U (Premiere Alpha (WB94)) Link | ||
I Am Not a Merry Man! "I will not play the fool for Q's amusement!" Plays on any one Klingon. While in play, once per turn that Klingon may nullify one icon interrupt, event or dilemma where present. (Not duplicatable.) Rarity: R (Q Continuum) Link | ||
Immortal Again Following Q's "selfless act," Q2 reluctantly restored his powers. He warned Q to try to stay out of trouble - just in time to save the Calamarain from further torment. Nullifies Mortal Q (plus any Calamarain). Q-Continuum is active again. Discard event. (Immune to Kevin Uxbridge.) OR Exchange for one Amanda Rogers or Q2 card from your discard pile. Rarity: U (Q Continuum) Link | ||
Interrogation In violation of the Seldonis IV convention, Gul Madred interrogated Jean-Luc Picard, seeking Starfleet strategic secrets. He kept asking, "How many lights do you see?" Plays on your captive (limit one; discard if released). Once each turn per copy, ask, "How many lights?" If opponent replies "Five," score 10 points; relocate captive anywhere (opponent's choice; released). Otherwise, score 1 point. Rarity: R (Alternate Universe) Link | ||
Intruder Force Field With one look from Jean-Luc Picard, the U.S.S. Enterprise crew captured two alien intruders in a force field on the bridge - turnabout for their own kidnapping activities. Plays on table. While in play, reverses Telepathic Alien Kidnappers affecting you AND Rogue Borg invading your ships must be 3 or more to be effective. Rarity: U (Alternate Universe) Link | ||
Kivas Fajo - Collector Treacherous collector of rare one-of-a-kind antiquities. Once tried to add Lt. Commander Data to his collection. Choose any player to immediately draw three new cards from the top of their draw deck. Discard event after use. Rarity: U (Premiere Alpha (WB94)) Link | ||
Klim Dokachin Zakdorn quartermaster controlling the Starfleet surplus depot at Qualor II. A typical bureaucrat of the type that delights in delays that make life difficult for officers. Plays on table. Opponent loses their regular card draw if they played a unique personnel this turn. Rarity: U (Alternate Universe) Link | ||
Klingon Civil War Powerful political "houses" in Klingon society can form factions that vie for control. Gowron and his supporters defeated the forces of Duras in the civil war of 2367-68. Plays on table. While in play, when a Klingon ship destroys any opponent's Klingon ship, winner scores points = loser's WEAPONS + SHIELDS. (Immune to Kevin Uxbridge.) Rarity: R (Q Continuum) Link | ||
Let's See What's Out There Starship crews often venture beyond the reaches of known space to explore strange new worlds, broaden their knowledge, and expand their power in the universe. Plays to draw two cards. If you have 4 personnel at one or more missions opponent seeded where there is no facility, draw two additional cards. Discard event. Rarity: 19 V (The Next Generation) Link | ||
Life's Simple Pleasures While Samuel Clemens lamented the loss of opening a door for a lady, the 24th century's gains in eliminating poverty, prejudice, sexism, and intolerance far outweighed any losses. Plays on your non- crew of at least six personnel. If more males than females, download a female personnel; otherwise, draw three cards. Discard event. Rarity: 7 V (Metamorphosis) Link | ||
Lore Returns Data's charismatic android brother. Identical except has more emotional ability. Had a negative effect on Data. Became Borg leader known as The One. Plays where Rogue Borg have eliminated a ship's crew. With Lore, your Rogue Borg may now use ship to attack ships and/or beam to battle Away Teams. Rarity: R (Premiere Alpha (WB94)) Link | ||
Lore's Fingernail Circuitry in Lore's finger was used to control and manipulate Lt. Commander Data with emotions. Plays on table. While in play, all Soong-type androids (including Lt. Cmdr. Data) and Exocomps lose their affiliation and are non-aligned personnel. Rarity: R (Premiere Alpha (WB94)) Link | ||
Lower Decks Junior officers aboard all starships cooperate in their duties while competing for promotion and advancement, such as Ensigns Taurik, Sito, Lavelle and Ogawa. Plays on table. Each of your non-holographic, universal personnel is attributes all +2. (Captain's Order.) Rarity: U (Alternate Universe) Link | ||
Loyal Subordinate Although junior officers can be impulsive and exuberant, a commanding officer relies on their quick reactions for timely protection. Plays on table. While you have no cards in hand, your personnel cannot be captured or killed by opponent's dilemmas; stopped instead. (Captain's Order.) Rarity: 10 V (The Terran Empire) Link | ||
Masaka Transformations Masaka attempted to transform the U.S.S. Enterprise into an ancient temple and grounds by rearranging its matter. Plays on any player. That player must shuffle entire hand, place on bottom of draw deck, then draw the same number of cards from the top. Discard event after use. Rarity: U (Premiere Alpha (WB94)) Link | ||
Memory Wipe Satarran operatives use biolelectric fields to cause selective memory suppression. Victims retain basic skills and aptitudes, but lose their sense of identity and affiliation. Seeds on table; your opponent's cards may mix regardless of affiliation. OR Plays on a non- ship; ship, crew and ship's Away Teams lose affiliation and become . Rarity: P (Starter Deck II) Link | ||
Metaphasic Shields Revolutionary shields using overlapping subspace fields. Invented by Ferengi Dr. Reyga. Plays on your ship. SHIELDS +2 for each SCIENCE classification personnel aboard. Rarity: U (Premiere Alpha (WB94)) Link | ||
Mot's Advice Mr. Mot offered sage advice to his customers on a variety of subjects, but there was only one thing you could really learn from him. Plays on any one personnel. While in play, that personnel gains the skill of Barbering. Rarity: U (Alternate Universe) Link | ||
Neural Servo Device Device which can be used to control a crew by activating pain causing implants. Plays on any non-aligned ship. Unless 2 SECURITY aboard, use ship and crew for one turn as your own. Discard event. Rarity: U (Premiere Alpha (WB94)) Link | ||
Nutational Shields Nutation adjusts the shield frequency phase rotation, thereby increasing shield efficiency. Used against the Borg in 2367. Plays on your ship. SHIELDS +2 for each ENGINEER classification personnel aboard. Rarity: U (Premiere Alpha (WB94)) Link | ||
Particle Scattering Field A Tamarian Ship used a particle scattering field to change the atmosphere of El-Adrel IV, stranding Jean-Luc Picard and Dathon on the planet in 2368. Plays on one of your ships with a Particle Scattering Device. No beaming to or from a planet is allowed where ship present. You may discard Field at any time. Rarity: C (Alternate Universe) Link | ||
Patient Schemer Many individuals have faked their own death to conduct illicit activities with impunity. In 2369, Jo'Bril used such a ploy in an attempt to steal Dr. Reyga's metaphasic shield technology. Seeds or plays on table. When your assassin, thief, or Jo'Bril is about to be killed by a dilemma, return them to your hand instead. Rarity: 8 V (Metamorphosis) Link | ||
Pattern Enhancers Devices which amplify transporter signals to enhance transporter beam power in hazardous areas. Plays on table. Allows your personnel and equipment unlimited beaming through atmospheric ionization or distortion fields. Rarity: C (Premiere Alpha (WB94)) Link | ||
Plasma Fire Intensely hot combustion of ionized plasma gas. Dangerous fire which can destroy a ship. Plays on any ship, except Borg ship. Fire damages ship at end of next turn and continues damaging each turn. SECURITY puts it out. Discard after use. Rarity: C (Premiere Alpha (WB94)) Link | ||
Psychological Pressure In 2369, the Cardassian Union used the capture of Jean-Luc Picard to gain leverage in its negotiations with Starfleet. Seeds or plays on table. For each different regular skill in dilemma or mission requirements that is also on your captive, opponent must discard a card from hand to use that skill to meet those requirements (or choose not to). Rarity: 9 V (Metamorphosis) Link | ||
Q-Net Q used an enormous forcefield grid in space to stop the U.S.S. Enterprise in 2364. Plays between two adjacent spaceline locations. No ship may pass the Q-Net unless 2 Diplomacy aboard. Rarity: C (Premiere Alpha (WB94)) Link | ||
Raise the Stakes Weekly poker game aboard the U.S.S. Enterprise honed the tactical and bluffing skills of many officers. Your opponent must forfeit the game OR agree the eventual winner may randomly select and keep one card from loser's 60-card deck. (Cumulative.) Rarity: U (Premiere Alpha (WB94)) Link | ||
Red Alert! The state of maximum crew and systems readiness aboard starships. Plays on table. In place of your normal card play, you may report for duty any number of Ship, Personnel, and Equipment cards. Rarity: C (Premiere Alpha (WB94)) Link | ||
Redirected Effort After the U.S.S. Enterprise retaliated to the initial assault by the Borg in system J-25, the Collective re-prioritized all drone activity into regenerating the ship. Plays on table. Once each turn, if you have two drones present together, you may place one card from hand beneath draw deck, then draw a card. (Immune to Kevin Uxbridge.) Rarity: 3 V (Q Who?) Link | ||
Res-Q Q once saved Captain Jean-Luc Picard's life following an injury from a compressed teryon beam. Regenerates a card. Exchange this event for any one card from your discard pile. Rarity: C (Premiere Alpha (WB94)) Link | ||
Revolving Door Surreal door created by unknown aliens, found on Theta 116 VIII. Open to entry but seemingly closed to exit. Plays on any non- or Iconian Gateway; it is closed while this card is face up. At start of any player's turn, that player may discard a non-personnel card from hand to "revolve" (flip) this card. (Unique.) OR Nullifies Revolving Door. Rarity: R (Alternate Universe) Link | ||
Rishon Uxbridge In his grief, the Douwd Kevin Uxbridge re-created his dead wife, Rishon. As if she were real, he responded to her stubborn tendency to keep him calm at tense moments. Plays atop one Event card in play; it is immune to Kevin Uxbridge. Rarity: C (Alternate Universe) Link | ||
Romulan "Reunification" Restore the ancestral homeworld to the glory of the Empire. Plays to report a SECURITY personnel to Vulcan if you have an unopposed ship in orbit (discard event). OR Plays on Vulcan; worth points if your opponent has fewer personnel here than you have personnel here. 10 Rarity: 14 V (Life From Lifelessness) Link | ||
Shades of Gray: Anguish Infected and facing death, Riker was forced to relive his past. "It's spread to the spinal column." Seeds or plays on table. Doubles requirements of each Cosmic String Fragment, Gravitic Mine, Menthar Booby Trap, and Null Space, and personnel that help overcome those dilemmas are "stopped." (Immune to Kevin Uxbridge.) Rarity: 16 V (Shades of Gray) Link | ||
Shades of Gray: Brutality Infected and facing death, Riker was forced to relive his past. "...the infection will spread to the brain within an hour." Seeds or plays on table. Doubles skill requirements of each Archer, Barclay's Protomorphosis Disease, Interphasic Plasma Creatures, Tsiolkovsky Infection, and Nanites. (Immune to Kevin Uxbridge.) Rarity: 17 V (Shades of Gray) Link | ||
Shades of Gray: Cruelty Infected and facing death, Riker was forced to relive his past. "Then all we've done is made things worse!" Seeds or plays on table. Adds 2 Exobiology to each set of requirements on each Alien Abduction; Chalnoth; Coalescent Organism; Shaka, When the Walls Fell; and Zaldan. (Immune to Kevin Uxbridge.) Rarity: 18 V (Shades of Gray) Link | ||
Shades of Gray: Despair Infected and facing death, Riker was forced to relive his past. "...I don't know if he can withstand it. He's extremely weak." Seeds or plays on table. Adds 1 to every printed number that appears on each Ancient Computer, Birth of "Junior", Nitrium Metal Parasites, and Rascals (except Combo dilemmas). (Immune to Kevin Uxbridge.) Rarity: 19 V (Shades of Gray) Link | ||
Sleeper Ship Ships like the I.K.S. T'Ong could be deployed with their crew in cryogenic suspension. Once awakened, such ships could attack - unaware of changes in the political situation. Seeds or plays on table. When your ship wins a battle and its matching commander is aboard, you may report a personnel aboard. (Captain's Order.) Rarity: 11 V (Metamorphosis) Link | ||
Spacedock Orbital repair and building facility for starships. Such facilities have been developed by many races. Plays on outpost. Instantly repairs your damaged ships if they stop here. Also repairs non-aligned ships. Rarity: C (Premiere Alpha (WB94)) Link | ||
Static Warp Bubble Dr. Beverly Crusher experienced a shrinking universe, shaped by her own thoughts, inside a static warp bubble created by Ensign Wesley Crusher. Plays on table. Opponent must discard one card before ending each turn. (Not cumulative.) Rarity: C (Premiere Alpha (WB94)) Link | ||
Subspace Transporter Bok beamed to and from the U.S.S. Enterprise using a subspace transporter that forced his body into a state of quantum flux. Though dangerous, such devices have greatly extended range. Plays on your ship. Each turn, ship may beam one of your Treachery personnel to and/or from anywhere at same or adjacent location. Nullified only by Subspace Interference. Rarity: 18 C (The Trouble with Tribbles) Link | ||
Subspace Warp Rift Dr. Serova proved in 2370 that disastrous rifts occur in the fabric of space due to the excessive use of warp drive. Discovery led to a Federation-wide speed limit of warp 5. Plays crosswise on any spaceline location. Any ship passing over here without stopping incurs damage. Rarity: C (Premiere Alpha (WB94)) Link | ||
Supernova The explosion of a star, usually caused by natural processes toward the end of its life cycle. You must have Tox Uthat on table. Place atop any mission. Everything there is destroyed (discarded), but leave Mission card underneath for span reference. Rarity: R (Premiere Alpha (WB94)) Link | ||
Surprise Party Planning Lt. Worf's party was easy; translating "For He's A Jolly Good Fellow" into Klingon was hard. There didn't seem to be a Klingon word for "jolly." Plays on table. Your opponent may immediately draw up to two cards. At the end of each of your turns, you may draw an extra card. (Unique.) Rarity: 57 VP (Virtual Promos) Link | ||
Technical Wizardry With help from Geordi La Forge, Jean-Luc Picard was able to steal Ardra's magic tricks, revealing her fraud and rendering the "mythical being" powerless. Plays on table. While you have no cards in hand, your events are immune to Kevin Uxbridge. Rarity: 12 V (The Terran Empire) Link | ||
Telepathic Alien Kidnappers Unknown aliens abducted Captain Jean-Luc Picard for telepathic studies about authority in 2366. Plays on table. At end of each turn, guess a card type and point to a card in your opponent's hand. Card must be shown. If guessed correctly, card is discarded. Rarity: U (Premiere Alpha (WB94)) Link | ||
Temporal Shifting Unknowingly assisted by Q, Jean-Luc Picard found himself jumping between different periods of his life. Plays on a player. That player must choose to either discard three cards from hand or discard one card. If that player discards an card, he/she may draw up to four cards. Discard event. Rarity: 242 VP (Virtual Promos) Link | ||
Tetryon Field Intense masses of subspace particles, unstable in normal space, which require ships to route through safe corridors. Plays crosswise on any spaceline location. All ships must stop here before proceeding on next turn, unless Navigation aboard. Rarity: C (Premiere Alpha (WB94)) Link | ||
The Charybdis This wreckage was quickly dated to 2033-2079 due to its 52 star American flag, an example of the importance of such knowledge when dealing with ancient artifacts. Plays on table. Artifacts at completed missions cannot be acquired until Archaeology present. (If Charybdis destroyed, anyone present may acquire artifact.) Rarity: U (Alternate Universe) Link | ||
The Mask of Korgano In legend, Masaka was chased by Korgano across the sky like the Terran moon chases the sun. Jean-Luc Picard masked himself as Korgano to fool Masaka. Plays on one of your personnel. While in play, changes it from normal to icon personnel, or vice versa. Rarity: C (Alternate Universe) Link | ||
The Traveler: Transcendence Benevolent humanoid from Tau Alpha C who could transcend space and time with thought. Place beside any player's draw deck. That player must draw one extra card at the end of each turn. Also, while in play, nullifies Static Warp Bubble. (Not cumulative.) Rarity: U (Premiere Alpha (WB94)) Link | ||
Thermal Deflectors Away Teams from the U.S.S. Enterprise used an array of Thermal Deflectors to delay Bersallis III firestorms long enough to allow evacuation of the population. Plays on table. While in play, nullifies Firestorm, Thought Fire, Plasma Fire, Fire Sculptor, and Phaser Burns. Rarity: U (Alternate Universe) Link | ||
Timepod Ring Small device used to monitor the auto-timer on the time travel pod appropriated by Berlinghoff Rasmussen. As he was uncertain how to reprogram the timer, the ring was very precious to him. Plays on table. Once each turn, you may peek at the top card of your deck. Also, you may discard this event and the top card of your draw deck to nullify an dilemma. Rarity: 4 P (All Good Things) Link | ||
Torture Jean-Luc Picard was captured by Cardassians in 2369. He was subjected to intense physiological and psychological torture in an effort to obtain strategic Federation information. Plays on your captive (discard if released). When countdown expires, captive dies, then owner loses points (loses 3 more if you control Madred). -7 Rarity: R (Blaze of Glory) Link | ||
Transfiguration John Doe was persecuted by other Zalkonians who did not understand his evolution into a higher form. He is now a benevolent energy being with metaphysical powers. Plays on John Doe after he has prevented a death. Each turn he may nullify one Event card (except Transfiguration) where present. (Immune to Kevin Uxbridge.) Rarity: U (Q Continuum) Link | ||
Treaty: Federation/Klingon Past treaties between these powers included the Treaty of Alliance creating mutual aid and defense without intervention. Plays on table. Your Federation and Klingon affiliations recognize this treaty. They can now mix and cooperate. Rarity: C (Premiere Alpha (WB94)) Link | ||
Treaty: Federation/Romulan Past treaties between these powers include the Treaty of Algeron, which created a neutral zone and outlawed Federation cloaking devices. Plays on table. Your Federation and Romulan affiliations recognize this treaty. They can now mix and cooperate. Rarity: C (Premiere Alpha (WB94)) Link | ||
Treaty: Romulan/Klingon Historically bitter enemies, these two powers had a brief, failed alliance to share technology around 2268. Plays on table. Your Romulan and Klingon affiliations recognize this treaty. They can now mix and cooperate. Rarity: C (Premiere Alpha (WB94)) Link | ||
Versatile Vessel: Applied Science The Romulan scientists aboard the Apnex strategically used an undetected muon feedback wave to destabilize the U.S.S. Enterprise's dilithium chamber. Plays on your Nebula- or Science- class ship or scout ship. Once each turn, you may select SCIENCE OR Geology OR Stellar Cartography OR Astrophysics. Until re-selected, adds that skill. Rarity: 7 V (Ships of the Line) Link | ||
Warp Core Breach In warp propulsion systems, if the magnetic confinement field collapses, matter and antimatter collide causing the ship to explode. Plays on any ship, except Borg ship. Ship explodes at end of owner's next turn, unless ENGINEER aboard by then. Discard after use. Rarity: R (Premiere Alpha (WB94)) Link | ||
Wartime Conditions In an alternate timeline caused by the events of Narendra III, the Federation entered into war against the Klingon Empire. 40 billion lives were lost. Plays on table only if a Federation ship is attacked by another ship. While in play, the Federation may battle the attacking ship's affiliation at will. Rarity: R (Alternate Universe) Link | ||
We Are the Borg "We have analyzed your defensive capabilities as being unable to withstand us. If you defend yourselves, you will be punished." Downloads two drones; discard event. OR Plays on table. Each turn, report one of your cards for free or make an additional end-of-turn draw (immune to Kevin Uxbridge). Rarity: 48 VP (Virtual Promos) Link | ||
Where No One Has Gone Before The Traveler transcends space with thought. Took the U.S.S. Enterprise to Galaxy M-33, then to an even greater extragalactic distance. Plays on table. Allows all your ships to leave one end of the spaceline and enter the other end. Rarity: C (Premiere Alpha (WB94)) Link | ||
Yellow Alert State of increased readiness and watchfulness. Declared by a captain in anticipation of danger or when a crisis situation has lessened. Plays on table. While in play, cancels (discards) and prevents Red Alert! AND all your Personnel are each CUNNING +1 (Not cumulative.) (Captain's Order.) Rarity: P (Warp Pack) Link | ||
You Are a Monument An ancient humanoid race, realizing they were alone in their part of the galaxy, seeded new life on other Alpha and Beta Quadrant worlds as a monument to their existence. Plays on table. May not leave play. Each player who has not solved (or scouted) an Alpha Quadrant mission needs an additional 40 points to win. Rarity: 20 V (The Next Generation) Link | ||
You Know I'd Like to Help Starbase 247 commander Admiral Riker could request a ship for his old captain but hesitated to anger the Klingon Empire. Seeds or plays on your facility. If your facility commander aboard, your matching ship reporting here may do so for free (once per game per facility commander). (Unique.) Rarity: 175 VP (Virtual Promos) Link | ||
Zalkonian Storage Capsule Alien information storage device salvaged from John Doe's escape pod. Uses a chemically based system for molecular energy encoding. Plays on table. Each turn, you may store one hand card here (may be returned to hand at any time). If destroyed, shuffle stored cards and place group on top or bottom of draw deck. Rarity: R (Q Continuum) Link | ||
Secret Prison Gul Madred commanded this hidden interrogation facility where Jean-Luc Picard was questioned in 2369. Seeds or plays at Celtris III. Has a Brig. Outpost Shields: 24 Rarity: 6 V (Showdown: Four Lights) Link | ||
❖ Federation Outpost Earth is a member of the United Federation of Planets. The Federation establishes outposts throughout its territory. Seed one OR build where you have a Federation ENGINEER. Outpost Shields: 30 Rarity: C (Premiere Alpha (WB94)) Link | ||
Starbase 247 Federation starbase commanded by Fleet Admiral Shanthi in 2370, where she conducted an inquiry into the U.S.S. Pegasus affair. Seeds at any mission. ∇ You Know I'd Like to Help Outpost Shields: 32 Rarity: 4 V (20th Anniversary Collection) Link | ||
Ferengi Trading Post Ferengi commercial centers are frequented by many races for trade, information, repair and resupply. Seed one (you may also seed one ❖ D'Kora face up here) OR build where you have a Ferengi ENGINEER. Each player's non-Borg cards may report and mix aboard regardless of affiliation. Outpost Shields: 24 Rarity: P (Starter Deck II) Link | ||
❖ Klingon Outpost The Klingon Homeworld is Qo'noS. The Klingon Empire establishes outposts throughout its territory. Seed one OR build where you have a Klingon ENGINEER. Outpost Shields: 32 Rarity: C (Premiere Alpha (WB94)) Link | ||
The Great Hall The Great Hall of Qo'noS is the seat of power for the entire Klingon Empire. Seeds or plays on Qo'noS. Once per turn, one Klingon Emperor, Chancellor or personnel with "High Council" in lore OR one HQ card may play for free here. (Not duplicatable.) Headquarters Shields: 44 Rarity: 26 V (Homefront) Link | ||
❖ Colony Communities are commonly founded on uninhabited planets. Many are not charted by the Federation. Build on any planet mission you completed. Each unopposed CIVILIAN inside at start of its owner's turn scores 1 point. Station Shields: 18 Rarity: C (Q Continuum) Link | ||
❖ Neutral Outpost A common space station design used by many races for research or trade. Personnel and ships from all affiliations are frequent visitors at such facilities. Seed one at any mission OR build at any mission where you have any ENGINEER. Does not repair ships. Outpost Shields: 24 Rarity: P (Warp Pack) Link | ||
Terraforming Station Planets such as Velara III can be transformed to support life. The process takes many decades. Seed on any planet mission. If still in play at end of game, redefine that mission's requirements for next game with same opponent. Station Shields: 16 Rarity: R (Q Continuum) Link | ||
❖ Husnock Outpost The sudden eradication of the entire Husnock race left its many outposts vacant. Various affiliations take advantage of these available facilities. Seed at any location. You may seed one ❖ Husnock Ship face up here. Extends only 25% of its SHIELDS to ships. Outpost Shields: 40 Rarity: P (Official Tournament Sealed Deck) Link | ||
❖ Repurposed Outpost As the power of a spacefaring culture declines, outposts established throughout its former territory are often occupied by independent groups. Seed one OR build where you have a Non-Aligned ENGINEER. Does not allow aligned cards to report. Outpost Shields: 30 Rarity: 14 V (The Sky's the Limit) Link | ||
Office of the Proconsul The Proconsul heads the Romulan Senate. Neral was Proconsul during the 2368 Vulcan Unification ruse. Seeds or plays on Romulus. Once per turn, one Romulan General, Admiral, Senator or Proconsul OR Sela or Tomalak OR one HQ card may play for free here. (Not duplicatable.) Headquarters Shields: 44 Rarity: R (The Dominion) Link | ||
❖ Romulan Outpost Romulus is one of the two homeworlds for the Romulans. The Romulan Star Empire establishes outposts throughout its territory. Seed one OR build where you have a Romulan ENGINEER. Outpost Shields: 32 Rarity: C (Premiere Alpha (WB94)) Link | ||
Always a Chess Game Plays on table. Once each turn, your personnel (except Tal Shiar, CIVILIAN, or V.I.P.) may report for free to your outpost OR you may report (for free) to your ship its matching commander. Once per game, score 5 points when your personnel helps solve a non- Neutral Zone mission. Rarity: 92 VP (Virtual Promos) Link | ||
Attention All Hands Seeds or plays on table. Once each turn, your personnel (except an android, hologram, or ) that you do not already have in play may report (for free) aboard your matching outpost. Once per game, in place of your normal card play, you may download a ship to your matching outpost. Rarity: 21 V (The Next Generation) Link | ||
Bleed Resources Plays on your , , or personnel. When this personnel helps solve a mission, you may choose one: Examine opponent's hand and choose two of those cards to be discarded OR Opponent places three cards (random selection) from hand on top of his or her draw deck OR Opponent discards the top four cards of his or her draw deck. Rarity: 12 V (The Maquis) Link | ||
Bluegill Infestation Seeds on table; place up to seven unique personnel face up beneath here from outside the game. Your copies of those personnel in play are STRENGTH +5, considered Bluegills, and may not be stunned. Also, when one of your Bluegills is killed, you must randomly select a personnel from here; if it matches one who was killed, that personnel was considered to be the Bluegill Queen. (Unique.) Rarity: 6 P (All Good Things) Link | ||
Captured Seeds or plays on table. During your turn, your non- crew or Away Team may capture one opposing personnel present (random selection) if you have more SECURITY present than opponent, or more hand weapons present than opponent. OR During any player's turn, you may capture one personnel just stunned in battle by your non- SECURITY. Discard incident after either use. Rarity: U (Blaze of Glory) Link | ||
Clone Machine Seeds or plays on Mariposa, Boreth, a facility, or an Infirmary. Your unique personnel (except a , android, or dual personnel) may report here if a copy is already in play (limit once each turn; requires Koroth OR a personnel with INTEGRITY<6 and MEDICAL, Biology, or Exobiology present). Once every turn, if your Vorta just died, you may download any version of that persona here, ignoring uniqueness. Rarity: 24 R (Holodeck Adventures) Link | ||
Continuing Mission Seed one on table. You may download one card. Your personnel and ships that have a Star Trek: The Next Generation or Star Trek Generations property logo gain (even if not in play). Once each turn, when you play a personnel with four or fewer • icons (and no ∇ ), you may draw a card. Discard this incident if you play (or have played) a non- personnel or ship. Rarity: 79 VP (Virtual Promos) Link | ||
Cybernetics Expertise Seeds or plays on table. Once each turn, your android may report for free if Cybernetics present and may report to your personnel who has Cybernetics x2. Also, once each turn, you may exchange a card from hand for an android in your discard pile. Rarity: 243 VP (Virtual Promos) Link | ||
Defending Their Homes Plays on table; you may download They Call Themselves the Maquis. Once each turn, one personnel may report for free OR you may download For the Cause to your Demilitarized Zone Region mission. Discard if you have a Treaty in play. Rarity: 13 V (The Maquis) Link | ||
Dig Plays on your non- Archaeology personnel to place any one card in your discard pile beneath your draw deck, then draw a card (or two cards if Jean-Luc Picard or an Archaeology x2 personnel present) OR discard the top card of your deck to place any other card from your discard pile atop draw deck OR discard a card from hand to take any one card from your discard pile into hand. After any use, discard incident. Rarity: 21 V (Homefront II) Link | ||
Equipment Replicator Seeds or plays on your non- ship that requires or your non- outpost. Once each turn, in place of a card draw, you may download any Kit, PADD, Relay, Scanner, or Tricorder equipment to your personnel or 3 non- ENGINEER aboard. Rarity: 23 V (The Next Generation) Link | ||
Federation Flagship: Recovered Seeds or plays on table. If opponent's card just destroyed your only ship in play, place that ship here (with all cards aboard). Download one of the following to your matching facility or that spaceline's end: a different ship of the same class or identification OR any other Enterprise (if destroyed ship was any Enterprise). Relocate crew and equipment from here to downloaded ship (they are "stopped"). Discard incident. Rarity: 289 VP (Virtual Promos) Link | ||
