










Results (3335) - Direct Link |
![]() To play this event, you must command a ![]() "You’ll send no ships to the Orias system. … That sector is under direct control of the Obsidian Order and you will not enter it." 1 U 100 Link |
![]() Your opponent removes any number of cards from his or her discard pile from the game and names a different skill (except Acquisition, Intelligence, Law, or Telepathy) for each different card type removed. Unless you have those skills, all your personnel are stopped. "The same old story, all over again!" 30 V 8 Link |
![]() Unless you have 2 Anthropology and Integrity>30 or Exobiology, Medical, and Cunning>35, randomly select a personnel to be killed, then all your other personnel are stopped. "Listen to me. You’ve all been exposed to a psychotropic compound. It causes heightened anxiety, hallucinations…" 3 C 24 Link |
![]() ![]() •Geology •Treachery At the start of your turn, you may kill this personnel to spend two additional counters that turn. "This Terran was caught trying to stow away on one of the freighters leaving the station." Integrity 5 Cunning 5 Strength 5 46 V 32 Link |
![]() ![]() Diplomacy, Engineer, Programming, and Integrity>24 Temporal. At the start of each opponent's turn, if their personnel on this planet have this mission's printed requirements, flip this mission. Otherwise, you may place a personnel who costs 2 or less from your discard pile where he or she could be played. No personnel may attempt this mission. Span 2 51 V 7* Link |
![]() Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.) Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) Order - Give command of this event to an opponent to take command of an event with no cards on it in that opponent's core and place it in your core. 25 V 6 Link |
![]() Choose two personnel to be stopped. If a Klingon personnel or Jadzia Dax or Quark was stopped by this dilemma, you may draw two cards. "This is ridiculous! I'm surrounded by corpses, my shoes are dripping with blood, and you want me to feel romantic? Why am I putting myself through this?" 47 V 1 Link |
![]() Randomly select one of your stopped personnel on this planet to be killed. "Your artificial heart. You might have lived if you had a real one instead of this… unreliable piece of technology." 3 C 1 Link |
![]() Assault. Maneuver. Plays in your core. Order - Destroy this event to begin combat or an engagement involving your ![]() "It has been too long since you last fought at my side. But now that time has come again. We will do great deeds in the coming days. Deeds worthy of song." 1 R 73 Link |
![]() When your ![]() ![]() "... on this day, we three... together stepped forth into the eye of destiny." 33 V 20 Link |
![]() Unless you have 2 Diplomacy, 2 Treachery, and Cunning>42 or 2 Engineer, Navigation, and 2 Physics, randomly select a Leadership personnel to be stopped, then this dilemma returns to its owner's dilemma pile. "I could give you a night that would light fire in your dreams until you die, and you would reject me? ... You shall regret that." 4 C 1 Link |
![]() Plays in your core. When you play this event, name a non- ![]() "Let me guess. Your new warp core is 'malfunctioning' again?" 14 C 22 Link |
![]() Plays in your core. When you play a ![]() ![]() The Duras family conspired for generations to destabilize the Empire from within, often with Romulan involvement. 46 V 8 Link |
![]() Unless you have 2 Intelligence and Treachery or 2 Leadership and Cunning>32, randomly select a personnel. If that personnel has Strength<7, he or she is killed, then all your other personnel are stopped and this dilemma returns to its owner's dilemma pile. "Recently rumors began to circulate … that an assassination attempt was going to be made on the family of Mogh." 2 U 1 Link |
![]() Place this dilemma on this mission. Each personnel on this planet who does not have Treachery is attributes -1. At the end of this turn, this dilemma is overcome. "Together with the Reman slaves, I was condemned to an existence of unceasing labor and starvation under the brutal heel of the Romulan guards. Only the very strongest had any hope of survival." 1 U 1 Link |
![]() To play this interrupt, you must command a Navigation personnel. Order - Discard a card from hand to take up to two Pursuit cards from your discard pile into hand. "It's been a long road Getting from there to here." 10 C 38 Link |
![]() Randomly select three personnel. Unless at least one of them is a different species than the others, all three are stopped. "You people are so used to lying you don't even tell the truth to each other!" 10 C 1 Link |
![]() Randomly select a Diplomacy or Treachery personnel to be stopped. "Do you like surpises, Quark?" "Only pleasant ones." "I like to think I'm pleasant. Do you think I'm pleasant?" "Absolutely." 4 C 2 Link |
![]() Randomly select a personnel to be stopped. Unless you have Honor, Medical, Science and Integrity>32 or Engineer, Security, Treachery and Strength>32, randomly select a second personnel to be stopped and your opponent may download an equipment. "A balance of power. The trickiest, most difficult, dirtiest game of them all, but the only one that preserves both sides." 21 V 1 Link |
![]() Q. When a personnel that the player on your right commands begins a mission attempt, destroy your event to shuffle your dilemma pile and the opponent on your right chooses one: you may draw four extra dilemmas; or you may spend two extra on dilemmas. "What are you doing with that dog? I'm not talking about the puppy." 18 V 15 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) For each of your headquarters missions, randomly select a personnel to be stopped. If you still have nine personnel remaining, randomly select another personnel to be stopped. This dilemma returns to its owner's dilemma pile. "Ha ha! You made a noble fight of it, Captain!" 4 C 3 Link |
![]() Order - Destroy your event that has a cost of 3 or more to make your opponent name a skill (except Acquisition, Intelligence, Law, or Telepathy). You may download a personnel who has that skill and place him or her at your headquarters mission where that personnel could be played. That personnel is attributes +1 until the end of this turn. Arridor and Kol reaped all the rewards the locals had to offer. 18 V 16 Link |
![]() Q. Reveal your hand. Choose an opponent to choose a card from your hand. Discard it to take any other non-interrupt card from your discard pile into hand. Destroy this event. "I gave you something most mortals never experience … And now all you can do is complain?" 3 C 33 Link |
![]() To play this event, you must command three ![]() "I'm sure I speak on behalf of my entire crew when I say ... It's good to be home." 10 R 23 Link |
![]() Randomly select a personnel with a skill required by this mission to be killed. The opponent on your left may discard an interrupt from hand to randomly select an additional personnel to be killed. "You mean to tell me your people just walk into a disintegration machine when they're told to?" 34 V 1 Link |
![]() Punishment. Plays in your core. When you place an opponent's personnel in your brig, you may draw a card. "Why don’t you accept your fate? You’ll return to your chair and you will sit there. You will entertain me and you will entertain my guests. And if you don’t, I’ll simply kill someone else…" 1 R 74 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Honor •Leadership •2 Navigation •Officer •Science Commander: NX-Prototype. When you play this personnel, if you have completed a mission requiring Astrometrics or Navigation, he is cost -4. Each of your ![]() "Starfleet doesn't just want a great pilot. They want a great captain." Integrity 6 Cunning 6 Strength 6 17 V 80 Link |
![]() ![]() •2 Honor •Programming While this personnel is attempting a mission, you may discard an event from hand to make him gain a skill of your choice that he does not already have until the end of that mission attempt. You may do this only once each turn. "Don't you see? I have to be punished, we all have to be punished. Major, you have to go out and tell them I'm Gul Darhe'el." Integrity 8 Cunning 6 Strength 3 4 U 116 Link |
![]() Human •Diplomacy •2 Honor •Leadership Genetically Enhanced. When you play this personnel, choose an opponent. For each headquarters mission he or she commands, this personnel is cost -1. "...I found today exhilarating. Meeting you, meeting new people, with new ideas..." Integrity 8 Cunning 6 Strength 6 4 C 156 Link |
![]() Plays in your core. Order - Destroy this event and stop your two ![]() "The captain has been altered by the Borg." 3 R 34 Link |
![]() ![]() Transporters, Treachery, Cunning>34, and (Intelligence and Leadership or Law and Officer) Deep space near Risa: Ambush Starfleet officer en route to shore leave. ![]() ![]() ![]() Span 3 1 S 148 Link |
![]() Unless you command personnel with more different affiliations than the owner of this dilemma, your opponent chooses a personnel to be stopped. "...I hope you won't allow that Cardassian-sized ego of yours to spoil our victory. And I do mean our victory. Yours, mine." "And the Breen." 33 V 1 Link |
![]() Place this dilemma on this mission. Each personnel at this mission cannot use his or her first-listed skill. At the end of this turn, this dilemma is overcome. "Soon he will feel the burning of his Vulcan blood." 11 P 1 Link |
![]() To play this event, you must command three ![]() "Don't deny the violence inside of you, Kira. Only when you accept it can you move beyond it." 4 R 35 Link |
![]() ![]() 2 Programming, Cunning>34, and (Engineer and Officer or Intelligence and Security) Callinon VII: Intercept signals to this automated subspace relay station and search for information on the Dominion. ![]() ![]() ![]() ![]() ![]() Span 2 1 U 149 Link |
![]() Prophet. To play this interrupt, you must command six ![]() ![]() 30 V 21 Link |
![]() ![]() •Anthropology •Engineer •Exobiology •Medical Drone. When you play this personnel, for each personnel you command but do not own, this personnel is cost -1. TASK: Oversee assimilation of new drones into the Collective. Expedite. Integrity 5 Cunning 5 Strength 5 3 C 118 Link |
![]() When you play this event, it is cost -1 for each dilemma beneath your ![]() ![]() "Our transdimensional friend, the one we found in the pod? I had quite a few hours to study his physiology. Let's hope my memory serves me well." 36 V 6 Link |
![]() Your opponent names a dilemma. Search your dilemma pile for a copy of that dilemma and place it beneath your opponent's non-headquarters mission, then choose a personnel to be stopped for each copy of that dilemma beneath your opponent's missions. Shuffle and replace your dilemma pile. "...we're supplying the devices with the energy to kill us." 41 V 1 Link |
![]() Ventaxian •Anthropology •Law •Leadership The Ventaxians' ancestors sold the souls of the entire planet to their "devil," Ardra, in exchange for 1,000 years without war, famine or poverty. "As the hour of Ardra's return approaches, fear has overwhelmed my people..." Integrity 5 Cunning 5 Strength 5 1 C 317 Link |
![]() ![]() Navigation, Transporters, Treachery, Strength>34 and (2 Acquisition or an Orion) Region: Borderland. When you complete this mission, you may choose an opponent and place a personnel from his or her discard pile that he or she does not command in your brig. (That opponent now commands him or her.) ![]() ![]() ![]() Span 3 26 V 18 Link |
![]() ![]() Physics, Treachery, Cunning>30, and (Astrometrics or Engineer) Region: Bajor System. Near Bajor VIII: Purchase bilitrium from Klingon outcasts for delivery to Bajoran insurgents. ![]() ![]() ![]() Span 2 1 U 150 Link |
![]() When your ![]() "Alright, a reminder: we only get to use each of these once, maybe twice before the Borg learn to adapt. Don’t fire until you have to." 3 U 69 Link |
![]() To play this event, you must command three ![]() ![]() "Recognize it? … It’s your nanovirus. With a few modifications. We’ve reprogrammed it to target your mutated drones." 6 P 14 Link |
![]() Assault. Plays in your core. Order - Destroy this event to begin combat involving your ![]() "Assimilation is complete. … They’ve left behind their trivial, selfish lives, and they’ve been reborn with a greater purpose. We’ve delivered them from chaos into order." 3 U 35 Link |
![]() Randomly select a personnel. Unless that personnel has an attribute<5, he or she and a second randomly selected personnel are stopped and this dilemma returns to its owner's dilemma pile. Otherwise, he or she is stopped. "That's a stupid question." 29 V 1 Link |
![]() ![]() 2 Leadership, Cunning>33, and (Engineer and Programming or Navigation and Security) When you play a Manuever event, if you have completed this mission, that event's cost is -1. Braslota: "Let us hope your distaste for the exercise will not affect your strategic abilities." Any affiliation (except ![]() Span 3 7 U 45 Link |
![]() ![]() Leadership, Medical, Officer, Security, and Strength>34 When you play an Assault event, if you have completed this mission, that event's cost is -1. Inhospitable world: Participate in tactical training and survival scenarios in this harsh environment. Any affiliation (except ![]() Span 2 7 U 46 Link |
![]() When your ![]() ![]() "Ro parked us between their warp nacelles. I thought she was crazy, but it worked. She knew exactly what she was doing." 14 C 46 Link |
![]() Randomly select a personnel who has Anthropology or Programming to be stopped. If you have more points than each of your opponents, randomly select a personnel to be returned to his or her owner's hand. "I've challenged the ruling. Captain Louvois will be compelled to convene a hearing... we will put to rest this question of your legal status, once and for all." 28 V 1 Link |
