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Enterprise Collection All Good Things The Motion Pictures Holodeck Adventures The Borg Voyager Mirror, Mirror Enhanced Premiere Reflections Trouble with Tribbles Starter Decks The Trouble with Tribbles Second Anthology Armada Rules of Acquisition Blaze of Glory The Dominion Enhanced First Contact Starter Deck II Deep Space 9 Official Tournament Sealed Deck Away Team Pack Fajo Collection First Contact First Anthology Introductory 2-Player Game Q Continuum Alternate Universe Premiere
The Neutral Zone Q Who? Borderless Promos The Cage Equilibrium The Gift Enterprise Collection Remastered Coming of Age Metamorphosis Cold Front Warp Pack: Holiday 2017 Live Long and Prosper Pre-Warp Pack Broken Bow The Terran Empire Star Trek 50 Through the Looking Glass Crossover: Supplemental Crossover Homefront VI The Gamma Quadrant 20th Anniversary Collection The Maquis Warp Pack: Emissary Homefront V Emissary: Supplemental Emissary Homefront IV The Sky's the Limit Engage Homefront III The Next Generation: Supplemental The Next Generation Resistance is Futile Homefront II Shades of Gray BaH! Straight and Steady Homefront Life From Lifelessness Chain of Command Virtual Promos Identity Crisis Referee Reprints
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Block Legend: Core Block Sets; 'Life from Lifelessness' Block Sets; 'The Next Generation' Block Sets;
'Deep Space 9' Block Sets; 'Mirror Universe' Block Sets; 'Enterprise' Block Sets; 'The Original Series' Block Sets
Enterprise Collection
A Physical Expansion released on 2006-07-07, containing 18 new 1E cards.
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All Good Things
A Physical Expansion released on 2003-07-16, containing 41 new 1E cards.
The longest-anticipated set in Star Trek CCG history. All those tantalizing references on earlier cards will finally be realized in All Good Things, a limited-edition set that will mend all the "broken links" of First Edition.
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The Motion Pictures
A Physical Expansion released on 2002-04-17, containing 134 new 1E cards.
Star Trek CCG heads to the movies, with a brand-new expansion set featuring cards from all nine of The Motion Pictures! Villains from Khan to Chang to Ruafo, perils from V'Ger to Genesis to the Nexus... Starfleet's finest are out saving the galaxy from them all. Whether saving the whales or searching for Sha Ka Ree is your idea of a good time, you'll find it in Star Trek CCG: The Motion Pictures. Even the Voyager-only format is supported, with cards from theVoyager episode "Flashback" tying in to Star Trek VI: the Undiscovered Country. The 131 cards are packaged in display boxes of thirty booster packs, each containing one rare card and a mix of 10 common and uncommon cards.
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Holodeck Adventures
A Physical Expansion released on 2001-12-21, containing 141 new 1E cards.
The expansion set that Star Trek CCG fans have been waiting for since 1995 is here!! Yes, Holodeck Adventures is in stores now, featuring cards from all your favorite holodeck episodes, from Dixon Hill and the town of Deadwood to Secret Agent Julian Bashir and Captain Proton. Holographic personnel and equipment, holodeck "personas" of main characters, and other holodeck-themed cards are complemented by new Delta Quadrant missions, Q-icon cards, and many long-awaited "broken links." Like other recent expansions, this 131-card set consists of 40 common, 40 uncommon, 50 rare, and one ultra-rare card. It is packaged in display boxes of thirty 11-card packs, each containing one rare card and a mix of 10 common and uncommon cards.
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The Borg
A Physical Expansion released on 2001-09-19, containing 143 new 1E cards.
The Borg is the perfect companion set to the popular Voyager expansion. 131 cards include new Borg personnel and ships, a new Hirogen affiliation, new cards for the Vidiians, Kazon, Federation, and other affiliations, additional Delta Quadrant missions, and new dilemmas, objectives, and other cards to enhance your Voyager, full environment, and Warp Speed format decks.
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A Physical Expansion released on 2001-05-23, containing 218 new 1E cards.
Voyager, the tenth expansion set for the Star Trek Customizable Card Game, takes you to the Delta Quadrant for new dimensions of gameplay. 201 cards include the U.S.S. Voyager and its crew, new Kazon and Vidiian affiliations, dual-affiliation cards with different border colors highlighting the different affiliations, dozens of new missions and dilemmas, 30 selected commons and uncommons from other sets updated with all-new Voyager images and lore, and much more. Fully compatible with all existing Star Trek CCG cards, Voyager also supports a Voyager stand-alone environment and both sealed deck and constructed deck Voyager Warp Speed formats.
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Mirror, Mirror
A Physical Expansion released on 2000-12-06, containing 131 new 1E cards.
Included in the set's 131 cards is the ultra-rare First Officer Spock, a handful of Rare+ cards (33% more rare than rare), and a distribution of Rare, Uncommon and Common cards, similar to other Star Trek CCG sets. In Mirror, Mirror, you'll find more personnel per capita than in any previous Star Trek CCG set, including the "mirror personae" of TOS and Deep Space Nine personnel who've entered the Mirror Universe.
