[S] 2 The Needs of the Few
Your opponent chooses an Engineer or Security personnel to be stopped. If you command a completed planet mission, that personnel is killed.
"So when they reach us in two days, we'll have been out of air for eleven hours. You ever try holding your breath for eleven hours?"
29V 12
Positives: An Engineer or Security of your choice can be stopped. Or killed if opponent has completed a planet mission. Lets you look at opponents Eng & Sec personnel.
Negatives: Space only.
Extra: Despite the card titles The Needs of the Many is thematically different from The Needs of the Few. This is useful if you want to thin out Engineers or Security. Space only use limits it a bit, but you can stop or possibly kill Opponent's Personnel like Jonathan Archer, Damaged Captain or Reyga, Young Scientist. Solid card.