![]() Randomly select a personnel to be stopped for each completed mission you command. 2016-2017 League Participation 0 VP 208 Link |
![]() Randomly select three personnel. If the total cost of those personnel is 5 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. "It fired a weapon that cut a swath four thousand kilometers long from Florida to Venezuela." 13 C 1 Link |
![]() Randomly select three personnel. If the total cost of those personnel is 4 or less, they are killed. Otherwise, randomly select one of those personnel to be stopped. "Lieutenant, I need bandages, disinfectant … something with alcohol in it." 6 P 1 Link |
![]() Unless you have 2 Anthropology or 2 Leadership and Weapons>8, randomly select a personnel to be killed, all your other personnel are stopped, and this dilemma is placed on your ship. Damage - This ship is attributes -2. "…their behavior toward us and the large creature is similar. It’s possible they’ve mistaken us for a potential mate." 1 R 2 Link |
![]() Replicate - Spend two counters. (You may spend two additional counters when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three ![]() "Data, cover me..." 8 C 24 Link |
![]() When your ![]() ![]() ![]() ![]() "Carelessness... cannot be tolerated." 41 V 4 Link |
![]() For each headquarters you command, this dilemma is cost -1. Your opponent names a skill. For each of your missions that requires that skill, randomly select a personnel to be stopped. "I was lucky that thing had knees..." "That was not his knee." 8 R 1 Link |
![]() ![]() Archaeology, Biology, Geology, Cunning>36 and (Honor or Treachery) At the start of each player's turn, that player may draw a card for each staffed ship he or she commands at this mission. Sherman's Planet: Report on long-term progress of quadrotriticale crop introduced here over a century ago. ![]() ![]() ![]() Span 2 28 V 18 Link |
![]() ![]() •Archaeology •Diplomacy •Exobiology •Medical Smuggler. When you play this personnel, you may download Smuggling Run. "We don't have a long time." Integrity 5 Cunning 6 Strength 6 38 V 34 Link |
![]() ![]() Biology, Diplomacy, 2 Medical, and Cunning>36 When you complete this mission, you may download a copy of a personnel you command. Mariposa: "We need an infusion of fresh DNA. I was hoping that you would be willing to share tissue samples from your crew." Any affiliation (except ![]() Span 2 2 U 95 Link |
![]() ![]() Biology, Diplomacy, Leadership and Integrity>39 This mission is worth 10 fewer points for each other mission you command that does not require Biology, Diplomacy, or Leadership. Bringloid V: "How can we rebuild without our animals?" ![]() ![]() ![]() Span 2 14 U 51 Link |
![]() ![]() Diplomacy, Leadership, Science, and Integrity>34 or Physics, Navigation, Treachery, and Cunning>36 When you complete this mission, take a dilemma you own from beneath a mission and return it to your dilemma pile. The Waters: "They only discovered the waters three hundred years ago." Any affiliation may attempt this mission. Span 2 16 V 28 Link |
![]() ![]() Engineer, Honor, Medical, Officer, and Integrity>34 When you complete this mission, you may take up to three Bajorans from your discard pile and place them on the bottom of your deck. Valo II: "Chased off their own planet by the Cardassians, forced to wander the galaxy, settling wherever they can find room… it's tragic.” ![]() ![]() Span 2 27 V 6 Link |
![]() Hologram •Honor •Physics •Security When a non-Hologram personnel present is randomly selected by a dilemma, you may make that personnel Strength +1 until the end of that dilemma. "It’s not a real person… It has no life. Everything it does is controlled by computer. … But it will feel real when it hits you." Integrity 5 Cunning 5 Strength 7 7 C 97 Link |
![]() ![]() ![]() •2 Anthropology •Archaeology •Treachery Thief. When you play this personnel, you may search your dilemma pile for a dilemma that costs 3 or more and set it aside. Shuffle and replace your dilemma pile and place that dilemma on top of your dilemma pile. "For years we looked through the archives of the many cultures that reside in this part of the galaxy." Integrity 3 Cunning 6 Strength 5 16 V 40 Link |
![]() Plays in your core. When a dilemma kills a personnel, his or her owner discards a card from hand. "It’s an old Klingon tradition. When a warrior dies in battle, his comrades stay with the body to keep away predators. That allows the spirit to leave the body when it is time to make the long journey to Sto-Vo-Kor." 2 R 30 Link |
![]() ![]() •Anthropology •Law •Navigation •Physics While two ![]() "It's not clear to me yet why the Prophets made me their Emissary, but I know that they gave me back my life for a reason." Integrity 6 Cunning 4 Strength 4 2 U 103 Link |
![]() To play this interrupt, you must command Athos IV and six ![]() "You're not one to sneak aboard and attach implosion devices to impulse engines; but, believe it or not, some of your brethren are willing to do such things." 17 V 39 Link |
![]() ![]() ![]() ![]() Galor Class While you have a higher score than each of your opponents, each of your Cardassians aboard this ship is Cunning +1. Ship tasked with investigating criminal activity in Cardassian space. In 2369, it pursued the Bajoran terrorist Tahna Los to Deep Space 9. Range 8 Weapons 8 Shields 8 2 R 170 Link |
![]() ![]() Biology, Diplomacy, Exobiology, Medical, and Cunning>34 When you complete this mission, place up to 12 total cost of your personnel involved beneath their owners' decks. Your opponents must place their personnel with at least the same total cost beneath their owner's decks. "The legend will die, but the people will live." Any affiliation may attempt this mission. Span 2 15 V 23 Link |
![]() Bajoran •Anthropology •Archaeology •Science When you play a ![]() "I'm doing a study on the Elemspur Detention Center for the Bajoran Central Archives, and I was hoping to ask you a few questions." Integrity 6 Cunning 6 Strength 6 30 V 33 Link |
![]() ![]() •Engineer •Honor •Officer •Transporters When you win an engagement involving this personnel, you may draw a card. "The Rotarran's crew actually thinks of me as a good luck charm. You know, the more mistakes I make, the safer they feel." Integrity 6 Cunning 4 Strength 5 3 R 184 Link |
![]() ![]() ![]() •2 Diplomacy •Honor •Programming •Transporters High Council Member. When you play this personnel, if each of your non-headquarters missions requires Diplomacy, you may download up to two events, then play each of them at cost -3. "I never became a warrior! I became a diplomat. A 'peacemaker.'" Integrity 8 Cunning 5 Strength 8 6 P 54 Link |
![]() ![]() •Leadership •Navigation •Officer •Security Admiral. When you play this personnel, for each player who commands a ![]() "There comes a time in a man's life that you cannot know - when he looks down at the first smile of his baby girl and realizes he must change the world for here... for all children." Integrity 4 Cunning 6 Strength 5 1 U 354 Link |
![]() Unless you have 2 Engineer and Physics or Medical and Transporters, randomly select three personnel to be stopped. "The skeletal structure in your radius and ulna is offset by .02 microns. Your arm has been amputated and surgically reattached." 1 C 3 Link |
![]() Choose three personnel. Your opponent chooses one of those personnel to be stopped. "Sabotage the Defiant? Have you lost your senses?" 13 C 2 Link |
![]() Unless you have Anthropology, Diplomacy, Exobiology, Leadership, and Integrity>34, or command one or less headquarters missions, choose five personnel to be stopped and this dilemma returns to its owner's dilemma pile. "I've always wanted to make love with an alien." 23 V 1 Link |
![]() When a random selection is made at this mission, you may ignore its result and select again. You may do this only once each turn. "Someone or something on this station is distorting the laws of probability." 1 R 61 Link |
![]() Plays in your core. Order - Place an Assault or Maneuver interrupt from your hand on the bottom of its owner's deck to place a non-unique Officer personnel from hand on your headquarters mission where that personnel could be played. You may do this only once each turn. "I've sent out twelve teams so far." 49 V 11 Link |
![]() Place this dilemma on top of its owner's dilemma pile. When this dilemma is placed beneath a mission by a Consume dilemma, your opponent names a skill. Randomly select a personnel that is attempting that mission with that skill to be killed. "Help! Data, something's got me!" 16 V 1 Link |
![]() Assault. Maneuver. Lose 5 points to play in your core. Order - Destroy this event to begin combat or an engagement involving your ![]() "...let your people know, the Klingon Empire will remember what has happened here. You have sided against us in battle. And this, we do not forgive... or forget." 4 R 36 Link |
![]() ![]() ![]() •Astrometrics •Navigation Smuggler. When you play this personnel, the next Commodity event you play this turn is cost -2. "Place you name, money I name. Otherwise, bargain no." Integrity 4 Cunning 6 Strength 6 38 V 35 Link |
![]() To play this event, you must command six ![]() ![]() ![]() "We're meeting to discuss strategy." 22 V 11 Link |
![]() ![]() ![]() ![]() ![]() When you play this ship, discard the top three cards of your deck. This ship is cost -1 for each Human personnel discarded in this way. Construction of Cardassian ships varied markedly after the Klingon alliance; lighter spaceframes were inspired by the K'vort-class design, leading to quicker and more agile cruisers at the cost of overall longevity. Range 8 Weapons 8 Shields 8 46 V 35 Link |
![]() ![]() ![]() ![]() ![]() ![]() This ship is attributes +1 for each different affiliation among your ![]() "The Alliance ships are quick and powerful, but they do have one weakness. Their targeting systems can be fooled." Range 8 Weapons 9 Shields 8 46 V 36 Link |
![]() Order - Download a Dissident personnel, then discard cards from hand equal to that personnel's cost. Remove this interrupt from the game. "Sisko will get here. The question is, will he get here soon enough?" "He's only got seven hours before they detonate the minefield and start bringing their reinforcements through the wormhole." "We've got to stop them." 4 R 85 Link |
![]() ![]() •Science Drone. Interlink: Geology. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Geology until the end of that mission attempt.) TASK: Scan for usable material resources. Procure. Integrity 5 Cunning 5 Strength 5 3 C 119 Link |
![]() Unless you have Diplomacy, 2 Exobiology, and Strength>42 or Intelligence, 2 Leadership, and Cunning>38, randomly select a Security personnel to be stopped, then this dilemma returns to its owner's dilemma pile. Working for the Reptilian Xindi, the seductive Rajiin infiltrated Enterprise during its mission in the Delphic Expanse. 4 C 4 Link |
![]() ![]() 16 different skills, and Cunning>32 When a player's personnel begin a mission attempt with five or less personnel, the player to the left of that player may draw six extra dilemmas and spend six extra on dilemmas. Transport unusual castaway to nearby colony. Any affiliation may attempt this mission. Span 3 21 V 14 Link |
![]() ![]() Engineer, Honor, Programming, Cunning>32, and three ![]() While you command four completed ![]() "Sixty thousand light years seems a little closer today." Any affiliation may attempt this mission. Span 3 34 V 18 Link |
![]() ![]() Exobiology, Leadership, Physics, and Strength>24 Temporal. At the start of each opponent's turn, if their personnel on this planet have this mission's printed requirements, flip this mission. Otherwise, you may take a dilemma from beneath this mission and place it beneath your non-headquarters mission. No personnel may attempt this mission. Span 2 51 V 8* Link |
![]() Order - Replace a ![]() ![]() "…Admiral, you are not a man of peace. Your military record, what we know of it, is clear –" "Which is precisely why I chose an alternate identity here." 1 R 120 Link |
![]() Unless you have Navigation and Weapons>7 or this mission is a Nebula mission, place your ship at a Nebula mission. If you cannot, all your personnel are stopped and place this dilemma on your ship. Damage - This ship is attributes -2. "Sauce for the goose, Mr. Saavik. The odds will be even." 36 V 1 Link |
![]() ![]() ![]() •Biology •Engineer •Transporters The engineering staff of Deep Space 9 is faced with the constant challenge of making Starfleet, Cardassian, and Bajoran technology work together. Integrity 6 Cunning 5 Strength 5 1 C 251 Link |
![]() ![]() •Exobiology •Medical •Telepathy •2 Treachery Thief. Order - Return this personnel to his owner's hand to return an opponent's Medical personnel present to his or her owner's hand. "You're staying right here, trapped on this station, watching while I destroy you piece by piece." Integrity 2 Cunning 5 Strength 6 1 R 318 Link |
![]() Alien •Acquisition •Honor Dabo Girl. Order - Each player reveals the top card of his or her deck. The player who revealed the card with the highest cost may take that card into hand. In the case of a tie, each tied player may take that card into hand. You may do this only once each turn. "Oh... You want me to be 'nice.'" Integrity 6 Cunning 5 Strength 4 8 C 80 Link |
![]() Ritual. (When you play this event, if you do not command a Ritual, draw a card. Cards you own cannot destroy this event.) Plays in your core. When a personnel begins a mission attempt, you may have each player shuffle his or her dilemma pile. "Well, this isn't so bad. I was sure there'd be something in here about standing on one foot with my eyes shut..." 22 V 12 Link |
