2 •The Inner Light
To play this event, you must command no cards. Plays in your core. When you play this event, you may play an personnel aboard your ship. That personnel loses each of his or her icons (except for and those in gametext), gains , and becomes . When this event is destroyed, kill that personnel.
"Where is this ...?"
13 R 36
Legal Card Pools: Complete Traditional Virtual Academy Excelsior Hall of Fame
Legal Rules Sets: Standard Slipstream
Image Source: The Next Generation: "The Inner Light"
Recent decks using this card
Loading...