Ferengi Military Operations Plays on table. Once each turn, your personnel (except V.I.P. or CIVILIAN) may report (for free) to your outpost. Once per game, if your DaiMon is at a location where you win a battle, capture an opponent's personnel, or commandeer an opponent's ship, choose two of the following: score 5 points, draw two cards, or download an equipment there. Rarity: 24 V (The Next Generation) Link | ||
Finest Crew in the Fleet Plays on table. Once each turn, your personnel with "U.S.S. Enterprise" in lore may report (for free) aboard your U.S.S. Enterprise or to your outpost. Once per game, if your matching commander is aboard your U.S.S. Enterprise, you may download one Federation Flagship card to hand. Rarity: 25 V (The Next Generation) Link | ||
Followers of the One Plays on Varria III. androids and Borg cards may report to planet or in orbit; once each turn, The One (or a personnel with his name in lore) may do so for free. Your androids and Borg may beam through shields of an opponent's ship at the same mission as your Borg ship, but may only battle once that turn. Your Borg are immune to Reactor Overload. Rarity: 15 V (The Sky's the Limit) Link | ||
Get It Done Plays on table. Once each turn, you may place two cards from hand on the bottom of your deck to choose: make a unique personnel attributes +2 until end of turn OR make a ship range +2 until end of turn OR shuffle the bottom three personnel and/or ships from your discard pile into your draw deck. After any use, discard incident OR discard a card from hand. (Captain's Order.) Rarity: 26 V (The Next Generation) Link | ||
Holoprogram: 221B Baker Street Seeds or plays on your ship or facility with a Holodeck. In place of your normal card play, you may download Sherlock Holmes (or any personnel with his name in lore) aboard. OR Seeds or plays on table. Once each turn, you may place a personnel here from hand. Personnel placed here add icon to your copies of same personnel in play. You may discard any cards placed here at any time. Rarity: 26 C (Holodeck Adventures) Link | ||
Holoprogram: Cafe des Artistes Seeds or plays on your ship or facility with a Holodeck. Once each turn, you may stop your couple present to draw a card. Once per game, you may download a romantic partner of your personnel present, then discard incident. (Unique.) Rarity: 5 V (20th Anniversary Collection) Link | ||
Holoprogram: Deadwood Seeds or plays on your ship with a Holodeck. Sheriff Worf and Deputy Rozhenko may report aboard. If both aboard: location here is span+X for opponent (where X=number of your SECURITY personnel aboard, maximum 4), opponent must have more SECURITY here than you to initiate battle here, and, once each turn, Sheriff Worf may nullify any dilemma requiring SECURITY he just encountered here. Rarity: 27 C (Holodeck Adventures) Link | ||
Holoprogram: Historical Poker Game Seeds or plays on your ship with a Holodeck. In place of your normal card play, you may download Albert Einstein, Sir Isaac Newton, or Stephen Hawking aboard. Once per turn, if all three are aboard, you may "observe greatness": discard a card from hand, place bottom card of discard pile beneath draw deck or out-of-play, then draw one card (or up to two if Data is present). Rarity: 23 V (Shades of Gray) Link | ||
Holoprogram: The Office of Dixon Hill Seeds or plays on your ship with a Holodeck. In place of a card draw, you may download Felix Leech aboard. Also, your Cyrus Redblock may report aboard and, if he is aboard, once each turn you may request "the item." Place a card from hand face down on table. Opponent must choose: you may play it for free and draw a card OR you must place it out-of-play and score 5 points. Rarity: 30 C (Holodeck Adventures) Link | ||
Hotel Royale Plays on Theta VIII. Your cards with "Hotel Royale" or "Royale Casino" in lore may report on planet (for free, once each turn). Points you score from Royale Casino dilemmas faced by your opponent's personnel do not count towards Writ of Accountability. OR Plays to download The Charybdis or a personnel with "Hotel Royale" or "Royale Casino" in lore, then discard incident. Rarity: 24 V (Shades of Gray) Link | ||
Illegitimate Leader of the Empire Plays on table. In place of your normal card play, you may download Klingon Civil War OR download to your facility any or card with "Duras" in title or lore. Once each turn, your non-Honor personnel may report (for free) to your outpost, or to your Duras, Lursa, B'Etor, or Sisters of Duras. Discard incident if you have Gowron or any Klingon with Honor in play. Rarity: 15 V (Engage) Link | ||
Intuition Seeds or plays on table (for free if Deanna Troi in play). Once each turn, if you have a dabo girl, counselor, El-Aurian, or genetically enhanced personnel in play, you may name a card type and reveal a random card from opponent's hand. If it is the named card type, draw a card. Rarity: 15 V (Metamorphosis) Link | ||
Know Your Enemy Experienced officers can anticipate their opponents' moves. Seeds on table if your missions are all different and show less than 35 points. End of each turn, if all of your missions share an affiliation icon and you are neither playing that affiliation nor , draw a card. Rarity: 7 V (Showdown: Four Lights) Link | ||
Latest Provocation A failed covert operation by the Federation allowed the Cardassian Union to gain an advantage in its negotiations. Seeds on table. At the end of each of your turns, if you are playing only , you may draw one additional card. Discard if you voluntarily initiate battle, attempt a mission, or play a card. Rarity: 8 V (Showdown: Four Lights) Link | ||
Legitimate Leader of the Empire Plays on table. In place of your normal card play, you may download Gowron to your facility. While your Gowron is at a non-homeworld mission, once each turn, your non-Treachery personnel may report (for free) to him or to your outpost. When your personnel targeted by Arbiter of Succession wins a battle or helps solve a mission, you may draw two cards. Rarity: 27 V (The Next Generation) Link | ||
Mercenary Raiders Plays on Calder II. Your Galen and personnel with "Stone of Gol" in lore may mix and cooperate regardless of affiliation. Once each turn, one such personnel may report aboard your Mercenary Ship (for free). Once per game, you may discard incident and place out-of-play two of your "use as equipment" artifacts in play or one Vulcan Stone of Gol (from hand) that you have earned to score points. 15 Rarity: 28 V (The Next Generation) Link | ||
Obelisk of Masaka Seeds or plays on table. Each time a card provides multiple card draws, only one may be converted to a download. Also, to move or initiate battle, each ship with one or more staffing icons (and each Interceptor) requires at least two crew members aboard. Once each turn (unless opponent has The Mask of Korgano in play), you may download Masaka Transformations targeting yourself, then discard incident. Rarity: 27 U (The Trouble with Tribbles) Link | ||
Officer Exchange Program Seeds or plays on table. Once each turn, in place of a card draw, you may download I.K.S. Pagh or any personnel with "I.K.S. Pagh" in lore to hand. Once every turn, when you are about to place a Tactic on an opponent's ship involved in battle with your I.K.S. Pagh, you may place that Tactic out-of-play instead to score 5 points (once per game per Tactic card title). Rarity: 29 V (The Next Generation) Link | ||
Panel Overload Seeds or plays on table. Discard incident to nullify Bynars Weapon Enhancement or Genetronic Replicator. You may place incident on any outpost to prevent its Spacedoors from re-opening (nullified by 4 ENGINEER aboard). Rarity: 28 C (The Trouble with Tribbles) Link | ||
Relentless Seeds on table; you may not play Implant cards. Initiating a scouting attempt requires at least three drones. Once each turn, you may play Adapt: Negate Obstruction to target dilemmas previously encountered by your Borg on the same turn. Scouting of missions targeted by your Consume objectives is completed at the end of your turn if no dilemmas remain under mission to be encountered. Rarity: 4 V (Q Who?) Link | ||
Scientific Diplomacy Seeds or plays on Veytan. Your Dr. Reyga, T'Pan, and each of your personnel with "metaphasic shield" in lore may report for free to your ship or outpost here (once each turn), and may mix and cooperate with your cards. When you solve this mission, you may place a SCIENCE personnel from your discard pile in your point area (worth points equal to INTEGRITY). Rarity: 30 V (The Next Generation) Link | ||
Strategema Seeds or plays on table. Ooby Dooby and Rogue Borg Mercenaries are nullified. Q's Planet may not enter play. Your opponent may not initiate battle or play Outgunned at a homeworld against your force containing a card matching that homeworld's affiliation. Rarity: 8 P (All Good Things) Link | ||
Strategic Base Seeds or plays on your outpost (except or ). Adds point value of this mission to outpost's DEFENSE total. Your leaders and SECURITY personnel at this location are attributes all +1. OR Once per game, seeds or plays on any mission. If you subsequently play an outpost here, discard incident and draw three cards. Rarity: 31 V (The Next Generation) Link | ||
Taken Prisoner Plays on table. Once each turn, you may report a personnel (for free) to your outpost or to your ship at a mission an opponent seeded or that is worth 40 or more points. Once each turn (thrice per game), if an opponent's personnel present with your personnel is about to be killed, you may capture that personnel instead. Rarity: 16 V (The Sky's the Limit) Link | ||
The Romulan Underground Plays on a Romulus System planet. Once each turn, Major Rakal, a Dissident, or personnel with "underground" in lore may report for free here. Your Away Team which includes such a personnel may attempt this mission. When you solve, you may discard incident and three Honor personnel from that Away Team to score points. 10 Rarity: 16 V (Engage) Link | ||
The Ultimate User Plays on table. You may not download drones. Once each turn, you may report one drone for free. While your Relentless in play, once each turn, your drone may discard your objective and/or download a objective, and, while downloading a objective (or uncontrolled facility), you may ignore Computer Crash. Rarity: 5 V (Q Who?) Link | ||
They Will Be Coming Seeds during facility phase on spaceline end (on far end from Earth, if possible); may download one ship here. Once each turn, you may report a ❖ Borg to your ship for free. Nullified if you seeded any non-Alpha Quadrant mission. (Unique.) Rarity: 17 V (Engage) Link | ||
Used to Being Outnumbered Seeds or plays on table. Condor-class ships may be used by or . In the Badlands or Demilitarized Zone Regions, opponent's ATTACK total must be more than double your Condor-class ship's DEFENSE total to score a hit, and more than triple to score a direct hit. While your Condor-class ship is moving within a region, it is RANGE +2. Rarity: 17 V (The Maquis) Link | ||
We Look for Things Plays on your staffed Pakled ship. May discard incident to "acquire" one artifact, event, or equipment enhancing attribute(s) of an opposing ship present (once per game per card title). Opponent must give you that card (or download a copy of it) for your use. OR Downloads a copy of any artifact (as if earned), event, or equipment enhancing attribute(s) of an opponent's ship. Discard incident. Rarity: 32 U (The Trouble with Tribbles) Link | ||
"Tag!" The Ferengi were unprepared for the ingenious games, tricks, and toys the "children" used to retake the Enterprise. "You're it!" Once per game, downloads (even from your discard pile) a Youth personnel to replace (discard) your non-Youth personnel. Rarity: 32 V (The Next Generation) Link | ||
A Family of Traitors Like their father Ja'rod and their brother Duras, Klingon sisters Lursa and B'Etor chose to betray their people and form an alliance with the Romulans in an attempt to seize power. Once per game, downloads (even from your discard pile) a Treachery x2 personnel to replace (discard) your non-Treachery personnel. Rarity: 18 V (Engage) Link | ||
A Matter of Honor To a Klingon, honor is everything. Once per game, downloads (even from your discard pile) a Honor x2 personnel to replace (discard) your non-Honor personnel. Rarity: 33 V (The Next Generation) Link | ||
A Missing Day The isolationist Paxan race hid their existence by erasing explorers' memories. The Paxans failed to remove all clues to their encounter with the U.S.S. Enterprise in 2367. Plays once each turn to count down an opponent's dilemma, interrupt, or event (except Omega Particle). -5 Rarity: 17 V (The Sky's the Limit) Link | ||
Adapt: Negate Obstruction Confronted by a Starfleet assault team and unable to modulate shielding to their rotating phaser frequencies, Locutus adapted and used physical force to resist their efforts. Nullifies a dilemma (except a Q-related dilemma) just encountered by your Borg if your Borg encountered that dilemma (or a copy) on a previous turn. Rarity: 6 V (Q Who?) Link | ||
Alien Groupie Lanel, a Malcorian nurse, agreed to help Commander William T. Riker, but only if he would... Plays on any Away Team that just completed a planet mission. Female groupie delays beam up of one male (random selection) for one full turn. Rarity: R (Premiere Alpha (WB94)) Link | ||
All Threes While trapped in a temporal causality loop, Data's dealing at the regular poker game was influenced by a posthypnotic suggestion sent from an earlier repetition of events. Plays once each turn to reveal two sets of three cards from top of your draw deck. Take one set into hand; discard the other (opponent's choice unless you have any Data in play). Rarity: 35 U (Holodeck Adventures) Link | ||
Amanda Rogers Female Q raised as a human on Earth. Was taken to the Q continuum by Q after she could not resist the benevolent use of her powers. Nullifies any one Interrupt card just played OR any other card just played as an Interrupt card. (Immune to Amanda Rogers.) 0 Rarity: U (Premiere Alpha (WB94)) Link | ||
Anti-Matter Spread Using harmless anti-matter explosives in a pyrotechnic display, acting-captain William Riker implemented a "brilliantly unorthodox" plan to confuse the Borg in battle. Plays at start of ship battle. For this battle, opposing ships' WEAPONS -1 for each personnel aboard with CUNNING<8 OR Borg Ship WEAPONS=16 this turn. Rarity: C (Alternate Universe) Link | ||
Arbiter of Succession Jean-Luc Picard was chosen to administer the Klingon Rite of Succession to select a new High Council Leader. The ritual concluded when one challenger was killed in battle. Two strongest Klingon leaders at one location battle. Place on winner to score points and nullify Klingon Civil War. If killed, points transfer to opponent. (Not duplicatable.) 10 Rarity: R (Q Continuum) Link | ||
Asteroid Sanctuary Hoping to avoid detection by a Romulan Warbird, the U.S.S. Enterprise entered a giant asteroid cavern in 2370. Plays on any ship. If 2 Navigation aboard, hides ship to prevent any battle initiated against that ship for this turn. Rarity: C (Premiere Alpha (WB94)) Link | ||
Auto-Destruct Sequence Computer controlled self-destruct countdown which can be set by the senior officers aboard a ship. Plays on your ship. Ship self-destructs at end of your turn. Explosion damages all other ships at same location that have SHIELDS<8. Rarity: U (Premiere Alpha (WB94)) Link | ||
Barclay Transporter Phobia Lt. Reginald Barclay refused to transport out of fear. When forced to transport in 2369, he saw creatures in the beam and believed he had transporter psychosis. Plays during transport by beaming, Dimensional Shifting or Iconian Gateway. One personnel (random selection) refuses all transport until cured with Plexing. Rarity: U (Alternate Universe) Link | ||
Brain Drain In Lt. Commander Data's dream, his perception of the leech-like interphasic creatures aboard the U.S.S. Enterprise was symbolized by the surreal actions of his friends. Plays (once every turn) on any crew or Away Team. Remove all skills and CUNNING from one personnel present until end of turn. OR Plays on Interphasic Plasma Creatures, doubling effects. Rarity: U (Alternate Universe) Link | ||
Business Gambit Many in the Alpha Quadrant, lacking the lobes for business, are wary of the Ferengi Alliance's capitalistic practices. Once per game, plays to "stop" your Greed personnel and an opposing personnel present. Steal an equipment present OR download an equipment there. 5 Rarity: 34 V (The Next Generation) Link | ||
Countermanda A Federation student intern when she discovered her true identity as a Q, Amanda took a dim view of the over-manipulative use of power upon other species. Nullifies Telepathic Alien Kidnappers OR if opponent just played Res-Q or Palor Toff, suspend that action, look through opponent's discard pile and put any three cards out-of-play. Rarity: P (Warp Pack) Link | ||
Critical Assistance Trained nurses like Alyssa Ogawa are vital aids in life-threatening situations. Once per turn, stops your Nurse to download a MEDICAL-related equipment to his or her location OR unstops a MEDICAL-classification personnel present. Rarity: 18 V (Life From Lifelessness) Link | ||
Crosis Fanatical Borg lieutenant of Lore. Captured Lt. Commander Data with the lure of emotions. Plays on Rogue Borg. Doubles their STRENGTH, including himself. Two Borg = 4 STRENGTH each, three Borg = 6 STRENGTH each, etc. (Not cumulative.) Rarity: R (Premiere Alpha (WB94)) Link | ||
Data Laughing When Lt. Commander Data rescued the temporarily mortal Q from the Calamarain in 2366, Q awarded him with the gift of laughter. Nullifies Calamarain. OR Doubles Data's Head this turn. OR Plays on a ship affected by Lore Returns; you gain control of that ship and all Rogue Borg Mercenaries aboard. Rarity: P (Introductory 2-Player Game) Link | ||
Data's Medals Lt. Commander Data's citations include Starfleet Command Declaration for Valor and Gallantry, Medal of Honor with Clusters, Legion of Honor and Star Cross. Plays on any leader in a battle you just won to score bonus points. Stays on that leader. Points lost if leader killed. (Not cumulative.) 5 Rarity: C (Q Continuum) Link | ||
Data, Keep Dealing Data could shuffle playing cards as if they were isolinear chips removed by an intoxicated engineer. Will Riker often quipped, "Sometimes I wonder if he's stacking the deck." If you have in play any Data or any Hollander, look at the top two and bottom two cards of your draw deck. Replace in any order, two on top and two on bottom. Rarity: 36 U (Holodeck Adventures) Link | ||
Dead in Bed Astronaut Colonel Stephen Richey was found 283 years after his death on Theta 116 VIII. He was caught in an unchanging eternal trap created by well-meaning aliens. Kills any one personnel currently in stasis. Rarity: U (Alternate Universe) Link | ||
Destroy Radioactive Garbage Scow The U.S.S. Enterprise destroyed a radioactive garbage scow by towing it into a sun. It could have been destroyed in place, but the act would have contaminated Gamelan V. Plays to discard Scow. Kills all personnel at that location unless aboard ship or Thermal Deflectors present. If mission not done yet, reduce its points. -10 Rarity: C (Alternate Universe) Link | ||
Devidian Foragers Disguised beings from Devidia II traveled to troubled times and squalid places to steal and consume neural energy from souls who would not be missed. Look through any one discard pile and place two personnel out-of-play. Add their attribute numbers to one of your icon personnel for this turn. Rarity: C (Alternate Universe) Link | ||
Dimensional Shifting Powerful form of folded space transport, capable of penetrating all known shields and forcefields. Repeated use of the technology causes a fatal degradation of the subject's cellular chemistry. During your turn, discard a random card from hand to place any number of your personnel and equipment at one mission aboard any ship at the same mission. Rarity: 10 P (All Good Things) Link | ||
Disruptor Overload A directed-energy weapon can be set on overload and left to explode like a bomb. Plays on any ship or Away Team. Where present, destroys one Equipment card or one card used as an Equipment card (random selection). Rarity: C (Premiere Alpha (WB94)) Link | ||
Distortion of Space/Time Continuum Time effects can be caused by the unusual warping or rifting of space. Plays on any ship. "Unstops" ship, crew, and ship's Away Teams and restores any of this turn's RANGE already used by that ship. Rarity: U (Premiere Alpha (WB94)) Link | ||
Docking Procedures Docking large starships within space facilities requires precision maneuvering to avoid potentially disastrous consequences. Plays on any ship just as it begins to dock or undock at any facility. Ship and crew are "stopped." Docking or undocking complete at end of turn. Rarity: 244 VP (Virtual Promos) Link | ||
Emergency Transporter Armbands Devices which allow quick remote activation of a transporter when in danger. Beam your Personnel up or down at any time, except during a dilemma (unless specifically permitted). May be used during battle before the winner is determined. Rarity: C (Premiere Alpha (WB94)) Link | ||
Empathic Touch Assisted by Maques, Deanna Troi was able to enter Lwaxana Troi's metaconscious mind and resolve the hidden psychological issues which had caused her mother to withdraw there. When your personnel is about to be killed, if your Empathy personnel is present, stop both personnel to prevent that. Rarity: 245 VP (Virtual Promos) Link | ||
End Transmission Subspace communications are sometimes abruptly terminated by the transmitter. Play on table. Immediately end your turn. (Unique.) Rarity: C (Q Continuum) Link | ||
Energy Vortex Whirlpool-like space/time phenomena that can destroy a ship, as it nearly did the U.S.S. Enterprise in 2365. Plays immediately after opponent plays any non-Interrupt card from hand. That card returns to their hand and a different one must be played instead. Rarity: U (Premiere Alpha (WB94)) Link | ||
Escape Pod Angosian escape pod used by Roga Danar in 2366. Escape pods can be used in an emergency to save a crew. Plays on ship being destroyed. Escape pod saves entire crew. Unseen by enemy ships, crew remains in pod until personnel rescued. Discard after rescue. Rarity: C (Premiere Alpha (WB94)) Link | ||
Explain Your Presence While neither the Federation nor the Romulans may enter the Neutral Zone, chance encounters do occur. The Romulans manipulate such situations to look like the aggrieved party. Once per game, plays on your OFFICER if opponent's crew there. "Stop" that personnel and examine opponent's crew; score points. 5 Rarity: 19 V (Engage) Link | ||
Eyes in the Dark Deanna Troi saved the U.S.S. Enterprise in 2367 by communicating through nightmarish visions with a telepathic species on the other side of a Tyken's Rift. Plays when facing a dilemma. If Empathy present, add the skills and attribute numbers of one personnel (random selection) from any opponent's ship (your choice). Rarity: C (Alternate Universe) Link | ||
Fire Sculptor Native of the Parallax Colony who created intricate and artistic designs in the air with fire. Plays on Plasma Fire or Warp Core Breach to move onto nearest opponent's ship. OR "Melt" (place out-of-play) one card in any discard pile. Rarity: C (Alternate Universe) Link | ||
Full Planet Scan Sensor instruments can make detailed scans of a planet surface and atmosphere. Plays at the start of your turn on your ship with at least two staffing icons at a mission. Stop your Computer Skill and Geology aboard to examine the bottom seed card here. Rarity: U (Premiere Alpha (WB94)) Link | ||
Going to the Top To determine if Data had the right to choose, Jean-Luc Picard asked Judge Advocate General Phillipa Louvois to rule on the matter. The unenviable task of prosecuting fell to Riker. Plays if you have two personnel together on a facility. Download a compatible personnel with Leadership x2 to them (once per game per affiliation). Rarity: 195 VP (Virtual Promos) Link | ||
Hail Using a universal translator and other communication technology, such as at Worf's station aboard the U.S.S. Enterprise, starships can greet any ships they encounter. Plays on any ship "flying by" one of your ships; it must stop at your location. OR Select two ships; they cannot battle each other this turn. Rarity: C (Alternate Universe) Link | ||
Honor Challenge The call to glory inspires the Klingon warrior to maximum fierceness and honor, as symbolized by the Bat'telh championship trophy. Plays just after an Away Team battle is initiated. Each Klingon with Honor immediately kills one opponent with Treachery. Battle continues. Rarity: R (Premiere Alpha (WB94)) Link | ||
Howard Heirloom Candle The anaphasic organism appearing as Ronin lived in and drew power from this special candle. Plays to double effects of Anaphasic Organism or Empathic Echo OR nullifies Coalescent Organism OR prevents Anya or Salia from morphing this turn. Rarity: C (Alternate Universe) Link | ||
Hugh The Federation named a rescued Borg, Hugh. When he returned, his newly acquired self-aware personality collapsed the Borg collective. Nullifies attack by Borg Ship for this turn OR destroys (discard) all Rogue Borg at one location. Rarity: R (Premiere Alpha (WB94)) Link | ||
Humuhumunukunukuapua'a A reef triggerfish, Rhinecamthus aculeatus, found near Earth's tropical islands. An animated version is a symbolic "guide" on the U.S.S. Enterprise schoolroom computers. Plays on any location. For this turn: Your personnel with Youth are CUNNING +4 and STRENGTH +4. Opponent's non-aligned personnel are CUNNING -4 and STRENGTH -4. Rarity: C (Alternate Universe) Link | ||
Incoming Message - Federation Messages and directives are sent, faster than light, on subspace radio signals amplified by networks of relay stations. "Your ship must immediately return to the nearest Federation outpost, full speed." Place on one Federation ship until outpost reached, then discard. Rarity: U (Premiere Alpha (WB94)) Link | ||
Incoming Message - Klingon Messages and directives are sent, faster than light, on subspace radio signals amplified by networks of relay stations. "Your ship must immediately return to the nearest Klingon outpost, full speed." Place on one Klingon ship until outpost reached, then discard. Rarity: U (Premiere Alpha (WB94)) Link | ||
Incoming Message - Romulan Messages and directives are sent, faster than light, on subspace radio signals amplified by networks of relay stations. "Your ship must immediately return to the nearest Romulan outpost, full speed." Place on one Romulan ship until outpost reached, then discard. Rarity: U (Premiere Alpha (WB94)) Link | ||
Incoming Message: Attack Authorization On several occasions, for purposes of Federation security, Starfleet Command has reluctantly or mistakenly ordered captains to attack certain enemy or rogue ships. Plays on any Federation ship. If Treachery aboard, "This ship must immediately attack one ship (your choice) at this location." May ignore if V.I.P. aboard. Rarity: U (Alternate Universe) Link | ||
Isabella At the FGC-47 nebula, the U.S.S. Enterprise encountered an energy being who took the form of a child's imaginary friend. It judged the crew from that perspective. Plays on any non-Borg ship at a nebula; it is destroyed unless Youth aboard by end of your next turn. OR Kill any one Greed personnel who just exploited a Worshiper. Rarity: U (Alternate Universe) Link | ||
Jaglom Shrek - Information Broker Yridian dealer of information who uncovered the Romulan prison camp in the Carraya system. Look at opponent's draw deck for twenty seconds, then replace unshuffled. Rarity: R (Premiere Alpha (WB94)) Link | ||
Jamaharon A mysterious sexual ritual from Risa. One signifies desire for Jamaharon by displaying a Horga'hn, as Jean-Luc Picard did accidentally in 2366, thereby attracting Joval. Nullifies Horga'hn OR nullifies Parallel Romance OR if planet Risa is on spaceline, immediately move any one male personnel alone on a planet to Risa. Rarity: C (Alternate Universe) Link | ||
Kevin Uxbridge Immortal omnipotent being called a Douwd. Lived secretly as a human. Took a human wife who was killed by the Husnocks at Delta Rana IV. Nullifies any one Event card in play (except for Treaty cards) OR any other card played as an Event card. (Immune to Amanda Rogers.) 0 Rarity: U (Premiere Alpha (WB94)) Link | ||
Kevin Uxbridge: Convergence A Douwd, a race of sentient energy beings of "disguises and false surroundings." He is capable of using his enormous powers to stop threats with a single thought. Destroys all Event cards in play at any one spaceline location (including those on ships). Rarity: C (Alternate Universe) Link | ||
Klingon Death Yell Warning for the dead to beware; a Klingon warrior is about to arrive. In Klingon myth, killed warriors with honor go to Sto-Vo-Kor. Dishonored dead go to Gre'thor. Plays on any just killed Klingon with Honor. Yell to warn the dead and earn bonus points. May play only one death yell for each such Klingon. 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Klingon Painstik Device employed to verify death in the Sonchi ritual. Also used in the nentay (Rite of Ascension) to test courage. Can make a two-ton Rectyne monopod jump 5 meters. Return your Arbiter of Succession to your hand at any time, nullifying its points. OR One unique personnel just killed may not be reported for duty again by any player. Rarity: U (Q Continuum) Link | ||
Klingon Right of Vengeance Under Klingon law, Lieutenant Worf claimed right of vengeance against Duras in 2367. If any Klingon is killed in an away team battle, all other Klingons present may immediately re-attack with double STRENGTH. Rarity: C (Premiere Alpha (WB94)) Link | ||
La Forge Maneuver When attacked by a powerful cloaked drone at Minos, acting-captain Geordi La Forge used atmospheric turbulence to locate and target the hidden enemy. Plays to expose any one cloaked ship at a planet location. It is vulnerable (as if it were decloaked) if the next action is an attack against that ship. Rarity: U (Alternate Universe) Link | ||
Latinum Payoff Gold-pressed latinum, which cannot be replicated, is a valuable metal used as currency in many less-developed sectors, primarily outside Federation space. Plays if Greed aboard your ship when it destroys another ship in battle (once per destroyed ship). X=3 for each OFFICER aboard destroyed ship. X Rarity: C (Alternate Universe) Link | ||
Life-form Scan A special form of sensor scan capable of detecting life-forms on planets or in space. Glance at the cards in your opponent's hand for ten seconds. Rarity: U (Premiere Alpha (WB94)) Link | ||
Long-Range Scan Detects ships and phenomena at interstellar distances using ship sensors. Glance at the cards aboard any ship for ten seconds. Rarity: C (Premiere Alpha (WB94)) Link | ||