![]() To play this event, you must command six ![]() ![]() "So. Five card stud, nothing wild, and the sky's the limit." 17 V 21 Link |
![]() ![]() ![]() •Diplomacy •Law •Leadership •Officer •Science •Security Admiral. Order - Discard a ![]() Integrity 6 Cunning 6 Strength 5 18 V 24 Link |
![]() ![]() ![]() •Biology •Exobiology •Medical When your other personnel present is about to be killed, you may stop this personnel and place a card from hand on top of your deck to place that other personnel on top of your deck. "So what do we do now?" Integrity 6 Cunning 5 Strength 4 1 R 252 Link |
![]() ![]() ![]() •Astrometrics •Exobiology •Programming •Security MACO. While this personnel is facing a dilemma, if your ![]() "Nothing wrong with unexpected." Integrity 5 Cunning 6 Strength 6 12 C 110 Link |
![]() To play this interrupt, you must have 5 or more points. When an event or interrupt is played, prevent that event or interrupt and place it in its owner's discard pile. Lose 5 points. "What else have you done? … Telekinesis, teleportation, spontaneous combustion of someone you don’t like – that sort of thing?" 1 R 121 Link |
![]() ![]() •Exobiology •Geology •Security When you play this personnel, if you command a Vorta, choose an opponent. You may draw a card for each headquarters mission he or she commands. "There's something to be said for soldiers who aren't afraid to die." Integrity 6 Cunning 5 Strength 8 4 C 125 Link |
![]() Talemstran •Intelligence Order - Reveal the top card of an opponent's deck. If it is a personnel, this personnel gains a skill from that personnel until the end of this turn. You may do this only once each turn. "So why don't you drop a few coins in the jar and I'll see what I remember." Integrity 4 Cunning 7 Strength 4 0 VP 313 Link |
![]() ![]() ![]() •Engineer •Leadership •Navigation •Physics •Treachery When an engagement involving your ![]() ![]() "I share very few sentiments with the Federation." Integrity 4 Cunning 5 Strength 6 2 U 147 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Navigation •Treachery When you play this personnel, you may discard any number of ![]() ![]() "He's not going to listen." Integrity 4 Cunning 5 Strength 6 22 V 39 Link |
![]() ![]() •Astrometrics •Navigation •Security When your ![]() "A Founder has given you an order. You will obey it." Integrity 5 Cunning 5 Strength 8 22 V 34 Link |
![]() ![]() •Diplomacy •Law •Leadership •Programming While an opponent has completed more turns that you have, this personnel is attributes +2. "I don't have to imply anything. The facts speak for themselves." Integrity 6 Cunning 6 Strength 4 12 C 97 Link |
![]() To play this interrupt, discard a Genetically Enhanced personnel from hand. When an opponent's dilemma is about to be returned to its owner's dilemma pile during your mission attempt, remove that dilemma from the game. Order - Place a captive you command on your headquarters mission. "An engineer of sorts..." 29 V 28 Link |
![]() ![]() ![]() Attack Ship When a card your opponent owns is about to destroy your Infiltration event, if this ship is staffed at a non-headquarters mission, you may discard an Infiltration card or an Infiltrator from hand to prevent that. "Let's hope the Federation's dilithium miners will be as surprised to see us as the Defiant's crew was." Range 7 Weapons 8 Shields 7 24 V 43 Link |
![]() ![]() Anthropology, 2 Diplomacy, Law and Integrity>31 or Leadership, Security, 2 Treachery, and Cunning>36 Deep space near the Acamar system: Put an end to Gatherer raids in this region by mediating their negotiations with the Acamarians. Any affiliation (except ![]() Span 3 1 U 151 Link |
![]() Unless you have Honor or Treachery, all your personnel are stopped. If you have two or more personnel who have Honor or Treachery, randomly select all but one of those personnel to be stopped. "You don't trust me." "I have no reason to." 10 R 2 Link |
![]() Unless you have Biology, Physics, and Cunning>32 or Intelligence and 2 Medical, randomly select a Leadership personnel to be killed. "I have been waiting a long nine years for this, Picard! … You murdered my only son! … And I have spent these years searching, seeking a proper blood revenge. And I found it!" 3 S 2 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) If you command a ![]() ![]() ![]() ![]() "...we could be living in an alternate timeline right now." 35 V 1 Link |
![]() Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) When you begin a mission attempt at this mission, the opponent on your left may draw two extra dilemmas and spend two extra in total cost on dilemmas. "You interfere with me... and you'll change history." 51 V 1 Link |
![]() When an opponent's dilemma that your ![]() "A vessel has been detected. Unimatrix 424, grid 116. … Vessel identified. Federation Starfleet. Intrepid class. 143 life-forms. Prepare for assimilation." 3 S 70 Link |
![]() ![]() ![]() •Engineer •Physics •Transporters In the early years following the Occupation, Bajoran tours of duty aboard Deep Space 9 often lasted only a few months. The Militia hoped to train a number of junior officers in skills useful for the rebuilding efforts on Bajor. Integrity 5 Cunning 5 Strength 4 1 C 207 Link |
![]() Hologram •Diplomacy •Intelligence •Officer •2 Physics Assassin. Infiltrator. When you play this personnel, you may take a Hologram from your discard pile into hand. When this personnel is killed by a dilemma, each player kills each copy of Kira Nerys that he or she commands. "I wish I could relax you but I am here on business." Integrity 6 Cunning 6 Strength 5 18 V 35 Link |
![]() Pah-wraith. When an opponent plays an event, that opponent chooses a ![]() ![]() "Oh, you have no idea how many centuries I've waited for this." 33 V 21 Link |
![]() To play this interrupt, you must command three ![]() "If I didn't know any better, I'd say we're being hustled." "Oh, I'm not buying the innocent Talaxian routine." 10 C 39 Link |
![]() ![]() Diplomacy, Exobiology, Geology, Integrity>34, and (Anthropology or an Andorian) When you complete this mission, you may download a ![]() "For most of our history, they were considered a myth... they're extremely secretive." ![]() ![]() ![]() Span 2 40 V 21 Link |
![]() ![]() ![]() •Law •2 Leadership •Navigation •Officer •Transporters Admiral. "Your statements cannot be reconciled with the data collected from the NacCon satellite. ... We cannot escape the conclusion that either the data is faulty in some way... or you have lied to us." Integrity 6 Cunning 6 Strength 3 1 U 253 Link |
![]() ![]() ![]() •Officer •Programming •Security While this personnel is facing a dilemma, each of your Security personnel present is Strength +1. Security personnel perform a variety of duties on Voyager. Sometimes this includes guarding the brig or protecting the ship from invading forces. Integrity 5 Cunning 5 Strength 6 10 C 60 Link |
![]() ![]() ![]() ![]() •Astrometrics •Engineer •Programming You may play this personnel at cost +1 to examine the top three cards of your deck or examine the top three cards of your dilemma pile. Replace those cards in the same order. "You won't get off my hook this easily. I'm going to marry you, mister, battle or phaser weapons not withstanding." Integrity 5 Cunning 5 Strength 4 12 C 54 Link |
![]() ![]() ![]() •Biology •Navigation •Security •Treachery When you play this personnel you may choose one: take a Nucleogenic card from your discard pile into hand; or place a Nucleogenic card you own that has been removed from the game on top of your deck. One of the U.S.S. Equinox stripped of rank upon joining U.S.S. Voyager. Fit in with his new crew without incident. Integrity 4 Cunning 6 Strength 5 20 V 16 Link |
![]() ![]() ![]() •Anthropology •Medical •Security "Centuries ago, these North American Indians were forcibly displaced from their ancestral lands. These settlers on Dorvan V originally left Earth more than two hundred years ago in order to preserve their cultural identity." Integrity 5 Cunning 5 Strength 6 25 V 35 Link |
![]() Ba'ku •Anthropology •Honor •Physics •Science When you play this personnel, you may download Heightened Perception. "It took us centuries to learn it doesn't have to take centuries to learn it." Integrity 7 Cunning 7 Strength 4 31 V 43 Link |
![]() Ba'ku •Anthropology •Honor This personnel may (and must) play to Ba'ku Planet. At the start of your turn, if this personnel is not on Ba'ku Planet, remove her from the game. Order - Stop one of your personnel present to draw a card. "But where can warp drive take us, except away from here?" Integrity 7 Cunning 6 Strength 4 55 V 44 Link |
![]() ![]() ![]() •Astrometrics •Biology •Science While you command an event in your core, this personnel is attributes +1. In early 2370, the Federation was forced by the Alliance for Global Unity to abandon Deep Space Nine. The Bajoran Militia was dispatched to secure the station. Integrity 5 Cunning 5 Strength 5 4 C 99 Link |
![]() ![]() •Geology •Navigation •Physics •Transporters Drone. When you play this personnel, if each of your non-headquarters missions is an ![]() TASK: Review targets for expansion in peripheral unimatrices. Classify. Integrity 5 Cunning 5 Strength 5 6 P 42 Link |
![]() ![]() ![]() •Anthropology •2 Engineer •Leadership •Physics •Science •2 Treachery Commander: Kyana's Hope. While this personnel is aboard your non- ![]() Order - Remove your Temporal event that has a cost of 3 or more from the game to name an event. Each player shuffles each copy of that event they command into its owner's deck. Integrity 1 Cunning 7 Strength 5 15 V 39 Link |
![]() Unless you have a personnel who has 2 Anthropology or a personnel who has 2 Telepathy, your opponent chooses an Anthropology or Telepathy personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to it's dilemma pile. "They were planning on blowing up the entire conference." 1 C 4 Link |
![]() ![]() ![]() •Anthropology •Leadership •Navigation •Officer Commander: U.S.S. Relativity. When you play this personnel, you may download a ![]() "Thanks to you, we've learned that the temporal disruptor was, and will be, concealed here... You'll have to find the saboteur before he plants it... I'm authorizing you to use whatever force may be necessary." Integrity 5 Cunning 6 Strength 5 28 V 26 Link |
![]() ![]() •Anthropology •2 Diplomacy •Honor •Law •Leadership When you are about to play an event on a mission, if you command For the Cause, you may play that event at cost -1 (or cost -2 if it is being played on a Region: Demilitarized Zone mission). "We have strong ties to our ancestors." Integrity 7 Cunning 6 Strength 3 25 V 36 Link |
![]() ![]() •Anthropology •2 Diplomacy •Honor •Law •Leadership When your ![]() "We do not want to spend another two hundred years searching for what we already have." Integrity 7 Cunning 6 Strength 3 36 V 30 Link |
![]() Unless you have a Medical personnel who has Integrity<5 or Intelligence, randomly select a personnel to be placed in your opponent's brig, then all your other personnel are stopped. "A minor adjustment to life support should make it more cooperative. Decreasing temperature fifty degrees." 38 V 1 Link |
![]() Infiltration. To play this event, you must command three ![]() Order - Place an Infiltrator from hand on this event. (You now command that personnel.) Order - Place an Infiltrator from this event aboard an opponent's ship or on an opponent's planet mission. 4 R 37 Link |
![]() ![]() •Science Drone. Interlink: Archaeology. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Archaeology until the end of that mission attempt.) TASK: Evaluate utility of exorelics. Catalog. Integrity 5 Cunning 5 Strength 5 3 C 120 Link |
![]() Assault. Capture. Maneuver. Plays in your core. Order - Lose 5 points and destroy this event to begin combat or an engagement involving your ![]() "It is my duty to inform you that you will be turned over to a Cardassian Tribunal, where you will be tried as war criminals." 4 U 38 Link |
![]() ![]() •Astrometrics •Officer •Physics •Transporters When this personnel is an eligible target for a random selection, you may exclude a ![]() "You're not like the other human. You don't like helping us ... Good. I don't like it either." Integrity 5 Cunning 5 Strength 8 16 V 34 Link |
![]() Risan •2 Anthropology •Diplomacy •Geology •Leadership When you play this personnel, each player may download a card. "All that is ours is yours." Integrity 6 Cunning 5 Strength 4 18 V 36 Link |
![]() Unless you have Archaeology, 2 Security, and Cunning>32 or 3 Engineer, Navigation, and Physics, all your personnel are stopped and this dilemma is placed on this mission. When a ship is about to move from this mission, randomly select a personnel aboard to be killed. "Surely he logged the cause of the ship's death... what captain wouldn't?" 43 V 1 Link |
![]() ![]() Leadership, Cunning>30, and (Diplomacy and Law or Intelligence and Treachery) Archanis IV: "Our claim to Archanis IV and the surrounding territory is ancient and indisputable. We advise the Federation to leave Archanis, or prepare to face the consequences. Long live the Empire." ![]() ![]() Span 2 3 U 81 Link |
![]() ![]() •Science Drone. Interlink: Anthropology. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Anthropology until the end of that mission attempt.) TASK: Process historical data of assimilated species. Disseminate. Integrity 5 Cunning 5 Strength 5 3 C 121 Link |
