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The Weak Will Perish


[D] 3 The Weak Will Perish
Species 8472. Randomly select a personnel. Unless that personnel has Telepathy or Strength>6, place this dilemma in your core. That personnel is killed.
Balance of Terror
September 2014
0 VP 164

Positives: Dual Dilemma. Species 8472 Keyword. Kills Someone. Goes in Opponent's core unless the random selection has Telepathy or Strength >6.

Negatives: Only takes out 1 personnel Randomly.

Extra: This is a deceptively good card. Deceptive in the sense that at first glance it just kills a random personnel and resolves, but there is a very good chance that it won't be overcome and instead of going under the mission it may end up in the opponent's core. Plus, it pretty much kills someone no matter what. (Excluding tricksy things like James T. Kirk, Experienced Commander.) There are only 20 personnel with Telepathy and personnel with strength of 7 or greater, while much more abundant, can be easily missed when random selection occurs. Even if you do get someone with Good Strength or Telepathy the only bad thing for the dilemma owner is that it goes under the Mission and not the core. Odds are good that The Weak Will Perish will get you one step closer to the 8 you need for Terrasphere 8, Starfleet Command Re-creation. If you mix this with the Tragic Turn you actually might want to get a Telepathy or Strength >6 personnel since the extra kill only occurs when a dilemma is overcome

Applicable Cards: The Weak Will Perish; Tragic Turn; Terrasphere 8, Starfleet Command Re-creation; James T. Kirk, Experienced Commander;