Cardassian Trap
2012-12-19
If Away Team/crew meets conditions (Empathy), discard dilemma; mission continues. Otherwise, select a unique personnel who is not Cardassian affiliation to be captured.
If present, opponent's crew or Away Team at same location takes custody of captive. Away Team/ship and crew are stopped; discard dilemma.
Otherwise, place dilemma on captive as a “trap” card and place captive on opponent's side of the spaceline (discard dilemma if opponent takes custody of captive). Away Team/ship and crew are stopped.
Applicable Cards: Cardassian Trap;