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Now Would Be a Good Time

2012-12-25

If you have Transporter Skill aboard your ship or facility at this location, you may beam up entire Away Team to discard dilemma. Mission attempt ends, but Away Team is not stopped.

Otherwise, opponent chooses one Away Team member to be captured.

If present, opponent's crew or Away Team at same location takes custody of captive. Away Team is stopped; discard dilemma.

Otherwise, place dilemma on captive as a “trap” card and place captive on opponent's side of the spaceline (discard dilemma if opponent takes custody of captive). Away Team is stopped.

Applicable Cards: Now Would Be a Good Time;