![]() ![]() •Archaeology •Biology •Officer •Treachery Commander: Fortune. Smuggler. Thief. While this personnel is facing a dilemma, you may discard a card from hand to download Shady Resources. "I don't need a consensus to run this ship..." Integrity 2 Cunning 5 Strength 6 2 C 148 Link |
![]() ![]() •Archaeology •Officer •Security •Treachery Commander: Fortune. Smuggler. Thief. When this personnel uses a skill to complete a mission, you may download an Artifact card and place it in your core (if it is an event) or present with this personnel (if it is an equipment). "...we've completed half of what promises to be a very profitable mission...there is one more artifact to find." Integrity 2 Cunning 5 Strength 6 0 P 13 Link |
![]() Randomly select two personnel. Unless those personnel have Exobiology and Cunning>11 or Strength>13, those personnel are killed. "Listen to that. He sounds very angry… really, really aggressive. What do you think he wants? Do you think he's responding to some predatory instinct? Do you think he sees us as prey?" 27 V 1 Link |
![]() To play this event, lose 5 points. Plays in your core. Your ![]() ![]() "Thank you for restoring my faith in the 98th Rule of Acquisition: 'Every man has his price.'" 14 C 23 Link |
![]() ![]() ![]() ![]() •Diplomacy •Law •Officer You may play this personnel at cost +2 to examine a number of cards from the top of your deck equal to the number of ![]() "I'm a lawyer in the Judge Advocate's office, remember? Integrity 5 Cunning 5 Strength 4 12 C 55 Link |
![]() Randomly select a personnel. Unless that personnel has total attributes>18, your opponent places him or her on a planet mission. "The Enterprise is dead in space, stopped cold during her pursuit of an alien raider by mysterious forces, and I have been somehow whisked off the bridge and placed on the surface of an asteroid, facing the captain of the alien ship." 12 C 1 Link |
![]() ![]() •Honor •Officer •Programming •Transporters Dissident. When you play this personnel, if you have a Gul or Legate at this mission, this personnel's cost -1. "The Obsidian Order and the Central Command have been given too much power over our lives. We're going to change that." Integrity 6 Cunning 5 Strength 6 1 U 229 Link |
![]() ![]() 2 Acquisition, Biology, Engineer, 2 Treachery, and Cunning>38 When your personnel complete this mission, you may randomly select three non-ship cards from an opponent's hand and place them on your Display of Wealth. "Where is the vault?!" Any affiliation (except ![]() Span 3 29 V 33 Link |
![]() ![]() ![]() •2 Biology •Medical •Programming •Science While this personnel is facing a dilemma, if you are about to lose command of one of your Genetically Enhanced personnel present, you may stop this personnel instead. "I didn't realize you shared humanity's reactionary attitude toward this field of medicine." Integrity 4 Cunning 7 Strength 5 8 U 81 Link |
![]() Randomly select three personnel. Unless they have Strength>17 or you have a non-Hand Weapon equipment, for each headquarters mission you command, randomly select one of those personnel to be placed in your opponent's brig. "Captain, please come back down here." 10 R 3 Link |
![]() Randomly select four personnel. Unless they have Cunning>22 or one of them has Cunning>7, your opponent chooses one of them to be killed, then the other three are stopped. "Now tell me, how would you feel if you were the instrument of death for your leader?" 1 R 5 Link |
![]() ![]() •Anthropology •Archaeology •Intelligence •2 Treachery Assassin. Infiltrator. When your Infestation stops a personnel, you may stop this personnel to kill that stopped personnel. "I've been thinking about my statue in the Hall of Warriors... I see myself standing with Kirk's head in one hand and a tribble in the other." Integrity 2 Cunning 6 Strength 7 44 V 11 Link |
![]() Capture. To play this interrupt, you must command a ![]() "Thank you for your cooperation." 1 R 122 Link |
![]() Unless you have Anthropology, Security, and Telepathy or 2 Exobiology, Medical, and Cunning>38, all your personnel are stopped. If you played an interrupt while facing this dilemma, place this dilemma in your core. To play an interrupt, you must discard an interrupt from hand. "Why not simply ... vaporize them?" "Like this?" 46 V 1 Link |
![]() ![]() •Acquisition •Anthropology •Exobiology •Leadership •Medical •Physics •Treachery When you begin a mission attempt involving this personnel, you may reveal the top card of your deck. If it is a personnel, make this personnel gain all of the revealed personnel's skills until the end of that mission attempt. "When no appropriate Rule applies, make one up." Integrity 3 Cunning 6 Strength 4 7 R 70 Link |
![]() Reveal the top card of your deck. Unless it has a cost of 4 or more, randomly select a personnel to be stopped. "Now, let's get that battleship and we can all go home." 24 V 1 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Your opponent names an attribute (Integrity, Cunning, or Strength). Each personnel with that attribute>7 is stopped. "All right. From now on you play from over here. I play from up here. And if that doesn't work... we'll try a blindfold." 29 V 2 Link |
![]() Your personnel cannot gain skills while facing this dilemma. Unless you have 2 Leadership and 2 Officer, or Engineer, Programming, and Cunning>33, or this ship's corresponding Commander your opponent may take a ship at a mission and place it at a different mission. That ship's Range for this turn is used. "Wormhole! Get us back on impulse power! Full reverse!" 16 V 2 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Choose a number of personnel to be stopped equal to the number of different dilemmas beneath this mission. "Kellis, this is no way to end a play." "It doesn't make sense." 31 V 1 Link |
![]() When your Drone is facing a dilemma, discard a card from hand and stop that Drone to replace all levels of any one skill in that dilemma's requirements with 2 Programming. "… the initial encounter was solely for the purpose of gathering information." 7 R 36 Link |
![]() Your opponent chooses a personnel to be stopped. If he or she commands three Assassin personnel, that personnel is killed instead and all of your personnel are stopped. "I thought it was on stun." 17 V 1 Link |
![]() Unless you have 2 Security or Cunning>26, your opponent chooses a personnel (except an Android or a Shape-shifter) to be killed, then all your other personnel are stopped and this dilemma returns to its owner's dilemma pile. With most security systems able to detect energy-discharge weapons, the nefarious often turn to simpler solutions. 1 C 6 Link |
![]() Randomly select two personnel. Each of those personnel who does not have Treachery is killed. "As you know, time is of the essence." 1 R 7 Link |
![]() Plays in your core. Order - Destroy this event and return your Assassin to his or her owner's hand to randomly kill an opponent's personnel present with that Assassin. "Where is the peace conference? They’re going to attempt another assassination." 2 R 31 Link |
![]() ![]() 2 Engineer, Exobiology, Physics, and Cunning>34 Fluidic space: "This is the plan: we engage the enemy here, in their space. We show them what they’re up against. If they have any sense of self-preservation, they’ll back off, pull their ships out of the Delta Quadrant." ![]() ![]() ![]() Span 4 3 S 82 Link |
![]() ![]() ![]() ![]() Janitza Class Largest ship of the Bajoran Militia. The handful not captured and confiscated by the Cardassians were used to transport resistance cells during the Occupation. Range 6 Weapons 7 Shields 7 1 U 380 Link |
![]() ![]() 2 Anthropology, Law, and Cunning>40 Prevent and overcome the first dilemma your personnel face here each turn that has a cost of 1 or more and does not require a skill. Sigma Iota: "The Book. They left it, the other ship. The Horizon." Any affiliation may attempt this mission. Span 2 23 V 27 Link |
![]() ![]() Engineer, Programming, and Cunning>42 or Security, Transporters, and Strength>40 When you complete this mission, you may choose an opponent, place a ship you do not command from his or her discard pile at this mission, and take command of that ship. (It becomes ![]() Borg Space: Locate advanced technology. Acquire. ![]() Span 2 24 V 20 Link |
![]() ![]() ![]() ![]() Order - Kill six personnel you command but do not own aboard this ship to place the top three dilemmas of the opponent on your left's dilemma pile beneath this mission. You may do this only if the ship is at one of your non-headquarters missions. "I think it's safe to assume these aliens reconfigured the engines using technology from their own ship." Range 5 Weapons 4 Shields 4 17 V 82 Link |
![]() Replicate - Discard a ![]() ![]() ![]() "The previous tenant." 8 C 25 Link |
![]() ![]() ![]() ![]() ![]() ![]() Assimilator Class When you play this ship, it is cost -1 for each Borg you command (limit 5). You may play ![]() 2017 - 2018 League Participation Range 10 Weapons 12 Shields 12 0 VP 237 Link |
![]() ![]() Diplomacy, Engineer, Officer, Transporters, and Integrity>33 You may attempt and complete this mission using your ![]() Klingon-occupied space: "We've been using your plasma exhaust..." ![]() Span 4 8 U 52 Link |
![]() Unless you have Anthropology, Diplomacy, and Leadership or Officer, Treachery, and Strength>26, randomly select a personnel to be stopped, and if the opponent on your left commands Earth, he or she may download a ![]() 8 U 2 Link |
![]() Plays in your core. Order - Discard a card from hand to make your ship with your Astrometrics personnel aboard Range +2 until the end of this turn. You may do this only once each turn. "Space. The great unknown. Only now, we’re going to know it a little better." 1 C 75 Link |
![]() To play this event, you must command three ![]() "Welcome to Galorndorn Core, where no good deed goes unpunished." 4 U 39 Link |
![]() Lose 5 points to spend 7 additional counters this turn. Destroy this event. "Kirk, I thank you. What you have done is-" "What I have done, I had to do." "But at what cost? Your ship. Your son." "If I hadn't tried... the cost would have been my soul." 4 R 40 Link |
![]() ![]() You may play ![]() ![]() Region: Badlands. At the start of each of your turns, you may discard a card from hand to download For the Cause. "A grim little fog-bound piece of rock in the middle of nowhere." Maquis Headquarters Span 2 2 U 96 Link |
![]() Assault. Plays in your core. When you are about to play a ![]() Order - Destroy this event to begin combat involving your Breen. If you win, you may place a ![]() ![]() "The Federation casualty reports are being revised upward once again." 26 V 10 Link |
![]() ![]() ![]() Na'Far Class When you begin a mission attempt involving this ship, you may take a card from beneath your Ferenginar into hand. You may do this only once each turn. "This isn't a ship, it's a closet." Range 7 Weapons 5 Shields 6 7 U 115 Link |
![]() To play this event, you must command a Genetically Enhanced personnel. Plays in your core. Name a personnel (except an Android or a Hologram). Each personnel you own with that card title gains Genetically Enhanced. "Mankind is something to be surpassed." 29 V 17 Link |
![]() ![]() ![]() Na'Far Class When this ship is about to move between a non- ![]() ![]() "The Gamma Quadrant, gentlemen. Missions of new worlds on our very doorstep. The potential for Ferengi business expansion is staggering." Range 7 Weapons 5 Shields 6 7 R 116 Link |
![]() Unless you have a personnel who has 2 Anthropology or a personnel who has 2 Archaeology, your opponent chooses an Anthropology or Archaeology personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "You can tell Baran that I’m working as fast as I can." 1 C 8 Link |
![]() ![]() Astrometrics, Programming, Transporters, and Cunning>28 At the end of each of your turns, if you have completed this mission and you have a ship at this mission, you may remove a Damage card from that ship. Tellurite cargo lane: "Select a method of compensation to begin the process." ![]() ![]() Span 3 8 U 53 Link |
![]() Hologram •Anthropology •Diplomacy •Exobiology •Transporters Waiter. While you command three ![]() ![]() "May I take your order, sir?" Integrity 5 Cunning 5 Strength 4 21 V 15 Link |
![]() Unless you have 2 Security or a Hand Weapon, randomly select a personnel to be killed, then all your other personnel are stopped and this dilemma returns to its owner's dilemma pile. "I am not sure that I remembered all of the codes for the security system. You should warn anyone going down there." 1 C 9 Link |
![]() ![]() Astrometrics, Physics, Science, and Cunning>32 When you complete this mission, if your personnel completing it have 2 Physics or 2 Science, score 5 points. Moab IV: "Our core fragment is going to pass by Moab IV in six days. … We didn’t anticipate there would be someone living there." ![]() ![]() ![]() Span 2 2 U 97 Link |
![]() ![]() Archaeology, Geology, Physics, Science, and Cunning>34 or Anthropology, Honor, Leadership, Officer, and Strength>38 Veridian III: "Veridian III is uninhabited. However, Veridian IV supports a pre-industrial society." Any affiliation (except ![]() Span 2 9 R 5 Link |
![]() Punishment. To play this event, you must command three ![]() "Here on Cardassia, all crimes are solved. All criminals are punished. All endings are happy. … You’re only one man, but your conviction will be a salutary experience for millions." 1 R 76 Link |
![]() ![]() Navigation, Science, 2 Security, and Strength>33 or 2 Diplomacy, 2 Honor, and Integrity>33 "I have a business proposition to discuss." ![]() ![]() ![]() Span 3 46 V 13 Link |
