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[Int] Bait and Switch
Crime. To play this interrupt, you must command three Crime events. When an opponent plays an event in his or her core, prevent that event and place it in your core. (You now command that event.)
"You know, I keep going over and over the accident in my mind, trying to figure out what went wrong... What the hell happened? Why didn't I see it coming? What am I missing?"
45 V 3

Image Source: The Next Generation: "The Most Toys"

Legal Card Pools: Complete Traditional Virtual Academy Excelsior Hall of Fame
Legal Rules Sets: Standard Slipstream

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