Loss of Orbital Stability If a ship's orbit decays, it can be drawn toward a planet and burn out in its atmosphere. Plays on any ship orbiting a planet. Ship has NO RANGE until end of turn, and is destroyed at end of its owner's next turn unless SHIELDS>4; then discard interrupt. Rarity: C (Premiere Alpha (WB94)) Link | ||
Near-Warp Transport Physically disconcerting transport at high-speed. Allows beaming from ship to a neighboring spaceline location. Transport a maximum of six of your personnel and/or your equipment. Rarity: U (Premiere Alpha (WB94)) Link | ||
Off Switch Lt. Commander Data has a deactivation switch hidden in his back. Reluctantly, he informed Dr. Crusher of its existence to aid in the re-assembly of Lore. Place any android in stasis until end of turn. While in stasis, immune to Android Nightmares, Chinese Finger Puzzle and Dead in Bed. OR Nullifies another Off Switch. Rarity: C (Q Continuum) Link | ||
Palor Toff: Alien Trader Rich merchant and trader from an unknown race. Friend of Kivas Fajo. Snappy dresser. Once each turn, remove this card from the game to take a card from your discard pile (except a personnel) into your hand. Rarity: C (Premiere Alpha (WB94)) Link | ||
Parallax Arguers At the Parallax Colony, one couple spent their lives endlessly contradicting each other, despite Alexander's reminding them about the higher... the fewer. If that was cool, X=5. OR If you just argued, play an Event card now (X=0). OR Nullifies Parallax Arguers (X=opponent's Arguers points +5). X Rarity: C (Q Continuum) Link | ||
Particle Fountain Experimental orbital station built by Dr. Farallon for mining a planet from space. Rumored to be effective for atmospheric depletion. If 2 ENGINEER present in Away Team, play particle fountain (maximum of one) on just completed planet mission for bonus points. 5 Rarity: C (Premiere Alpha (WB94)) Link | ||
Phaser Burns Even on stun settings, phased energy weapons can cause severe injuries and burns if not fired judiciously in bursts. If you have phasers or disruptors present during a personnel battle, before a winner is determined randomly select two opposing stunned cards to die. Rarity: C (Alternate Universe) Link | ||
Plexing A Betazed relaxation method taught to Reginald Barclay by Deanna Troi. Stimulating a nerve cluster behind the ear releases natural endorphins and helps to reduce anxiety. Nullifies Empathic Echo OR Parallax Arguers OR Frame of Mind OR System-Wide Cascade Failure OR Thought Maker. (May not be nullified.) Rarity: C (Q Continuum) Link | ||
Q2 Member of the Q who observed Q's act of self-sacrifice and re-instated him in the Q continuum. Nullifies Amanda Rogers OR Kevin Uxbridge OR a icon dilemma OR a dilemma with the word "Q" in title. 0 Rarity: U (Premiere Alpha (WB94)) Link | ||
Qapla'! When threatened, fight. When in doubt, surprise them. Brute strength is not the most important asset in a fight. Real power is in the heart. A Klingon does not run away from his battles. If an opponent attacks you, during that battle your Klingons with Honor add INTEGRITY to STRENGTH. (Not cumulative.) Rarity: 11 V (Homefront III) Link | ||
Rescue Captives Away Teams led by Security Chiefs like Tasha Yar have at times been sent to rescue captured personnel, as on this occasion at Mordan IV in 2364. All your personnel currently held captive are returned to your outpost(s), nullifying Interrogation, Brainwash and Torture, if any or all are in progress. Rarity: U (Alternate Universe) Link | ||
Rogue Borg Mercenaries Upon Hugh's return to the Borg collective, the Borg became self-aware. Soon, many unquestioningly followed their first leader, Lore. Plays on any occupied ship. Battles crew now and at start of every players' turn. Two Borg =2 STRENGTH each, three =3 each, etc. Surviving Borg remain. Rarity: C (Premiere Alpha (WB94)) Link | ||
Romulan Ambush In 2367, Geordi La Forge was captured by a Romulan ship while piloting a shuttle to Risa. He was brainwashed into an assassination plot against Klingon Governor Vagh. Destroys opponent's ship with SHIELDS<6 present with your D'deridex-class ship. Crew killed, except one personnel (your choice) is made captive. Rarity: U (Alternate Universe) Link | ||
Scan Sensor instruments can detect life signs and molecular signatures at a distance with accuracy. Plays at the start of your turn on your ship with at least two staffing icons at a mission. Stop your Computer Skill and Stellar Cartography aboard to examine the bottom seed card here. Rarity: C (Premiere Alpha (WB94)) Link | ||
Security Sacrifice Charged with ship and mission safety, security personnel are willing to voluntarily expose themselves to hazards or threats, as Tasha Yar did on many occasions. One SECURITY personnel present may sacrifice (substitute) for another personnel who has been randomly selected to die. Rarity: C (Alternate Universe) Link | ||
Seize Wesley Influenced by the Ktarian Game, the crew of the U.S.S. Enterprise chased and captured the last unaffected human crew member... Wesley Crusher. Plays on opponent's ship under influence of Ktarian Game dilemma. All remaining personnel are disabled. If Wesley Crusher aboard, he is made your captive. Rarity: R (Alternate Universe) Link | ||
Senior Staff Meeting Standard operating procedure on starships is to call a meeting of senior officers or department heads to help find solutions of paramount problems. Plays on ship with OFFICER, ENGINEER, MEDICAL, SCIENCE and SECURITY aboard, just before the initial attempt of a space mission. First dilemma encountered is discarded. (Captain's Order.) Rarity: U (Alternate Universe) Link | ||
Ship Seizure Tractor beams are focused linear graviton beams which can be used to seize or tow objects in space. If your ship has tractor beams, tow away (discard) any empty ship in the same orbit as your own ship (except empty ships at their outpost). Rarity: C (Premiere Alpha (WB94)) Link | ||
Shipwreck In 2365, Worf attempted to build a model ship. The Klingon warrior struggled to master the delicate dexterity required. Suspends ALL ship attribute enhancements for the rest of this turn. (May be played at start of battle.) OR Nullifies all Wall of Ships cards in play. Rarity: 246 VP (Virtual Promos) Link | ||
Stalling for Time Ro Laren was able to maintain Jean-Luc Picard's confidence in her loyalty just long enough to conceal her defection to the Maquis and help her new allies evade Starfleet's trap. Plays once each turn on any location if you have three personnel in play. Opponent chooses one of their personnel here to return to hand. Rarity: 19 V (The Maquis) Link | ||
Subspace Interference Disruptions of subspace communications can be caused by nebulae and other phenomena. Prevents (nullifies) reception of Incoming Message OR Hail OR Subspace Schism. Both cards are discarded. Rarity: C (Premiere Alpha (WB94)) Link | ||
Subspace Schism Solonagen-based aliens from another subspace domain accessed our space to abduct people for experiments. Plays within five seconds of either players' card draw. That player must discard that card and re-draw. Rarity: U (Premiere Alpha (WB94)) Link | ||
Tachyon Detection Grid Network of active tachyon beams between many ships. Devised by Lt. Commander Geordi La Forge in 2368 to detect cloaked vessels. Must have at least four of your ships in play to use. Play on any cloaked ship to detect its presence. Ship is forced to de-cloak for rest of turn. Rarity: C (Premiere Alpha (WB94)) Link | ||
Tactical Scan Long range sensor data is often used to project and anticipate the tactics of an adversary. Glance at the top three cards of any Battle Bridge side deck for twenty seconds. OR Play one at start of battle to name a tactic. No player may play that tactic this battle. Rarity: 26 V (Homefront II) Link | ||
Temporal Narcosis Debilitating disorientation caused by prolonged exposure to a temporal disturbance, similar to nitrogen narcosis ("the bends"). Jean-Luc Picard experienced this in 2369. Plays when opponent is using Horga'hn, Revolving Door, Emergency Transporter Armbands or Energy Vortex. Your next turn take a double turn. Rarity: U (Alternate Universe) Link | ||
Temporal Rift Time displacement caused by ultra high energy explosions such as that which affected the U.S.S. Enterprise-C at Narendra III. Plays on your ship. Ship disappears. When countdown expires, ship reappears here. Rarity: U (Premiere Alpha (WB94)) Link | ||
The Devil Ardra recreated the human mythical figure the Devil on Ventax II. Destroys any one Treaty card on table OR one Horga'hn on table OR one Wind Dancer. Rarity: R (Premiere Alpha (WB94)) Link | ||
The Guardian The allasomorph Anya could appear in many forms. In 2365, while escorting Salia aboard the U.S.S. Enterprise, Anya took the form of a monstrous guardian to protect her charge. Suspends play while you place interrupt on your shape-shifter. It morphs (STRENGTH +6; exposed if infiltrating). Discard interrupt if shape-shifter morphs again. Rarity: U (Blaze of Glory) Link | ||
The Juggler The Juggler hosted Lwaxana Troi and Alexander Rozhenko's visit to the Parallax Colony, all the time juggling his three worlds. Choose any player to re-shuffle the cards in their draw deck. Rarity: U (Premiere Alpha (WB94)) Link | ||
The Wake of the Borg The New Providence colony on Jouret IV was scooped up by the Borg in 2366, just as Federation and Romulan outposts along the Neutral Zone had been destroyed in 2364. Plays on opponent's Neutral Zone Region mission if they seeded 4 or more. End of opponent's next turn, all non- ships, facilities, and personnel there are returned to hand. Rarity: U (Blaze of Glory) Link | ||
Thine Own Self Attempting a mission with only a few personnel is dangerous. Lt. Commander Data suffered amnesia while alone on Barkon IV. He was lost and eventually "killed." Plays on opponent's one- or two-person Away Team on a planet (unless in a facility). Away Team is "lost" (place under mission). Capture (or opponent rescues) by solving mission. Rarity: C (Alternate Universe) Link | ||
Transwarp Conduit New Borg technology which creates an artificial subspace tunnel that increases effective warp speed. Select a ship. It can move double range for this turn. Rarity: U (Premiere Alpha (WB94)) Link | ||
Vorgon Raiders In 2366, two Vorgons from the 27th century attempted to steal the Tox Uthat artifact uncovered on Risa by Jean-Luc Picard and Vash. If you have Ajur and Boratus together in play, discard them and "steal" (use as your own) any one artifact in play or just played as an Interrupt card. Rarity: R (Alternate Universe) Link | ||
Vulcan Mindmeld Ancient Vulcan ritual which telepathically links minds to intimately share each other's thoughts and knowledge. Plays on your Mindmeld personnel. Personnel gains the skills of one of your other personnel present until end of turn. Discard interrupt. Rarity: U (Premiere Alpha (WB94)) Link | ||
Vulcan Nerve Pinch Vulcans are the only species known to use this method of rendering an opponent unconscious. However, Lt. Commander Data was able to master the technique. Plays at start of personnel battle. Your Vulcans and Soong-Type Androids may each place one opposing personnel or Rogue Borg (random selection) in stasis until end of your next turn. Rarity: C (Alternate Universe) Link | ||
Wolf Lwaxana Troi suffered a collapse as a Betazoid defense from psychic trauma. The wolf symbolized a barrier in her metaconscious mind. Saves any personnel with Empathy who has been randomly selected to die or to be captured. OR Nullifies Barclay Transporter Phobia. Rarity: U (Alternate Universe) Link | ||
Wormhole An unstable tunnel through subspace that links to locations in normal space/time. Requires two wormholes. Play one on your ship. Play the other at any location (even a time location). Ship relocates to that location (and then is "stopped"). Rarity: C (Premiere Alpha (WB94)) Link | ||
Wrong Door Jean-Luc Picard had intended to step through an Iconian Gateway to the U.S.S. Enterprise, but lack of time forced him to settle for a nearby Romulan Warbird instead. If opponent just used Iconian Gateway, redirect the exit to another planet. OR Nullifies one Q's Tent played from hand. OR Move Revolving Door to a different non-. Rarity: U (Q Continuum) Link | ||
Dixon Hill's Business Card If any mug (what ain't Swedish) just got iced and there weren't no witnesses, finger any udda mug what's woikin' for da same boss. Put da bag on 'im. Plays on da table. The udda boss' next mug what shows up has gotta be univoisal or hologrammatical, den put dis card outta commission. (No duplicatin' dis here event.) Rarity: P (Fajo Collection) Link | ||
Assign Mission Specialists Seeds or plays on table. You may download to one of your outposts up to two different mission specialists (personnel whose only skill is a regular skill) that you do not already have in play. Also, while in play, each of your mission specialists scores 5 points whenever they use their skill to meet a mission requirement. You may voluntarily discard objective at start of any of your turns. (Unique.) Rarity: 18 V (The Next Generation: Supplemental) Link | ||
Assimilate Counterpart Plays on table. Target an opponent's unique male personnel. Your Borg may beam to and battle target's crew or Away Team. One of your Borg who engages target in combat may abduct target. If target is occupying an Assimilation Table, you may probe: , , : Assimilated as a counterpart. Place on target. Worth 5 points per • while objective on target. Rarity: 234 VP (Virtual Promos) Link | ||
Assimilate Homeworld Plays on table. Target both a homeworld with no objective on it and your matching counterpart. Your Borg may scout that homeworld. After scouting complete, if your matching counterpart is at that location, you may probe: : Assimilated. Place on mission. Cards of that affiliation (except cards) may not report to any outpost for rest of game. 40 Rarity: 27 V (Homefront IV) Link | ||
Consume: Outpost Plays on table. Target an unsolved Neutral Zone Region mission you have not examined with no objective on it; download an outpost there (ignoring ENGINEER requirement) from outside the game, uncontrolled. Your Borg may scout that location. After scouting complete, if your staffed Borg cube here, Objective complete: place on mission; place outpost out-of-play. 35 Rarity: 8 V (Q Who?) Link | ||
Consume: Resources Plays on table. Target an unsolved non-homeworld planet mission with no objective on it. Your Borg may scout that planet. After scouting complete, if your staffed Borg cube there, Objective complete: Place on mission; your Archaeology present may acquire any artifacts here. Your drones gain non-Intelligence skills in mission requirements (at their highest level). 30 Rarity: 9 V (Q Who?) Link | ||
Consume: Technology Plays on table. Target your unsolved space mission requiring Computer Skill with no objective on it. Your Borg may scout that mission. After scouting complete, if your staffed Borg cube there, Objective complete: Place on mission; your drones gain non-Intelligence skills in mission requirements (at their highest level). 35 Rarity: 10 V (Q Who?) Link | ||
Dispatch Metagenic Experts Seeds or plays on table. Target an Alpha Quadrant mission (opponent's if possible). If your non- Away Team there has Biology, Physics, and 2 SECURITY at end of turn, objective complete: opponent chooses one of those personnel to be captured and relocated to their facility, crew, or Away Team, you may download Get Him Cleaned Up, then discard objective (score points). 5 Rarity: 14 V (Showdown: Four Lights) Link | ||
Ensnared Seeds or plays on table. Once per game, at the start of your turn, if you have personnel at four or more missions an opponent seeded, name a unique personnel. If opponent has that personnel in play, place that personnel aboard your ship (captured). Rarity: 31 V (Engage) Link | ||
Establish Trade Route Seeds or plays on a space mission with a point box that you seeded. You may attempt it using these requirements: Greed + (freighter OR transport OR ship) + Acquisition x3 + CUNNING > (mission points x2) When you solve mission, you may download Ferengi Trading Post (plus up to two Equipment cards) here; discard objective. Rarity: C (Rules of Acquisition) Link | ||
Examine Singularity Seeds or plays on table. Once each turn, your ship with SCIENCE, Astrophysics and CUNNING>30 in crew may close Black Hole where present. Relocate all ships there to one other location in any quadrant, place Black Hole out-of-play and score points (discard objective). Also, once each turn, you may download (even from discard pile) Bajoran Wormhole, Temporal Wake or Deactivation. 15 Rarity: U (Blaze of Glory) Link | ||
Expand the Empire Seeds or plays on table. Once per game, at the start of your turn, for each mission opponent seeded where you have personnel, you may download to hand (even from outside the game) a different interrupt with "Klingon" in title or gametext. Discard objective after use. Rarity: 50 V (The Next Generation) Link | ||
Ferengi Commerce Operation Seeds or plays on table. Once per game, at the start of your turn, for each mission opponent seeded where you have personnel, you may download one equipment there. Then, if you have personnel at six or more such missions, you may also download one "use as equipment card" artifact to your ship (as if earned). Discard objective after use. Rarity: 51 V (The Next Generation) Link | ||
Get Him Cleaned Up Plays on table if your Dispatch Metagenic Experts is complete. When your crew completes a nebula mission, objective complete: you may return one personnel you own who is a captive (your choice) to your facility, draw up to 3 cards, and your missions showing 30 points or less solved this game (even those already solved) are worth +5 points if solved by your crew or Away Team. Rarity: 15 V (Showdown: Four Lights) Link | ||
In for a Trim Seeds or plays on table. Barber Pole and Mot's Advice play for free. Once each turn, if you have Barber Pole in play, you may "take a little off the top": peek at the top X cards of opponent's draw deck, where X is the number of your non- Barbering personnel in play. You may discard any events, incidents, or interrupts (except and cards), then replace the rest in any order. Rarity: 13 P (All Good Things) Link | ||
Prepare the Prisoner Seeds or plays on table. Captives you Brainwash are not required to relocate to an outpost. Opponent's Rescue Captives card affects only captives at one location where opponent has a crew or Away Team (rescued personnel relocate to that crew or Away Team). Each turn, you may draw one card by placing one capturing-related card from your hand beneath your draw deck or discard pile. Rarity: U (Blaze of Glory) Link | ||
Reflection Therapy Plays on a personnel (except Suna) if your Treachery > Honor present. Replace one regular skill with one level of another regular skill (discard if skill lost). Any player may nullify with 3 Empathy present. OR Plays on an opponent's personnel affected by Frame of Mind; personnel is captured. Discard objective if rescued or (on a later turn) to download Brainwash or Interrogation to this captive. Rarity: P (Official Tournament Sealed Deck) Link | ||
Seek Out New Life Seeds or plays on table. Once per game, at the start of your turn, for each mission opponent seeded where you have personnel, you may download to hand one personnel whose species you do not have in play. Discard objective after use. Rarity: 52 V (The Next Generation) Link | ||
The Inner Light Seeds or plays on Parvenium System; download and seed Ressikan Flute here. Your personnel may attempt this mission. When you acquire Ressikan Flute, choose a personnel (they are now Kamin). When Kamin helps solve a planet mission, you may download Drought Tree there. (If on Kataan or Kamin is Jean-Luc Picard, double Drought Tree points and they may not be nullified.) (Unique.) Rarity: 18 V (Star Trek 50) Link | ||
We Are Back Seeds or plays on table. Once per game, at the start of your turn, for every two missions an opponent seeded where you have personnel, you may download to hand one ship and one personnel. Discard objective. Rarity: 32 V (Engage) Link | ||
❖ Keeve Falor V.I.P. Typical leader of Bajoran colonists who fled Bajor during the Cardassian occupation. Resides on Valo II. Helped Jean-Luc Picard locate the terrorist Orta. • Leadership • Biology • Honor • Your CIVILIANs present are attributes all +2. Integrity: 7 Cunning: 7 Strength: 5 Rarity: C (The Dominion) Link | ||
Orta CIVILIAN Bajoran terrorist leader. Has an intense hatred for Cardassians as a result of being tortured while in captivity. Speaks with the aid of a voice synthesizer. • Resistance • Leadership • SCIENCE • Opposing personnel STRENGTH -1 where present. Integrity: 6 Cunning: 8 Strength: 8 Rarity: U (The Dominion) Link | ||
Riker Wil SECURITY In 2370, the human William T. Riker accompanied Ro Laren on a clandestine mission to investigate the Maquis. He posed as a Bajoran freedom fighter. • Navigation • Treachery • Diplomacy • Music • While at your mission, adds . Integrity: 5 Cunning: 8 Strength: 8 Rarity: R (Blaze of Glory) Link | ||
Ro Laren (Blaze of Glory) CIVILIAN Former Starfleet officer. Defected to the Maquis in 2370. Used a low-intensity particle beam to expose a Federation attack force hiding in a nebula. • SECURITY • Navigation • Astrophysics • Your other personnel here are each CUNNING +2. Integrity: 6 Cunning: 8 Strength: 6 Rarity: R (Blaze of Glory) Link | ||
Ro Laren (The Maquis) SECURITY Maquis sympathizer and Bajoran officer aboard the U.S.S. Enterprise. Found a new father figure in Macias. Betrayed Jean-Luc Picard's trust in her. • Navigation • Leadership • Computer Skill • Treachery ∇ Bleed Resources Integrity: 5 Cunning: 8 Strength: 7 Rarity: 26 V (The Maquis) Link | ||
❖ Eight of Twenty Identification: ASSEMBLY DRONE Task: Produce enhanced components. Upgrade. Biological Distinctiveness: Humanoid. • Physics • ENGINEER • Navigation • Once per game, may download Redirected Effort. Integrity: 5 Cunning: 7 Strength: 5 Rarity: 11 V (Q Who?) Link | ||
❖ Eighteen of Twenty Identification: ASTROMETRIC DRONE Task: Catalog interstellar phenomena. Analyze. Biological Distinctiveness: Humanoid. • Stellar Cartography • Navigation • Your Topology Drone present gains SECURITY. Integrity: 5 Cunning: 7 Strength: 5 Rarity: 12 V (Q Who?) Link | ||
❖ Eleven of Fourteen Identification: BIOHAZARD DRONE Task: Assess biological organisms. Evaluate. Biological Distinctiveness: Humanoid. • Biology • MEDICAL • Archaeology • If your drone present, may download A Willing Companion or Lower Decks in place of a card draw. Integrity: 5 Cunning: 5 Strength: 7 Rarity: 13 V (Q Who?) Link | ||
❖ Five of Fourteen Identification: DEPLOYMENT DRONE Task: Assess inter-hive resourcing. Optimize. Biological Distinctiveness: Humanoid. • SECURITY • Exobiology • May download Retask in place of your normal card play. • Once per game, may nullify Temporal Vortex. Integrity: 5 Cunning: 5 Strength: 7 Rarity: 92 P (Warp Pack: Holiday 2017) Link | ||
Gowron of Borg Assimilated counterpart who spoke to the Empire in a parallel universe. "The knowledge and experience of the Klingon - Gowron - is part of us now." • V.I.P. • Leadership x2 • Diplomacy • Honor • Once per game, allows his hive to initiate battle. • While on your ship, WEAPONS and SHIELDS +4 against . Integrity: 8 Cunning: 7 Strength: 12 Rarity: P (Enhanced First Contact) Link | ||
Locutus of Borg Assimilated counterpart who spoke to the Federation. "The knowledge and experience of the human - Jean-Luc Picard - is part of us now." • OFFICER • Diplomacy x2 • Leadership • Honor • Navigation • Archaeology • Music • While on your ship, WEAPONS and SHIELDS +4 against . Integrity: 9 Cunning: 8 Strength: 9 Rarity: P (Fajo Collection) Link | ||
❖ Nineteen of Twenty Identification: OBSERVATION DRONE Task: Collect data on new species. Relay. Biological Distinctiveness: Humanoid. • MEDICAL • ENGINEER • Observation and Scout Drones here share printed skills at highest level. • If killed, shuffle this drone into your draw deck. Integrity: 7 Cunning: 5 Strength: 5 Rarity: 14 V (Q Who?) Link | ||
❖ One of Fourteen Identification: PRODUCTIVITY DRONE Task: Assess data transfer protocols. Enhance. Biological Distinctiveness: Humanoid. • Anthropology • SCIENCE • Computer Skill • If your drone present, you may download Distribution Node in place of a card draw. Integrity: 7 Cunning: 5 Strength: 5 Rarity: 15 V (Q Who?) Link | ||
✶ Q of Borg In one universe, Q explored life as a Borg to better understand the hive mind, and determine how best to use the Collective to torment other races. • CIVILIAN • Treachery • Physics x10 ∇ Q-Net • His ship may ignore required actions. • Once per game, may relocate your ship here to System J-25. Integrity: 2 Cunning: Q Strength: 5 Rarity: 16 V (Q Who?) Link | ||
❖ Six of Fourteen Identification: REACTION DRONE Task: Assess progress of hive objectives. Facilitate. Biological Distinctiveness: Humanoid. • Transporter Skill • SCIENCE • Draw a card when your counterpart here is stopped by a dilemma (once per game per dilemma card title). Integrity: 5 Cunning: 7 Strength: 5 Rarity: 17 V (Q Who?) Link | ||
❖ Six of Thirteen Identification: SCOUT DRONE Task: Implement initial reconnaissance. Evaluate. Biological Distinctiveness: Humanoid. • Astrophysics • Immune to Thine Own Self. • If present when your Adapt: Negate Obstruction is nullified, you may place it beneath draw deck. Integrity: 7 Cunning: 5 Strength: 5 Rarity: 45 C (The Trouble with Tribbles) Link | ||
Third of Five Identification: TACTIC DRONE Task: Survey. Compile tactical data. Encode. Report. Biological Distinctiveness: Humanoid. • Geology • Stellar Cartography • Biology • If on your Borg Scout Vessel, it is attributes all +2 (or +4 in Alpha Quadrant). ∇ Hugh Integrity: 5 Cunning: 7 Strength: 5 Rarity: 46 R+ (The Trouble with Tribbles) Link | ||
Tomalak of Borg Assimilated counterpart who spoke to the Star Empire in a parallel universe. "The knowledge and experience of the Romulan - Tomalak - is part of us now." • OFFICER • Diplomacy • Leadership • For rest of game, all your ships have Cloaking Device. • While on your ship, WEAPONS and SHIELDS +4 against . Integrity: 6 Cunning: 7 Strength: 12 Rarity: P (Enhanced First Contact) Link | ||
❖ Twelve of Thirteen Identification: TOPOLOGY DRONE Task: Analyze planetary surface features. Secure. Biological Distinctiveness: Humanoid. • Geology • Allows each scout ship in this hive to take off or land once each turn. Integrity: 5 Cunning: 5 Strength: 7 Rarity: 25 V (The Sky's the Limit) Link | ||
❖ Ansomah SCIENCE One of many Cardassian scientists serving aboard the Bralek. He accompanied Ocett to Vilmor II when the secret of the DNA program was revealed. • Stellar Cartography • Archaeology ∇ Cardassian PADD • If you have a captive: Astrophysics, Diplomacy. Integrity: 5 Cunning: 7 Strength: 5 Rarity: 18 V (Showdown: Four Lights) Link | ||
❖ Belcalis OFFICER Typical Cardassian intelligence asset. His undercover team, dressed as monks, attacked a Maquis cell at the Juhraya colony. Later promoted to legate. • Leadership • Obsidian Order Integrity: 3 Cunning: 6 Strength: 5 Rarity: 19 V (Showdown: Four Lights) Link | ||
❖ Corak SCIENCE Representative of Cardassians researching new means of interrogation. Glinn. Visited the U.S.S. Enterprise in 2369 as Gul Lemec's aide. • Biology • Physics Integrity: 4 Cunning: 7 Strength: 6 Rarity: 33 V (Engage) Link | ||
❖ Daro ENGINEER Glinn. Aide to Gul Macet. Attempted to discuss transporter technologies with Miles O'Brien aboard the U.S.S. Enterprise, but was rebuffed. • Astrophysics • Transporter Skill Integrity: 7 Cunning: 5 Strength: 6 Rarity: U (The Dominion) Link | ||
Dolak OFFICER Officer in the Cardassian militia, unit 41. First Gul to command the Kraxon. Tactical commander of task force sent to kill the Bajoran terrorist Orta. • Treachery • Navigation • Exobiology • Your ships at same location are each WEAPONS +2. Integrity: 4 Cunning: 8 Strength: 7 Rarity: U (Blaze of Glory) Link | ||
Glinn Telak ENGINEER Communications officer aboard the Vetar. He liaised with Gul Evek about a hostage situation on Dorvan V. Injured during a Maquis attack in 2370. • Computer Skill • Law • Honor • Twice per game, you may download Holding Cell Door. Integrity: 7 Cunning: 8 Strength: 6 Rarity: 20 V (Showdown: Four Lights) Link | ||
Gollek ENGINEER Female chief engineer on the Vetar. Believes females make better engineers. Injured in a Maquis attack in 2370. Tactful manager. • Leadership • Computer Skill • Navigation • Diplomacy Integrity: 6 Cunning: 8 Strength: 4 Rarity: 34 V (Engage) Link | ||
❖ Goran MEDICAL Representative of espionage specialists serving in the Cardassian military. Posed as a monk to attack a Maquis cell at the Juhraya colony in 2370. • Transporter Skill • Anthropology • Obsidian Order ∇ Cardassian Disruptor Integrity: 6 Cunning: 7 Strength: 7 Rarity: 26 V (The Sky's the Limit) Link | ||
Gul Evek OFFICER Cardassian who commands the Vetar. Evek lost two of his three sons in a war with the Federation. He doesn't want to lose the last son the same way. • SECURITY • Leadership • Diplomacy • At : Diplomacy, Honor, Law. Integrity: 7 Cunning: 7 Strength: 7 Rarity: 21 V (Showdown: Four Lights) Link | ||
Gul Madred OFFICER Ruthless Obsidian Order officer. Madred's torture of Jean-Luc Picard quickly degenerated into a desperate attempt to break Picard's will. A pitiable man. • Obsidian Order • SECURITY • Treachery • Archaeology ∇ Torture Integrity: 2 Cunning: 8 Strength: 6 Rarity: R (Blaze of Glory) Link | ||
Human CIVILIAN Human interrogated by Gul Madred. Chose to remain imprisoned to protect Beverly Crusher. Near the end, Jean-Luc Picard believed he could see five lights. • Honor x2 • Archaeology • Physics • Your cards may not initiate battle against here. Integrity: 10 Cunning: 7 Strength: 4 Rarity: 22 V (Showdown: Four Lights) Link | ||
❖ Jil Orra CIVILIAN One of many Cardassian children who admire their parents' military service. Daughter of Gul Madred. Cares for her pet wompat. Curious about humans. • Youth • Exobiology • Geology Integrity: 7 Cunning: 7 Strength: 2 Rarity: 23 V (Showdown: Four Lights) Link | ||
Lemec OFFICER Gul in command of the Reklar. Clashed with Captain Edward Jellico over troop and ship movements along the Federation-Cardassian border. • Geology • MEDICAL • Music • Transporter Skill Integrity: 6 Cunning: 7 Strength: 8 Rarity: R (Rules of Acquisition) Link | ||
❖ Lepel SECURITY Representative of Cardassian prison guards serving on Celtris III. Inspired by Gul Madred, he desires to learn about other species and their weaknesses. • Treachery • Exobiology • If you have a captive: Leadership, Music. Integrity: 2 Cunning: 6 Strength: 7 Rarity: 24 V (Showdown: Four Lights) Link | ||