![]() ![]() ![]() •Engineer •Security •Transporters When an opponent places a card on top of his or her deck, you may stop this personnel to place that card on the bottom of his or her deck. Having fathered two sons on a planet that became part of the Demilitarized Zone, Ayala joined the Maquis to protect his family. Chakotay came to depend on his many talents. Integrity 4 Cunning 5 Strength 6 32 V 10 Link |
![]() ![]() ![]() •Biology •Diplomacy •Intelligence •Treachery Bajoran Resistance. While this personnel is facing a dilemma that requires two or more levels of a skill, you may lose 5 points to subtract one level of that skill from that dilemma's requirements. "You have one purpose, and one purpose only." Integrity 4 Cunning 6 Strength 6 26 V 27 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Exobiology •Honor •Law •2 Leadership Chancellor. When this personnel uses a skill to complete a mission, you may destroy three of your Assault and/or Maneuver events to score 10 points. "War is obsolete... as we are in danger of becoming." Integrity 7 Cunning 6 Strength 6 15 V 37 Link |
![]() To play this event, you must command a completed mission and an Anthropology Klingon. Each player randomly removes a number of cards in his or her discard pile from the game equal to the number of missions worth 40 or more points he or she commands. The player that removes the cards with the highest total cost scores 10 points. (In the case of a tie, each tied player scores.) Destroy this event. 17 V 22 Link |
![]() ![]() •Biology •Honor •Medical •Physics •Programming It is common practice aboard Klingon vessels to carry only a small medical staff, as nearly all warriors are familiar with the basics of combat medicine. Integrity 6 Cunning 5 Strength 6 1 C 292 Link |
![]() ![]() ![]() •Engineer •Programming •Transporters Order - Discard an equipment, event, or ship from hand to draw two cards. You may do this only once each turn. "Listen, Captain, if you don't think I'm right for this job, just say so." Integrity 6 Cunning 6 Strength 7 12 R 56 Link |
![]() ![]() ![]() •Astrometrics •Engineer •2 Programming When an opponent is about to discard a card from hand, you may place a card from your hand on top of your deck to randomly select that opponent's card from all eligible cards. "The truth is, I quit the Academy because... I realized I couldn't make it in Starfleet. And believe me, no one was sorry to see me go." Integrity 5 Cunning 6 Strength 6 3 R 174 Link |
![]() ![]() •Engineer •Physics •Programming •Transporters Dissident. While you command a ![]() Integrity 5 Cunning 6 Strength 7 25 V 24 Link |
![]() ![]() •2 Engineer •Honor •Transporters Order - If this personnel is aboard your staffed ![]() ![]() "The scrolls say, 'You will follow in my footsteps before I have made them.' ...in a manner of speaking, you are now following my child to a new home." Integrity 6 Cunning 5 Strength 7 28 V 40 Link |
![]() ![]() ![]() •2 Engineer •Physics •Programming •Science •Treachery Order - If this personnel is aboard your ship, discard a card from hand to remove a Damage card from that ship. You may do this only once each turn. "I think I know my way around an engine room." Integrity 5 Cunning 6 Strength 7 10 U 61 Link |
![]() ![]() •Astrometrics •Leadership •Programming •Science •2 Treachery When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Treachery personnel revealed into your hand. Replace the remaining cards in the same order. "I hope for your sake you are initiating a mating ritual." Integrity 2 Cunning 6 Strength 6 4 R 151 Link |
![]() ![]() •Diplomacy •Physics •Programming •Science •2 Treachery When this personnel is about to be stopped by a dilemma, you may unstop a stopped ![]() "We don't want you to judge us by your experience with our brother." Integrity 2 Cunning 6 Strength 6 4 R 165 Link |
![]() ![]() •Leadership •Physics •Science •2 Treachery Smuggler. When you play this personnel, if you command Lursa, you may download a Treachery personnel. "...why be our enemy, when you can be our friend?" Integrity 2 Cunning 6 Strength 6 1 R 293 Link |
![]() ![]() Engineer, Leadership, 2 Security, and Strength>36 Region: Bajor System. When you play a Paranoia event, if this mission is complete, that event is cost -1. "This was all an elaborate trap an attempt to destroy the station and Bajor and cripple the Federation and Klingon fleets without ever firing a shot." ![]() ![]() ![]() Span 2 36 V 15 Link |
![]() ![]() Astrometrics, 2 Diplomacy, Honor, Navigation, and Integrity>34 Players may not play more than one copy of the same event or interrupt each turn. "There are a total of seventeen checkpoints where you will submit your vessel for inspection." Any affiliation (except ![]() Span 4 29 V 34 Link |
![]() Unless you have Diplomacy and Cunning>30 or Leadership and Strength>30, all of your personnel are stopped and this dilemma returns to its owner's dilemma pile. "While in our space, your vessel will not exceed warp three, and your weapons systems will remain off-line. You will avoid unnecessary scans, and you will not conduct surveys of any kind. You will make no attempt to explore our space. And you will avoid all communications with non-military craft." 4 C 5 Link |
![]() ![]() ![]() ![]() ![]() ![]() When you play this ship, remove all the cards in your discard pile from the game. "Ever since the Bajorans overthrew the Cardassian Empire, they’ve been getting more and more aggressive." Range 9 Weapons 9 Shields 9 5 P 38 Link |
![]() Android •Programming Infiltrator. While this personnel is attempting a mission, you may reveal three Androids from hand to make him Cunning +7 and gain Intelligence and Treachery. These effects last until the end of the mission attempt. You may only do this once each turn. "I do not understand." Integrity 4 Cunning 2 Strength 10 7 R 98 Link |
![]() Klingon/Romulan •Anthropology •Exobiology •Honor While this personnel is attempting a mission, she is attributes +1 for each unique Klingon present (limit +4). "...if I wanted to visit Romulus, or the Klingon homeworld... would I be allowed to go?" Integrity 6 Cunning 5 Strength 5 26 V 47 Link |
![]() Klingon/Romulan •Exobiology •Geology •Honor •Science When this personnel is randomly selected by a dilemma, that dilemma's owner must discard a card at random from his or her hand. "There is nothing wrong with what I am." Integrity 6 Cunning 5 Strength 5 18 V 41 Link |
![]() Klingon/Romulan •Anthropology •Archaeology •Exobiology •Geology •Science When you play this personnel, reveal the top four cards of your deck. You may take each personnel without a staffing icon revealed this way into your hand. Discard the remaining cards. "Can't you accept me as I am?" Integrity 6 Cunning 5 Strength 5 46 V 24 Link |
![]() ![]() Engineer, Science, Security, Treachery, a Son'a, and Strength>34 Region: Briar Patch. When you complete this mission, you may kill up to three of your ![]() "... Ru'afo's need for revenge has now escalated to parricide." ![]() Span 2 55 V 14 Link |
![]() ![]() Diplomacy, 2 Honor, 2 Leadership, and Integrity>34 Region: Briar Patch. When you complete this mission, if none of your personnel completing it have Treachery, each player scores 5 points. "Let's move these people out!" ![]() Span 2 39 V 7 Link |
![]() Choose a personnel who has Treachery or Integrity<4 to be stopped. If you cannot, randomly select a personnel to be killed. "Watch your tongue, Cardassian, or I'll rip it out and eat it. ... We have no time for your games!" 4 C 6 Link |
![]() Your opponent counts each personnel and ship card in his or her discard pile and shuffles each of those cards into his or her deck. If fourteen or more cards were shuffled into his or her deck this way, all your personnel are stopped. With all political authority vanished, humanity teetered on the edge of its second Dark Age. 14 R 1 Link |
![]() To play this event, you must command a ![]() "Blowing that hydrogen exhaust through the Bussard collectors sure put on a nice light show." 1 U 77 Link |
![]() Antican •Biology •Diplomacy •Law •Leadership When an opponent's personnel is about to be placed in their owner's discard pile, you may return this personnel to his owner's hand to remove that personnel from the game instead. "I admit some of my people are impulsive, and we all have reason to hate the Selay." Integrity 4 Cunning 6 Strength 7 50 V 11 Link |
![]() Maneuver. Plays in your core. Order - Destroy this event to begin an engagement involving your ![]() "In war, there is nothing more honorable than victory." 1 U 78 Link |
![]() Crime. To play this interrupt, you must command three Crime events. When an opponent plays an event in his or her core, prevent that event and place it in your core. (You now command that event.) "You know, I keep going over and over the accident in my mind, trying to figure out what went wrong... What the hell happened? Why didn't I see it coming? What am I missing?" 45 V 3 Link |
![]() ![]() You may play ![]() Region: Bajor System. While you do not command another headquarters missions, you may play Artifact equipment as if you commanded a completed mission requiring Anthropology. "It's over thirty thousand years old..." Bajoran Headquarters Span 2 30 V 24 Link |
![]() ![]() You may play ![]() ![]() Region: Bajor System. Bajor: "We’re on the verge of a new era. The Occupation is over, we’ve achieved peace with Cardassia, Federation membership is only a few years away – this is an exciting time to be a Bajoran." Bajoran Headquarters Span 2 1 U 152 Link |
![]() ![]() You may play ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Mirror. You cannot command another headquarters mission. Each non-unique ![]() ![]() ![]() "...the center of authority for the Bajoran sector." Alliance Headquarters Span 2 46 V 14 Link |
![]() To play this event, you must command three ![]() "As the scrolls burn, may our troubles turn to ashes with them." 1 C 79 Link |
![]() ![]() ![]() Perikian Class Primary attack vessel of the Bajoran fleet. In 2370, several were appropriated by the Alliance for Global Unity and used in their attempted coup. Range 6 Weapons 7 Shields 6 1 C 381 Link |
![]() Hand Weapon. While in combat, each of your ![]() Predominately similar to Starfleet hand weapons, this standard-issue side arm of the Bajoran Militia eliminates the need for a prefire chamber by employing a "tracer" beam to focus the primary energy discharge. 1 U 62 Link |
![]() To play this event, you must command three Bajoran Resistance personnel. Choose one: download an Assault event; download a Hand Weapon; or download a Bajoran Resistance personnel and place him or her in your discard pile. Destroy this event. "I'll follow whatever orders you give, but I am tired of running." 23 V 14 Link |
![]() ![]() ![]() ![]() Widely considered to be the fastest and most reliable Bajoran design. Very few remain in operation, as their parts were often scavenged during the Occupation to repair other, more combat-oriented vessels. Range 7 Weapons 6 Shields 6 1 C 382 Link |
![]() ![]() Engineer, Honor, Leadership, Navigation, Officer, 2 Security, and Strength>46 While each of your non-headquarters missions is a ![]() ![]() "Two Dominion ships heading this way..." ![]() ![]() ![]() Span 3 50 V 2 Link |
![]() ![]() •Biology •Medical •Programming After the retaking of Deep Space 9 in 2374, the number of starfleet personnel aboard was increased in all departments. The medical staff was nearly doubled, in case of a surprise Dominion attack. Integrity 6 Cunning 5 Strength 5 1 C 254 Link |
![]() Crime. When your Thief is facing a dilemma, choose an opponent to reveal the top three cards of his or her deck. That Thief gains one skill from each personnel revealed until the end of that dilemma. Replace those cards in the same order. "Gentlemen, we just robbed the Bank of Bolias." 2 U 74 Link |
![]() Assault. Order - Begin combat involving your three ![]() "All right. Chekov, I know you. You started it, didn't you?" 51 V 6 Link |
![]() ![]() ![]() Order - Lose 5 points to make this ship Range +10 until the end of this turn. "According to legend, the ancient Bajorans used ships like these to explore their star system 800 years ago. ... Some scholars say they made it all the way to Cardassia." Range 3 Weapons 0 Shields 3 0 P 15 Link |
![]() Bajoran •Anthropology •Diplomacy •2 Honor •Leadership •Security Vedek. Order - Stop this personnel to reveal a Vedek or Kai personnel from your hand. You may discard cards from the top of your deck equal to that personnel's cost to place that personnel at your mission where he or she could be played. Integrity 8 Cunning 6 Strength 5 9 R 8 Link |
![]() Bajoran •Anthropology •Biology •2 Diplomacy •2 Honor •Leadership •Science Vedek. Each of your other ![]() "I began my service at the monastery as the gardner... Unfortunately, the Prophets did not allow me that peaceful life." Integrity 8 Cunning 6 Strength 5 1 R 208 Link |
![]() Bajoran •Anthropology •Diplomacy •2 Honor •Leadership •Programming Vedek. Order - Stop this personnel to download a card, then place that card in your discard pile. "I could never replace Opaka. Bajor wouldn't have survived the occupation without her." Integrity 8 Cunning 6 Strength 5 4 R 100 Link |
![]() ![]() •Anthropology •Biology •Law •Navigation •Programming •Security Thief. When you play this personnel, if you command an Anthropology personnel, he is cost -2. Order - Discard a personnel who has cost of 4 or more from hand to take a card that has a cost of 4 or more from your discard pile into hand. Integrity 4 Cunning 6 Strength 6 13 R 47 Link |
![]() ![]() Archaeology, Security, 2 Treachery, and Strength>34 "The planet was used as an outpost for the Debrune approximately two thousand years ago. The Federation's archaeological survey has catalogued numerous ruins on the surface." ![]() ![]() ![]() Span 2 46 V 15 Link |