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Enhanced Premiere
A Physical Expansion released on 2000-11-01, containing 21 new 1E cards.
The 21 new premium cards of Enhanced Premiere introduce dual Personnel cards, combined Dilemmas, and Mission II cards with outposts. Plus, built-in speed up rules - like playing two cards per turn instead of one. It's a good bet for great gaming. Double down.
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A Physical Expansion released on 2000-10-18, containing 105 new 1E cards.
Reflections: The First Five Year Mission is well-named. Each Reflections pack gives you 17 randomly assorted cards from Premiere through The Dominion sets plus an 18th card, a foil version of a classic Star Trek CCG rare. Reflections introduces "topper" cards. Four of these premium foil cards will randomly appear, one per display, on top of the packs inside the 30-pack display box. They are normal-sized, playable foil cards... four of the best-looking and most desirable cards we have ever made! There are 4 ultra-rare foils, 50 super rare foils, and 46 very rare foils, resulting in a 100-card set size.
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Trouble with Tribbles Starter Decks
A Physical Expansion released on 2000-08-09, containing 27 new 1E cards.
Two starter decks containing old cards reprinted with hidden tribbles in the images.
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The Trouble with Tribbles
A Physical Expansion released on 2000-08-09, containing 141 new 1E cards.
The Trouble With Tribbles expansion set includes 141-card set and the special "game within the game." Get set for Tribbles by previewing the card images and reading some exciting articles from Star Trek CCG's most respected authorities, contests and more.
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Second Anthology
A Physical Expansion released on 2000-03-15, containing 6 new 1E cards.
Each buff, sturdy, 800 card Second Anthology box packs 2 Starter Deck II's, plus 2 boosters each from First Contact, Deep Space Nine & Dominion. You'll find a new version of Dax plus five more Premium black-border cards found only in Second Anthology.
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A Physical Expansion released on 2000-02-29, containing 1 new 1E cards.
This card was inserted into the PC game, Star Trek: Armada by Activision as a promotional tie-in. Also included in All Good Things boxed set.
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Rules of Acquisition
A Physical Expansion released on 1999-12-01, containing 130 new 1E cards.
Introduces the Ferengi affiliation in a 130-card set that transforms Star Trek CCG tournament scene because it includes potent antidotes to decks built around Black Hole, Q-Bypass, bonus points, Computer Crash, Anti-Time Anomaly, Red Alert, Rogue Borg Mercenaries, Visit Cochrane Memorial, and more. The set of 130 cards contains 50 Rare, 40 Uncommon and 40 Common cards, sold in 9 card booster packs.
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Blaze of Glory
A Physical Expansion released on 1999-08-18, containing 130 new 1E cards.
Star Trek CCG Blaze of Glory is all about the heat of warfare, bringing players more realistic battles, enhanced capturing and hand-to-hand combat, battle ready personnel, and the new Battle Bridge side deck. The set's content is guaranteed to amplify gaming excitement for battlers and cool strategists both. Don't be surprised at the blistering varnish on the gaming tables. . The expansion set of 130 cards contains 50 Rare, 40 Uncommon and 40 Common cards, sold in 9 card booster packs. Plus, 18 foils - the first in any Star Trek CCG expansion
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The Dominion
A Physical Expansion released on 1999-01-20, containing 134 new 1E cards.
Introduces the Dominion affiliation in a 130-card Limited expansion. Plus four special white-border preview cards that preview cards in future Star Trek CCG expansions. Included in the four preview cards are Seven of Nine and Captain Kirk.
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Enhanced First Contact
A Physical Expansion released on 1999-01-13, containing 12 new 1E cards.
Enhanced First Contact (EFC) introduces the next evolutionary step for the Borg and for First Contact expansion. Four different EFC packages will contain 3 different new black border premium cards and one transparent Borg overlay gameplay device, plus four packs of First Contact limited edition cards. The three premium cards in each package are not randomized, so each group of three will always occur together in the same package, along with the same transparent Borg overlay. The Enhanced First Contact package design will have a die-cut front, revealing the lead card, so you will always know which three premium cards are within. In addition, a list of all twelve cards, in their groups of three, is printed on the back of each and every package. Each of the four Enhanced First Contact packages contains a different new Incident card as one of its three premium cards. All 12 new cards are Borg-related.
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Starter Deck II
A Physical Expansion released on 1998-12-16, containing 8 new 1E cards.
Decipher re-releases a core product of Star Trek CCG, the Premiere starter deck, with a new Premiere rule booklet (version 1.1, including all Premiere rules updates to present), and including 8 new cards specially designed for Starter Deck II. Each of the new Premiere Starter Deck II packs will contain 60 randomized white bordered unlimited edition cards from the original 363-card Premiere set (2 rare, 13 uncommon and 45 common), 8 fixed black bordered new limited edition cards, and the Premiere (version 1.1) rule booklet.