Macet OFFICER Cardassian observer on board the U.S.S. Enterprise during the Phoenix incident of 2367. High-ranking Gul in the Central Command. Strict disciplinarian. • Diplomacy • Honor • MEDICAL Integrity: 8 Cunning: 6 Strength: 7 Rarity: U (The Dominion) Link | ||
❖ Mekar MEDICAL Typical Cardassian working for Gul Madred. Cook and field medic. He provides taspar eggs for nutrition: boiled for the officers, live for the prisoners. • Biology • Acquisition ∇ Taspar Egg Integrity: 5 Cunning: 5 Strength: 6 Rarity: 25 V (Showdown: Four Lights) Link | ||
Nador OFFICER Elder gul encountered by the U.S.S. Enterprise in multiple realities. Commanded the Rokassa. Investigated espionage uses of the Argus Array. • Treachery • Stellar Cartography • Law • Leadership • Anthropology Integrity: 4 Cunning: 7 Strength: 7 Rarity: 27 V (The Sky's the Limit) Link | ||
Ocett (Homefront II) OFFICER Dogged rival of Nu'Daq, Galathon, and the crew of the U.S.S. Enterprise in the pursuit of the DNA program. Female gul in command of the Bralek. • SCIENCE • Archaeology • Exobiology • Navigation • Treachery ∇ Dig Integrity: 4 Cunning: 7 Strength: 6 Rarity: 33 V (Homefront II) Link | ||
❖ Tajor ENGINEER Typical Cardassian military aide. Fleet logistics expert and skilled negotiator. Glinn who assisted Lemec in 2369. Friend of Corak. • Diplomacy • Archaeology Integrity: 6 Cunning: 7 Strength: 6 Rarity: 7 V (Coming of Age) Link | ||
❖ Telle SECURITY Glinn who accompanied Gul Macet aboard the U.S.S. Enterprise in 2367. Confined to his quarters by Macet for attempting to access Federation tactical data. • Computer Skill • MEDICAL Integrity: 4 Cunning: 6 Strength: 7 Rarity: C (The Dominion) Link | ||
Vengar SCIENCE Cardassian crewman on the Vetar. He was briefly taken hostage while assessing buildings and equipment expected to be left behind on Dorvan V. • Navigation • Greed • Anthropology • Leadership Integrity: 4 Cunning: 7 Strength: 6 Rarity: 26 V (Showdown: Four Lights) Link | ||
Admiral Kennelly V.I.P. Human who conspired with the Cardassians. He sent Ro Laren to make a secret offer to Orta, but secretly planned to betray and eliminate the terrorist cell. • Treachery • At : Greed, SECURITY. • Leadership • At : Law, INTEGRITY+1. Integrity: 4 Cunning: 7 Strength: 7 Rarity: 16 V (Showdown: Four Lights) Link | ||
Andro OFFICER Cardassian pilot serving in Starfleet in a different quantum reality. Worf encountered him aboard an alternate U.S.S. Enterprise in 2370. • Navigation • Stellar Cartography • Anthropology Integrity: 7 Cunning: 6 Strength: 7 Rarity: 17 V (Showdown: Four Lights) Link | ||
Joret Dal SECURITY Cardassian informant who provided military secrets to the Federation for the good of the Cardassian Union. Commanded a Type VI Shuttlecraft. • SCIENCE • Stellar Cartography • Honor ∇ Escape Pod ∇ Counterintelligence Integrity: 5 Cunning: 7 Strength: 7 Rarity: 35 V (Engage) Link | ||
Admiral J. P. Hanson V.I.P. Head of Borg research and strategic planning at Starfleet Tactical. Friend of Jean-Luc Picard for over 40 years. Amassed an armada to face a Borg cube at Wolf 359. • Leadership x2 • Honor • SECURITY • Your ships may report here (unless ). Integrity: 8 Cunning: 8 Strength: 4 Rarity: 64 R+ (Holodeck Adventures) Link | ||
Admiral McCoy V.I.P. Not a psychiatrist, mechanic, coal miner, bricklayer, scientist, physicist, moon shuttle conductor, escalator, magician or fish peddler. Just an old country doctor. • MEDICAL • Exobiology • Cantankerousness • Other MEDICAL are CUNNING +3 where present. Integrity: 8 Cunning: 6 Strength: 1 Rarity: P (Introductory 2-Player Game) Link | ||
Admiral Picard V.I.P. The former captain of the U.S.S. Enterprise pursued an unprecedented treaty with the Romulans in Barash's illusion. • Diplomacy • Leadership • Honor • Navigation Integrity: 6 Cunning: 7 Strength: 3 Rarity: P (Introductory 2-Player Game) Link | ||
Admiral Riker V.I.P. Commander of Starbase 247 in an alternate future. At odds with Governor Worf. Battled Klingons near Devron. • Leadership x2 • Diplomacy • Navigation • Music • Your leaders here may initiate battle against . ∇ Any Enterprise (if aboard your matching facility). Integrity: 7 Cunning: 8 Strength: 6 Rarity: P (The Dominion) Link | ||
❖ Albert Einstein SCIENCE Re-creation of the famed 20th century human. Author of the theory of relativity. • Physics x2 • Astrophysics Integrity: 9 Cunning: 11 Strength: 2 Rarity: R (Premiere Alpha (WB94)) Link | ||
Alexander Rozhenko CIVILIAN 3/4 Klingon, 1/4 Human male. Born on the 43rd day of Maktag. Son of Lieutenant Worf and K'Ehleyr. • Honor • Youth Integrity: 6 Cunning: 4 Strength: 2 Rarity: U (Premiere Alpha (WB94)) Link | ||
Alynna Nechayev OFFICER Vice-Admiral Alynna Nechayev is an antagonistic superior of Captain Jean-Luc Picard. Responsible for liaison with the Cardassians and the Maquis. • Diplomacy • Leadership Integrity: 7 Cunning: 8 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
Alyssa Ogawa MEDICAL Nurse Alyssa Ogawa is a medical assistant and friend to Dr. Beverly Crusher. • Biology Integrity: 7 Cunning: 6 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
Andrea Brand V.I.P. Academy Superintendent during the Nova Squadron incident in 2368. Promoted to rear admiral prior to accepting the post. A formidable woman. • Leadership x2 • Navigation • Law • Transporter Skill Integrity: 6 Cunning: 7 Strength: 3 Rarity: 40 V (Homefront II) Link | ||
Aquiel Uhnari SCIENCE Female Haliian. Romantically involved with Geordi La Forge. Did not get along with officer Keith Rocha. Posted at Relay Station 47. • Anthropology • Computer Skill • Exobiology • Youth ∇ Canar Integrity: 6 Cunning: 6 Strength: 4 Rarity: 34 V (Shades of Gray) Link | ||
B.G. Robinson ENGINEER Bronwyn Gail Robinson served on the U.S.S. Enterprise. Romantically involved with Thadiun Okona. Responsible for reporting the daily planet-to-ship transport logs. • Transporter Skill • Youth • Anthropology ∇ Pattern Enhancers Integrity: 6 Cunning: 6 Strength: 4 Rarity: 54 U (The Trouble with Tribbles) Link | ||
❖ Barron CIVILIAN Typical civilian researcher studying pre-warp civilizations throughout Federation space. Supervised an anthropological study on Mintaka III. • Anthropology • Archaeology • Geology Integrity: 6 Cunning: 6 Strength: 4 Rarity: 53 V (The Next Generation) Link | ||
Benjamin Maxwell OFFICER Captain Benjamin Maxwell of the U.S.S. Phoenix is a bitter enemy of the Cardassians. • Leadership Integrity: 9 Cunning: 7 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Beverly MEDICAL While hosting an experimental metaphasic shield test, Beverly Crusher took on the roles of diplomat, detective, coroner, and test pilot. • Diplomacy • Law • Navigation • Exobiology ∇ Starfleet Type II Phaser Integrity: 7 Cunning: 8 Strength: 5 Rarity: 54 V (The Next Generation) Link | ||
Beverly Crusher (Showdown: Four Lights) MEDICAL Doctor and metagenics expert serving on the U.S.S. Enterprise. She covertly went to Celtris III with Worf and Jean-Luc Picard. Very, very grateful to Solok. • Biology • SECURITY • At : Anthropology. ∇ Starfleet Type II Phaser (if at ). Integrity: 7 Cunning: 8 Strength: 5 Rarity: 27 V (Showdown: Four Lights) Link | ||
Beverly Crusher MEDICAL Dr. Beverly Crusher is the chief medical officer of the U.S.S. Enterprise. Dancer and thespian. Widow of Jack Crusher. Mother of Ensign Wesley Crusher. • MEDICAL • Biology • Exobiology Integrity: 8 Cunning: 8 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Beverly Picard OFFICER Captain of medical ship U.S.S. Pasteur in 2395 in an alternate timeline. Although divorced from Jean-Luc Picard, she never could say no to him. • MEDICAL x2 • Leadership • Biology Integrity: 8 Cunning: 8 Strength: 4 Rarity: R (Alternate Universe) Link | ||
Boothby CIVILIAN Groundskeeper at Starfleet Academy for more than 50 years. Has mentored countless cadets. Half the captains in Starfleet wouldn't be where they are without him. • Your Youth personnel may report where present and are each attributes all +2 while here. • Biology Integrity: 9 Cunning: 8 Strength: 2 Rarity: 65 R+ (Holodeck Adventures) Link | ||
❖ Calloway MEDICAL Ensign Calloway is representative of Starfleet medical technicians. Served aboard the U.S.S. Enterprise in 2370. • Youth Integrity: 7 Cunning: 5 Strength: 3 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Christopher Hobson OFFICER Lt. Commander Christopher Hobson is representative of staff officers in Starfleet. Served aboard the U.S.S. Sutherland in 2368. • Computer Skill Integrity: 6 Cunning: 7 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Commander Data OFFICER In Barash's illusion, Data was second in command of the U.S.S. Enterprise under Captain Riker. Not a Soong-type android. • ENGINEER • Computer Skill • Music • Astrophysics Integrity: 6 Cunning: 8 Strength: 10 Rarity: P (Introductory 2-Player Game) Link | ||
Commander Troi V.I.P. In Barash's illusion, Deanna Troi left the U.S.S. Enterprise to take a position at Starfleet Command as Admiral Picard's diplomatic counselor. • Empathy • Diplomacy • Honor • Anthropology Integrity: 6 Cunning: 7 Strength: 4 Rarity: P (Introductory 2-Player Game) Link | ||
❖ Daniel Kwan ENGINEER 1/2 Napean, 1/2 human representative of Starfleet engineers. Inherited his empathic sense from his mother. Formerly served at Utopia Planitia Yards. • Physics • Empathy Integrity: 7 Cunning: 6 Strength: 6 Rarity: 55 V (The Next Generation) Link | ||
❖ Darian Wallace SECURITY Ensign Darian Wallace is representative of Starfleet security officers. Held numerous positions aboard the U.S.S. Enterprise. • Anthropology Integrity: 7 Cunning: 5 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Data (Cold Front) OFFICER Captain of the U.S.S. Sutherland during the Klingon Civil War. Soong-type android who was romantically involved with Tasha Yar and Jenna D'Sora. • Leadership x2 • Honor • Physics • Your Tachyon Detection Grid only requires one ship. Integrity: 8 Cunning: 12 Strength: 12 Rarity: 28 V (Cold Front) Link | ||
Data (Showdown: Four Lights) OFFICER Soong-type android appointed as executive officer by Edward Jellico. He viewed Jellico's changes and targets as attainable goals. • Computer Skill x2 • Music • Exobiology • At : Leadership, SCIENCE, Stellar Cartography. Integrity: 8 Cunning: 12 Strength: 12 Rarity: 28 V (Showdown: Four Lights) Link | ||
Data (The Next Generation) OFFICER Pinocchio-like in his desire, the Soong-type android would gladly trade his superior abilities to be human. Learning to whistle "Pop Goes the Weasel." • Computer Skill • Astrophysics • ENGINEER • When reported, select Anthropology, Physics, or Navigation. Integrity: 7 Cunning: 12 Strength: 12 Rarity: 56 V (The Next Generation) Link | ||
Data OFFICER Lt. Commander Data is a sentient android created by Dr. Noonien Soong. Has positronic brain. Desires to be human. Once left his head in San Francisco. • ENGINEER • Computer Skill x2 • Music • Astrophysics • Exobiology Integrity: 8 Cunning: 12 Strength: 12 Rarity: R (Premiere Alpha (WB94)) Link | ||
Data and Geordi OFFICER+ENGINEER When the Soong-type android Data began feeling emotions secretly generated by Lore, Geordi La Forge performed a series of diagnostics on him. Data: • ENGINEER • Music • Computer Skill Geordi: • ENGINEER • Physics ∇ Tricorder Integrity: 6+8 Cunning: 10+8 Strength: 12+6 Rarity: 2 P (Enhanced Premiere) Link | ||
❖ Davies SCIENCE Geochemist representative of science specialists assigned to Galaxy-class starships. Intrigued by the symbiotic nature of the Trill species. • Physics • Geology Integrity: 6 Cunning: 7 Strength: 6 Rarity: 57 V (The Next Generation) Link | ||
Deanna Troi (Showdown: Four Lights) OFFICER 1/2 Betazoid, 1/2 human counselor aboard the U.S.S. Enterprise. She started wearing more formal bridge attire at the direction of Edward Jellico. • Empathy • Anthropology • At : Once per game, may unstop her ship. Integrity: 8 Cunning: 7 Strength: 4 Rarity: 29 V (Showdown: Four Lights) Link | ||
Deanna Troi (The Next Generation) OFFICER Ship's counselor and occasional ambassador. 1/2 Betazoid, 1/2 human. Formerly romantically involved with William T. Riker as his imzadi. • Empathy • Anthropology • Diplomacy • Honor ∇ Intuition ∇ Life-form Scan Integrity: 7 Cunning: 7 Strength: 4 Rarity: 58 V (The Next Generation) Link | ||
Deanna Troi OFFICER Lt. Commander Deanna Troi is a 1/2 Betazoid, 1/2 Human empath. Counselor for U.S.S. Enterprise. Imzadi to William T. Riker. Loves chocolate. • Empathy • Diplomacy Integrity: 8 Cunning: 7 Strength: 4 Rarity: R (Premiere Alpha (WB94)) Link | ||
Dexter Remmick SECURITY Male human serving in the Inspector General's office. Found no evidence of wrong-doing aboard the U.S.S. Enterprise, in spite of his best efforts. • OFFICER • Section 31 ∇ Inspection • May report aboard your ship in the Alpha Quadrant. Integrity: 6 Cunning: 7 Strength: 7 Rarity: 31 V (Life From Lifelessness) Link | ||
Donald Varley OFFICER Captain of U.S.S. Yamato. Retrieved stellar "Rosetta Stone" artifact from Denius III. Searched for - and unfortunately found - the mythical planet of Iconia. • Archaeology • Stellar Cartography • Computer Skill • Iconia Investigation and Reopen Dig have . Integrity: 6 Cunning: 8 Strength: 6 Rarity: R (Blaze of Glory) Link | ||
Dr. Christopher SCIENCE Subspace theoretician and husband of T'Pan. Invited to participate in a metaphasic shield test. Doubted Dr. Reyga's new technology. • SCIENCE Integrity: 6 Cunning: 8 Strength: 4 Rarity: 59 V (The Next Generation) Link | ||
Dr. Farallon SCIENCE Female humanoid from Tyrus VIIA. Scientist who invented the particle fountain mining system. Also developed exocomps. • ENGINEER • Physics ∇ Exocomp • Doubles all Particle Fountains in your point area. Integrity: 5 Cunning: 8 Strength: 3 Rarity: 71 R (Mirror, Mirror) Link | ||
Dr. La Forge SCIENCE Dr. La Forge is a Starfleet specialist in xenology and exobiology. Father of Lt. Commander Geordi La Forge. Husband of Captain Silva La Forge. • Exobiology Integrity: 7 Cunning: 7 Strength: 4 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Dr. Leah Brahms ENGINEER Re-creation who said, "I'm with you every day, Geordi. Every time you look at this engine, you're looking at me. Every time you touch it, it's me." • ENGINEER Integrity: 7 Cunning: 9 Strength: 2 Rarity: R (Premiere Alpha (WB94)) Link | ||
Dr. Selar MEDICAL Dr. Selar is a female Vulcan medical doctor. Served aboard the U.S.S. Enterprise for many years. • Computer Skill • Mindmeld Integrity: 7 Cunning: 8 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
Edward Jellico OFFICER Take-charge captain of U.S.S. Enterprise during Picard's Celtris III mission. Negotiated first Cardassian armistice. When he gives an order, expects his crew to get it done. • Diplomacy • ENGINEER • Stellar Cartography • Leadership ∇ Treaty: Federation/Cardassian Integrity: 7 Cunning: 8 Strength: 6 Rarity: 67 R+ (Holodeck Adventures) Link | ||
Edward Jellico (Showdown: Four Lights) OFFICER Efficient human captain of the U.S.S. Enterprise who abrasively reorganized shipboard operations. He is an expert on Cardassian behaviour. Born on Mars. • Diplomacy • Leadership ∇ Get It Done • At : Leadership, Stellar Cartography, Physics. Integrity: 7 Cunning: 8 Strength: 6 Rarity: 30 V (Showdown: Four Lights) Link | ||
Eric Pressman OFFICER Captain Eric Pressman commanded the U.S.S. Pegasus before it was lost in space following a failed experiment. • ENGINEER • Treachery Integrity: 5 Cunning: 6 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Exocomp ENGINEER Sentient artificial life-form incorporating an advanced microreplication system. Specializes in repair tasks. Servomechanism designed by Dr. Farallon. • If aboard ship, can repair damage in two of your full turns, without returning to outpost. Integrity: 9 Cunning: 8 Strength: 1 Rarity: U (Premiere Alpha (WB94)) Link | ||
Fleet Admiral Shanthi OFFICER Fleet Admiral Shanthi authorized the blockade of Romulan forces covertly supporting the Klingon Civil War in 2368. • Leadership • Diplomacy Integrity: 9 Cunning: 6 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Gates OFFICER One of many human conn officers aboard the U.S.S. Enterprise. Amazing pilot. She was a race-winning athlete during her academy days. • Navigation • Physics • At : Astrophysics, Diplomacy. Integrity: 6 Cunning: 7 Strength: 5 Rarity: 31 V (Showdown: Four Lights) Link | ||
Geordi La Forge (The Next Generation) OFFICER Conn officer of the U.S.S. Enterprise in 2364. Son of two Starfleet officers. Blind at birth, he has used the VISOR to see since the age of five. • At : Navigation, Astrophysics, Stellar Cartography • At : ENGINEER, Physics, Computer Skill Integrity: 7 Cunning: 7 Strength: 6 Rarity: 60 V (The Next Generation) Link | ||
Geordi La Forge ENGINEER Lt. Commander Geordi La Forge is chief engineer aboard the U.S.S. Enterprise. Great sense of humor. Fortuitous holodeck programmer. • ENGINEER • Navigation • Physics • Computer Skill Integrity: 8 Cunning: 8 Strength: 6 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Gibson OFFICER Ensign Gibson served aboard the U.S.S. Enterprise as helm specialist during the 2364 diplomatic mission to Daled IV. • Navigation x2 Integrity: 6 Cunning: 6 Strength: 5 Rarity: C (Q Continuum) Link | ||
❖ Giusti OFFICER Ensign Giusti is representative of staff officers in Starfleet. Served at the Ops console aboard the U.S.S. Enterprise in 2370. • Youth Integrity: 7 Cunning: 6 Strength: 4 Rarity: C (Premiere Alpha (WB94)) Link | ||
Guinan CIVILIAN 500-year-old El-Aurian. U.S.S. Enterprise bartender. Trusted advisor and confidant of Jean-Luc Picard. • Once per turn, may nullify any or icon interrupt, event or dilemma where present. • If on any Enterprise, doubles Captain's Log there. Integrity: 10 Cunning: 9 Strength: 7 Rarity: P (Fajo Collection) Link | ||
Hannah Bates SCIENCE Genetically engineered scientist from Moab IV. Granted asylum aboard U.S.S. Enterprise in 2368. • Physics Integrity: 6 Cunning: 8 Strength: 2 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Herbert ENGINEER Representative transporter officer aboard the U.S.S. Enterprise. He held the rank of ensign in the early years of the flagship's mission. • Transporter Skill • Biology • Stellar Cartography Integrity: 6 Cunning: 7 Strength: 6 Rarity: 66 P (Warp Pack: Emissary) Link | ||
Ian Andrew Troi OFFICER Human husband of Lwaxana. Father of Deanna. Seen in Lwaxana's surreal vision of home at Lake El'nar, Betazed. Friend of Steven Miller and Reittan Grax. • Diplomacy • Leadership • Music • Computer Skill Integrity: 8 Cunning: 8 Strength: 6 Rarity: R (Alternate Universe) Link | ||
Jack Crusher OFFICER Lt. Commander aboard U.S.S. Stargazer under best friend Jean-Luc Picard. Husband of Beverly Crusher. Advised their son Wesley to seek his own way. • Honor • Archaeology • Music • Leadership • Computer Skill Integrity: 8 Cunning: 8 Strength: 7 Rarity: R (Alternate Universe) Link | ||
Jean Hajar SECURITY Nova Squadron navigator. In 2368, she attempted to perform an illegal Kolvoord Starburst maneuver with Wesley Crusher and Sito Jaxa. Talented cadet. • Navigation x2 • Transporter Skill • Physics • Youth • Astrophysics ∇ Space Boomer Integrity: 5 Cunning: 7 Strength: 6 Rarity: 30 V (Metamorphosis) Link | ||
Jean-Luc and Beverly OFFICER+MEDICAL Escaping from their captors on Kesprytt III, Jean-Luc Picard and Beverly Crusher discovered they had been telepathically linked by psi-wave implants. Jean-Luc: • Diplomacy • Archaeology • Honor Beverly: • MEDICAL • Exobiology ∇ Hypospray Integrity: 7+6 Cunning: 8+8 Strength: 5+4 Rarity: 4 P (Enhanced Premiere) Link | ||
Jean-Luc Picard OFFICER Captain Jean-Luc Picard of the U.S.S. Enterprise. Born in LaBarre, France. Has an artificial heart. Reads Shakespeare. Something of a Renaissance man. • Diplomacy x2 • Leadership • Honor • Archaeology • Navigation • Music Integrity: 9 Cunning: 8 Strength: 6 Rarity: R (Premiere Alpha (WB94)) Link | ||
Jean-Luc Picard (Chain of Command) OFFICER Rescued Borg counterpart. After returning to his command of the U.S.S. Enterprise, Picard developed a violent vendetta against the Borg. • Leadership x2 • Archaeology • Navigation • While on your ship, WEAPONS and SHIELDS +4 against . Integrity: 8 Cunning: 8 Strength: 7 Rarity: 7 VP (Virtual Promos) Link | ||
Jenna D'Sora SECURITY Lieutenant Jenna D'Sora had a brief, unsuccessful romantic relationship with Lt. Commander Data. Wooed by crystillia flowers from Telemarius III. • Stellar Cartography • Music Integrity: 7 Cunning: 6 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Jim Shimoda ENGINEER Engineer aboard the U.S.S. Enterprise. Acted drunk while afflicted by the Tsiolkovsky infection in 2364. www.trekcc.org • Computer Skill x2 • Astrophysics • Adds 2 to each printed number on Isolinear Puzzle. Integrity: 6 Cunning: 5 Strength: 5 Rarity: 203 VP (Virtual Promos) Link | ||
Juliana Tainer SCIENCE Dr. Juliana O'Donnell Soong Tainer. Data's co-creator and "mother." Unaware that Dr. Soong stored her mind in a Soong-type android to prolong her life. • Geology, Computer Skill, Cybernetics, Music • After first use as an android, X=4 but "stopped." Integrity: 6 Cunning: 7+X Strength: 4+X Rarity: R (Q Continuum) Link | ||
K'Ehleyr V.I.P. 1/2 Klingon, 1/2 Human female. Federation Ambassador to the K'mpec government. Mate of Lieutenant Worf. Mother of Alexander. • Diplomacy • Honor Integrity: 8 Cunning: 7 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
Kareel Odan V.I.P. Famous Trill Ambassador Kareel Odan. Romantically involved with Dr. Beverly Crusher. Symbiont transplant from male to female host in 2367. • Diplomacy • Computer Skill Integrity: 9 Cunning: 7 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
Katherine Pulaski MEDICAL Chief Medical Officer of the U.S.S. Enterprise in 2365. Dislikes transporters and turbolifts. May only beam once per turn. • MEDICAL • SCIENCE • Suspends effects of Doppelganger where present. Integrity: 7 Cunning: 7 Strength: 4 Rarity: R (Q Continuum) Link | ||
Katherine Pulaski (Metamorphosis) MEDICAL Chief medical officer who succeeded Beverly Crusher in 2365. Talented doctor and cardiothoracic surgeon. She makes a mean chicken soup. • SCIENCE • Anthropology • Biology • Honor • Exobiology ∇ Genetronic Replicator Integrity: 8 Cunning: 7 Strength: 3 Rarity: 32 V (Metamorphosis) Link | ||
Keiko O'Brien SCIENCE Botanist. Vegetarian. Keiko Ishikawa married Miles O'Brien aboard the U.S.S. Enterprise in 2367. Lt. Commander Data served as father of the bride. • Exobiology • Biology • Attributes all +2 if with Miles O'Brien. Integrity: 7 Cunning: 7 Strength: 3 Rarity: R (Q Continuum) Link | ||
Kosinski ENGINEER Arrogant engineer believed to have improved engine performance on several ships in 2364. Finds problem solving highly therapeutic. • Computer Skill • Physics • SCIENCE • Stellar Cartography • X=4 when facing a dilemma. Integrity: 5 Cunning: 9-X Strength: 5 Rarity: 61 V (The Next Generation) Link | ||
Lal CIVILIAN Soong-type android "daughter" of Lt. Commander Data, created by replication of his own positronic pathways. Lal is the Hindi word for "imzadi." • Computer Skill • Youth • When reporting, select any two skills present. Integrity: 8 Cunning: 8 Strength: 10 Rarity: R (Q Continuum) Link | ||
Leah Brahms ENGINEER Dr. Leah Brahms was responsible for much of the warp engine design for Galaxy-class starships. • ENGINEER Integrity: 8 Cunning: 9 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Lian T'su OFFICER Typical relief operations officer in the 24th century. Relishes the chance to explore new frontiers. Originally considered a security career. • Navigation • Transporter Skill • Astrophysics Integrity: 7 Cunning: 6 Strength: 5 Rarity: 62 V (The Next Generation) Link | ||
❖ Lieutenant Ballard SCIENCE Typical scientist and teacher in the U.S.S. Enterprise's primary school. She expressed concern to Data about Lal's ability to fit in. • Exobiology • Physics Integrity: 7 Cunning: 6 Strength: 5 Rarity: 67 P (Warp Pack: Emissary) Link | ||
❖ Linda Larson ENGINEER Lieutenant Linda Larson is representative of staff engineers serving in Starfleet. • Youth Integrity: 7 Cunning: 5 Strength: 4 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Lopez SECURITY Representative of junior security officers aboard the U.S.S. Enterprise. Assigned to compile the duty roster for his department. • Biology • Honor ∇ Federation PADD Integrity: 7 Cunning: 6 Strength: 7 Rarity: 63 V (The Next Generation) Link | ||
Lt. (j.g.) Picard SCIENCE Jean-Luc Picard regretted his reckless youth until Q's alternate timeline antics revealed that he would have been a mere assistant astrophysics officer. • Astrophysics • Navigation Integrity: 8 Cunning: 6 Strength: 6 Rarity: U (Alternate Universe) Link | ||
Lwaxana Troi V.I.P. Betazoid mother of Deanna Troi. Daughter of the Fifth House, Holder of the Sacred Chalice of Rixx, Heir to the Holy Rings of Betazed. • Empathy x2 Integrity: 7 Cunning: 8 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Martin MEDICAL One of many staff doctors assigned to the U.S.S. Enterprise. Took charge of sickbay in 2368 after Beverly Crusher was incapacitated. • Exobiology • Computer Skill Integrity: 7 Cunning: 6 Strength: 6 Rarity: 64 V (The Next Generation) Link | ||
❖ McKnight OFFICER Ensign McKnight is one of many helm officers serving aboard the U.S.S. Enterprise. Distant relative of a famous 20th century game designer. • Navigation • Youth • Music Integrity: 5 Cunning: 6 Strength: 3 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Mendon SCIENCE Ensign Mendon is a Benzite male representative of science specialists within Starfleet. Served aboard the U.S.S. Enterprise in 2365. Looks like Mordock. • Physics Integrity: 7 Cunning: 5 Strength: 2 Rarity: C (Premiere Alpha (WB94)) Link | ||
Miles O'Brien ENGINEER Transporter chief. Conn and Tactical expert. Loathes "Cardies." Plays cello. Loves Keiko. Begat Molly. Does not work with Cardassians. • SECURITY • Transporter Skill x2 • Music • Navigation ∇ Near-Warp Transport Integrity: 7 Cunning: 7 Strength: 7 Rarity: P (Fajo Collection) Link | ||
Mirasta Yale SCIENCE Malcorian scientist befriended by Jean-Luc Picard. Departed Malcor III aboard the U.S.S. Enterprise. Must seed at Malcor III like a dilemma. • Physics • Astrophysics • Worth bonus points to you while in play. 5 Integrity: 7 Cunning: 5 Strength: 3 Rarity: U (Q Continuum) Link | ||
Montgomery Scott ENGINEER Chief Engineer of the Starship Enterprise. Scotty was rescued by the U.S.S. Enterprise after he spent 75 years in the pattern buffer of the U.S.S. Jenolen. • ENGINEER • Astrophysics • Honor • Miracle Worker • Transporter Skill Integrity: 7 Cunning: 8 Strength: 3 Rarity: P (Warp Pack) Link | ||
Mordock SCIENCE Developer of the "Mordock Strategy." Became first Benzite in Starfleet, outscoring Wesley Crusher for appointment to the Academy. Looks like Mendon. • Missions you solve are +5 points. Bonus points lost if you ever battle in this game. • Computer Skill • Physics Integrity: 7 Cunning: 7 Strength: 4 Rarity: U (Q Continuum) Link | ||
Morgan Bateson OFFICER Captain Morgan Bateson was in command of the U.S.S. Bozeman when it was caught in a temporal causality loop from 2278 to 2368. • Leadership • Stellar Cartography Integrity: 8 Cunning: 4 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Mot the Barber CIVILIAN Bolian male. Convivial barber aboard the U.S.S. Enterprise. Snappy conversationalist. • Barbering Integrity: 6 Cunning: 4 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Mr. Homn CIVILIAN Silent, imbibing, lurching, uttaberry-eating, faithful servant of Lwaxana Troi. The only words he was known to speak were, "Thanks for the drinks." • Empaths may report for duty where present. • May nullify Empathic Echo where present. Integrity: 9 Cunning: 3 Strength: 9 Rarity: R (Q Continuum) Link | ||
Neela Daren SCIENCE Lt. Commander Neela Daren is a specialist in stellar cartography. Accomplished pianist. Romantically involved with Captain Jean-Luc Picard. • Astrophysics • Stellar Cartography • Music Integrity: 8 Cunning: 8 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Nikolai Rozhenko CIVILIAN Lieutenant Worf's human foster brother. Son of Sergey and Helena Rozhenko. • Anthropology • Computer Skill • Treachery Integrity: 3 Cunning: 7 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
Norah Satie V.I.P. Admiral Norah Satie assigned Captain Jean-Luc Picard to the U.S.S. Enterprise. Zealous investigator who exposed the alien conspiracy of 2364. • Leadership Integrity: 9 Cunning: 6 Strength: 2 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Paul Rice OFFICER A highly regarded risk-taker. Captained the U.S.S. Drake, lost at Minos in 2364. Former classmate of William Riker. Re-created by the Arsenal of Freedom. • Leadership • Computer Skill • Nullifies one Echo Papa 607 where present. Integrity: 7 Cunning: 7 Strength: 6 Rarity: U (Alternate Universe) Link | ||
Rachel Garrett OFFICER Captain of U.S.S. Enterprise-C when it entered a temporal rift during the Battle of Narendra III in 2344. Ordered a return to the historic battle from 2366. • Honor • ENGINEER • Leadership • Diplomacy • Astrophysics Integrity: 9 Cunning: 7 Strength: 5 Rarity: R (Alternate Universe) Link | ||
Rager OFFICER Ensign Rager is an experienced conn officer. Served on the U.S.S. Enterprise from 2367 to 2369. Piloted the ship inside a Dyson Sphere found near Norpin V. • Navigation • Stellar Cartography • Youth • Scores 5 points if helps solve Explore Dyson Sphere. Integrity: 7 Cunning: 6 Strength: 6 Rarity: U (Q Continuum) Link | ||
Reginald Barclay ENGINEER Lieutenant Reginald Barclay is a talented but socially shy systems diagnostic engineer. Former victim of holodiction. Has phobia of traveling by transporter. • Computer Skill Integrity: 7 Cunning: 7 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Richard Castillo OFFICER Lieutenant and helm officer aboard the U.S.S. Enterprise-C. In 2366, served as liaison with U.S.S. Enterprise-D. Romantically involved with Tasha Yar. • Leadership • Navigation Integrity: 8 Cunning: 7 Strength: 7 Rarity: U (Alternate Universe) Link | ||
Richard Galen SCIENCE Professor Richard Galen was a mentor to Captain Jean-Luc Picard. Greatest archaeologist of the 24th century. Discoverer of the DNA program. • Archaeology x2 • Biology • Exobiology Integrity: 7 Cunning: 9 Strength: 2 Rarity: R (Premiere Alpha (WB94)) Link | ||
Riva V.I.P. Famed deaf mute mediator from Ramatis III. Spoke with a chorus of three telepaths. • Diplomacy x2 Integrity: 6 Cunning: 8 Strength: 3 Rarity: U (Premiere Alpha (WB94)) Link | ||
Ro Laren OFFICER Ensign Ro Laren is a Bajoran female. Protege of Captain Jean-Luc Picard. Sympathetic to the Maquis. A bit of a renegade. • Computer Skill • Navigation • Treachery Integrity: 4 Cunning: 7 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