![]() Choose a unique personnel to be attributes +3 until the end of this mission attempt. At the end of this mission attempt, place that personnel and an event in your core in their owner's discard piles. "Something ... hit me, like an electrical charge." 12 C 2 Link |
![]() ![]() •Anthropology •Archaeology •Geology The Federation often employs concealed "duck blinds" in anthropological studies of pre-warp civilizations. Dr. Barron was the supervisor of such a study on the planet Mintaka III. Integrity 5 Cunning 5 Strength 4 1 C 255 Link |
![]() To play this event, you must command two Acquisition personnel. Plays in your core. Order - Download a Commodity. You may do this only once each turn. Order - Destroy this event to take command of up to three non-Artifact Commodity events you own in opponent's cores. "Remember, bid high and bid often." 25 V 7 Link |
![]() ![]() •Intelligence •Medical •Physics •2 Treachery Founder. Infiltrator. Shape-shifter. While you command two Founders, you may play this personnel at cost +2 aboard an opponent's ship. If you do this, that opponent now commands him. While you command but do not own this personnel, each of your personnel is attributes -1 (even if this personnel is stopped). "Obviously we have a changeling infiltrator on the station." Integrity 1 Cunning 7 Strength 6 12 R 51 Link |
![]() ![]() •Engineer •Exobiology •Intelligence •Medical •Physics •2 Treachery Founder. Infiltrator. Shape-shifter. When you play an Infiltration card, if this personnel is present with an opponent's personnel, you may draw a card. "I can only imagine what my replacement is up to on the station." Integrity 1 Cunning 7 Strength 6 3 R 150 Link |
![]() ![]() Officer, Security, Transporters, and (2 Honor and Integrity>44 or 2 Intelligence and Cunning>44) Nebula. When you complete this mission, each ship here is destroyed unless you place a personnel involved who costs 4 or more in their owner's discard pile. ![]() ![]() Span 4 50 V 3 Link |
![]() ![]() •Biology •Exobiology •Law •Treachery While this personnel is attempting a mission, you may remove a card in your discard pile from the game to add its cost to this personnel's attributes until the end of the mission attempt. You may do this only once each turn. "Feel free to linger as long as you want in the sonic showers... Cardassians value cleanliness." Integrity 3 Cunning 5 Strength 6 10 R 53 Link |
![]() Hand Weapon. To play this equipment, you must command a Klingon. When you win combat involving your Klingon present, the loser discards a random card from hand. "I went into the mountains – all the way to the Volcano at Kri’stak. There I cut off a lock of my hair and thrust it into the river of molten rock that poured from the summit. … then I plunged it into the lake of Lusor and twisted it into this sword. And after I used it to kill Molor I gave it a name: bat’leth, the sword of honor." 2 C 29 Link |
![]() Maneuver. Plays in your core. Order - Destroy this event to begin an engagement involving your ship with your Gul aboard. That ship is Weapons +2. If you win, randomly kill an opponent's personnel involved. "That’s pitiful! A crew of Ferengi scrap peddlers could do better than that. Select another target. We’ll do it again." 1 R 80 Link |
![]() Assault. Maneuver. Plays in your core. Order - Destroy this event to begin combat or an engagement involving your Jem'Hadar. If you win, randomly kill an opponent's personnel involved. If that personnel costs 1, randomly kill another personnel involved. Repeat this until you kill a personnel who does not cost 1. "The Klingon will to fight pales in comparison to our own." 4 U 41 Link |
![]() ![]() Exobiology, Programming, Security, Transporters, and Strength>32 Borg wreckage: "I’m picking up some sort of bio-readings. They’re coming from the outer hull of one of the Borg ships. … Whatever that thing is, it’s impervious to our technology." Any affiliation may attempt this mission. Span 2 3 S 83 Link |
![]() ![]() ![]() While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you have six or more events in your discard pile, this ship is attributes +3. "Sensors have detected a small vessel. One humanoid life form is on board." Range 5 Weapons 4 Shields 5 10 C 117 Link |
![]() ![]() ![]() •Archaeology •Geology •Security When this personnel is placed in his owner's discard pile from play, you may take an event from your discard pile into your hand. "Something very strange is going on. Ensign Kim said we'd encountered a spatial distortion." Integrity 5 Cunning 5 Strength 6 10 U 62 Link |
![]() Add the span of this mission to this dilemma's cost. Randomly select three personnel. Each of those personnel with an attribute>6 is stopped. "If it weren't for sensors, we wouldn't even know we were at warp. We've only been crossing this expanse for two months and we're already feeling the strain." 36 V 2 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Navigation •Science You may play this personnel at Mouth of the Wormhole. When this personnel uses a skill to complete a ![]() "We have to be able to send an object through the wormhole to prove that it's stable enough for space travel." Integrity 5 Cunning 6 Strength 5 12 U 57 Link |
![]() ![]() ![]() ![]() •Astrometrics •Engineer •Programming •Treachery You may play this personnel at cost +2 to name a skill. Each player reveals his or her hand and places each revealed personnel with that skill on top of his or her owner's deck. "Officers and gentlemen. Captains all. Except for Finney, and his one mistake." Integrity 3 Cunning 6 Strength 5 14 C 74 Link |
![]() ![]() ![]() •Archaeology •Diplomacy •Leadership •Navigation •Treachery Commander: U.S.S. Phoenix. While your staffed ![]() "I took the initiative. I did what had to be done." Integrity 4 Cunning 6 Strength 6 24 V 30 Link |
![]() ![]() ![]() •Anthropology •Honor •Intelligence •Leadership Infiltrator. You may play this personnel aboard your ![]() ![]() ![]() "I could do without ridges but I kind of miss the fangs." Integrity 6 Cunning 6 Strength 6 52 V 17 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Honor •Leadership •Officer •2 Security While you command a Paranoia event, each of your ![]() "Sir, the thought of filling the streets with armed troops is as disturbing to me as it is to you. But not as disturbing as the thought of a Jem'Hadar army landing on Earth without opposition." Integrity 6 Cunning 6 Strength 6 31 V 35 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Leadership •Officer While at a mission worth 40 or more points, this personnel cannot be stopped by dilemmas. "...no matter what the future holds, no matter how far we travel, a part of us, a very important part of us, will always remain here. On Deep Space Nine." Integrity 6 Cunning 6 Strength 6 14 U 75 Link |
![]() ![]() ![]() •Engineer •Leadership •Officer •Security You may play this personnel aboard your ![]() ![]() "If my people had caused any changes in the timeline, we would've been the first to notice when we got back." Integrity 6 Cunning 6 Strength 6 12 R 58 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Honor •Leadership •Navigation •Officer Commander: U.S.S. Defiant. When you play this personnel, you may download a ![]() "Let's just say we're preparing a few surprises just in case the Dominion comes through the wormhole." Integrity 6 Cunning 6 Strength 6 1 S 256 Link |
![]() ![]() ![]() •Engineer •Leadership •Officer •Transporters While this personnel is present with your ![]() ![]() "We don't always agree. We have some damn good fights... but we always come away from them with a little more understanding and appreciation for each other." Integrity 6 Cunning 6 Strength 6 33 V 39 Link |
![]() ![]() ![]() •Engineer •Honor •Leadership •Navigation •Officer •Transporters Order - Discard a card from hand to download Escape Pod. "Sir, Admiral Hanson has deployed the Gage, the Kyushu and the Melbourne..." Integrity 6 Cunning 6 Strength 6 8 U 71 Link |
![]() ![]() •Diplomacy •Engineer •Leadership •Navigation •Officer Commander: U.S.S. Defiant. "...aren't you forgetting something?" Integrity 6 Cunning 6 Strength 6 38 V 30 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Leadership •Officer •Security Order - This personnel loses Diplomacy and gains Treachery until the end of this turn. You may do this only once each turn. "I'm already involved in a very messy, very bloody business. And the only way I can see to end it is to bring the Romulans into the war. I'm prepared to do whatever it takes to accomplish that goal..." Integrity 4 Cunning 6 Strength 6 2 U 118 Link |
![]() ![]() •Anthropology •Archaeology •Honor •Leadership When you play this personnel, you may download a Prophet card and/or take each personnel you own that has been removed from the game and place them in your discard pile. "The Sisko has completed his task. ... The Kosst Amojan no longer threatens us." Integrity 8 Cunning 6 Strength 6 22 V 30 Link |
![]() ![]() ![]() •Anthropology •Archaeology •Honor •Officer Chef. When you play this personnel, you may play an Artifact from your discard pile as if it were in your hand. "...you haven't had them prepared properly. Beets are a very misunderstood vegetable." Integrity 7 Cunning 6 Strength 6 53 V 8 Link |
![]() ![]() ![]() •Acquisition •Anthropology •Biology •Leadership •Navigation Order - Choose one for this personnel to gain: "Honor personnel present are Cunning +1"; or "Treachery personnel present are Cunning +1". This effect lasts until this order is executed again. "You're looking in the wrong corner for a hero, ma'am. I've made the best of a bad life for my crew. That's my contribution." Integrity 5 Cunning 5 Strength 6 5 P 33 Link |
![]() ![]() ![]() •Engineer •Leadership •Officer •Security Commander: Salvaged Attack Ship. While this personnel is at a ![]() Order - This personnel gains a skill required by your ![]() "Set a course for the Cardassian border, heading zero-five-four mark zero-nine-three, warp six." Integrity 6 Cunning 6 Strength 6 44 V 7 Link |
![]() ![]() ![]() •Anthropology •Astrometrics •Engineer •Honor •Navigation Commander: Baraka. While this personnel is aboard a ![]() "Listen...not even the hum of an engine. It's almost like being on the deck of an old sailing ship. Except the stars are not just up in the sky, they're all around us." Integrity 7 Cunning 6 Strength 6 0 P 6 Link |
![]() ![]() ![]() •Anthropology •Archaeology •2 Diplomacy •2 Honor •2 Leadership When you play another non-Treachery Bajoran at this mission, you may discard a card from hand to draw a card. You may do this only once each turn. "The Sisko is of Bajor, but he will find no rest there." Integrity 9 Cunning 7 Strength 6 1 R 209 Link |
![]() ![]() ![]() •Diplomacy •Leadership •Navigation When this personnel begins a mission attempt, if an opponent commands a Maneuver event, you may name a dilemma. This personnel gains "This personnel and each ![]() "We don't want to fight you, or hurt anyone. Your officers will be our guests for a while." Integrity 6 Cunning 6 Strength 6 20 V 17 Link |
![]() ![]() ![]() •Archaeology •Geology •Science •Security When you play this personnel, you may draw a card. If you do, discard a card from hand. "All, all this time, I thought, I thought I was so lucky. No, no family back home. Nobody to miss." Integrity 5 Cunning 5 Strength 5 10 C 63 Link |
![]() ![]() •Archaeology •Law •Leadership •Officer Leader of the Eastern faction warring on Solais V. He was betrayed by his most trusted advisor during the first attempt at peace negotiations. Integrity 5 Cunning 5 Strength 7 1 C 319 Link |
![]() ![]() •Anthropology •Archaeology •Treachery Thief. Order - Stop this personnel to take command of an equipment present that you do not own. Order - If this personnel is on an opponent's planet mission, stop him to give command of an equipment present you command but do not own to that opponent to score 5 points. Integrity 4 Cunning 6 Strength 4 22 V 40 Link |
![]() Unless you have 2 Exobiology and 2 Science or 3 Security or two Hand Weapons, randomly select a personnel (except a Changeling) to be killed, then all your other personnel are stopped. "The creature you’re after is Odo. … It’s separate and independent from the Odo we know, and yet, at the very least, it’s aware of me." 1 R 10 Link |
![]() Randomly select three personnel. If the total cost of those personnel is 4 or less, lose 5 points and your opponent scores 5 points. Otherwise, randomly select one of those personnel to be stopped. "Gallivanting around after hours is beside the point. The fact is, you're becoming increasingly unpredictable, given to swings of mood and emotion." 16 V 3 Link |
![]() ![]() Leadership, Officer, 3 Security, and Strength>48 When you attempt this mission, reduce the attribute requirements of this mission by 1 (limit 15) for each opponent's dilemma that has been removed from the game until the end of that mission attempt. "...they keep sending in reinforcements..." ![]() Span 2 36 V 16 Link |
![]() Unless you have Archaeology, Geology, and Science or Honor, Leadership, and Officer, randomly select a personnel to be stopped, and if the opponent on your left commands Bajor, he or she may take a card from his or her discard pile into hand. "If I leave here, I'll die...so I'd rather die here." 8 U 3 Link |
![]() ![]() ![]() ![]() •Biology •Exobiology •2 Medical •Science When you play this personnel, if you command an ![]() ![]() ![]() "I'll have to get her back ... it's more than I can do here." Integrity 6 Cunning 6 Strength 4 13 C 59 Link |