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Deep Space 9
A Physical Expansion released on 1998-07-23, containing 277 new 1E cards.
This double size set of 276 cards (plus the U.S.S. Defiant, a special "twice as rare" white-border card previewing a ship in The Dominion expansion) will introduce the characters, aliens, settings and situations of the popular Star Trek: Deep Space Nine television series. The cards of this set will be fully compatible with existing Star Trek Customizable Card Game product. Cards will be sold in 9-card expansion packs and in playable 60 card starter decks. This set will bring in new gameplay concepts such as the Bajoran wormhole, Gamma Quadrant and the Cardassian and Bajoran affiliations.
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Official Tournament Sealed Deck
A Physical Expansion released on 1998-05-14, containing 20 new 1E cards.
The Official Tournament Sealed Deck will contain everything needed for challenging and well-balanced play. Each and every set will contain the same fixed deck of twenty new black border cards, including doorways, outposts, ships and personnel. Also included in each set will be four Premiere (white border) expansion packs and one Alternate Universe expansion pack. The basic set is presented in six different box designs (each representing an affiliation). The box is sized to hold 300 cards unsleeved, 150 cards in protective sleeves, or three 50-card hard plastic boxes.
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Away Team Pack
A Physical Expansion released on 1998-05-01, containing 2 new 1E cards.
This pack contains two cards featuring The Traveler and The Emissary. These have been designed to honor Decipher's Star Trek CCG traveling game evangelists who went by those pseudonyms. These packs were made available in an issue of Scyre magazine and were handed out by the traveling evangelists themselves. The "evangelists" technically known as Product Managers were Marcus Certa (The Emissary) and Kyle Heuer (The Traveler).
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Fajo Collection
A Physical Expansion released on 1997-12-31, containing 18 new 1E cards.
Each copy of The Fajo Collection set contains 18 super-rare cards designed to enhance the value and playability of all other cards of the Star Trek CCG universe to date. Each set contains these extraordinary elements: a presentation binder, a signed Certificate of Authenticity, a Fajo Collection rules document, a collectible art poster showcasing the entire Star Trek CCG universe to date. You'll also find a $50 rebate voucher towards purchase of uncut sheets of white border Premiere cards. This first-edition printing is limited to 40,000 copies.
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First Contact
A Physical Expansion released on 1997-12-17, containing 130 new 1E cards.
The 130 cards of Star Trek Customizable Card Game First Contact introduce a new affiliation, The Borg, enhanced personnel battling and other gameplay innovations, including Objective cards and new deck sizes (the 30/30 Rule). Sold in expansion packs of nine cards each.
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First Anthology
A Physical Expansion released on 1997-06-01, containing 6 new 1E cards.
Each Star Trek Customizable Card Game First Anthology set contains two white border Premiere 60-card starter sets, two 15-card packs of white border Premiere, two 15-card packs each of black border Alternate Universe and Q-Continuum. You'll also get the premium (and preview) white bordered Warp Pack.
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Introductory 2-Player Game
A Physical Expansion released on 1997-01-01, containing 21 new 1E cards.
Each and every game set contains two pre-customized 60-card decks, one Federation, one Klingon, both of which are white-bordered. In addition, each includes the same 3 premium cards (a black-bordered Admiral McCoy and Data Laughing and a white-bordered Spock) and 11 new white-bordered mission cards. The two-player game is published in two distinct editions. Edition #1 (blue box) contains a set of three new black-bordered premium Federation cards, the same in every set. Edition #2 (red box) similarly contains a set of three new black-bordered premium Klingon cards.
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Q Continuum
A Physical Expansion released on 1996-10-01, containing 121 new 1E cards.
The Q-intessential expansion set of 121 cards brings to life the irrepressible personality of the elegant prankster, Q. Prepare yourself for fun as this endearing entity throws you into one improbable situation after another in his quest to keep himself entertained, and you, the players, guessing. Open the door to the Continuum and watch these cards warp reality. Your strategies and game plays will never be the same.
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Alternate Universe
A Physical Expansion released on 1995-12-08, containing 122 new 1E cards.
The 122 cards of Star Trek: The Next Generation CCG(TM) Alternate Universe introduce the idea of opening "doorways" to other dimensions. Experience time travel, parallel universes and alternate timelines. Play blackjack at the Royale Casino. Attempt a new dimension of missions. Contains the ultra-rare Future Enterprise...use it to travel to the ends of your spaceline at warp speed. You can even find Data's Head! This set expands the game play into surreal worlds and different phases of existence.
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A Physical Expansion released on 1994-11-10, containing 363 new 1E cards.
The 363 cards of the Premiere Edition contain a galaxy of characters and story elements from all seven seasons of Star Trek: The Next Generation television series. They are sold in starter decks of 60 cards each, or in expansion packs of 15 cards each. The cards of this edition introduce the ships, crew members, aliens, defenses and missions that players love best. They provide each player with a solid foundation from which to "expand his power in the universe."
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