Robert DeSoto OFFICER Captain of the U.S.S. Hood and former commanding officer of William T. Riker. Years ago, he and Jean-Luc Picard served together as lieutenants on the same ship. • If on U.S.S. Hood, your compatible V.I.P.s may report aboard. • Leadership • Honor • Exobiology Integrity: 8 Cunning: 7 Strength: 5 Rarity: 23 P (All Good Things) Link | ||
Robin Lefler ENGINEER Ensign transporter specialist. Romantically involved with Wesley Crusher, Lefler's Laws include "You gotta go with what works" and "Life isn't always fair." • Where present, nullifies Ktarian Game and Wesley Crusher is CUNNING +2. • Youth • Transporter Skill Integrity: 6 Cunning: 7 Strength: 4 Rarity: U (Q Continuum) Link | ||
Sakkath V.I.P. Vulcan male assistant of Sarek. Attempted to use his telepathic skills to repress Sarek's Bendii Syndrome during the crucial Legaran Conference of 2366. • Mindmeld • Diplomacy • Youth • Suspends Bendii Syndrome where present. Integrity: 8 Cunning: 8 Strength: 7 Rarity: U (Q Continuum) Link | ||
❖ Sam Lavelle OFFICER Typical Starfleet ensign eagerly chasing a promotion. Served aboard the U.S.S. Enterprise in 2370. Decent poker player. His grandfather was Canadian. • Navigation • Computer Skill ∇ Lower Decks Integrity: 7 Cunning: 7 Strength: 7 Rarity: 71 C (Holodeck Adventures) Link | ||
Sarek V.I.P. Illustrious Vulcan Federation ambassador. Over 200 years old. Married at least three times: to a Vulcan princess, to Amanda, and to Perrin. Father of Spock. • Diplomacy x3 • Mindmeld Integrity: 9 Cunning: 10 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
Satelk OFFICER Captain Satelk is the Vulcan Starfleet officer who presided over the inquiry into Cadet Joshua Albert's death at the Academy Flight Range in 2368. • Leadership • Mindmeld • Diplomacy Integrity: 8 Cunning: 9 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
Sergey and Helena CIVILIAN+CIVILIAN Retired chief petty officer Sergey Rozhenko is married to Helena Rozhenko. They have two sons, Nikolai and Worf, and one grandson, Alexander. Sergey: • ENGINEER • Honor Helena: • Exobiology ∇ Nikolai Rozhenko Integrity: 6+7 Cunning: 4+5 Strength: 4+3 Rarity: 32 V (Life From Lifelessness) Link | ||
❖ Seth Mendoza V.I.P. One of many ambassadors serving in the Federation Diplomatic Corps. Distant relative of Earth politician. Gambler and poker player. • Anthropology • Diplomacy • Law Integrity: 6 Cunning: 6 Strength: 5 Rarity: 65 V (The Next Generation) Link | ||
Shelby OFFICER Lt. Commander Shelby is an ambitious Starfleet officer. Assigned to the U.S.S. Enterprise as a specialist on the Borg. • Leadership • Exobiology Integrity: 6 Cunning: 7 Strength: 4 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Simon Tarses MEDICAL Crewman First Class Simon Tarses is representative of Starfleet medical technicians. He is 1/4 Romulan, 3/4 Human. • Youth Integrity: 6 Cunning: 5 Strength: 5 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Sir Isaac Newton SCIENCE Re-creation of the famous 18th century human. Originator of calculus and the classic laws of physics. • Physics x2 Integrity: 7 Cunning: 11 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
Sirna Kolrami V.I.P. Famed Federation strategist. Grandmaster of the game Stratagema. • Leadership Integrity: 7 Cunning: 9 Strength: 2 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Sito Jaxa SECURITY Ensign Sito Jaxa, a Bajoran, is one of a number of navigation officers aboard the U.S.S. Enterprise. • Navigation • Youth Integrity: 8 Cunning: 6 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Sonya Gomez ENGINEER Ensign Sonya Gomez is an anti-matter specialist. Snappy conversationalist. Once spilled hot chocolate on Captain Picard. Has total recall. • Physics • Youth • Suspends Anti-Matter Pod where present. Integrity: 7 Cunning: 6 Strength: 3 Rarity: U (Q Continuum) Link | ||
Soren SCIENCE Androgynous J'Naii. Illegally had female feelings. Once romantically involved with Commander William T. Riker. Underwent therapy for this perversity. • Astrophysics Integrity: 6 Cunning: 6 Strength: 3 Rarity: U (Premiere Alpha (WB94)) Link | ||
Spock V.I.P. 1/2 Vulcan, 1/2 Human son of Sarek and Amanda Grayson. Over 140-year-old ambassador. On private mission to Romulus. Mindmelded with Picard. • Diplomacy x2 • Computer Skill • Leadership • SCIENCE • Mindmeld Integrity: 9 Cunning: 10 Strength: 7 Rarity: P (Introductory 2-Player Game) Link | ||
❖ Stephen Hawking SCIENCE Re-creation of the famed 21st-century physicist. Pursued the Unified Field Theory. Worked on the warp engine. Suffered from amyotrophic lateral sclerosis. • Physics • Astrophysics x2 • Music Integrity: 8 Cunning: 11 Strength: 1 Rarity: 37 V (Shades of Gray) Link | ||
T'Pan SCIENCE Vulcan female. Dr. T'Pan served as director of the prestigious Vulcan Science Academy. Preeminent expert in subspace morphology. • SCIENCE • Mindmeld Integrity: 8 Cunning: 9 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
T'Shanik SCIENCE Vulcan female from Vulcana Regar. Competed against Wesley Crusher, Mordock, and Oliana Mirren for acceptance to Starfleet Academy. • Mindmeld • Computer Skill • Youth Integrity: 7 Cunning: 7 Strength: 5 Rarity: U (Q Continuum) Link | ||
❖ Taitt SCIENCE Ensign Taitt is representative of science specialists from Starfleet Academy. Helped the U.S.S. Enterprise destroy a Borg ship in 2370. • Stellar Cartography • Geology Integrity: 6 Cunning: 7 Strength: 4 Rarity: C (Premiere Alpha (WB94)) Link | ||
Tam Elbrun V.I.P. Betazoid male with exceptional empathic abilities. Participated in the notorious Ghorusda disaster. Specialist in first contact with new life-forms. • Empathy x2 • Honor Integrity: 5 Cunning: 7 Strength: 3 Rarity: R (Premiere Alpha (WB94)) Link | ||
Tasha Yar SECURITY Lieutenant Natasha Yar served as chief of security on the U.S.S. Enterprise. Courageous orphan of Turkana IV. Proved Lt. Commander Data fully functional. • Honor • Leadership Integrity: 8 Cunning: 7 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
Tasha Yar - Alternate SECURITY Traveled to 2344 and helped prevent a disastrous war. Survivor of the Battle of Narendra III. Consort of Romulan general. Mother of Sela. • Honor • Leadership ∇ Starfleet Type II Phaser Integrity: 8 Cunning: 7 Strength: 8 Rarity: R (Alternate Universe) Link | ||
❖ Taurik ENGINEER Lieutenant Taurik is a Vulcan male representative of engineering junior officers serving in Starfleet. • Mindmeld Integrity: 7 Cunning: 7 Strength: 8 Rarity: C (Premiere Alpha (WB94)) Link | ||
Thomas Riker OFFICER Lt. Commander Thomas Riker is William Riker's double. Created during a transporter accident in 2361. • Leadership • Navigation • Geology • Music Integrity: 8 Cunning: 7 Strength: 6 Rarity: R (Premiere Alpha (WB94)) Link | ||
Toby Russell MEDICAL Dr. Toby Russell is a controversial neurogeneticist. Creator of the genetronic replicator therapy for spinal injury that saved Lieutenant Worf. • Physics Integrity: 6 Cunning: 7 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
Vash CIVILIAN Extraordinary archaeology treasure hunter. Traveled with Q. Romantically involved with Captain Jean-Luc Picard. Lovable character, not to be trusted. • Archaeology x2 • Treachery • Anthropology Integrity: 3 Cunning: 8 Strength: 4 Rarity: R (Premiere Alpha (WB94)) Link | ||
Wesley Crusher (Homefront III) OFFICER Nova Squadron pilot during the collision on stardate 45703. Cadet third class. Lost a year's worth of academy credits for his part in the cover-up. • Navigation • Physics • Youth • Honor • Computer Skill • Stellar Cartography • X=3 or 7. Integrity: X Cunning: 8 Strength: 6 Rarity: 21 V (Homefront III) Link | ||
Wesley Crusher OFFICER Ensign Wesley Crusher was a child prodigy. Protégé of the Traveler. Son of Dr. Beverly Crusher. Saved the U.S.S. Enterprise 3 1/2 times as a teenager. • Youth • Computer Skill • Navigation • ENGINEER • Astrophysics Integrity: 6 Cunning: 8 Strength: 5 Rarity: R (Premiere Alpha (WB94)) Link | ||
William T. Riker (Showdown: Four Lights) OFFICER Skilled human pilot. U.S.S. Enterprise first officer, until Edward Jellico relieved him of that role after they clashed over Jean-Luc Picard's capture. • Navigation x2 • Music • Diplomacy • Your shuttlecraft he is aboard is attributes all +2. Integrity: 7 Cunning: 7 Strength: 7 Rarity: 32 V (Showdown: Four Lights) Link | ||
William T. Riker OFFICER Commander William T. Riker is the executive officer of U.S.S. Enterprise. Imzadi to Deanna Troi. Gourmet cook. Jazz musician. • Diplomacy • Leadership • Navigation • Honor • Music Integrity: 8 Cunning: 7 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
Worf (Showdown: Four Lights) SECURITY Klingon chief of security aboard the U.S.S. Enterprise. In 2369, he was assigned to infiltrate Celtris III. Expert in Mok'bara. Father of Alexander Rozhenko. • Honor • Navigation • At : SECURITY, Law. • At : Your other personnel present are STRENGTH +2. Integrity: 7 Cunning: 6 Strength: 10 Rarity: 33 V (Showdown: Four Lights) Link | ||
Worf SECURITY Lieutenant Worf is chief of security on the U.S.S. Enterprise. Klingon warrior and Starfleet officer. Son of Mogh. Raised on Earth by foster parents. • Honor x2 • Navigation • Diplomacy Integrity: 8 Cunning: 6 Strength: 10 Rarity: R (Premiere Alpha (WB94)) Link | ||
Prot OFFICER Ferengi ensign who manned the conn station in Barash's illusion. Riker thought him one of the few elements of the simulation he could get used to. • Youth • Archaeology • Navigation • Geology Integrity: 6 Cunning: 6 Strength: 5 Rarity: 84 U (Mirror, Mirror) Link | ||
❖ Anhaica SECURITY Typical human settler on Dorvan V. He joined the Maquis after the colony was passed to Cardassian control following the U.S.S. Enterprise visit in 2370. • Archaeology • Geology • Astrophysics • ENGINEER, Physics (if with a different personnel). Integrity: 5 Cunning: 7 Strength: 6 Rarity: 9 V (Coming of Age) Link | ||
❖ Baht ENGINEER Typical Ferengi technician. Previously served on a D'Kora-class marauder but chose to become a privateer under Lurin in search of bigger profits. • Anthropology • Transporter Skill Integrity: 6 Cunning: 6 Strength: 5 Rarity: 66 V (The Next Generation) Link | ||
Berik OFFICER Officer serving Lurin. Participated in the failed takeover attempt of the U.S.S. Enterprise. Blamed Morta for failing to seize control of the main computer. • Leadership • SECURITY • Physics • Stellar Cartography Integrity: 5 Cunning: 7 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
Birta V.I.P. Ferengi bureaucrat stationed on Ferenginar. Point of control for offworlders. Informed Jean-Luc Picard that Bok had bought his way out of Rog Prison. • Diplomacy • Anthropology • SECURITY ∇ Hail (to any ship "flying by" your ship or facility). Integrity: 6 Cunning: 8 Strength: 4 Rarity: U (Rules of Acquisition) Link | ||
Bractor OFFICER DaiMon in command of the Kreechta. Observed war games between the U.S.S. Enterprise and the U.S.S. Hathaway. Attempted to claim the latter as salvage. • SCIENCE • Stellar Cartography ∇ Commandeer Ship Integrity: 6 Cunning: 7 Strength: 6 Rarity: R (Rules of Acquisition) Link | ||
Captain Picard OFFICER The former captain of the U.S.S. Stargazer, Jean-Luc Picard was manipulated into attacking his own ship. If exposed, becomes under opponent's control. • Leadership x2 • Navigation x2 • Physics ∇ Picard Maneuver Integrity: 8 Cunning: 8 Strength: 6 Rarity: 67 V (The Next Generation) Link | ||
DaiMon Bok OFFICER Bok could not forgive Captain Picard for the death of his son. Vengeful commander of the Kurdon. • Exobiology • Treachery x2 • ENGINEER • Transporter Skill ∇ Thought Maker • Once per game, may capture any Jean-Luc Picard here. Integrity: 4 Cunning: 9 Strength: 4 Rarity: 68 V (The Next Generation) Link | ||
Dr. Arridor (The Next Generation) MEDICAL Conspired with Goss during the Barzan negotiations. Explored the wormhole with Kol. Prefers analysis to speculation. • Acquisition • Greed • Exobiology • Biology • Leadership • Treachery Integrity: 4 Cunning: 8 Strength: 5 Rarity: 69 V (The Next Generation) Link | ||
❖ Dr. Borts SCIENCE Representative Ferengi scientist. Helped Lurin invade the U.S.S. Enterprise. Paid more attention to Dr. Crusher's molecular models than to his guard duties. • MEDICAL Integrity: 6 Cunning: 8 Strength: 4 Rarity: C (Rules of Acquisition) Link | ||
❖ Dr. Farek (The Sky's the Limit) MEDICAL Typical Ferengi physician. Served aboard the Krayton in 2366. Distrusted Lwaxana Troi. Tried to study her empathic powers with a mind probe. • Exobiology • Treachery • Computer Skill Integrity: 3 Cunning: 7 Strength: 4 Rarity: 34 V (The Sky's the Limit) Link | ||
Dr. Reyga (Life From Lifelessness) SCIENCE Invited aboard the U.S.S. Enterprise to demonstrate his innovative technology. The ensuing murder mystery proved it successful, but at a high cost. • ENGINEER • Astrophysics • Physics • Stellar Cartography ∇ Metaphasic Shields Integrity: 7 Cunning: 8 Strength: 5 Rarity: 34 V (Life From Lifelessness) Link | ||
Falar OFFICER Tactician aboard the Kreechta. Serves under Bractor. Shocked when Jean-Luc Picard "destroyed" the U.S.S. Hathaway. Didn't think the Federation had such iron. • Treachery • Transporter Skill ∇ Ferengi Energy Weapon Integrity: 5 Cunning: 8 Strength: 6 Rarity: 74 U (The Trouble with Tribbles) Link | ||
❖ Follis SECURITY Representative of Ferengi trained in the field of commercial security. He helped Lurin take over the U.S.S. Enterprise in 2369. • Navigation Integrity: 5 Cunning: 6 Strength: 6 Rarity: 11 V (Coming of Age) Link | ||
Goss OFFICER Uninvited participant in the 2366 Barzan wormhole negotiations. DaiMon. Conspired with Devinoni Ral to deceive. Preoccupied with getting his own chair. • Greed • Treachery x2 ∇ Latinum Payoff • MEDICAL • Wormhole Negotiations has , . Integrity: 5 Cunning: 7 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
Gozar OFFICER Talented Ferengi officer. Recruited by Bok to help in the capture and ransom of Jason Vigo. Devotee of the Rules of Acquisition. • Acquisition • Exobiology • Leadership • Navigation • Treachery • Diplomacy Integrity: 3 Cunning: 7 Strength: 6 Rarity: 70 V (The Next Generation) Link | ||
❖ Kayron SECURITY One of many junior crew members often found on D'Kora marauders. Part of Letek's landing party. Berik's nephew. Former assay assistant on Lappa IV. • SCIENCE Integrity: 5 Cunning: 7 Strength: 6 Rarity: 71 V (The Next Generation) Link | ||
Kazago OFFICER First officer. Shocked by DaiMon Bok's free gift of the derelict U.S.S. Stargazer to the human Picard. Placed Bok under arrest for using an illegal thought maker. • Leadership • ENGINEER • Honor Integrity: 7 Cunning: 6 Strength: 8 Rarity: U (Rules of Acquisition) Link | ||
Kol (The Next Generation) SCIENCE Ferengi scientist serving under Goss. Studied the Barzan wormhole with Dr. Arridor. Didn't realize the significance of the meson and lepton fluctuations. • Diplomacy • Navigation • Greed • Stellar Cartography • Attributes all +2 if with Goss or Dr. Arridor. Integrity: 6 Cunning: 6 Strength: 5 Rarity: 72 V (The Next Generation) Link | ||
❖ Krunk ENGINEER Transporter technician under the command of Lurin. Guarded a U.S.S. Enterprise transporter room during his DaiMon's unsuccessful takeover attempt. • Physics • Computer Skill • Transporter Skill Integrity: 6 Cunning: 6 Strength: 5 Rarity: C (Rules of Acquisition) Link | ||
❖ Letek OFFICER Typical first officer in the Ferengi Alliance. Serves under Taar. Tried to find favor with Portal 63 on an ancient Tkon planet. • Treachery • Geology • MEDICAL • May nullify Ferengi Attack at this location. Integrity: 4 Cunning: 7 Strength: 8 Rarity: C (Rules of Acquisition) Link | ||
❖ Levin MEDICAL Typical nurse found throughout the Ferengi Alliance. Now working with the privateer Lurin. Cousin of Broik. Collects antique musical recordings. • Exobiology • Biology • Music Integrity: 7 Cunning: 6 Strength: 5 Rarity: 73 V (The Next Generation) Link | ||
Lurin OFFICER DaiMon who illegally mined vendarite on Ligos VII. Tried to take over the U.S.S. Enterprise. Would've succeeded, too, if it weren't for those meddling kids. • Leadership • Greed • Geology • Transporter Skill ∇ Forced-Labor Camp Integrity: 4 Cunning: 8 Strength: 7 Rarity: R (Rules of Acquisition) Link | ||
Lwaxana Troi (The Sky's the Limit) V.I.P. Betazoid ambassador held captive by Tog. Misled him about her willingness to cooperate. Later described Tog as slightly repulsive, but with a certain charm. • Empathy x2 • Anthropology • Computer Skill Integrity: 5 Cunning: 8 Strength: 2 Rarity: 35 V (The Sky's the Limit) Link | ||
❖ Mordoc SECURITY Security officer assigned to Taar's marauder. Member of Letek's away team to Portal 63's planet. • Astrophysics Integrity: 3 Cunning: 7 Strength: 6 Rarity: 76 C (The Trouble with Tribbles) Link | ||
❖ Mordoc (The Next Generation) SECURITY Representative Ferengi security officer. Often part of away teams to strange, new worlds. Helped steal an energy converter. Disgusted by clothed females. • Stellar Cartography • Treachery • Transporter Skill Integrity: 4 Cunning: 6 Strength: 7 Rarity: 74 V (The Next Generation) Link | ||
Morta SECURITY Security officer. Led an assault team that boarded the U.S.S. Enterprise on Lurin's order. Befuddled by Commander Riker's bogus computer lesson. • Computer Skill • ENGINEER • Geology ∇ Prepare Assault Teams Integrity: 5 Cunning: 5 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
Nibor SECURITY Security guard aboard the Krayton. Served with Tog during the Lwaxana Troi incident. Played chess with William Riker. Isn't bragging about the outcome. • Navigation • Computer Skill • Transporter Skill Integrity: 6 Cunning: 6 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
❖ Obol SECURITY Typical Ferengi soldier. Aspiring inventor and employee of Lurin. Tired of Klingon rations. • ENGINEER • Greed Integrity: 4 Cunning: 7 Strength: 5 Rarity: 75 V (The Next Generation) Link | ||
Omag OFFICER Ferengi arms dealer. DaiMon. Glutton. Always requests that Amarie play Melor Famagal. Referred to as "the fat Ferengi" by the Qualor II locals. • Greed • Smuggling • Music • Archaeology ∇ Calandra Integrity: 4 Cunning: 6 Strength: 5 Rarity: R (Rules of Acquisition) Link | ||
Par Lenor V.I.P. Emissary of the Ferengi Trade Mission. Sabotaged his own ship to force a rescue by the U.S.S. Enterprise, creating the opportunity to bribe Ambassador Briam. • Greed • Diplomacy • ENGINEER • Astrophysics Integrity: 6 Cunning: 9 Strength: 6 Rarity: U (Rules of Acquisition) Link | ||
❖ Prak OFFICER Representative DaiMon in the Ferengi Alliance. In exchange for repairs to his ship, provided sensor log readings on missing U.S.S. Fleming to Jean-Luc Picard. • Navigation • Stellar Cartography Integrity: 6 Cunning: 8 Strength: 7 Rarity: C (Rules of Acquisition) Link | ||
❖ Qol SCIENCE Assistant to Par Lenor. Sneaked into a cargo bay on the U.S.S. Enterprise to scan an empathic metamorph. Accidentally triggered premature emergence. • Exobiology Integrity: 6 Cunning: 7 Strength: 6 Rarity: C (Rules of Acquisition) Link | ||
❖ Qol (The Cage) CIVILIAN Lascivious lackey of Par Lenor. Typical member of the Ferengi Trade Mission. He tried to free Kamala. • Acquisition • Exobiology • Draw a card when opponent reveals a gender-related dilemma. (Not cumulative.) Integrity: 6 Cunning: 7 Strength: 6 Rarity: 53 V (The Cage) Link | ||
Quark (The Next Generation) CIVILIAN Opportunistic bartender on Deep Space 9. Traded information about the Sisters of Duras in exchange for erasing William T. Riker's gambling winnings. • Computer Skill x2 • Acquisition • Greed • Diplomacy • Anthropology ∇ Any PADD Integrity: 5 Cunning: 8 Strength: 3 Rarity: 76 V (The Next Generation) Link | ||
❖ Rata OFFICER Profiteer representive of Ferengi second officers. Opposed Bok's decision to give away the salvaged U.S.S. Stargazer at no cost. • Treachery • Acquisition • Greed • Geology • Astrophysics Integrity: 5 Cunning: 7 Strength: 6 Rarity: 77 V (The Next Generation) Link | ||
❖ Solok OFFICER Typical DaiMon. Like most Ferengi, easily manipulated by any female who tickles his lobes. Smuggled humans to the Cardassian planet Celtris III in 2369. • Smuggling • Archaeology • MEDICAL Integrity: 4 Cunning: 7 Strength: 6 Rarity: C (Rules of Acquisition) Link | ||
Sovak OFFICER DaiMon who sought the Tox Uthat. Followed Vash to Risa, only to be deceived by the treacherous human female and facially assaulted by Jean-Luc Picard. • Computer Skill • Archaeology • Greed • SCIENCE Integrity: 4 Cunning: 6 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
❖ Taar OFFICER Representative Ferengi DaiMon. First member of the Ferengi Alliance to make visual contact with humans. Claimed he sought "only what is equitable." • Diplomacy • Astrophysics • May double Ferengi Attack faced in same quadrant. Integrity: 7 Cunning: 7 Strength: 7 Rarity: C (Rules of Acquisition) Link | ||
Tog OFFICER DaiMon. Presented flowers to Lwaxana Troi. Abducted her from Betazed, hoping to exploit her empathic skills during negotiations. She called him a "toad-faced troll." • Greed • Anthropology • Exobiology • Once per game, may capture one Empath present. Integrity: 5 Cunning: 8 Strength: 6 Rarity: U (Rules of Acquisition) Link | ||
Tol SCIENCE Unusually calm and intelligent Ferengi. Science officer aboard Bok's marauder. Questioned his commander's actions in the Jason Vigo incident. • Archaeology • Astrophysics • Stellar Cartography Integrity: 7 Cunning: 9 Strength: 7 Rarity: U (Rules of Acquisition) Link | ||
The Trois V.I.P.+CIVILIAN Tog abducted the Betazoid Lwaxana Troi and her half-human daughter Deanna Troi, beamed them out of their clothes, and planned to exploit their skills. Lwaxana: • Empathy x2 • Diplomacy ∇ Wolf Deanna: • Diplomacy • Empathy ∇ Plexing Integrity: 6+7 Cunning: 7+6 Strength: 3+4 Rarity: 6 P (Enhanced Premiere) Link | ||
❖ Aletia SCIENCE Typical humanoid employee of Omag. Retained for her expertise in biochemical weaponry and her talents for the tympanic tickle. Mentor to Calandra. • Acquisition • Biology • Physics Integrity: 4 Cunning: 6 Strength: 6 Rarity: 10 V (Coming of Age) Link | ||
B'Etor V.I.P. Plotted with Lursa to seize power from Gowron with the support of the Romulans. Younger of the two Duras sisters. The pretty one. • Treachery • Leadership • Physics • Youth • Greed Integrity: 2 Cunning: 8 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ B'iJik OFFICER Klingon male trained as an officer for the Klingon Defense Force. Served as junior adjutant to the diplomatic delegation for Gowron. • Navigation Integrity: 4 Cunning: 6 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ B'Somgh ENGINEER Warp drive specialist aboard the I.K.S. Pagh, representative of engineers in the Klingon Defense Force. Considered a gourmand by shipmates. • Exobiology • Physics • Astrophysics • Biology Integrity: 7 Cunning: 6 Strength: 7 Rarity: 78 V (The Next Generation) Link | ||
Ba'el CIVILIAN 1/2 Klingon, 1/2 Romulan. Romantically involved with Lieutenant Worf. Born in Romulan prison camp in Carraya system. • Anthropology • Youth Integrity: 6 Cunning: 6 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Batrell OFFICER Klingon trained as an officer for the Klingon Defense Force. Formerly in command of Narendra III outpost. • Honor Integrity: 7 Cunning: 3 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Captain Worf SECURITY To persuade K'Temoc not to attack, Worf served as acting captain of the U.S.S. Enterprise. Mate of K'Ehleyr. Finds the command chair "comfortable." • OFFICER • Diplomacy • Navigation • Honor x2 • If with any K'Ehleyr, both are attributes all +2. Integrity: 8 Cunning: 6 Strength: 10 Rarity: 79 V (The Next Generation) Link | ||
Commander K'Ehleyr V.I.P. 1/2 Klingon, 1/2 human romantically involved with Worf. K'Ehleyr posed as first officer of the U.S.S. Enterprise in 2365. She left Worf incomplete. • OFFICER • Honor • Anthropology • Diplomacy • Law Integrity: 7 Cunning: 8 Strength: 7 Rarity: 80 V (The Next Generation) Link | ||
❖ Divok MEDICAL Male trained in Klingon anatomy and medicine. Studied the effects of Tribbles on the Klingon nervous system. • Biology • Youth Integrity: 6 Cunning: 6 Strength: 8 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Dukath SCIENCE Klingon trained in the field of science. Studied the effects of Berthold rays on plant life. Served aboard the I.K.C. Pagh. • Archaeology Integrity: 5 Cunning: 6 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Duras (Life From Lifelessness) V.I.P. Son of a traitor, Ja'rod, and a traitor himself. Member of the Klingon High Council. • Treachery x2 • Leadership • Law • Diplomacy • Computer Skill • Once each turn, may kill an opponent's personnel here that just completed a mission. Integrity: 2 Cunning: 7 Strength: 9 Rarity: 38 V (Life From Lifelessness) Link | ||
Duras V.I.P. Son of Ja'rod. Contender for leadership of the Klingon High Council. Member of a powerful political family. • Leadership • Computer Skill • Treachery • Greed Integrity: 4 Cunning: 6 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Fek'lhr V.I.P. Re-creation of mythical Klingon beast. Guardian of Gre'thor, where the dishonored go to die. • Honor • Treachery Integrity: 6 Cunning: 1 Strength: 15 Rarity: U (Premiere Alpha (WB94)) Link | ||
Gi'ral CIVILIAN Survivor of Khitomer massacre. Wife of Tokath. Mother of Ba'el. Raised her daughter at a Romulan prison camp in the Carraya system. • May build Colony at unsolved planet mission if present there with Tokath. Ba'el scores double points there. Integrity: 5 Cunning: 5 Strength: 6 Rarity: P (Introductory 2-Player Game) Link | ||
❖ Gorath SECURITY Klingon trained in the field of security. Guarded the Klingon High Council chamber in the year of Maktag. Served as security chief for the Hegh'bat division. • Honor Integrity: 6 Cunning: 4 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Governor Worf V.I.P. Former member of the Klingon High Council in an alternate timeline in which, by 2395, the Klingons had taken over the Romulan Empire. • SECURITY • Honor x2 • Navigation • Diplomacy • Leadership Integrity: 8 Cunning: 7 Strength: 8 Rarity: R (Alternate Universe) Link | ||
Gowron V.I.P. Son of M'Rel. Leader of the Klingon High Council after defeating the Duras forces in the Klingon Civil War of 2367-68. • Leadership x2 • Diplomacy • Honor Integrity: 8 Cunning: 7 Strength: 9 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ J'Ddan SCIENCE Klingon trained in the field of science. Smuggled Federation secrets to the Romulans in the form of amino acid codes. • Exobiology • Treachery Integrity: 2 Cunning: 6 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Ja'rod V.I.P. Father of Duras, Lursa and B'Etor. Disappeared shortly after transmitting security codes to the Romulans, precipitating the Khitomer massacre. • Treachery x2 • Leadership x1/2 • ENGINEER • Computer Skill • Attributes all +5 if with Toral. Integrity: 2 Cunning: 5 Strength: 8 Rarity: P (Introductory 2-Player Game) Link | ||
Jean-Luc Picard (The Next Generation) V.I.P. Appointed by K'mpec to serve as Arbiter of Succession. Asked to discover the Chancellor's poisoner and stave off a Klingon civil war. • Diplomacy x2 • Anthropology • Honor • Law ∇ Arbiter of Succession (if with an opponent's Klingon). Integrity: 8 Cunning: 9 Strength: 6 Rarity: 81 V (The Next Generation) Link | ||
❖ K'chiQ CIVILIAN William Riker, vested with the powers of Q, created an "ideal mate" for Lieutenant Worf. Discard if another K'chiQ or no male Klingon present. • When reporting for duty, select any skill. May change that skill at the start of each of your turns. Integrity: 6 Cunning: 4 Strength: 7 Rarity: C (Q Continuum) Link | ||
K'mpec (Chain of Command) V.I.P. Chancellor and leader of the Klingon High Council. Willing to dishonor Worf in order to avoid political division. Fat. • Leadership • Law • Diplomacy ∇ Kle'eg ∇ HQ: Secure Homeworld Integrity: 5 Cunning: 8 Strength: 5 Rarity: 7 V (Chain of Command) Link | ||
K'mpec V.I.P. Klingon High Council Leader prior to Gowron. Appointed Jean-Luc Picard as Arbiter of Succession in 2367. • Leadership • Diplomacy Integrity: 7 Cunning: 8 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
K'mtar V.I.P. Worf's son Alexander returned from 40 years in the future to influence his younger self to embrace the way of the warrior and avoid life as a peacemaker. • Diplomacy • Leadership • Honor • Attributes all +5 if with Alexander Rozhenko. Integrity: 8 Cunning: 8 Strength: 8 Rarity: R (Alternate Universe) Link | ||
K'nera OFFICER Pursued the criminals Korris and Konmel in 2364 until their deaths on the U.S.S. Enterprise. Offered Worf a position in the Klingon Defense Force. • SECURITY • Transporter Skill • Honor • Scores 5 points when Korris or Konmel killed in battle. Integrity: 6 Cunning: 7 Strength: 7 Rarity: U (Q Continuum) Link | ||
K'Tal V.I.P. Senior member of the Klingon High Council. Presided over the installation of Gowron as head of the council in 2367. • Diplomacy Integrity: 7 Cunning: 5 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
K'Temoc OFFICER Captain of the sleeper ship I.K.C. T'Ong, on a crucial mission ordered by the High Command in the late 23rd century. Awoke 75 years later in a much-changed galaxy. • Astrophysics • Transporter Skill • Geology ∇ Engage Cloak Integrity: 6 Cunning: 7 Strength: 8 Rarity: 26 P (All Good Things) Link | ||
❖ K'Tesh ENGINEER Re-creation who assisted in the Age of Ascension ritual. Perfected current pain-stick design for ritual use. • Stellar Cartography Integrity: 5 Cunning: 5 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
K'Vada OFFICER Captain K'Vada transported Captain Jean-Luc Picard and Lt. Commander Data on an undercover mission to Romulus. • Leadership • Navigation Integrity: 8 Cunning: 5 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
Kahless (The Next Generation) V.I.P. "The greatest warrior of them all." Clone of the unforgettable Klingon leader. Fulfilled prophecy. Installed as ceremonial Emperor in 2369. • Honor x2 • Anthropology • Leadership x3 ∇ Warrior's Birthright Integrity: 10 Cunning: 5 Strength: 8 Rarity: 82 V (The Next Generation) Link | ||
Kahless V.I.P. Cloned reincarnation of Klingon spiritual leader Kahless the Unforgettable. Installed as ceremonial Emperor in 2369. • Honor x2 Integrity: 10 Cunning: 6 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
Kahlest CIVILIAN Female ghojmok to young Worf in the employ of the House of Mogh prior to the Khitomer Massacre. Spurned K'mpec because "he was too fat." • MEDICAL • Honor • Music • Klingons with Honor are STRENGTH +2 where present. Integrity: 7 Cunning: 6 Strength: 4 Rarity: U (Q Continuum) Link | ||
Kargan OFFICER Captain of the I.K.C. Pagh when Commander William T. Riker served as an exchange officer. • Honor • Computer Skill Integrity: 7 Cunning: 5 Strength: 9 Rarity: R (Premiere Alpha (WB94)) Link | ||