![]() ![]() ![]() ![]() •Exobiology •Honor •Leadership •Medical •Officer Commander: U.S.S. Pasteur. While this personnel is attempting a mission worth 40 or more points, she is attributes +1 and gains Medical. "Well, this is a page out of the past. I never thought I'd see either of you on a starship again." Integrity 6 Cunning 6 Strength 3 14 C 76 Link |
![]() ![]() ![]() •Biology •Exobiology •2 Medical •Programming When your other personnel present is about to be killed, you may discard a card from hand to place that personnel on top of your deck. You may do this only once each turn. "I can't overestimate the danger of Thalaron radiation... A microscopic amount could kill every living thing on this ship..." Integrity 6 Cunning 6 Strength 4 1 R 257 Link |
![]() ![]() ![]() •Biology •Exobiology •2 Medical When this personnel is stopped by a dilemma, you may take a ![]() "My feelings about my husband's death will have no effect on the way I serve you, this vessel, or this mission." Integrity 6 Cunning 6 Strength 4 4 R 133 Link |
![]() ![]() ![]() •Biology •Leadership •2 Medical •Officer Commander: U.S.S. Enterprise-D. While this personnel is aboard your U.S.S. Enterprise-D, each of your non-unique ![]() "Let's do it." Integrity 6 Cunning 6 Strength 4 27 V 8 Link |
![]() ![]() •2 Archaeology •2 Law •2 Navigation Think Tank. While this personnel is attempting a mission worth 50 or more points, he is Cunning +1 and gains 2 Anthropology. "Bevvox founded our group more than one hundred years ago, after wandering the galaxy on his own for a few millennia." Integrity 4 Cunning 8 Strength 3 50 V 12 Link |
![]() Barzan •Diplomacy •Honor •Law •Leadership •Physics "The Barzan has been a society dependent on others for generations. We want that to end. The appearance of this stable wormhole in our space provides us with our first true natural resorce. We have neither the experience nor the technology to exploit it. But you do." Integrity 6 Cunning 5 Strength 4 1 C 320 Link |
![]() Q. Plays in your core. When you draw dilemmas, if your opponent's personnel is attempting a space mission, you may remove a planet dilemma you have drawn from the game to draw two additional dilemmas. When you draw dilemmas, if your opponent's personnel is attempting a planet mission, you may remove a space dilemma you have drawn from the game to draw two additional dilemmas. 13 R 23 Link |
![]() Randomly select a personnel to be stopped. If your opponent does not command that personnel and you still have nine personnel remaining, place him or her on your opponent's headquarters mission instead, then randomly select a second personnel that your opponent does not command to be placed on that opponent's headquarters mission. That opponent now commands those personnel. 9 R 1 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Randomly select three personnel. They cannot use their skills while facing this dilemma. Unless you have Biology, Geology, and Medical or 2 Security and Strength>38, those personnel are returned to their owner's hand. "I was looking right at him and he - then he just wasn't there." 4 R 7 Link |
![]() To play this event, you must command two ![]() ![]() "He launched three stratospheric torpedoes at the planet and spread cobalt diselenide throughout the biosphere. … The Cardassians are already evacuating." 6 P 15 Link |
![]() To play this event, you must command three ![]() ![]() Order - Place a personnel you command but do not own on this event. The thousands of species assimilated by the Borg have each by their own small measure brought the Collective a step close to perfection. 4 U 42 Link |
![]() ![]() ![]() ![]() Cloaking Device. This ship is Range +1 for each ![]() ![]() ![]() "They're rumored to be an aggressive, territorial species but the Vulcan High Command has never made direct contact with them." Range 7 Weapons 6 Shields 6 17 V 89 Link |
![]() ![]() •Diplomacy •Law •Navigation •Security When you play an Acquisition personnel at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck. "I understand he was seen in the Dorias cluster not too long ago… You don’t have to thank me, Captain." Integrity 5 Cunning 6 Strength 5 7 U 71 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command six Cadet personnel. Plays in your core. When an event or interrupt is played, you may place a Paranoia card from hand on this event to prevent that event or interrupt and place it in its owner's discard pile. "...there would be no record of our actions..." 45 V 1 Link |
![]() Unless you have Biology and 2 Medical or 2 Honor and Integrity>30, randomly select a personnel to be killed, then place this dilemma in your core. At the start of each of your turns, place the top card of your deck on this dilemma. When you complete a mission, all your cards here are shuffled and placed on top of your deck, then this dilemma is removed from the game. 4 U 8 Link |
![]() Unless you have Diplomacy or Telepathy, all your personnel are stopped. If you have two or more personnel who have Diplomacy or Telepathy, randomly select all but one of those personnel to be stopped. "Look, he wouldn't even talk to me unless I had a drink with him. ... So don't go criticizing my counseling technique!" 1 U 11 Link |
![]() Pursuit. Plays on your ship. When an opponent's ship moves away from this mission, this ship may follow using its Range from your next turn. "Hirogen vessels produce an ion wake approximately 5,000 meters long. Inside it, there’s too much interference for their sensors to detect anything." 1 C 81 Link |
![]() Maneuver. Plays in your core. Order - Begin an engagement involving your ![]() Damage - This ship is attributes -2. 11 P 8 Link |
![]() Tsunkatse. To play this event, you must command three ![]() "Whenever the Pendari landed a blow, our audience grew." 34 V 9 Link |
![]() ![]() •Engineer •Intelligence •Physics •Transporters When an opponent downloads a card, that opponent must place it on top of his or her deck instead of in his or her hand. Operative sent to conduct surveillance on a Romulan delegation visiting Deep Space 9. His hatred of the Romulans proved stronger than his desire to maintain a low profile. Integrity 6 Cunning 4 Strength 7 1 R 294 Link |
![]() ![]() •Geology •Navigation •Officer At the start of each of your turns, if this personnel is at an opponent's incomplete non-headquarters mission, you may spend 1 additional counter during your Play and Draw Cards segment. "No wonder your race is weak. You waste time and resources on defective children." Integrity 6 Cunning 5 Strength 6 4 U 166 Link |
![]() ![]() •Biology •Engineer •Officer •Physics Glinn. Smuggler. When you play this personnel, you may discard any number of cards from hand, then draw an equal number of cards. "...I'm sure you didn't contact me just to reminisce. What can I do for you...? Integrity 4 Cunning 5 Strength 5 2 U 113 Link |
![]() ![]() •Engineer •Officer •Programming •2 Treachery Commander: Kurdon. When you play this personnel, you may download Thought Maker, Jean-Luc Picard, or U.S.S. Stargazer. You may play Thought Maker and U.S.S. Stargazer as if you commanded a completed mission requiring Acquisition. "And now, dear captain, you are ready to live the past." Integrity 2 Cunning 6 Strength 5 49 V 46 Link |
![]() ![]() •Biology •Engineer •Officer •2 Treachery Commander: Kurdon. While you command an event that has a higher cost than every other opponent's event, this personnel is attributes +1 and gains Programming. "Can you not remember the crime you committed against my very blood? You murdered my only son!" Integrity 2 Cunning 6 Strength 5 7 U 72 Link |
![]() Consume: 3. (Your opponent places the top three cards of his or her dilemma pile face up beneath this mission.) Your opponent may return up to two dilemmas from beneath any of your non-headquarters missions to their owner's dilemma piles. "In fact, I'm presenting a plan to Starfleet Command at oh-eight-hundred tomorrow." 16 V 4 Link |
![]() Prophet. To play this event, you must command Bajor and no other headquarters mission. Plays in your core. Cards an opponent owns cannot remove personnel in your discard pile from the game. "The Kosst Amojan no longer threatens us. All has been restored... I have cast it out." 28 V 7 Link |
![]() ![]() •Anthropology •Honor Each of your Cadets is attributes +1 while he or she is facing a dilemma. "You did what you had to do. You did what you thought best. I just made sure you listened to yourself." Integrity 7 Cunning 6 Strength 4 8 C 72 Link |
![]() ![]() ![]() •Archaeology •Engineer •Geology •Science While an opponent commands an Assault event, this personnel gains Diplomacy and Medical. "I can't believe I let you talk me into volunteering for this." Integrity 6 Cunning 5 Strength 6 25 V 37 Link |
![]() ![]() •Exobiology •Intelligence •Medical •Programming •Treachery Order - Examine a random card from an opponent's hand. If it is a personnel, draw a card. You may do this only once each turn. "We're just conducting a little experiment. ... We were curious to see how much they'd be willing to sacrifice in order to avoid a war." Integrity 4 Cunning 6 Strength 4 3 R 151 Link |
![]() ![]() ![]() •Diplomacy •Leadership •Medical •Programming •Treachery Founder. Order - Stop your Jem'Hadar present to reveal the top card of your deck and an opponent's deck. If they are the same card type, draw yours and discard the opponent's. "I realize you have no reason to trust the Dominion." Integrity 4 Cunning 6 Strength 4 5 P 26 Link |
![]() ![]() ![]() •Archaeology •2 Security •Treachery Thief. When you play this personnel, you may search your dilemma pile for a dilemma that costs 3 or less and set it aside. Shuffle and replace your dilemma pile and place that dilemma on top of your dilemma pile. "We've traveled three hundred years into the past to find you." Integrity 3 Cunning 6 Strength 5 16 V 41 Link |
![]() ![]() 2 Anthropology, Biology, Honor, and Strength>34 At the start of your first turn, if you command Qo'noS, you may download Kahless. "Questions are the beginning of wisdom, the mark of a true warrior." ![]() Span 2 46 V 16 Link |
![]() ![]() ![]() ![]() ![]() ![]() Cube STANDARD COMPLEMENT: 64,000 drones. TASK: Search for new cultures and technologies to add to the perfection of the collective. Assimilate. Range 10 Weapons 12 Shields 11 3 C 198 Link |
![]() Maneuver. Plays in your core. Order - Begin an engagement involving your ![]() ![]() Damage - This ship is attributes -2. 3 S 36 Link |
![]() When you play this equipment, if you command a Borg personnel, it is cost -2. When you are about to lose command of a personnel present, you may destroy this equipment and stop that personnel to prevent that. Order - Destroy this equipment to choose a dilemma with no cards on it in your core or on your mission and remove it from the game. 0 VP 297 Link |
![]() ![]() •3 Leadership •Treachery Order - Discard the top card of your deck to name a skill. Each of your Borg gains that skill. This effect lasts until the end of this turn. You may do this only once each turn. "I don't understand how anyone could prefer a crude environment to Borg perfection." Integrity 3 Cunning 8 Strength 6 3 S 122 Link |
![]() ![]() •3 Leadership •Treachery While this personnel is facing a dilemma, you may replace your Drone present with a Drone from your discard pile. Place the Drone you replaced in his or her owner's discard pile. You may do this only once each dilemma. "You wish to ensure the well-being of your 'collective.' I can appreciate that." Integrity 4 Cunning 8 Strength 6 3 R 123 Link |
![]() ![]() •Biology •Diplomacy •Exobiology •2 Leadership •Science •2 Treachery When you play this personnel, if you have completed a mission requiring Exobiology or Science, she is cost -4. This personnel is the corresponding Commander of your ![]() "Many more will die unless you tell me how to counteract the virus." Integrity 2 Cunning 8 Strength 6 14 R 66 Link |
![]() ![]() •3 Leadership •Treachery Commander: Queen's Borg Cube. While this personnel is facing a dilemma, each personnel you command but do not own cannot be stopped. "We, too, are on a quest to better ourselves. Evolving toward a state of perfection. ... By assimilating other beings into our Collective, we are brining them closer to perfection." Integrity 3 Cunning 8 Strength 6 0 P 7 Link |
![]() ![]() •Diplomacy •2 Leadership •Treachery "... we evolved to include the synthetic." Integrity 4 Cunning 8 Strength 6 0 AP 3 Link |
![]() ![]() ![]() ![]() ![]() Diamond Order - Examine a number of cards from the top of your deck equal to the number of Persistent dilemmas you own beneath an opponent's missions. Set any number of those cards aside face down. Shuffle the remaining cards into your deck and place those cards on top of your deck in any order. You may do this only once each turn. "Our vessel is disengaging from the Unicomplex." Range 10 Weapons 10 Shields 10 14 R 111 Link |
![]() ![]() ![]() ![]() ![]() Sphere STANDARD COMPLEMENT: 11,000 drones. TASK: Scan for anomalous readings and communications within Borg space. Investigate. Range 9 Weapons 10 Shields 9 3 S 199 Link |
![]() Assault. Plays in your core. Order - Destroy this event to begin combat involving your ![]() "Take every last man, form a boarding party, armed heavily. … We are Klingons!" 2 U 32 Link |
![]() ![]() •Exobiology •Medical •Programming •Treachery The Ferengi first acquired warp technology by purchasing it from another race. They have looked for subsequent advances at far lower prices. Integrity 3 Cunning 5 Strength 4 7 C 73 Link |
