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Friendly Fire


If AT/crew meets conditions (2 Leadership and 2 SECURITY), discard dilemma and continue to next. If not, randomly select one personnel to die; AT/ship and crew are “stopped”; place dilemma on mission (or Empok Nor if encountered on commandeering attempt); mission cannot be attempted or scouted (no commandeering attempts at Empok Nor) until dilemma discarded when countdown expires (end of 2nd turn of player who seeded dilemma).

Applicable Cards: Friendly Fire;