Kell V.I.P. Male High Council emissary. Covert Romulan agent. Attempted to use Lt. Commander Geordi La Forge to assassinate Klingon Governor Vagh. • Treachery Integrity: 2 Cunning: 6 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Kitrik MEDICAL A Klingon physician. Has a research laboratory and clinic at the Klingon outpost on Maranga IV. Plays the part of "Molor" in the annual Kot'baval Festival. • Exobiology • SCIENCE • Cybernetics • Music Integrity: 6 Cunning: 7 Strength: 6 Rarity: U (Q Continuum) Link | ||
Kitrik (The Next Generation) MEDICAL "The Tyrant Molor" in the Kot'baval Festival. Eager to help warriors deepen their understanding of Klingon heritage. Research on Maranga IV outpost. • SCIENCE • Geology • Computer Skill Integrity: 7 Cunning: 6 Strength: 8 Rarity: 83 V (The Next Generation) Link | ||
❖ Klag OFFICER Second Officer Klag, of the I.K.C. Pagh, is representative of Klingon warriors throughout the Klingon Empire. • Navigation Integrity: 6 Cunning: 5 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Kle'eg SECURITY Klingon trained in the specific field of security. Guarded the House of K'mpec when K'mpec was poisoned in 2367. • Honor Integrity: 6 Cunning: 4 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Konmel (The Next Generation) OFFICER Former lieutenant in the Klingon Defense Force. Deserted with Korris and Kunivas to restore glory to the Empire. Expert at concealing weaponry. • Honor • Computer Skill • Stellar Cartography ∇ Klingon Disruptor (if with Korris). Integrity: 8 Cunning: 5 Strength: 8 Rarity: 84 V (The Next Generation) Link | ||
Konmel OFFICER Klingon warrior who destroyed the cruiser T'Acog and hijacked the Talarian ship, Batris, with Korris. • Navigation Integrity: 8 Cunning: 5 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
Koral CIVILIAN Tall Klingon male. Captain of a shuttle who traded with mercenaries in 2370. • Navigation • Archaeology Integrity: 3 Cunning: 4 Strength: 10 Rarity: U (Premiere Alpha (WB94)) Link | ||
Koroth (The Next Generation) SCIENCE High cleric of Boreth. Responsible for cloning Kahless in an attempt to restore hope to his people. • Archaeology • Biology • MEDICAL • Once per game, if on Boreth, may download Kahless OR Clone Machine there. Integrity: 7 Cunning: 7 Strength: 6 Rarity: 85 V (The Next Generation) Link | ||
Koroth SCIENCE Klingon high cleric at Boreth Monastery. Responsible for cloning Kahless the Unforgettable in 2369. • Biology • Archaeology • Anthropology Integrity: 8 Cunning: 6 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
Korris (The Next Generation) OFFICER Renegade captain that sought an honorable death. To him, peace was a living death. Deserted with Konmel and Kunivas to restore Imperial glory. • Honor • ENGINEER • SECURITY • May volunteer for random selections (if applicable). Integrity: 8 Cunning: 6 Strength: 8 Rarity: 86 V (The Next Generation) Link | ||
Korris OFFICER Klingon warrior who destroyed the cruiser T'Acog and hijacked the Talarian ship, Batris, with Konmel. • Honor Integrity: 8 Cunning: 6 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Kromm ENGINEER Klingon trained in the field of engineering. Reputed to have consumed fifteen rokeg blood pies at one sitting. • Physics Integrity: 5 Cunning: 6 Strength: 8 Rarity: C (Premiere Alpha (WB94)) Link | ||
Kurak SCIENCE Famed female Klingon scientist and warp-field specialist who evaluated the metaphasic shield. • Astrophysics • Computer Skill • Physics • Honor Integrity: 6 Cunning: 7 Strength: 6 Rarity: R (Premiere Alpha (WB94)) Link | ||
Kurn OFFICER Son of Mogh. Brother of Lieutenant Worf. Member of the Klingon High Council. • Honor • Computer Skill • Navigation • Diplomacy Integrity: 8 Cunning: 6 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
L'Kor CIVILIAN Klingon warrior. Believed killed at Khitomer massacre. Actually held prisoner by Romulans in Carraya system. • Leadership • Music Integrity: 7 Cunning: 6 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Larg OFFICER Typical Klingon captain. Enjoys drinking with friends and enemies alike. Commanded a squadron for the House of Duras during the Klingon Civil War. • Leadership • SECURITY • Computer Skill • Klingon Intelligence Integrity: 4 Cunning: 6 Strength: 8 Rarity: 16 V (Coming of Age) Link | ||
❖ Losta OFFICER Follower of Kahless. Representative of young male Klingons eager to study the teachings of Kahless at the sacred Boreth monastery. • Geology • Navigation • Youth ∇ Lower Decks (if present with Kahless or on Boreth). Integrity: 6 Cunning: 6 Strength: 7 Rarity: 87 V (The Next Generation) Link | ||
Lursa V.I.P. Elder of the two Duras sisters. Plotted with Romulan Sela to start the Klingon Civil War of 2367-68. • Treachery • Leadership • Geology • Greed Integrity: 2 Cunning: 8 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
Mogh V.I.P. Father of Worf and Kurn. Followed the traitor Ja'rod to Khitomer, suspecting him of conspiring with Romulans. Rumored to have survived the massacre. • SECURITY • Leadership • Honor x2 • Computer Skill • Archaeology • Music Integrity: 8 Cunning: 6 Strength: 9 Rarity: P (Introductory 2-Player Game) Link | ||
Morag OFFICER Klingon officer who stole Federation data from Relay Station 47. • Computer Skill • Greed Integrity: 7 Cunning: 4 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
Nu'Daq (Homefront II) OFFICER Tenacious rival of Ocett and Jean-Luc Picard in pursuit of the DNA program. Commanded the I.K.S. Maht-H'a on behalf of the High Council. • Archaeology • Exobiology • Leadership • Navigation • Treachery ∇ Dig Integrity: 4 Cunning: 6 Strength: 8 Rarity: 45 V (Homefront II) Link | ||
Nu'Daq OFFICER Captain of the I.K.C. Maht-H'a. Pursued DNA program in 2369. • Archaeology • Navigation • Exobiology Integrity: 8 Cunning: 5 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Q'elyn ENGINEER Representative of low-level technicians throughout the Klingon Empire. Before serving on the I.K.S. Pagh, worked as a supply agent on Rura Penthe. • Acquisition Integrity: 5 Cunning: 8 Strength: 7 Rarity: 88 V (The Next Generation) Link | ||
❖ Qup'ta SCIENCE Representative of senior advisors living on Qo'noS. Has loyally served the Klingon High Council since his appointment by K'mpec. Collects antique bat'leths. • ENGINEER • Archaeology • Diplomacy Integrity: 7 Cunning: 7 Strength: 7 Rarity: 17 V (Coming of Age) Link | ||
Sons of Mogh OFFICER+SECURITY Klingon brothers. Kurn and Worf fought together during the Klingon Civil War of 2367-68 to help Gowron restore stability and honor to the Empire. Kurn: • Honor • Computer Skill • Navigation Worf: • Honor x2 • Navigation • Diplomacy Integrity: 8+8 Cunning: 6+6 Strength: 8+10 Rarity: 5 P (Enhanced Premiere) Link | ||
❖ Targ ANIMAL Horned, furry, ferocious boar-like animal. A popular Klingon pet. Lieutenant Worf had one as a child. Heart of Targ is a Klingon delicacy. This one is male. • All non-Targ Klingons STRENGTH +1 where present. • Nullifies one just-played Rogue Borg where present. Integrity: 4 Cunning: 1 Strength: 5 Rarity: C (Alternate Universe) Link | ||
Toq CIVILIAN Klingon male, born in Romulan prison camp in Carraya system. Protege of Lieutenant Worf. • Leadership • Computer Skill • Youth Integrity: 6 Cunning: 5 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
Torak V.I.P. Governor Torak served near the Federation border commanding Sector 2520 in 2369. • Diplomacy • Geology Integrity: 5 Cunning: 4 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
Toral V.I.P. Illegitimate son of Duras. Claimed leadership position on the High Council at bidding of Duras' sisters, Lursa and B'Etor. • Leadership x1/2 • Youth Integrity: 6 Cunning: 5 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Torin SCIENCE Klingon trained in the field of science. Studied the effects of warp propulsion on subspace. • Astrophysics Integrity: 7 Cunning: 6 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Vagh V.I.P. Klingon Governor of the Kriosian system. Target of an assassination attempt by Lt. Commander Geordi La Forge, acting under Romulan mind control. • Diplomacy • Anthropology Integrity: 7 Cunning: 5 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Vekma MEDICAL Klingon female trained in Klingon anatomy and medicine. Propositioned Commander William T. Riker on the I.K.C. Pagh in 2365. • Honor Integrity: 6 Cunning: 5 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Vol'Jin MEDICAL Typical Klingon physician. Personal surgeon to Kargan. Became romantically involved with Vekma while serving aboard the I.K.S. Pagh. • Physics • Navigation • Exobiology Integrity: 4 Cunning: 6 Strength: 8 Rarity: 18 V (Coming of Age) Link | ||
William T. Riker (The Next Generation) OFFICER The first Starfleet officer to serve on a Klingon ship as part of an exchange program. Commanded the I.K.S. Pagh after relieving Kargan of duty. • Leadership • Navigation • Anthropology • Honor • Transporter Skill ∇ Emergency Transport Unit Integrity: 7 Cunning: 7 Strength: 7 Rarity: 89 V (The Next Generation) Link | ||
Worf Son of Mogh SECURITY Worf resigned his Starfleet commission to join Gowron during the 2367-68 Klingon Civil War. Saved the I.K.C. Bortas from destruction by Duras forces. • SECURITY • Leadership • Honor x2 ∇ Qapla'! • If with Gowron on I.K.C. Bortas, it is all attributes +3. Integrity: 8 Cunning: 6 Strength: 10 Rarity: P (The Dominion) Link | ||
❖ Zegov ENGINEER Typical Klingon female inspired by the Sisters of Duras. Ruthlessly supervised the I.K.S. Pagh engine room. Curious about William T. Riker's endurance. • Astrophysics • Treachery • Greed • SECURITY Integrity: 4 Cunning: 5 Strength: 8 Rarity: 90 V (The Next Generation) Link | ||
Livingston ANIMAL Male lionfish. Survived a crash-landing on Veridian III. Confidant of Jean-Luc Picard. Object of curiosity. Reports only to your ship. Does not join Away Teams. • Any matching commander of ship he is aboard is attributes all +2 where present. ∇ Ready Room Door Integrity: 2 Cunning: 1 Strength: NO Rarity: 91 V (The Next Generation) Link | ||
Spot ANIMAL Female cat who lives aboard the U.S.S. Enterprise. Sometimes mistaken for a male. Finicky gourmet. Has refused over 74 different feline supplements. • Has 9 lives ("stopped" when killed first 8 times). • * Once every turn, may "pounce" to disable until end of turn any one personnel present (and herself). Integrity: 4 Cunning: 2 Strength: * Rarity: P (Fajo Collection) Link | ||
10 and 01 ENGINEER+ENGINEER Paired Bynars from the planet Bynaus. In the year 100100111100, upgraded weapons and holodeck systems of U.S.S. Enterprise at Starbase 01001010. 10: • Computer Skill x2 ∇ Any Bynars card 01: • Nullifies all Computer Crash cards in play. Integrity: 4+4 Cunning: 8+8 Strength: 2+2 Rarity: R (The Dominion) Link | ||
Aaron Conor CIVILIAN Genetically engineered human and leader of an isolationist colony on Moab IV. He became romantically involved with Deanna Troi in 2368. • Leadership • ENGINEER • Biology • Honor • Doubles Female's Love Interest. Integrity: 7 Cunning: 8 Strength: 8 Rarity: 19 V (Coming of Age) Link | ||
Ajur SECURITY A female Vorgon criminal from the 27th century who ruthlessly sought artifacts with partner Boratus. Hunted the Tox Uthat by returning to 2366. • Once per game, if alone with Archaeology on a planet, may peek at all but 3 seed cards here (opponent's choice). Integrity: 1 Cunning: 8 Strength: 3 Rarity: U (Alternate Universe) Link | ||
Alexana Devos SECURITY Rutian chief of police. Takes a hard line on terrorism. Pledges to end the Ansata violence. Has survived three assassination attempts on her life. • Law • Leadership • MEDICAL • Biology • Archaeology Integrity: 7 Cunning: 8 Strength: 7 Rarity: 20 V (Coming of Age) Link | ||
Amarie CIVILIAN Four-armed pianist. Information broker. Ex-wife of arms smuggler. Four times widowed. Qualor II lounge performer. Knows Aktuh and Melota. Salt sucker. • Music Integrity: 5 Cunning: 9 Strength: 2 Rarity: U (Premiere Alpha (WB94)) Link | ||
Anya CIVILIAN Female allasomorph. Shape-shifting guardian of Salia. Scouts ahead before declaring environment safe. Will do anything to protect Salia and the hope she represents. • SECURITY • Honor ∇ Salia • If present, must replace Salia just randomly selected. Integrity: 9 Cunning: 5 Strength: 8 Rarity: U (The Dominion) Link | ||
Baran OFFICER Male captain of a mercenary ship raiding archaeological sites to find the Stone of Gol. • Greed • Archaeology • Exobiology • Computer Skill Integrity: 3 Cunning: 8 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
Barash CIVILIAN Humanoid child orphaned by his homeworld's invasion. Secreted on Alpha Onias III in a cavern equipped with advanced holotechnology. Bonded with William T. Riker. • Your personnel may report here (for free, once each turn). • Doubles Hologram Ruse. • Youth Integrity: 6 Cunning: 7 Strength: 4 Rarity: 83 R (Holodeck Adventures) Link | ||
Berlingoff Rasmussen CIVILIAN A thief from 22nd century New Jersey. Stole a time travel pod. Tried to pass as a 26th century historian to the crew of the 24th century U.S.S. Enterprise. • Treachery • Archaeology • Greed • May nullify Time Travel Pod if present. (Discard both.) Integrity: 2 Cunning: 6 Strength: 4 Rarity: R (Alternate Universe) Link | ||
Beverly and Will CIVILIAN+CIVILIAN When Data was lost with amnesia on Barkon IV, his human shipmates Beverly Crusher and William T. Riker disguised themselves as Barkonians to find him. Beverly: • MEDICAL x2 • Biology ∇ Any tricorder Will: • Navigation • Diplomacy • Anthropology Integrity: 7+7 Cunning: 7+8 Strength: 4+7 Rarity: 1 P (Enhanced Premiere) Link | ||
Bok OFFICER Former Ferengi DaiMon. Son killed by Captain Jean-Luc Picard in battle. Seeks revenge at all costs. • Greed • ENGINEER • Treachery • Computer Skill Integrity: 4 Cunning: 9 Strength: 4 Rarity: U (Premiere Alpha (WB94)) Link | ||
Boratus SECURITY Male Vorgon criminal from the future. Aims to steal artifacts with partner Ajur. Once hunted the Tox Uthat discovered by Jean-Luc Picard on Risa. • Once per game, if alone with Archaeology on a planet, may peek at all but 3 seed cards here (opponent's choice). Integrity: 1 Cunning: 5 Strength: 7 Rarity: U (Alternate Universe) Link | ||
❖ Bosus SECURITY Typical disconnected Borg disciple of The One. Participated in the raid on Ohniaka III. Swore to avenge the death of his friend Torsus. • Astrophysics • Treachery • Navigation Integrity: 6 Cunning: 6 Strength: 8 Rarity: 40 V (The Sky's the Limit) Link | ||
❖ Calandra CIVILIAN Attractive young vocalist and part-time nurse. Known as one of "Omag's girls." Overlooks the fat Ferengi's disgusting behavior because of his generosity to her. • Youth • Music • MEDICAL • DaiMons present are attributes all +1 (cumulative). Integrity: 5 Cunning: 6 Strength: 2 Rarity: C (Rules of Acquisition) Link | ||
Carlos CIVILIAN Identity adapted by the Soong-type android Data in the fictional world of Dixon Hill. Snappy dresser with a nice tan. From South America. "Can't you tell?" • If with Dixon Hill, your draw deck is "on ice": draw cards from discard pile instead. • Computer Skill x2 Integrity: 7 Cunning: 10 Strength: 12 Rarity: 86 R (Holodeck Adventures) Link | ||
Cyrus Redblock CIVILIAN Civil but dangerous gangster. Believes in killing when for a purpose. Is resolved to obtain "the item" he believes was entrusted to Dixon Hill by Jessica Bradley. • When revealed, your dilemmas with "murder" or "crime" in title kill a personnel (random selection). • Leadership x2 Integrity: 3 Cunning: 8 Strength: 6 Rarity: 89 U (Holodeck Adventures) Link | ||
❖ Dacres SECURITY Typical humanoid mercenary. Colleague of Narik and Vekor. In 2370, he worked with Baran to find the Stone of Gol. Distrusts Galen. • Astrophysics • Biology • Physics • Treachery Integrity: 4 Cunning: 7 Strength: 7 Rarity: 21 V (Coming of Age) Link | ||
❖ Danderdag SECURITY "We are Pakleds. We want to be strong." • Computer Skill • Navigation Integrity: 6 Cunning: 3 Strength: 7 Rarity: 86 C (The Trouble with Tribbles) Link | ||
Data (The Sky's the Limit) ENGINEER Loyal brother of Lore. The Soong-type android was swayed by emotions to join The One's cause. Does not work with affiliation. • Computer Skill x2 • Exobiology • Biology • Treachery • Mortally wounds each opponent he stuns in battle. Integrity: 4 Cunning: 9 Strength: 12 Rarity: 41 V (The Sky's the Limit) Link | ||
Data's Body OFFICER Soong-type android body recovered from Devidia II. Disabled unless Data's Head attached. (When attached, Data's Head does not enhance ship.) • ENGINEER, Computer Skill, Music, Astrophysics, Exobiology • During seed phase, may report for duty at your outpost. Integrity: 8 Cunning: 2 Strength: 12 Rarity: R (Q Continuum) Link | ||
Dathon OFFICER "Darmok and Jalad at Tanagra. The beast of Tanagra. Rosani, his army. Picard and Dathon at El-Adrel. Sokath, his eyes uncovered!" • Diplomacy x2 • Leadership • Honor • Nullifies Tamarian-related dilemmas where present. Integrity: 9 Cunning: 8 Strength: 6 Rarity: R (Alternate Universe) Link | ||
Deputy Rozhenko SECURITY With some help from Reginald Barclay, the 3/4 Klingon, 1/4 human Alexander Rozhenko created a holodeck program of the Ancient West for himself and his father. • Scores 5 points when Sheriff Worf stuns an opposing personnel who has Treachery. • Youth • Law Integrity: 7 Cunning: 4 Strength: 3 Rarity: 90 U (Holodeck Adventures) Link | ||
Devinoni Ral V.I.P. 1/4 Betazoid 3/4 Human. Skilled negotiator. Abused his empathic powers to gain advantage. Had a dangerous liaison with Counselor Deanna Troi. • Empathy • Diplomacy • Treachery Integrity: 3 Cunning: 9 Strength: 3 Rarity: U (Premiere Alpha (WB94)) Link | ||
Dixon Hill CIVILIAN Fictional private detective. Solved dozens of cases. Jean-Luc Picard is an aficionado of the original 1930s stories and the latest holonovels by Broht and Forrester. • Once per game, when solving a mission where present, may ignore non-attribute requirements. ∇ Any Business Card Integrity: 8 Cunning: 8 Strength: 6 Rarity: 91 UR (Holodeck Adventures) Link | ||
❖ Dr. Farek MEDICAL Dr. Farek is representative of male Ferengi trained in medicine. Seized control of the D'Kora class Ferengi Marauder, Krayton, in 2366. • Greed Integrity: 2 Cunning: 8 Strength: 3 Rarity: C (Premiere Alpha (WB94)) Link | ||
Dr. Reyga SCIENCE Ferengi male scientist. Inventor of the revolutionary, but controversial, metaphasic shield technology. Endured skepticism from the scientific community. • ENGINEER • Stellar Cartography • Astrophysics Integrity: 6 Cunning: 9 Strength: 5 Rarity: U (Premiere Alpha (WB94)) Link | ||
Dr. Soong SCIENCE Reclusive genius who perfected the positronic brain originally proposed in the 20th century. Ex-husband of Juliana. "Father" of the androids Data and Lore. • Cybernetics x2 • Computer Skill • ENGINEER • Once each turn, may reprogram any androids present. Integrity: 6 Cunning: 12 Strength: 1 Rarity: P (Fajo Collection) Link | ||
❖ Dr. Syrus MEDICAL Tilonian psychiatrist created by Suna as part of a plan to brainwash Riker. Worked in Ward 47 of the Tilonus Institute for Mental Disorders. • Law Integrity: 5 Cunning: 8 Strength: 4 Rarity: 92 V (The Next Generation) Link | ||
Durango CIVILIAN While most in touch with her Betazoid heritage, Deanna Troi loved her human father's tales of the Ancient West. She always wanted to play the "mysterious stranger." • Empathy • Honor • SECURITY • If with Sheriff Worf, both are STRENGTH +2. Integrity: 6 Cunning: 8 Strength: 6 Rarity: 94 R+ (Holodeck Adventures) Link | ||
Eli Hollander CIVILIAN The Butcher of Bozeman, meanest gunslinger in the West. Frank's boy. Assumed Data's traits in a holodeck glitch - including his dexterity with a deck of cards. • Treachery ∇ Prisoner Exchange • Opponent may not use SECURITY skill where present. Integrity: 3 Cunning: 6 Strength: 12 Rarity: 95 U (Holodeck Adventures) Link | ||
Etana Jol SCIENCE Ktarian female. Attempted to use a psychotropically addictive game to gain control of the Federation in 2368. • Treachery • Biology Integrity: 2 Cunning: 8 Strength: 3 Rarity: U (Premiere Alpha (WB94)) Link | ||
Evek OFFICER Gul Evek, Cardassian male officer. Administers area ceded to Cardassians in a treaty with the Federation. • Diplomacy • Leadership • Anthropology Integrity: 7 Cunning: 5 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
Felix Leech CIVILIAN Hit man from the Dixon Hill stories. Never strays far from his boss, Cyrus Redblock. Held several Enterprise crew members at gunpoint during a holodeck malfunction. • Opposing personnel present may not use classifications. ∇ Cyrus Redblock (if opponent attacked you this game). Integrity: 3 Cunning: 6 Strength: 5 Rarity: 97 U (Holodeck Adventures) Link | ||
Frank Hollander CIVILIAN Main "bad guy" in Alexander's Deadwood program. Eli's pa. A computer malfunction caused the character to take on the appearance and physical abilities of Data. • SECURITY • Leadership • Treachery ∇ Captured • Holoprogram: Deadwood here is suspended. Integrity: 2 Cunning: 8 Strength: 12 Rarity: 98 R+ (Holodeck Adventures) Link | ||
Frederick La Rouque V.I.P. Professional gambler on late 19th century Earth. Always looking for an easy mark. French-speaking native of New Orleans. Fond of the waltz. • Greed x2 • Treachery • Worth points if he is most CUNNING Greed in play. 5 Integrity: 4 Cunning: 8 Strength: 5 Rarity: 13 V (20th Anniversary Collection) Link | ||
Galen SCIENCE Jean-Luc Picard went undercover in 2370 posing as a mercenary and artifact smuggler. Does not work with affiliation. • Archaeology • Computer Skill • Treachery • Leadership • Navigation • Music Integrity: 5 Cunning: 8 Strength: 6 Rarity: R (Q Continuum) Link | ||
❖ Gorta ENGINEER Male of Dopterian race. Representative of non-aligned agents. An opportunist. Had an encounter with the sisters of Duras in 2370. • Physics • Greed Integrity: 3 Cunning: 7 Strength: 4 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Goval SCIENCE Representative of lost Borg who found a new sense of purpose with The One. Temporarily separated himself from his new collective. • Biology • Archaeology • Exobiology Integrity: 4 Cunning: 6 Strength: 6 Rarity: 42 V (The Sky's the Limit) Link | ||
Grebnedlog OFFICER "We are Pakleds. Our ship is the Mondor. We look for things. We want to be nothing if not persistent." • Greed • Anthropology ∇ We Look for Things • Once per game, may capture one ENGINEER here. Integrity: 3 Cunning: 6 Strength: 8 Rarity: 88 R+ (The Trouble with Tribbles) Link | ||
Ira Graves CIVILIAN A mentor of Dr. Soong and thus Lt. Commander Data's "grandfather." Arguably one of the greatest minds of the age. Has Darnay's Disease. • Cybernetics • Computer Skill • SCIENCE • Treachery and Biology if Kareen Brianon in play. Integrity: 4 Cunning: 12 Strength: 2 Rarity: R (Q Continuum) Link | ||
Ishara Yar CIVILIAN Sister of Lieutenant Natasha Yar. Once betrayed the U.S.S. Enterprise crew in an attempt to aid the rebels on Turkana IV. • Treachery • Youth Integrity: 3 Cunning: 7 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
Jaglom Shrek CIVILIAN Yridian informant. Told Worf of the secret prison camp in the Carraya system. Likes to tinker with his warp drive. Commanded a Yridian Shuttle. • Navigation • Physics • Transporter Skill • Greed ∇ Jaglom Shrek - Information Broker Integrity: 4 Cunning: 7 Strength: 3 Rarity: 26 V (Homefront III) Link | ||
Jenice Manheim CIVILIAN Dedicated wife of Paul Manheim. Once romantically involved with Jean-Luc Picard. • Ressikan Flute is limited to 4 Music personnel. • One male present is attributes +2 (+4 if Paul Manheim). Integrity: 6 Cunning: 7 Strength: 3 Rarity: U (Q Continuum) Link | ||
Jo'Bril SCIENCE Takaran male. Attempted to steal Dr. Reyga's metaphasic shield technology to claim as his own. • Treachery • Astrophysics • Physics • Greed Integrity: 3 Cunning: 8 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
John Doe CIVILIAN A Zalkonian male with amnesia and the ability to heal by touch alone. Romantically involved with Dr. Crusher. Later evolved into a pure energy being. • Once per turn, may prevent one other personnel from being killed on a ship where present. Integrity: 7 Cunning: 7 Strength: 4 Rarity: U (Q Continuum) Link | ||
John Watson MEDICAL London physician and companion of Sherlock Holmes. Recounted a full five dozen of the sleuth's cases. On the holodeck, Geordi La Forge was Data's Watson. • If with Sherlock Holmes, you may discard your hand at start of turn. • ENGINEER • Physics Integrity: 8 Cunning: 8 Strength: 6 Rarity: 99 R+ (Holodeck Adventures) Link | ||
❖ Kalita (The Maquis) OFFICER Typical pilot in Macias' Maquis cell. Suspicious of everyone at first, but impressed by Ro Laren during a supply raid. Later worked with Thomas Riker. • Astrophysics • Biology • Navigation Integrity: 5 Cunning: 6 Strength: 5 Rarity: 37 V (The Maquis) Link | ||
Kamala V.I.P. The perfect mate, an empathic metamorph. Kriosian mutant romantically involved with Jean-Luc Picard. Dutifully married Alrik despite her bond to Jean-Luc. • Anthropology x2 • Archaeology • Empathy • When reported, select any skill present. Integrity: 7 Cunning: 7 Strength: 5 Rarity: 95 VP (Virtual Promos) Link | ||
Kareen Brianon CIVILIAN Technical assistant to Dr. Ira Graves. Admitted to having been attracted to him, despite decades of age difference. • Computer Skill • ENGINEER • Youth • May nullify Male's Love Interest where present. Integrity: 7 Cunning: 6 Strength: 2 Rarity: U (Q Continuum) Link | ||
Kivas Fajo CIVILIAN Unscrupulous, murderous, conceited Zibalian trader. Collector. Notorious member of Stacius Trade Guild. • Greed x2 • Acquisition • Treachery • Each unduplicated artifact present is worth 5 points. • Makes parallel use of opponent's Palor Toff cards. Integrity: NO Cunning: 10 Strength: 4 Rarity: P (Fajo Collection) Link | ||
Kova Tholl CIVILIAN A male from Mizar II. Mizarians value peace above all else and employ passive resistance. They have been conquered six times in 300 years. • Scores bonus points if killed by an attack in which you do not retaliate. • Diplomacy 10 Integrity: 8 Cunning: 6 Strength: 2 Rarity: U (Q Continuum) Link | ||
Lakanta CIVILIAN Male of American Indian descent. Actually The Traveler in disguise. Wesley Crusher left Starfleet Academy to study transcendence of thought with him. • Ship he is on can leave one end of spaceline and enter other end. Wesley Crusher attributes +4, if present. Integrity: 8 Cunning: 12 Strength: 3 Rarity: U (Alternate Universe) Link | ||
Lieutenant Crosis OFFICER Renegade Borg who commanded the initial phase of raids on Federation outposts. Loyal aide to The One. Recruited Data to their cause. • Treachery • Computer Skill • SECURITY • Investigate Raid has , . Integrity: 3 Cunning: 9 Strength: 9 Rarity: 44 V (The Sky's the Limit) Link | ||
Lore CIVILIAN Evil Soong-type android. Data's "elder brother." Does not work with affiliation. • ENGINEER • Computer Skill • Treachery x2 • SECURITY • Transporter Skill • Leadership • Doubles all Rogue Borg and Crystalline Entities in play. Integrity: 1 Cunning: 13 Strength: 12 Rarity: P (Fajo Collection) Link | ||
Macias CIVILIAN Grizzled leader of a Maquis cell. Former resident of Juhraya. Trusted Ro Laren despite Kalita's caution. Knows someone will take his place. Likes hasperat. • Leadership • MEDICAL • Exobiology • May exchange for a personnel in your discard pile. Integrity: 8 Cunning: 7 Strength: 4 Rarity: 41 V (The Maquis) Link | ||
Madam Guinan CIVILIAN Adventurous El-Aurian who spent time exploring worlds such as Earth. Met a time-traveling crew from the U.S.S. Enterprise in the 19th century. • Once per turn, may nullify any icon interrupt, event or dilemma where present. • Anthropology Integrity: 8 Cunning: 9 Strength: 6 Rarity: R (Q Continuum) Link | ||
Madam Pulaski CIVILIAN Katherine Pulaski entered the holodeck on a bet that Data could not solve a Sherlock Holmes-style mystery without already knowing the outcome. • Unique missions seeded by both players are worth +10 points if you complete them. • MEDICAL Integrity: 7 Cunning: 7 Strength: 4 Rarity: 103 U (Holodeck Adventures) Link | ||
Madred OFFICER Gul Madred, Cardassian officer in the Obsidian Order. Specializes in prisoner interrogation. Tortured Jean-Luc Picard time after time in 2369. • Each time you score points from Interrogation, score 1 additional point. • SECURITY x2 Integrity: 1 Cunning: 8 Strength: 6 Rarity: R (Q Continuum) Link | ||
Maques V.I.P. Male leader of the Cairn, a telepathic species who had no concept of spoken language until Federation contact was initiated by Lwaxana Troi in 2370. • Empathy x2 • Diplomacy Integrity: 8 Cunning: 7 Strength: 4 Rarity: U (Alternate Universe) Link | ||
Marouk V.I.P. Chancellor of Acamar III. With the help of Captain Picard, she completed an amnesty agreement to return the Gatherers to Acamar in 2366. • Leadership • Diplomacy • May nullify Yuta where present, scoring 3 points. Integrity: 7 Cunning: 8 Strength: 3 Rarity: U (Q Continuum) Link | ||
Mickey D. CIVILIAN Villain of Hotel Royale, an early 21st century pulp novel written by Todd Matthews about shady casino characters. Made real by unknown intelligence. • Treachery • Automatically wins Royale Casino side games, if present. Integrity: 1 Cunning: 5 Strength: 8 Rarity: U (Alternate Universe) Link | ||
Minuet CIVILIAN Knockout brunette in a computer-generated gin joint. Programmed by the Bynars to distract William T. Riker. His feelings for her remained quite passionate for years. • Once each turn, your Bynars card may play for free. • Once every turn, may "stop" up to two males present. Integrity: 5 Cunning: 8 Strength: 4 Rarity: 104 R (Holodeck Adventures) Link | ||
❖ Morik ENGINEER One of many Borg disconnected from the Collective who became loyal to The One. Guarded the Federation prisoners but was easily tricked by them. • Anthropology • Transporter Skill • Geology • X=number of different Borg present (limit 6). Integrity: 4 Cunning: 4+X Strength: 4+X Rarity: 46 V (The Sky's the Limit) Link | ||
Mortal Q CIVILIAN Q was made human and evicted from the Continuum due to antics. Retained his other fine qualities. • Physics x10 • Geology x10 • Leadership x-1 • Nullify each dilemma named Q you encounter. • Once in play, your Q-Continuum side deck is closed. Integrity: 2 Cunning: Q Strength: 2 Rarity: R (Q Continuum) Link | ||
❖ Narik ENGINEER Representative of male mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. • Computer Skill Integrity: 2 Cunning: 7 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Nick Locarno CIVILIAN Natural leader kicked out of Starfleet Academy after the Nova Squadron accident and cover-up of 2368. Does not work with affiliation. • Navigation x2 • Computer Skill • Leadership • Youth • Transporter Skill Integrity: 7 Cunning: 8 Strength: 7 Rarity: R (Q Continuum) Link | ||
Ocett OFFICER Gul Ocett, Cardassian female officer. Commander of a Galor-class warship. Pursuer of DNA program. • Archaeology • Navigation • Honor Integrity: 6 Cunning: 8 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Orderly Mavek MEDICAL Typical Tilonian nurse created by Suna as part of a brainwashing scenario. Appeared to enjoy the torment he inflicted on the occupants of Ward 47. • Computer Skill • Music ∇ Frame of Mind (as an Event, targeting an opposing personnel). Integrity: 5 Cunning: 7 Strength: 7 Rarity: 14 V (20th Anniversary Collection) Link | ||
Paul Manheim SCIENCE Reclusive scientist who experimented with nonlinear time. Traveled to other dimensions, of which he said words paled "because the images are so vibrant." • Where present, may nullify Manheim's Dimensional Door OR double its effect. • Astrophysics x2 Integrity: 7 Cunning: 9 Strength: 2 Rarity: R (Q Continuum) Link | ||
Professor Moriarty CIVILIAN Sherlock Holmes' enemy. Accidentally made sentient in 2365. Built a simulation of the Enterprise and its crew. • SCIENCE • Leadership • Computer Skill • Treachery • Once each turn, you may place an additional personnel under Holoprogram: 221B Baker Street. Integrity: 5 Cunning: 12 Strength: 5 Rarity: 111 R+ (Holodeck Adventures) Link | ||
Regina Barthalomew V.I.P. Fictional character inspired by the Sherlock Holmes stories. Romantically involved with Professor Moriarty. • If with Professor Moriarty, copies of your unique personnel under Holoprogram: 221B Baker Street may report for free (twice each turn). Integrity: 7 Cunning: 5 Strength: 4 Rarity: 112 U (Holodeck Adventures) Link | ||
Reginod ENGINEER "We are Pakleds. We have an engineer. He is Reginod." • Greed • Geology • Physics ∇ Plasmadyne Relay • Once per game, may steal one hand weapon present. Integrity: 5 Cunning: 4 Strength: 7 Rarity: 91 U (The Trouble with Tribbles) Link | ||
Rishon CIVILIAN Illusion of Kevin Uxbridge's wife, who was killed by the Husnock. Re-created to comfort her powerful husband. • Biology • Geology • Music • Honor • Twice per game, may download Rishon Uxbridge. Integrity: 7 Cunning: 5 Strength: 2 Rarity: 46 V (Shades of Gray) Link | ||
Riva (Warp Pack: Emissary) V.I.P. Respected mediator. Deaf and mute Ramatin male. Taught sign language to warring factions on Solais V. Gave the Klingons a word for "peacemaker." • Diplomacy x2 • Honor • When reported, each player draws a card. Integrity: 7 Cunning: 7 Strength: 3 Rarity: 68 P (Warp Pack: Emissary) Link | ||
Roga Danar SECURITY Angosian male. Biochemically altered into a formidable perfect warrior ranked Subhadar. • ENGINEER • Computer Skill • Biology • Leadership Integrity: 5 Cunning: 9 Strength: 12 Rarity: R (Premiere Alpha (WB94)) Link | ||
Rybak SECURITY Human thief working for Baran during the hunt for the Stone of Gol. Served as cook, occasional bodyguard, and boarding party member. • Smuggling • Acquisition • Greed • If on your Mercenary Ship, it is attributes all +1. Integrity: 4 Cunning: 5 Strength: 7 Rarity: 37 V (Engage) Link | ||
Salia V.I.P. Allasomorph leader of Daled IV. Shape-shifter. Parents killed in civil war. Raised by Anya on Klavdia III. Expected to unite her people. Likes Wesley Crusher. • Diplomacy • Leadership • Anthropology • Youth • Exobiology Integrity: 8 Cunning: 8 Strength: 7 Rarity: R (The Dominion) Link | ||
Samuel Clemens CIVILIAN Crotchety 19th Century author popularly known as Mark Twain. Visited the U.S.S. Enterprise in 2369 during the Devidian time travel incident. • Once per game, may leave play when Devidian Door is "shown" and score points. • Diplomacy 10 Integrity: 7 Cunning: 5 Strength: 3 Rarity: U (Q Continuum) Link | ||
Santos CIVILIAN Freedom fighter who kidnapped and then recruited Ro Laren into the Maquis. Led his squadron in an attack on a Yridian convoy. Friend of Macias. • Leadership • MEDICAL • Navigation • Transporter Skill • Treachery Integrity: 4 Cunning: 6 Strength: 7 Rarity: 45 V (The Maquis) Link | ||
Sheriff Worf SECURITY Sheriff of Deadwood, South Dakota, as played by Worf. Though initially reluctant to spend time with his son, the Klingon soon saw the appeal of Alexander's scenario. • STRENGTH +1 for each opposing SECURITY personnel present. • Leadership • Computer Skill • Law Integrity: 8 Cunning: 7 Strength: 10 Rarity: 114 R+ (Holodeck Adventures) Link | ||
Sherlock Holmes CIVILIAN The role of Sir Arthur Conan Doyle's brilliant detective was often assumed by the Soong-type android Data. • Biology • Physics • Music • Computer Skill • At start of your turn, you may draw a card if your opponent has more cards in hand than you. Integrity: 8 Cunning: 12 Strength: 12 Rarity: 115 R+ (Holodeck Adventures) Link | ||
Sigmund Freud MEDICAL Neurologist who founded the science of psychoanalysis on Earth in the late 19th century. Data looked to this re-creation for interpretations of his first nightmares. • Your personnel and equipment may report where present (if ). • Biology ∇ Alternate Universe Door Integrity: 6 Cunning: 8 Strength: 4 Rarity: 116 R (Holodeck Adventures) Link | ||
❖ Soong-type Android * A recently produced Soong-type android ready to select its gender and appearance. Replicated using a method developed by Lt. Commander Data. • Computer Skill • Youth • * Select classification and gender (male, female, or genderless) when reporting. Integrity: 7 Cunning: 10 Strength: 10 Rarity: C (Q Continuum) Link | ||
❖ Suna SECURITY Military official of Tilonus IV. He twisted William T. Riker's mind using neurosomatic techniques. Typical of treacherous Tilonian government interrogators. • MEDICAL • Treachery • Once per game, may download Reflection Therapy. Integrity: 3 Cunning: 7 Strength: 4 Rarity: P (Official Tournament Sealed Deck) Link | ||
Sunad OFFICER Zalkonian captain. Sought to capture criminals undergoing a dangerous mutation before they could further disrupt society. • SECURITY • Leadership • Physics • Law Integrity: 5 Cunning: 8 Strength: 6 Rarity: 31 P (All Good Things) Link | ||
Tarmin V.I.P. An Ullian "telepathic historian" who uses empathic skills to recall detailed historical information from his volunteers' memories. • Once per game, may glance at the cards in any one side deck for 10 seconds. • Empathy Integrity: 6 Cunning: 6 Strength: 3 Rarity: R (Q Continuum) Link | ||
❖ Tayar MEDICAL Characteristic of disconnected Borg. Assault team member on Ohniaka III. Assigned by The One to identify the Starfleet forces encountered there. • Computer Skill • Physics • Stellar Cartography Integrity: 5 Cunning: 7 Strength: 7 Rarity: 22 V (Coming of Age) Link | ||
The Bellboy CIVILIAN Employee of the Royale Casino. Occasionally served as a waiter. Romantically involved with Rita. Place out-of-play if Mickey D. present. • Doubles points of Royale Casino dilemmas where present. • Greed • Honor Integrity: 7 Cunning: 6 Strength: 6 Rarity: 47 V (Shades of Gray) Link | ||
The Foragers MEDICAL+MEDICAL Male and female aliens from Devidia II. Served as a 19th-century doctor and nurse. Do not work with or affiliations. Doctor: • Treachery • Greed ∇ Ophidian Cane Nurse: • Biology • Exobiology ∇ Devidian Foragers Integrity: 2+2 Cunning: 7+7 Strength: 5+5 Rarity: 48 V (Shades of Gray) Link | ||
The One V.I.P. The Soong-type android Lore found his calling giving purpose to disconnected Borg drones. Does not work with affiliation. • Treachery x2 • Leadership • Computer Skill • Diplomacy • Transporter Skill ∇ Lore's Fingernail Integrity: 1 Cunning: 13 Strength: 12 Rarity: 47 V (The Sky's the Limit) Link | ||
The Traveler V.I.P. Tau Alpha C native able to transcend space. Phases out from exertion. Appeared to Wesley as Lakanta. • If aboard your ship with Youth, allows ship to move from one spaceline location to any other spaceline location, then "phases out" (returns to hand). Integrity: 7 Cunning: 12 Strength: 3 Rarity: P (Away Team Pack) Link | ||
Third of Five (The Sky's the Limit) ENGINEER Borg befriended by Geordi La Forge. Became an individual, "Hugh," fracturing his hive's link to the Collective. Led those resisting Lore's leadership. • Honor • Leadership • Biology • Exobiology ∇ Group of Individuals Integrity: 7 Cunning: 7 Strength: 6 Rarity: 48 V (The Sky's the Limit) Link | ||
Timicin CIVILIAN Kaelonian. Romantically involved with Lwaxana Troi. Must submit to The Resolution at age 60. Discarded when you reach 60 or more points. • ENGINEER • Astrophysics • Physics • Scores 10 points if helps solve Test Mission. Integrity: 6 Cunning: 8 Strength: 3 Rarity: U (Q Continuum) Link | ||
❖ Togaran OFFICER Tamarian first officer. One of many sons of Tama. "Kiteo, his eyes closed. Picard and Dathon at El-Adrel. Mirab, with sails unfurled. Temba, at rest." • SECURITY • Honor • Leadership • Transporter Skill Integrity: 7 Cunning: 6 Strength: 7 Rarity: 56 V (Metamorphosis) Link | ||
Vash (The Next Generation) SCIENCE Treasure hunter, archaeologist, liar, and thief romantically involved with Jean-Luc Picard. Partnered with Q to explore distant Gamma Quadrant ruins. • Archaeology x2 • Treachery • Anthropology • Smuggling • Acquisition ∇ Dig Integrity: 4 Cunning: 7 Strength: 5 Rarity: 94 V (The Next Generation) Link | ||
❖ Vekor SCIENCE Representative of female mercenaries operating throughout the galaxy. Worked with Baran to find the Stone of Gol. • MEDICAL • Navigation • Geology Integrity: 2 Cunning: 7 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Ves Alkar V.I.P. Treacherous Lumerian ambassador. Uses receptacle stones to deposit his negative emotions in others in order to enhance his negotiation skills. • Diplomacy x2 if female empath(s) at same location (they are Empathy -1). • Empathy • Treachery Integrity: 1 Cunning: 6 Strength: 3 Rarity: U (Q Continuum) Link | ||
Zon SECURITY Nausicaan officer who stabbed young Jean-Luc Picard through the heart in a brawl at Starbase Earhart in 2327. Dom-jot player. • OFFICER • Treachery • Guramba • May nullify Nausicaans dilemma where present. Integrity: 2 Cunning: 4 Strength: 11 Rarity: R (Q Continuum) Link | ||
Will Riker OFFICER William T. Riker "went renegade" to penetrate Baran's crew during the hunt for the Stone of Gol. Does not work with other affiliation personnel. • SECURITY • Diplomacy • Anthropology • Treachery • Transporter Skill ∇ Dropping In Integrity: 5 Cunning: 7 Strength: 7 Rarity: 95 V (The Next Generation) Link | ||
Koral (The Next Generation) CIVILIAN Dour smuggler of few words. Acquired part of the Stone of Gol for Baran. Commanded a Klingon shuttle. Disliked games and replicated bloodwine. • Archaeology • Smuggling • Navigation • Treachery • Stellar Cartography Integrity: 3 Cunning: 4 Strength: 10 Rarity: 93 V (The Next Generation) Link | ||
Admiral Mendak OFFICER Strategist and student of history. Mendak helped retrieve Selok from deep cover. Strives to emulate military icons like Admiral Valdore, Keras, and Talok. • Exobiology • Leadership • Archaeology • Treachery ∇ Any OR Romulan espionage card Integrity: 4 Cunning: 7 Strength: 7 Rarity: 43 V (Cold Front) Link | ||
Agyer SCIENCE Expert in shield and cloak technology serving on the Apnex in 2368. Invited to Dr. Reyga's metaphasic shield test but refused permission by his government. • Navigation • Stellar Cartography x2 • Transporter Skill ∇ Space Boomer Integrity: 5 Cunning: 9 Strength: 6 Rarity: 38 V (Engage) Link | ||
Alidar Jarok (Homefront II) OFFICER Conscientious admiral who defected to the Federation in 2366. Disinformed by Romulan High Command. Neither a butcher nor a hero. • SECURITY • Leadership • Navigation ∇ Tactical Scan OR Life-form Scan Integrity: 4 Cunning: 7 Strength: 6 Rarity: 46 V (Homefront II) Link | ||
Alidar Jarok OFFICER Conscientious admiral who questioned Romulan policy. Eventually stole a scout ship and defected to the Federation in 2366. • Navigation • Leadership Integrity: 2 Cunning: 8 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
Ambassador Spock V.I.P. Legendary 1/2 Vulcan, 1/2 human head of of the Romulan underground. An advocate of reunification, Spock was betrayed by his friend Senator Pardek. • SCIENCE • Diplomacy x2 • Honor • Law • Mindmeld ∇ Any personnel with INTEGRITY>6 OR Pardek Integrity: 10 Cunning: 9 Strength: 7 Rarity: 39 V (Engage) Link | ||
Ambassador Tomalak V.I.P. Romulan Ambassador in Barash's illusion. Key figure in securing a treaty with the Federation. Commander of the Decius. • Diplomacy • Leadership • Exobiology • Computer Skill ∇ Treaty: Federation/Romulan Integrity: 8 Cunning: 7 Strength: 7 Rarity: R (Blaze of Glory) Link | ||
Bochra OFFICER Centurion serving the Romulan Star Empire. Once marooned on Galorndon Core with Lt. Commander Geordi La Forge. • Navigation • Youth Integrity: 7 Cunning: 7 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Chief O'Brien ENGINEER Holographic re-creation of U.S.S. Enterprise transporter chief. Used to aid mental reprogramming. Taibak forced Geordi La Forge to "kill" the chief repeatedly. • SECURITY • Transporter Skill • Navigation • Music • Once each turn, may download Brainwash here. Integrity: 5 Cunning: 5 Strength: 5 Rarity: R (Blaze of Glory) Link | ||
Commander Tomalak OFFICER In an alternate future, the nemesis of the U.S.S. Enterprise confronted Captain Picard but cooperated to investigate an anomaly in the Neutral Zone. • Diplomacy • Leadership Integrity: 7 Cunning: 7 Strength: 9 Rarity: R (Alternate Universe) Link | ||
❖ D'Lors V.I.P. Typical political aide. Dissident who defected to the Federation in stasis with Vice-Proconsul M'ret in 2369. Former senator in the youth diplomatic corps. • Diplomacy Integrity: 5 Cunning: 7 Strength: 4 Rarity: 40 V (Engage) Link | ||
D'Tan CIVILIAN Romulan boy. A bright and active member of Spock's underground. Once showed Spock Romulan artifacts depicting the syllabic nucleus of the Vulcan alphabet. • Youth • Archaeology • Where present, Romulans without Treachery are INTEGRITY +1. Integrity: 7 Cunning: 6 Strength: 3 Rarity: U (Alternate Universe) Link | ||
❖ D'Vin SCIENCE Typical graduate of Romulan Astrophysical Academy. Research assistant to Dr. Telek R'Mor during the doctor's last year at the academy. • Astrophysics • Navigation • Youth Integrity: 5 Cunning: 7 Strength: 6 Rarity: C (Blaze of Glory) Link | ||
Data (Things Past) ENGINEER Soong-type android in disguise as a Dissident and member of the Romulan Underground. Claimed to be from the city of Rateg. • Computer Skill • Exobiology • Transporter Skill • Cannot be killed by dilemmas ("stopped" instead). Integrity: 8 Cunning: 12 Strength: 12 Rarity: 31 VP (Virtual Promos) Link | ||
Dr. Koramar CIVILIAN Brilliant Romulan astro-archaeologist. Member of the Romulan underground. Works closely with Spock for reunification of the Vulcan and Romulan peoples. • ENGINEER • Archaeology • Honor • Stellar Cartography Integrity: 8 Cunning: 9 Strength: 5 Rarity: U (Blaze of Glory) Link | ||
❖ Galathon OFFICER Romulan officer representative of those serving the Romulan Star Empire. Pursuer of DNA program in 2369. • Archaeology • Greed • Treachery Integrity: 3 Cunning: 7 Strength: 9 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Jacen CIVILIAN Typical member of the Romulan underground. Colleague of Dr. Koramar. Impersonated a security officer to apprehend Jean-Luc Picard and Data. • SECURITY • Navigation • Computer Skill • Astrophysics Integrity: 6 Cunning: 8 Strength: 7 Rarity: 23 V (Coming of Age) Link | ||
❖ Jaron SECURITY Romulan trained in the field of security. A former member of the Tal Shiar intelligence service. • Geology • Youth Integrity: 4 Cunning: 7 Strength: 9 Rarity: C (Premiere Alpha (WB94)) Link | ||
Jean-Luc Picard (Engage) CIVILIAN Human captain disguised as a Romulan. Worked with the Romulan underground movement. Shared his memories of Sarek through a mindmeld with Spock. • Diplomacy • Anthropology • Archaeology • Music • Honor ∇ Vulcan Mindmeld Integrity: 8 Cunning: 8 Strength: 6 Rarity: 41 V (Engage) Link | ||
❖ Jenok SCIENCE Representative of young Romulan scientists trained in frontier exploration. Cited for his work exploring uninhabited planets. • Geology • Exobiology • Youth Integrity: 6 Cunning: 8 Strength: 5 Rarity: 94 C (The Trouble with Tribbles) Link | ||
❖ Jera MEDICAL Re-creation of a female Romulan. Alien entity assumed this body in 2369. • Biology • Youth Integrity: 4 Cunning: 7 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Kell (Engage) V.I.P. High Council emissary. Klingon who conspired with Romulans to assassinate Governor Vagh and thereby disrupt the Klingon-Federation alliance. • Treachery x2 • Computer Skill • ENGINEER • Exobiology ∇ E-Band Emissions Integrity: 2 Cunning: 5 Strength: 6 Rarity: 42 V (Engage) Link | ||
❖ Kharic CIVILIAN Typical member of the Romulan underground. Female colleague of Tamarith. Pleased by Spock's decision to stay on Romulus after Pardek's betrayal. • MEDICAL • Exobiology • Anthropology • Honor Integrity: 7 Cunning: 5 Strength: 2 Rarity: 43 V (Engage) Link | ||
❖ Khev CIVILIAN Representative of non-military personnel guarding the Carraya system prison camp for Khitomer survivors. Sometimes serves as Tokath's bodyguard. • SECURITY • Biology • Youth Integrity: 5 Cunning: 5 Strength: 6 Rarity: 44 V (Engage) Link | ||
La Forge Impersonator ENGINEER Surgically altered Romulan. In 2367, posed as Geordi La Forge so Taibak could brainwash the real La Forge without raising suspicions. • Navigation • Computer Skill • Treachery • May report wherever Taibak is present, for free. Integrity: 3 Cunning: 6 Strength: 8 Rarity: R (Blaze of Glory) Link | ||
❖ Mareth ENGINEER Typical Romulan engineer who became trapped in a temporal fragment in 2369. Did not realize the cause was life-form incubation in the engine core. • Computer Skill • Transporter Skill • Youth Integrity: 4 Cunning: 7 Strength: 5 Rarity: 45 V (Engage) Link | ||
Mendak OFFICER Commander of the warbird Devoras. Aided the escape of Romulan operative Selok from the Federation. • Treachery • Exobiology Integrity: 4 Cunning: 7 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Mengran ENGINEER Typical Romulan underground sympathizer. Chief engineer aboard the Khazara. He aided N'Vek in misaligning the cloak. Collects antique globes. • Stellar Cartography • Biology • Astrophysics • Honor Integrity: 8 Cunning: 7 Strength: 5 Rarity: 24 V (Coming of Age) Link | ||
Mirok SCIENCE Scientist in charge of developing and testing the interphase generator in 2368. • ENGINEER • Astrophysics • Physics Integrity: 3 Cunning: 8 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
Movar OFFICER Romulan general who secretly provided military supplies to Duras family forces during the Klingon Civil War in 2368 • Treachery • Anthropology Integrity: 5 Cunning: 7 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
N'Vek SCIENCE Member of the Romulan underground. Spearheaded defection of Vice-Proconsul M'ret to the Federation. • Honor • Biology • Computer Skill Integrity: 6 Cunning: 8 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Nefets OFFICER Representative of versatile bridge officers serving aboard the Haakona under Taris. He later returned to Romulus and joined the Romulan underground. • Honor • SCIENCE • Leadership • Geology Integrity: 7 Cunning: 6 Strength: 6 Rarity: 25 V (Coming of Age) Link | ||
Neral V.I.P. Proconsul Neral of the Romulan Senate plotted with Sela and Pardek to invade Vulcan. • Treachery • Youth Integrity: 4 Cunning: 7 Strength: 7 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Palteth ENGINEER Romulan trained in the field of engineering. A specialist in artificial quantum singularity. Served aboard the Khazara in 2369. • Computer Skill Integrity: 3 Cunning: 8 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Pardek V.I.P. Male senator from the Krocton Segment of Romulus. Delegate at the 2293 Khitomer conference. Betrayer of Spock. • Diplomacy x2 • Treachery Integrity: 4 Cunning: 8 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
Parem (Engage) SECURITY Special security officer aboard the Apnex. Assigned to guard the prototype phase-inverting cloaking device. Worked as a bartender before joining the military. • Astrophysics • Physics • Treachery • Attributes all +1 when facing a dilemma. Integrity: 4 Cunning: 6 Strength: 8 Rarity: 46 V (Engage) Link | ||
Parem OFFICER Romulan officer accidently phased by interphase generator experiment. • Treachery Integrity: 4 Cunning: 8 Strength: 9 Rarity: U (Premiere Alpha (WB94)) Link | ||
Patahk OFFICER Commander of the Pi. Rescued from Galorndon Core by the U.S.S. Enterprise crew. Refused to "pollute his body" with an infusion of Worf's Klingon ribosomes. • Navigation • Stellar Cartography • Physics • If aboard Pi with Bochra, Pi is attributes all +2. Integrity: 6 Cunning: 8 Strength: 7 Rarity: R (Rules of Acquisition) Link | ||
Proconsul Neral V.I.P. Neral deceived Ambassador Spock by pretending he supported a reunification of Romulus with Vulcan. • Anthropology • Treachery x2 • Youth • Law • Leadership ∇ Live Long and Prosper ∇ The Art of Diplomacy (extends effects to ). Integrity: 3 Cunning: 8 Strength: 7 Rarity: 47 V (Engage) Link | ||
❖ R'Mal SCIENCE Typical Romulan scientist. Led team of archaeologists on an unsuccessful mission to locate an Iconian gateway in Romulan territory. • Archaeology Integrity: 7 Cunning: 7 Strength: 6 Rarity: C (Blaze of Glory) Link | ||
Relam OFFICER Complex strategist affected by temporal irregularities in 2369. Once captained a D'deridex. Has a family tradition of military service. • Stellar Cartography • Treachery • SCIENCE Integrity: 5 Cunning: 7 Strength: 7 Rarity: 49 V (The Sky's the Limit) Link | ||
Sela (Life From Lifelessness) V.I.P. Half-Human, half-Romulan female. Failed to subvert the Klingon Empire by assisting Lursa and B'Etor. Her future seemed dim after her failure to conquer Vulcan. • Tal Shiar • Treachery • Diplomacy • Youth ∇ Romulan "Reunification" Integrity: 5 Cunning: 9 Strength: 8 Rarity: 47 V (Life From Lifelessness) Link | ||
Sela V.I.P. 1/2 Romulan, 1/2 Human female. Daughter of alternate timeline Lieutenant Natasha Yar. Powerful operative and key figure in the Romulan hegemony. • Diplomacy • Leadership • Treachery • Youth Integrity: 6 Cunning: 9 Strength: 8 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Selok V.I.P. Subcommander Selok is a female Romulan agent. Successfully posed as Vulcan Ambassador T'Pel. • Treachery Integrity: 4 Cunning: 8 Strength: 5 Rarity: C (Premiere Alpha (WB94)) Link | ||
Sirol OFFICER Commander of the Imperial Romulan Warbird Terix during the Pegasus incident of 2370. • Diplomacy • Leadership • Navigation • ENGINEER • Treachery Integrity: 7 Cunning: 8 Strength: 7 Rarity: U (Q Continuum) Link | ||
❖ T'Jev MEDICAL Typical field nurse assigned to a damage control team on the Haakona in 2365. Was tending injured crew members when Jean-Luc Picard appeared. • Biology • Greed • Anthropology Integrity: 5 Cunning: 8 Strength: 7 Rarity: 48 V (Engage) Link | ||
❖ Tacil OFFICER One of many female officers serving aboard Romulan warbirds. Former engineering technician who got caught in a temporal fragment in 2369. • ENGINEER • Treachery • Geology Integrity: 4 Cunning: 7 Strength: 6 Rarity: 49 V (Engage) Link | ||
❖ Tagus SECURITY Representative security officer serving in the Romulan military. Assigned to bodyguard duties in the capital city on Romulus. • Treachery Integrity: 5 Cunning: 7 Strength: 8 Rarity: 113 C (Mirror, Mirror) Link | ||
Taibak SCIENCE Scientist who developed a mind control device using E-band emissions. Controlled Lt. Commander Geordi La Forge through his VISOR. • Treachery • Biology • Computer Skill Integrity: 2 Cunning: 8 Strength: 8 Rarity: U (Premiere Alpha (WB94)) Link | ||
❖ Takket MEDICAL Romulan male trained in Romulan anatomy and medicine. Extensively trained in exobiology. • Exobiology Integrity: 4 Cunning: 7 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Tallus OFFICER Romulan officer representative of those serving the Romulan Star Empire. Former commander of private forces under Commander Sela. • Leadership Integrity: 3 Cunning: 7 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
Tamarith CIVILIAN Female nurse. Member of Romulan underground. Supported Ambassador Spock's efforts to reunify Romulus and Vulcan. • MEDICAL • Biology • Honor • Music • X=2 if with another Romulan underground member. Integrity: 8 Cunning: 7+X Strength: 4+X Rarity: U (Blaze of Glory) Link | ||
Taris OFFICER Female subcommander. Captain of the warbird Haakona. Investigated the Federation incursion of the Neutral Zone in the vicinity of Iconia. • Archaeology • MEDICAL • Music • Transporter Skill Integrity: 6 Cunning: 8 Strength: 7 Rarity: R (Q Continuum) Link | ||
❖ Tarus SCIENCE Representative of male Romulans trained in the field of science. Specialist in the study of extra-dimensional life-forms. • Stellar Cartography Integrity: 4 Cunning: 8 Strength: 7 Rarity: C (Premiere Alpha (WB94)) Link | ||
❖ Tarvang ENGINEER Typical Romulan pilot. Beamed aboard the U.S.S. Enterprise during an encounter with quantum singularity lifeforms in 2369. Enjoys chess. • Navigation • Physics Integrity: 5 Cunning: 7 Strength: 6 Rarity: 50 V (The Sky's the Limit) Link | ||
❖ Taul SECURITY Romulan male trained in the field of security. Assistant to Commander Konsab of the Romulan Intelligence Academy. • Treachery • Archaeology Integrity: 4 Cunning: 7 Strength: 8 Rarity: C (Premiere Alpha (WB94)) Link | ||
Tebok OFFICER Commanding officer of the Romulan warbird that crossed the Romulan Neutral Zone in 2364. • Diplomacy • Leadership • Navigation Integrity: 5 Cunning: 7 Strength: 9 Rarity: U (Premiere Alpha (WB94)) Link | ||
Telak SECURITY Male bodyguard of Sela. Stationed on Romulus. Lieutenant operative in the Tal Shiar's new Android Research section. • Treachery • Tal Shiar • Cybernetics Integrity: 5 Cunning: 6 Strength: 9 Rarity: U (Q Continuum) Link | ||
Tharket SECURITY Associate of Taibak. Provided security services during the mental reprogramming of Geordi La Forge. • MEDICAL • Treachery ∇ Prisoner Escort • Once per game, may nullify Rescue Captives here. Integrity: 3 Cunning: 7 Strength: 6 Rarity: U (Blaze of Glory) Link | ||
❖ Thei OFFICER Subcommander Thei is representative of officers serving in the Romulan Star Empire. Ally of the sisters of Duras during the Klingon Civil War. • Geology • Physics Integrity: 4 Cunning: 6 Strength: 8 Rarity: C (Premiere Alpha (WB94)) Link | ||
Tokath OFFICER Established a secret prison camp in the Carraya system for dishonored Klingon survivors of the Khitomer massacre. • Anthropology • Honor Integrity: 6 Cunning: 7 Strength: 6 Rarity: U (Premiere Alpha (WB94)) Link | ||
Tomalak (Homefront III) OFFICER Beguiling adversary of the U.S.S. Enterprise. Plotted to display its broken hull on Romulus as a symbol of victory. Commanded the Deranas. • Diplomacy • Leadership • Navigation • Law • Treachery ∇ Any Captain's Order card Integrity: 4 Cunning: 7 Strength: 9 Rarity: 31 V (Homefront III) Link | ||
Tomalak OFFICER Commander of a D'deridex-class warbird. Frequent nemesis of the U.S.S. Enterprise. • Diplomacy • Leadership Integrity: 6 Cunning: 7 Strength: 9 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Tomek ENGINEER Re-creation of a male Romulan. Alien entity assumed this body in 2369. • Astrophysics Integrity: 4 Cunning: 7 Strength: 6 Rarity: C (Premiere Alpha (WB94)) Link | ||
Toraan SECURITY Tal Shiar officer assigned to the Office of the Proconsul in 2368. Often works alongside his twin brother Telak. Likes viinerine with Romulan ale. • Tal Shiar • Exobiology • Treachery • Transporter Skill ∇ Romulan Disruptor Integrity: 5 Cunning: 7 Strength: 7 Rarity: 50 V (Engage) Link | ||
Toreth OFFICER Female captain of Imperial Romulan warbird, Khazara. Father killed by Tal Shiar. Uncovered M'ret defection plot. • Leadership • Honor • Navigation Integrity: 5 Cunning: 8 Strength: 7 Rarity: R (Premiere Alpha (WB94)) Link | ||
❖ Varel SCIENCE Representative of female Romulans trained in the field of science. Assigned to assist with interphase generator project. • Physics • Computer Skill • Youth Integrity: 4 Cunning: 7 Strength: 5 Rarity: C (Premiere Alpha (WB94)) Link | ||
Data and Picard CIVILIAN+CIVILIAN To search for Spock on Romulus, the Soong-type android Data and his human captain, Jean-Luc Picard, disguised themselves as Romulan citizens. Data: • ENGINEER • Astrophysics • Computer Skill Picard: • Diplomacy • Anthropology • Archaeology Integrity: 8+8 Cunning: 12+8 Strength: 12+6 Rarity: 3 P (Enhanced Premiere) Link | ||
Major Rakal V.I.P. Physically altered, the half-Betazoid, half-human Deanna Troi was coerced to assume the identity of a Tal Shiar major in the 2369 M'ret defection plot. • Romulan: Tal Shiar, Empathy, Treachery • Federation: Empathy, Diplomacy, INTEGRITY +4, CUNNING -1 Integrity: 4 Cunning: 8 Strength: 4 Rarity: R (Alternate Universe) Link | ||
Stefan DeSeve CIVILIAN Former Federation officer who defected to Romulus in 2349. Later, apparently had second thoughts. Joined Spock's Romulan underground in 2369. • Romulan: Treachery, Greed • Federation: OFFICER, Treachery, INTEGRITY -1 Integrity: 5 Cunning: 8 Strength: 5 Rarity: R (Alternate Universe) Link | ||
Tallera SECURITY Female Romulan mercenary. In reality a physically altered Vulcan isolationist seeking the Stone of Gol. Does not work with other affiliation personnel. • Computer Skill • SCIENCE • Mindmeld • Leadership • Treachery Integrity: 3 Cunning: 7 Strength: 7 Rarity: P (Fajo Collection) Link | ||
Sisters of Duras V.I.P.+V.I.P. Lursa and B'Etor, like their father before them, collaborated with the Romulan Star Empire. Do not work with Klingons who have Honor. Lursa: • Treachery • Leadership • Geology • Greed B'Etor: • Treachery • Physics • Youth • Greed Integrity: 2+2 Cunning: 8+8 Strength: 8+7 Rarity: P (Fajo Collection) Link | ||
Picard's Artificial Heart "You might have lived if you'd had a real one, instead of this unreliable piece of technology." Immediately seed under this mission (even if a space mission). When mission completed (or scouted), owner places in hand until played as an Interrupt card, once per game, on any one personnel in play. That personnel dies whenever that personnel's STRENGTH is used. (May be nullified only by Katherine Pulaski, if present.) Rarity: P (Fajo Collection) Link | ||
Ar-Q-ologist "How can you write about something that you've never seen? I know! Why don't I take you there?" Opponent may place up to X cards from their discard pile on top of their draw deck, where X=total number of • and ∇ icons on lowest INTEGRITY personnel present. Nullify with Archaeology and Honor present. Rarity: 123 C (Holodeck Adventures) Link | ||
Go Back Whence Thou Camest "Thou art notified that thy kind has infiltrated the galaxy too far already. Thou art directed to return to thy own solar system immediately." If INTEGRITY < 10 OR INTEGRITY > 50, at the end of your turn opponent may relocate any one of your ships at this location to one of your facilities. Rarity: C (Q Continuum) Link | ||
Guilty - Provisionally "You will now answer to the charge of being a grievously savage race... Soldiers, you will press those triggers if this criminal answers with any word other than 'guilty.'" Randomly select one personnel present. If you say "guilty - provisionally," plays on table; opponent may cancel the next battle you initiate, then discard dilemma. Otherwise, personnel killed. Rarity: U (Q Continuum) Link | ||
Hide and Seek "Why don't we play a little game? I'll hide... you find me." Shuffle Hide and Seek together with crew or Away Team. Randomly select cards until a ❖ personnel or Hide and Seek selected. All selected personnel are stopped; discard dilemma. (May be seeded as a dilemma.) Rarity: P (Official Tournament Sealed Deck) Link | ||
His Honor, The High Sheriff of Nottingham "Yes, but what about your merry men? Are you willing to jeopardize their lives as well?" If any of your personnel are held captive, you must either lose points OR return one such captive here (released). If, just after relocation, opponent shows SECURITY from hand, opponent captures two of your personnel present (random selection). (Immune to Miss Q.) -5 Rarity: U (Q Continuum) Link | ||
Mandarin Bailiff "Criminal! How plead you?" Opponent captures one personnel present (random selection). You may prevent this by "posting bail": you lose points and opponent gains points. X = number of • icons on that personnel. +/-X Rarity: C (Q Continuum) Link | ||
My Ship, My Crew "I suppose you're worried about your fish, too." Opponent names a classification. You choose: randomly select a personnel in crew or Away Team with that classification (if any) to be "stopped" OR randomly select three personnel in crew or Away Team without that classification to be "stopped". (May also be seeded as .) Rarity: 16 V (20th Anniversary Collection) Link | ||
Pla-Net "Damn it all to Hell!" Immediately choose whether or not to nullify the next seed card at this location. If you choose to nullify, lose points. Otherwise, if that seed card turns out to be a dilemma and it "stops," disables or puts in stasis any of your personnel, lose points. -5 Rarity: C (Q Continuum) Link | ||
Q-Type Android "Think fast, Commander Riker." Opponent places dilemma on one non- Personnel at this location, then chooses: If android, all copies of that card become human (STRENGTH -4); otherwise, becomes Q-type androids (STRENGTH +4) OR if non-, seed that personnel under an unsolved Q's Planet; discard dilemma. (May be nullified only by Mortal Q or any William T. Riker present.) Rarity: 99 U (The Trouble with Tribbles) Link | ||
Aldebaran Serpent "You will abandon that mission, Captain. My business with you takes precedence." If personnel are present, and the number of personnel in this crew or Away Team > lowest attribute present, discard event. Otherwise, place on mission; after this Q-Flash ends, crew or Away Team is stopped and you must attempt a different mission before attempting this one again. Rarity: C (Q Continuum) Link | ||
Amanda's Parents "They had assumed human form... in vulgar human fashion they proceeded to conceive a child. And like mockish humans they became attached to it." Plays on table until any Q-Flash. Each time you play an Amanda Rogers card (except to nullify a icon card), opponent may take that Amanda Rogers (and any two other cards) from your discard pile and place all three out-of-play. Rarity: C (Q Continuum) Link | ||
Door-Net "Stay where thou art." Plays on one of your non- cards in play (your choice) until any Q-Flash; it is now closed. May be nullified by Alternate Universe Door OR by showing 2 Diplomacy from your hand during your turn. Rarity: C (Q Continuum) Link | ||
Frigid "SILENCE!" Plays on table. The next time you play an Interrupt card during opponent's turn, opponent may place this event on any one of your SECURITY personnel in play. Personnel is in stasis until any Q-Flash, then discard event. May be nullified by Fire Sculptor. Rarity: U (Q Continuum) Link | ||
Into the Breach "Ooh!" Plays on table until any Q-Flash. While in play, nullifies all Warp Core Breach cards and immediately repairs all damaged ships in play, except Borg Ship. (Not duplicatable.) Rarity: C (Q Continuum) Link | ||
Jealous Amanda "Do you love me?" Plays on table. The next time any Away Team encounters a Love Interest, Parallel Romance or Alien Groupie, your opponent may override that card's normal result by relocating the affected personnel to any planet location. Discard event. (Not duplicatable.) Rarity: C (Q Continuum) Link | ||
Military Privilege "Starfleet Admiral Q, at your service!" Plays on table until any Q-Flash. All Federation and Non-Aligned personnel in play with OFFICER classification are now CIVILIAN instead, and vice versa. Rarity: C (Q Continuum) Link | ||
Penalty Box "Unfortunately there's only one penalty box. If any of you should be sent there, dear Tasha must give up the box to you... and go into nothingness." If any Penalty Box already in play, put its occupant out-of-play and replace with new victim (random selection). Discard event. Otherwise, place on table and put one personnel present (random selection) here. (If nullified, return occupant to owner's hand.) Rarity: U (Q Continuum) Link | ||
Q's Fantasy Women "My good fortune is your good fortune." Plays on a male present (opponent's choice) until any Q-Flash. If he helps you solve a mission, opponent scores points. Discard event. 5 Rarity: 124 C (Holodeck Adventures) Link | ||
Scottish Setter "Crusher gets more shrill with each passing year." If no ANIMAL present, play on one personnel present (random selection) until any Q-Flash. That personnel's classification changes to ANIMAL. May be nullified by Amanda Rogers. Rarity: C (Q Continuum) Link | ||
Tijuana Crass "My brothers and sisters of the Continuum have taken me back! ... I feel like celebrating!" Plays on table. (May not be nullified.) While in play, any points derived from Ressikan Flute count for all players AND opponent's Data Laughing cards are converted to Event cards to be played on the table when used. Rarity: C (Q Continuum) Link | ||
Trust Me "You can do it, Amanda... close your eyes... remember them." Plays on table until any Q-Flash. Each time you play an Amanda Rogers card (except to nullify a icon card), opponent may place two non-Artifact cards from outside the game into opponent's own discard pile. Rarity: C (Q Continuum) Link | ||
You Will in Time "If I return you to your ship, will you agree to give my request a full hearing?" If you began this mission attempt with only one personnel, opponent may name one of your unique personnel in play. That personnel is in stasis. On every turn, opponent may make a request of you; if you comply, remove personnel from stasis. (May not be nullified.) Rarity: C (Q Continuum) Link | ||
Are These Truly Your Friends, Brother? "You have the power to leave each one of them with a gift proving your affection." If you have more cards in your discard pile than personnel in this crew or Away Team, examine one card in your discard pile (random selection). If it has a point box with a number, give it to your opponent who immediately scores those points. Otherwise, place it out-of-play. (May not be nullified.) Rarity: C (Q Continuum) Link | ||
Dr. Q, Medicine Entity "Well, well, well. What seems to be the problem?" Diagnosis: One of your Event cards on the spaceline (opponent's choice) is the problem. Treatment: Opponent must move the "problem card" to a different appropriate spaceline location. Rarity: C (Q Continuum) Link | ||
Gift of the Tormentor "We have offered you a gift beyond all other gifts." If your current score is zero, score bonus points. Otherwise, place this card in your discard pile. (May be nullified only by Countermanda.) 100 Rarity: C (Q Continuum) Link | ||
I Will Not Promise... "...never to appear again." If played during a Q-Flash: Opponent may end current Q-Flash now (no more cards are drawn) and immediately seed this interrupt beneath any other mission like a dilemma. If encountered seeded beneath a mission: Crew or Away team has a Q-Flash with three cards. Rarity: 9 V (The Trial Never Ended) Link | ||
Incoming Message - The Continuum "Your progress, Q?" "As anticipated, there are some problems. I need time." Opponent may end current Q-Flash now (no more icon cards are drawn) and immediately seed the card that started it under any other mission (it has no further effects now; mission continues). Rarity: C (Q Continuum) Link | ||
Lemon-Aid "Wasn't it your own Hardy that said 'Nothing reveals humanity so well as the games it plays?' ... Actually, you reveal yourself best in how you play." If you are at least 20 points ahead of your opponent, graciously give this card to opponent, who scores bonus points. (May not be nullified.) 5 Rarity: C (Q Continuum) Link | ||
Quandary "It's so unlike you, Jean-Luc, to have a sense of humor. Especially about getting stabbed through the back... So if you had to do it all over again... ?" "Restore" one personnel from your discard pile (there may not be a version of the same persona in play) and shuffle into crew or Away Team. Opponent then selects one personnel (random selection). If it is not "restored" personnel, discard it and lose points. -5 Rarity: 125 C (Holodeck Adventures) Link | ||
Subsection Q, Paragraph 10 "There will be no legal trickery." Every player with more than ten cards in hand loses 1 point for each card in excess of ten. (May not be nullified.) Rarity: C (Q Continuum) Link | ||
The Higher... The Q-er "You want to review your rapid progress? To where humans learned to control their military with drugs?" If no CIVILIAN present, add X additional icon cards to this Q-Flash, where X = number of personnel present with a icon. Rarity: C (Q Continuum) Link | ||
The Issue is Patriotism "You slaughtered millions in silly arguments about how to divide the resources of your little world." You must immediately initiate a battle at one location that has opposing ships or Away Teams (if any). Stopped cards are unstopped long enough to battle. No leaders are required and no affiliation restrictions apply. (Immune to Miss Q.) Rarity: U (Q Continuum) Link | ||
The Naked Truth "Red Alert!" Opponent may play a unique personnel from hand to your crew or Away Team. That personnel is under your control (compatible with your cards regardless of affiliation; assimilated if playing Borg) and is stopped. (Opponent may not report the same personnel more than once per game in this manner.) Rarity: U (Q Continuum) Link | ||
Wesley Gets the Point "You have only one chance to save them now. Send them back to the ship." If you have Wesley Crusher present or on any planet, he scores bonus point and dies. 1 Rarity: U (Q Continuum) Link | ||
Where's Guinan? "This creature is not what she appears to be. She's an imp, and where she goes trouble always follows." If Guinan or Madam Guinan is in your crew or Away Team, relocate each El-Aurian present to any planet of your opponent's choice. (May be nullified only by Guinan if she has not already nullified a card this turn.) Rarity: U (Q Continuum) Link | ||
Q's Planet Q's Planet: "This is the dressing for a game that we will play." Any unique personnel Owner inserts anywhere on spaceline. Each player may place up to 3 seed cards here from hand, discard pile, or Q's Tent. Until solved, an additional 40 points are needed for any player to win. May also be stocked in Q's Tent. (May not be nullified. Not duplicatable.) Any Away Team may attempt mission. (Alpha) Rarity: U (Q Continuum) Link | ||
❖ Bajoran Warship Warship Class In a parallel universe, the Bajorans grew increasingly hostile after overthrowing the Cardassian Empire. This massive ship attacked the U.S.S. Enterprise in 2370.
Range: 10 Weapons: 9 Shields: 8 | ||
J-25 Cube Borg Cube Identification: BORG CUBE Task: Patrol system J-25. Pursue and eliminate resistance. Adapt to unfamiliar weaponry.
Range: 9 Weapons: 18 Shields: 18 | ||
Locutus' Borg Cube Borg Cube Identification: BORG CUBE Task: Eliminate resistance at location designation Wolf 359. Locutus of Borg commands.
Range: 10 Weapons: 24 Shields: 24 | ||
Bralek Galor Class Cardassian warship commanded by Ocett. One of two vessels sent to investigate a significant Federation archaeological discovery in 2369.
Range: 8 Weapons: 7 Shields: 7 | ||
Reklar Galor Class In response to tensions along the Cardassian/Federation border, this ship was sent to attend diplomatic talks with the U.S.S. Enterprise.
Range: 8 Weapons: 8 Shields: 8 | ||
❖ Supply Ship Supply Freighter Typical Cardassian freighter. Carries anything from research equipment to disruptors to taspar eggs. Uses high-energy subspace fields to mask its cargo.
Range: 8 Weapons: 3 Shields: 5 | ||
Trager Galor Class Commanded by Macet. Dispatched to intercept U.S.S. Phoenix, reportedly attacking Cardassian vessels in violation of the 2366 peace treaty.
Range: 8 Weapons: 8 Shields: 7 | ||
❖ Type-2 Galor Galor Class Vessel used by the Cardassian Union from the outbreak of hostilities with the Federation until the 2360s when it was replaced by the Type-3 Galor.
Range: 8 Weapons: 6 Shields: 7 | ||
Vetar (Showdown: Four Lights) Galor Class Cardassian warship commanded by Gul Evek. Often patrols the Demilitarized Zone. Attacked by the Maquis in 2370 until the U.S.S. Enterprise arrived.
Range: 8 Weapons: 7 Shields: 7 | ||
Future Enterprise Galaxy Class Commanded by Admiral Riker in an alternate future. U.S.S. Enterprise-D was fitted with a third warp engine nacelle, greatly enhancing its speed and power.
Range: 13 Weapons: 10 Shields: 9 | ||
❖ Runabout Runabout Class Resembles a large shuttle. Contains living accommodations. Modular design can be re-configured for different mission profiles. Range: 7 Weapons: 5 Shields: 5 | ||
❖ Type VI Shuttlecraft Type VI Shuttlecraft Modern Federation shuttle with warp capability. May be armed for special missions. Range: 6 Weapons: 2 Shields: 2 | ||
U.S.S. Brittain Miranda Class Starship found trapped in a Tyken's Rift in 2367. All but one of crew killed by REM sleep deprivation.
Range: 6 Weapons: 5 Shields: 6 | ||
U.S.S. Cairo Excelsior Class Commanded by Edward Jellico prior to and following his temporary assignment to the U.S.S. Enterprise. Assigned to help defend Minos Korva in 2369.
Range: 8 Weapons: 6 Shields: 7 | ||
U.S.S. Drake Wambundu Class Starfleet vessel, registry NCC-20381. In 2364, was assigned a routine mission of exploration in and around the Lorenze Cluster under the command of Paul Rice.
Range: 7 Weapons: 8 Shields: 7 | ||
U.S.S. Enterprise (Chain of Command) Galaxy Class Encountered the U.S.S. Enterprise-C in an alternate reality. Became the Future Enterprise in an alternate future. Visited by crew from the Starship Enterprise.
Range: 8 Weapons: 7 Shields: 9 | ||
U.S.S. Enterprise Galaxy Class The fifth Starfleet ship named Enterprise, launched in 2363. Built at the Utopia Planetia shipyards orbiting Mars.
Range: 9 Weapons: 8 Shields: 9 | ||
U.S.S. Enterprise-C Ambassador Class Predecessor of U.S.S. Enterprise-D. Famous for heroic action in Battle of Narendra III, where it also entered a temporal rift. Commanded by Rachel Garrett.
Range: 8 Weapons: 7 Shields: 8 | ||
U.S.S. Excalibur Ambassador Class Refitted vessel captained by William T. Riker during Starfleet's blockade of the Klingon-Romulan border in 2368. Underwent further refit in 2373.
Range: 8 Weapons: 7 Shields: 9 | ||
❖ U.S.S. Excelsior Excelsior Class First launched in 2284 as a test for what proved to be the unsuccessful transwarp project. Now uses standard warp drive.
Range: 6 Weapons: 6 Shields: 7 | ||
❖ U.S.S. Galaxy Galaxy Class Prototype in this elite class of ships was the U.S.S. Galaxy, after which the class was named.
Range: 8 Weapons: 7 Shields: 9 | ||
U.S.S. Hood Excelsior Class Registry number NCC-42296. Named for the 20th century admiral, Sir Horace Hood. Commanded by Captain Robert DeSoto.
Range: 7 Weapons: 6 Shields: 7 | ||
❖ U.S.S. Miranda Miranda Class Small ship class from the late 23rd century. Named for a character in Shakespeare's play, The Tempest.
Range: 6 Weapons: 5 Shields: 5 | ||
❖ U.S.S. Nebula Nebula Class Modern class of ship featuring large upper equipment modules customizable for specific mission uses.
Range: 8 Weapons: 7 Shields: 8 | ||
❖ U.S.S. Oberth Oberth Class Class of small ships often used for scientific missions. Named for 20th century rocket scientist Hermann Oberth.
Range: 6 Weapons: 4 Shields: 7 | ||
U.S.S. Pasteur Olympic Class Medical relief vessel. Starfleet registry NCC-58928. Captained by Beverly Picard in an alternate future.
Range: 13 Weapons: 6 Shields: 7 | ||
U.S.S. Pegasus Oberth Class Modified prototype on which an experimental cloak was secretly tested in 2358. Some of the crew mutinied against Captain Erik Pressman for his violation of treaty.
Range: 6 Weapons: 4 Shields: 8 | ||
U.S.S. Phoenix Nebula Class Commanded by Captain Benjamin Maxwell. Last assigned to the Cardassian/Federation border.
Range: 7 Weapons: 7 Shields: 8 | ||
U.S.S. Stargazer Constellation Class Captained by Jean-Luc Picard on a historic 22-year mission of exploration. Thought destroyed in 2355 at Maxia Zeta until returned by DaiMon Bok.
Range: 8 Weapons: 7 Shields: 6 | ||
U.S.S. Sutherland Nebula Class Named for Horatio Hornblower's fictional flagship. Briefly commanded by Lt. Commander Data during the Klingon Civil War blockade.
Range: 7 Weapons: 7 Shields: 7 | ||
U.S.S. Yamato Galaxy Class Named for a Japanese WWII battleship. Sister ship of the U.S.S. Enterprise. Commanded by Captain Donald Varley.
Range: 8 Weapons: 8 Shields: 8 | ||
❖ B'rel B'rel Class Old surplus Klingon Bird-of-Prey. Much smaller than K'Vort-class ships. Ferengi bought this one to support a covert vendarite mining operation on Ligos VII.
Range: 7 Weapons: 5 Shields: 6 | ||
❖ D'Kora Marauder D'Kora-Class Marauder Ferengi military vessel. Standard D'Kora spaceframe optimized for battle readiness. Most DaiMons enjoy the raw power but lament the minimal cargo space.
Range: 8 Weapons: 8 Shields: 8 | ||
❖ D'Kora Transport D'Kora-Class Transport Ferengi trade vessel. Same spaceframe as the D'Kora-class marauder, but has a smaller crew complement and devotes far more internal volume to cargo capacity.
Range: 7 Weapons: 5 Shields: 7 | ||
❖ Ferengi Scout Vessel Scout Class Typical of small Ferengi craft converted for long-range missions. Often used to search for new business opportunities. Range: 7 Weapons: 4 Shields: 5 | ||
❖ Ferengi Shuttle Shuttlecraft Common shuttlecraft of Ferengi design. Dr. Arridor commanded one. Range: 6 Weapons: 3 Shields: 4 | ||
Krayton D'Kora-Class Marauder Marauder commanded by Tog. Briefly imprisoned Lwaxana Troi, whom Tog had abducted from Betazed following the 2366 Trade Agreements Conference.
Range: 9 Weapons: 8 Shields: 8 | ||
Kreechta D'Kora-Class Marauder Ferengi marauder. Under the command of Bractor in 2365, interrupted a mysterious battle between the Federation starships Enterprise and Hathaway.
Range: 8 Weapons: 9 Shields: 8 | ||
Kurdon D'Kora-Class Marauder Commanded by DaiMon Bok during his quest for vengeance against Captain Picard. First officer Kazago commanded following Bok's arrest.
Range: 8 Weapons: 8 Shields: 8 | ||
U.S.S. Enterprise (20th Anniversary) Galaxy Class Federation starship claimed under Ferengi Salvage Code. Captained by Lurin. A mysterious machine. Attributes all -8 unless 2 Computer Skill in crew.
Range: 9 Weapons: 8 Shields: 9 | ||
I.K.C. Bortas Vor'cha Class Flagship commanded by Gowron during the Klingon Civil War of 2367-68. Lieutenant Worf briefly served aboard as a weapons officer.
Range: 9 Weapons: 9 Shields: 7 | ||
I.K.C. Buruk K'vort Class Klingon Bird-of-Prey used to transport Gowron to rendezvous with the U.S.S. Enterprise in 2367.
Range: 8 Weapons: 6 Shields: 7 | ||
I.K.C. Fek'lhr Voodieh Class Destroyed U.S.S. Pasteur in an alternate future, only to be thwarted by the future Enterprise. Named for the ferocious guardian of Gre'thor.
Range: 11 Weapons: 9 Shields: 8 | ||
I.K.C. Hegh'ta K'vort Class Bird-of-Prey commanded by Kurn in support of Gowron during the Klingon Civil War of 2367-68.
Range: 8 Weapons: 7 Shields: 7 | ||
I.K.C. K'Ratak K'vort Class Bird-of-Prey named in honor of the author of the classic work of Klingon literature, The Dream of the Fire.
Range: 6 Weapons: 8 Shields: 6 | ||
❖ I.K.C. K'Vort K'vort Class Class of ships identical in configuration to the classic B'rel class Klingon Bird-of-Prey, although much larger.
Range: 8 Weapons: 6 Shields: 6 | ||
I.K.C. Maht-H'a Vor'cha Class Commanded by Nu'Daq during the chase for clues to a four-billion-year-old genetic message in 2369.
Range: 8 Weapons: 9 Shields: 8 | ||
I.K.C. Pagh K'vort Class Battle cruiser under the command of Captain Kargan. Commander William T. Riker served aboard as an exchange officer in 2365.
Range: 8 Weapons: 7 Shields: 6 | ||
I.K.C. Qam-Chee (Chain of Command) Vor'cha Class Flagship commanded by the Klingon Chancellor, K'mpec. Met with U.S.S. Enterprise to arbitrate the selection of a new Chancellor for the Klingon Empire.
Range: 8 Weapons: 9 Shields: 9 | ||
I.K.C. Qu'Vat Vor'cha Class Attack cruiser that carried Governor Torak on an investigation into the death of a Starfleet officer at Relay Station 47.
Range: 9 Weapons: 8 Shields: 8 | ||
I.K.C. T'Ong K't'inga Class A Klingon sleeper ship from the 23rd century, an era when Klingons despised humans and attacked them on sight. Commanded by K'Temok
Range: 5 Weapons: 6 Shields: 6 | ||
❖ I.K.C. Vor'Cha Vor'cha Class Large attack cruiser. The modern mainstay of the Klingon Defense Force.
Range: 9 Weapons: 8 Shields: 7 | ||
I.K.C. Vorn K'vort Class Klingon Bird-of-Prey used to transport Duras to meet with the Klingon Arbiter of Succession in 2367.
Range: 8 Weapons: 7 Shields: 6 | ||
I.K.S. Chang Voodieh Class Patrolled the Devron system with sister ship I.K.S. Fek'lhr. Formerly commanded by Governor Worf.
Range: 10 Weapons: 9 Shields: 9 | ||
I.K.S. Pagh (The Next Generation) K'Vort Class Klingon Defense Force Bird-of-Prey commanded by Kargan. Tritanium hull plating attracted subatomic bacteria in 2365.
Range: 7 Weapons: 7 Shields: 6 | ||
Batris Talarian Freighter Talarian freighter hijacked by three Klingons in pursuit of a warrior's death. Commanded by Korris, who then destroyed the I.K.S. T'Acog.
Range: 8 Weapons: 5 Shields: 5 | ||
Assimilator Borg Assimilator Large Borg ship operated by a group of renegade Borg. First encountered the U.S.S. Enterprise while raiding the Federation outpost on Ohniaka III.
Range: 7 Weapons: 12 Shields: 12 | ||
❖ Combat Vessel Combat Class A little-known class of attack craft. One such vessel attacked the U.S.S. Enterprise in 2368 at Surplus Depot Zed-15. Range: 8 Weapons: 8 Shields: 6 | ||
Cosette Condor Class Commanded by Ro Laren under the watchful eye of Kalita. Participated in the theft of medical supplies from the U.S.S. Enterprise in 2370.
Range: 7 Weapons: 5 Shields: 6 | ||
❖ Darmok Darmok Class Typical Tamarian vessel. "Picard and Dathon, trading knives at El-Adrel. Children at Tama's knee. Sokath, forging knives for his brothers."
Range: 7 Weapons: 8 Shields: 7 | ||
Edo Vessel Unknown Class A ship discovered in 2364 by the U.S.S. Enterprise to be protecting the peaceful society on Rubicun III. It was described as "half in, half out of our universe."
Range: 5 Weapons: 10 Shields: X | ||
Gomtuu Living Ship Lifeform that normally exists in symbiotic empathic connection with its crew. Gomtuu's crew died prior to its discovery in 2366. Commanded by Tam Elbrun.
Range: 7 Weapons: * Shields: 6 | ||
❖ Husnock Ship Unknown Class With a single thought, Kevin Uxbridge killed the entire Husnock race (50 billion lives) everywhere in the universe. Their powerful ships remain.
Range: 6 Weapons: 9 Shields: 12 | ||
Jovis Zibalian Class Zibalian transport and merchant vessel commanded by Kivas Fajo. Houses his collection of rare and one-of-a-kind objects. Used to imprison Data in 2366.
Range: 7 Weapons: 3 Shields: 6 | ||
❖ Mercenary Ship Unknown Class Little-known ship. Difficult to track due to a unique hull design that renders it invisible to long-range scans. Baran captained one in 2370.
Range: 7 Weapons: 7 Shields: 7 | ||
Mondor Pakled Ship Commanded by Grebnedlog. Uses technology stolen from Romulans, Jarada, other races - and Geordi La Forge. "We are strong now. We have better weapons."
Range: 8 Weapons: 8 Shields: 8 | ||
Tama Darmok Class "Children of Tama. Vorath's sword raised high. Dathon, speaking first. Tama and Enterprise at El-Adrel. Tama's tears, shivering in the wind."
Range: 7 Weapons: 9 Shields: 8 | ||
❖ Yridian Shuttle Shuttlecraft Common shuttlecraft used by Yridian agents and others for covert activities. Range: 6 Weapons: 1 Shields: 3 | ||
❖ Zalkonian Vessel Destroyer Class Typical Zalkonian defense vessel. One commanded by Sunad traveled at warp 9.72, hunting the fugitive known as John Doe in the Zeta Gelis Cluster.
Range: 9 Weapons: 8 Shields: 6 | ||
❖ Zibalian Transport Zibalian Class Common class of merchant vessel used by traders such as Kivas Fajo. Range: 6 Weapons: 2 Shields: 4 | ||
Apnex Science Class Named for a sea on Romulus. Has a cloaking device prototype based on a phase inverter. Commanded by Mirok after the death of the ship's captain.
Range: 7 Weapons: 4 Shields: 5 | ||
❖ D'deridex D'deridex Class Imperial Romulan Warbird. A massive ship significantly larger than a Galaxy class starship.
Range: 8 Weapons: 9 Shields: 7 | ||
Decius D'deridex Class Powerful ship created in Barash's illusion. Commanded by Tomalak. Transported Admiral Picard and Deanna Troi to a Romulan peace conference.
Range: 10 Weapons: 9 Shields: 8 | ||
Deranas D'Deridex Class Warbird commanded by Tomalak. Often assigned to the Neutral Zone. Encountered the U.S.S. Enterprise twice in 2366.
Range: 8 Weapons: 9 Shields: 7 | ||
Devoras D'deridex Class Warbird used to accomplish the escape of Romulan spy Selok from the Federation in 2367. Commanded by Admiral Mendak.
Range: 9 Weapons: 8 Shields: 8 | ||
Goraxus D'deridex Class Warbird commanded by Sela. Used to intercept Geordi La Forge's shuttle en route to Risa in 2367, and to mentally reprogram the engineer.
Range: 8 Weapons: 8 Shields: 8 | ||
Haakona D'deridex Class Subcommander Taris' warbird. Responded to the Federation incursion of the Neutral Zone, near Iconia.
Range: 8 Weapons: 9 Shields: 8 | ||
Khazara D'deridex Class Commander Toreth's Warbird. Covertly used by N'Vek and Counselor Deanna Troi to accomplish the defection of Vice-Proconsul M'ret in 2369.
Range: 9 Weapons: 9 Shields: 7 | ||
Pi Scout Class Ship suspected of attempting a covert mission to Galorndon Core in Federation territory. Range: 9 Weapons: 4 Shields: 4 | ||
❖ Science Vessel Science Class Specialized science ship used for an Interphase Generator experiment in 2368. Range: 8 Weapons: 5 Shields: 6 | ||
❖ Scout Vessel Scout Class Class of small, versatile ships used by the Romulan Star Empire for reconnaissance and science missions. Range: 9 Weapons: 3 Shields: 3 | ||
T'Pau Merchant Class Vulcan merchant vessel named for the only person to ever turn down a seat on the Federation Council. Stolen from Surplus Depot Zed-15 at Qualor II.
Range: 8 Weapons: 7 Shields: 6 | ||
Terix D'deridex Class Warbird commanded by Sirol. "Accidentally" sealed the U.S.S. Enterprise inside an asteroid in 2370.
Range: 9 Weapons: 7 Shields: 9 | ||
Trolarak D'deridex Class Warbird involved in the 2369 race to unravel the DNA puzzle discovered by Richard Galen. Commanded by Galathon.
Range: 8 Weapons: 8 Shields: 8 | ||
❖ Stolen Ship Merchant Class One of many decommissioned Vulcan merchant vessels. Several were stolen by the Romulans in a ploy to conquer Vulcan for the Star Empire.
Range: 7 Weapons: 6 Shields: 5 | ||
"Crimson Forcefield" Attack: 0 Defense: 2Harmless pyrotechnic ruse nullifies opponent's Tactic card unless opponent has an OFFICER with CUNNING>8 aboard a ship or facility in this battle. Hit = . Direct hit = . Range: -2 Weapons: -2 Shields: -3 Hull: -40% Cloaking Device off line. Rarity: U (Blaze of Glory) Link | ||
Borg Cutting Beam Attack: 1 Defense: 3If you hit, you may relocate one of target's crew members (random selection; from any one site if on a Nor) to one of your ships in this battle and assimilate that personnel. Hit or direct hit = . Shields: -2 Hull: -40% Rarity: R (Blaze of Glory) Link | ||
Close Quarters Combat Attack: 0 Defense: 2ATTACK and DEFENSE bonus +2 if you have a Condor-class ship firing in Demilitarized Zone or Badlands Region. Hit = . Direct hit = Weapons: -2 Shields: -2 Hull: -20% Airlock Malfunction: until end of your next full turn, no free reporting aboard. Rarity: 54 V (The Maquis) Link | ||
Ferengi Energy Weapon Attack: 1 Defense: 2ATTACK bonus +2 if you have a Ferengi ship firing. Hit = . Direct hit = . Range: -1 Weapons: -1 Shields: -2 Hull: -30% Casualties: randomly kills one personnel (on a Nor, one personnel at site of opponent's choice). Rarity: C (Rules of Acquisition) Link | ||
Full Phaser Spread Attack: 3 Defense: 2ATTACK bonus +1 if you have a Galaxy-class ship firing. Hit = . Direct hit = . Range: -1 Weapons: -1 Shields: -1 Hull: -30% Science panel destroyed: randomly kills one SCIENCE or Stellar Cartography personnel (on a Nor, one personnel in Science Lab). Rarity: C (Blaze of Glory) Link | ||
Maximum Firepower Attack: 6 Defense: -3Hit = (or if you have Future Enterprise, I.K.C. Chang, I.K.C. Fek'lhr, Decius, or any ship with the word "future" in its lore firing). Direct hit = . Shields: -2 Hull: -20% Transporters off line. Rarity: R (Blaze of Glory) Link | ||
Picard Maneuver Attack: 3 Defense: 0If you initiated ship battle with your matching commander aboard your ship, it appears to be in two places at once and has a 50/50 chance to avoid all damage this battle. Hit = . Direct hit = . Range: -2 Shields: -2 Hull: -20% EPS taps overloaded: Opponent may immediately download to this ship one Plasma Fire or Warp Core Breach (if possible). Rarity: R (Blaze of Glory) Link | ||
Plasma Energy Burst Attack: 0 Defense: 2ATTACK bonus +4 and DEFENSE bonus +2 if you have a D'Kora-class ship firing. Hit = . Direct hit = . Otherwise, causes electromagnetic disruptions (). Weapons: -1 Shields: -1 EM burst: until end of your next full turn, WEAPONS disabled and all ENGINEER-classification personnel are "stopped." Rarity: U (Rules of Acquisition) Link | ||
Plasma Torpedo Attack: 1 Defense: 2ATTACK bonus +2 if you have a Romulan ship firing. Hit = . Direct hit = . Range: -1 Weapons: -1 Shields: -2 Hull: -30% Casualties: randomly kills one personnel (on a Nor, one personnel at site of opponent's choice). Rarity: C (Blaze of Glory) Link | ||
Pulse Disruptor Attack: 1 Defense: 2ATTACK bonus +2 if you have a Klingon ship firing. Hit = . Direct hit = . Range: -2 Weapons: -1 Shields: -1 Hull: -30% Casualties: randomly kills one personnel (on a Nor, one personnel at site of opponent's choice). Rarity: C (Blaze of Glory) Link |