![]() ![]() •Exobiology •Honor •Medical Bajoran Resistance. Order - Exchange this personnel with a ![]() "Get Li to Bajor. Four of us will stay behind, hold them off until you reach your ship. … Just get him back safely. That’s all that counts." Integrity 6 Cunning 5 Strength 4 2 R 104 Link |
![]() Replicate - Kill your Jem'Hadar. (You may kill a Jem'Hadar you command when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three ![]() "...they will die. But not before they kill me for betraying them..." 8 C 26 Link |
![]() ![]() •Acquisition •Astrometrics •Leadership •Officer •Science Commander: Kreechta. While this personnel is aboard a ![]() "You are a fool." Integrity 5 Cunning 6 Strength 5 24 V 35 Link |
![]() Capture. To play this interrupt, you must command three ![]() Order - Lose 5 points to reveal an opponent's hand. Choose a personnel that you do not command and place him or her on your headquarters mission. (You now command that personnel.) "...La Forge was conditioned by the Romulans - a process referred to historically, and somewhat inaccurately, as brainwashing." 4 R 86 Link |
![]() ![]() ![]() ![]() Galor Class While an opponent's Archaeology personnel is at this mission, that opponent must discard a card from hand to use that personnel's skills. When the Obsidian Order first heard rumors of a Federation archaeological discovery – an algorithm billions of years old, encoded in humanoid DNA – two warships were immediately sent to investigate. Range 8 Weapons 8 Shields 8 1 R 383 Link |
![]() ![]() ![]() •Astrometrics •Navigation •Officer While this personnel is aboard your Sovereign-class ship, it is attributes +1. Helm officer postings aboard Sovereign-class ships were highly desirable, and only those who showed a knack for pushing the envelope were chosen to pilot Starfleet's most advanced ships of the line. Integrity 5 Cunning 6 Strength 5 35 V 20 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Law •Officer Smuggler. At the start of your turn, you may discard a card from hand to make this personnel gain a skill required by this mission until the end of this turn. "This is ridiculous! We have perishable goods in the hold..." Integrity 6 Cunning 6 Strength 5 38 V 36 Link |
![]() Unless the missions you command have greater total span than the mission your opponent commands, your opponent chooses a personnel to be stopped. "I've heard them before, from thousands of species across thousands of worlds, since long before you were created." 36 V 3 Link |
![]() Place this dilemma on this mission. At the start of each mission attempt at this mission, randomly select a personnel to be stopped. When this mission is completed, place this dilemma beneath your incomplete non-headquarters mission. "Your worthiness to join our house will now be judged... according to the traditions of my family." 8 R 4 Link |
![]() ![]() Engineer, Navigation, 2 Science, and Cunning>40 Region: Great Barrier. When you are about to complete this mission, if an opponent has more points than you, choose one - score 5 points; unstop all your personnel; or restore Range of each ship you command. Barrier's Edge: "They say no ship can survive it." Any affiliation may attempt this mission. Span 4 15 V 24 Link |
![]() Unless you have Navigation, Security, Transporters, and Strength>30 or 2 Physics, Treachery, and Cunning>30, all your personnel are stopped and this dilemma is placed on your ship. Damage - Opponents' personnel may beam between this ship and his or her ship at this mission. "They modified the bow to puncture our hull." 24 V 2 Link |
![]() Each of your personnel with a cost of 1 or less cannot use their skills while facing this dilemma. Unless you have Archaeology, Diplomacy, and Honor or Exobiology, Transporters, and Treachery, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "... Name the Winner, brought to you tonight by your Jupiter 8 dealers from coast to coast!" 40 V 1 Link |
![]() Persistent. (When your personnel complete this mission, this dilemma's owner may discard a non-personnel card from hand to return this dilemma to his or her dilemma pile.) Unless you have 3 Geology or two non-Hand Weapon equipment, all your personnel are stopped. "We plan to send a drilling team to the surface to collect core samples. You're welcome to participate." 15 V 1 Link |
![]() Assault. Plays in your core. Order - Discard two cards from hand to begin combat involving your Jem'Hadar. Your non-Jem'Hadar present are not involved in the combat. If you win, randomly kill an opponent's personnel involved. "By the time the Dominion is done with you, all you’ll want is a quick death." 3 R 37 Link |
![]() Hand Weapon. While in combat, each of your Breen personnel present is Strength +3. When any number of your personnel present are about to be stopped by a dilemma, you may stop your Smuggler present and remove this equipment from the game to prevent that. "It's guaranteed to cut through reactive armor in the six to fifteen centimeter range, and shields to four point six gigajoules." 41 V 5 Link |
![]() ![]() •Archaeology •Engineer •Exobiology •Geology •Intelligence •Science •Transporters Founder. Infiltrator. Shape-shifter. When you play this personnel, if you have completed a mission requiring Engineer or Science, she is cost -4. Founder infiltrators worked not only to destabilize their enemies, but to recruit new allies into The Dominion. Integrity 4 Cunning 7 Strength 7 17 V 57 Link |
![]() ![]() •Archaeology •Engineer •Security •Treachery While an opponent commands a ship that has a Damage card on it, this personnel is attributes +2. "The misdeeds your troops have committed speak for themselves. Attacking a Cardassian tailor. Detaining and searching ships in neutral space without warning or provocation." Integrity 4 Cunning 5 Strength 6 2 C 133 Link |
![]() ![]() ![]() ![]() •Astrometrics •Geology •Honor •Medical •Security MACO. This personnel is attributes -1 for each card in your hand. Corporal Brennan Scott was a MACO assigned to the I.S.S. Enterprise. Integrity 8 Cunning 8 Strength 8 13 C 103 Link |
![]() Hologram •Anthropology •Diplomacy •Treachery When you play this personnel, each player may look through his or her deck for an equipment, event, or interrupt. Reveal all such cards at the same time. Discard any cards whose card type was also revealed by another player. All remaining cards are placed in their owner's hand, then each player shuffles his or her deck. Integrity 4 Cunning 5 Strength 5 29 V 38 Link |
![]() ![]() ![]() •Anthropology •Archaeology •Geology •Physics •Treachery When you play this personnel, you may lose 5 points to draw two cards, then place your hand in your discard pile and draw an equal number of cards. "We'll be dead if we don't get the shields back up. Arm yourselves!" Integrity 4 Cunning 6 Strength 5 30 V 46 Link |
![]() When your personnel with 2 Leadership is facing a dilemma and that dilemma is about to stop all of your personnel, the opponent on your left chooses a personnel present. Kill that personnel to prevent and overcome that dilemma. "Sir, that crawlspace is in a warp plasma shaft. He would never survive the radiation." "I know." 17 V 40 Link |
![]() To play this event, you must command Cardassia Prime. Download a unique ![]() "I can’t forgive what you did, but I can try to forget. To put it aside as if it never happened. … shall we pick up where we left off?" 2 U 33 Link |
![]() ![]() ![]() •Anthropology •Law •Security Most improvements to Deep Space 9's security came from knowledge of how Bajorans had defeated it while the station was under Cardassian control. Integrity 5 Cunning 5 Strength 6 1 C 210 Link |
![]() ![]() •Archaeology •Physics •Science •Transporters •Treachery When a card in your discard pile is removed from the game, if this personnel is in your hand, you may place him on your headquarters mission where he could be played. "We worship the true Prophets, yes." Integrity 3 Cunning 5 Strength 5 38 V 18 Link |
![]() Unless you have 3 Diplomacy or Cunning>40, randomly select a personnel to be stopped, then this dilemma is placed in your core. When an opponent begins an engagement involving one of your ships, each opponent's ship involved is Weapons +2. "...you will prepare my son for immediate transport. If he is not aboard the Q'Maire in five minutes, you will suffer the consequences." 40 V 2 Link |
![]() Plays in your core. While your ![]() "Captain Picard, my apologies. If I had known you were in this sector, I would have advised you before crossing the Neutral Zone." 7 R 18 Link |
![]() ![]() Archaeology, Geology, Science, Security, and Cunning>36 At the start of your first turn, you may reveal your hand. If you do not reveal an interrupt, you may shuffle your hand into your deck, then draw seven cards. "Would you mind telling me how iron could rust in space without oxygen?" Any affiliation may attempt this mission. Span 4 34 V 19 Link |
![]() ![]() •Archaeology •Officer •Physics •Treachery Legate. When you play this personnel, if you command three ![]() "I serve the Founders in all things." Integrity 4 Cunning 5 Strength 5 23 V 39 Link |
![]() ![]() •Archaeology •Engineer •Officer •Transporters •Treachery Legate. Order - Discard a card from hand and reveal an event from hand to download a copy of that event. You may do this only once each turn. "But I've done everything you've asked! I tell you, I'm loyal!" Integrity 4 Cunning 5 Strength 5 4 U 117 Link |
![]() ![]() •Archaeology •Diplomacy •Engineer •Officer •Physics •Treachery Legate. When an opponent plays an event or interrupt, if this personnel is at your non-headquarters mission, you may kill him to place the top card of that opponent's dilemma pile face up beneath that mission. "I believe in the Dominion! No! Wait! No!" Integrity 4 Cunning 5 Strength 5 52 V 11 Link |
![]() ![]() •Acquisition •Biology •Programming •Transporters •Treachery Waiter. When an opponent completes a mission, you may place the top card of your deck beneath your Ferenginar and/or give command of your Commodity to that opponent. Veteran server at Quark's Bar, Grill, Gaming House and Holosuite Arcade. Integrity 3 Cunning 6 Strength 4 46 V 23 Link |
![]() Your opponent chooses one of his or her captives. Unless you have the skills on that captive, all your personnel are stopped. "Praetor, this is the man known as Sloan. Unlike the doctor, his mind is quite susceptible to our data retrieval methods. Under questioning, he has confirmed much of what the doctor and the senator have told you." 4 R 9 Link |
![]() Your personnel cannot gain skills while facing this dilemma. Unless you have Anthropology, Biology, and Law or Diplomacy, Leadership, and Security, randomly select a personnel to be stopped and if this dilemma's owner discards a Capture card or a Punishment card from hand, then that personnel is placed in your opponent's brig instead. "Oh, poor Odo. Perhaps we should have killed you." 23 V 2 Link |
![]() Human/Klingon •Anthropology •Geology •Honor •Medical •Security When an opponent plays an event that costs 2 or less, if he or she commands two or more headquarters missions, prevent that event and place it in its owner's discard pile. You may do this only once each turn. "We live as warriors, just as you taught our ancestors long ago." Integrity 7 Cunning 5 Strength 7 28 V 42 Link |
![]() When your opponent reveals this dilemma, he or she may discard a personnel from hand to add 5 to each of this dilemma's attributes requirements (or add 10 if that personnel was an Android). Unless you have Engineer and Integrity>30 or Transporters and Cunning>30, all your personnel are stopped. "You make me wish I were an only child." 26 V 1 Link |
![]() ![]() ![]() •Engineer •Officer •Programming While this personnel is present with an Android, he is attributes +1 and gains Exobiology and Science. "Data is an extraordinary piece of engineering, but it is a machine. If you permit it to resign it will destroy years of work in robotics." Integrity 4 Cunning 6 Strength 5 7 C 63 Link |
![]() ![]() •Astrometrics •Diplomacy •Honor •Leadership •Navigation Gatherer. Thief. "You don't like me. ... No problem. I have many friends that don't like me." Integrity 6 Cunning 5 Strength 6 1 U 321 Link |
![]() ![]() •Acquisition •Law •Leadership •Programming •Treachery When you play this personnel, if you have completed a mission requiring Acquisition or Treachery, he is cost -4. When you play this personnel, if you command a mission worth 40 or more points and three ![]() "Who knows? You might ind me in a charitable mood." Integrity 3 Cunning 6 Strength 4 17 V 66 Link |
![]() ![]() •Acquisition •Law •Navigation •Programming •Treachery Commander: Audit's Spoils. Order - If an opponent commands more events in his or her core than you, return this personnel to his owner's hand to destroy an event. "The lesson is: no one can outsmart the F.C.A." Integrity 3 Cunning 6 Strength 4 7 R 74 Link |
![]() ![]() ![]() •Archaeology •Engineer •Honor •Medical •Navigation •Programming •Security Smuggler. Thief. When you play this personnel, choose one: download an ![]() ![]() "You two must be hungry. I've got food and drink waiting for you on the ship." Integrity 6 Cunning 5 Strength 4 13 U 85 Link |
![]() When any number of your ![]() It was ruthless cruelty that kept the Empire alive for so long. 13 R 42 Link |
![]() Assault. Plays in your core. Order - Destroy this event to begin combat involving your Leadership personnel. If you win, randomly kill an opponent's personnel involved. "Intruder alert! ... Security detail to deck 29." 1 U 82 Link |
![]() ![]() 2 Leadership, 3 Security, and Strength>38 When you complete this mission, if each of your personnel at this mission is a ![]() Valt Minor: "We talk, we socialize, we waste time … and the insurrection continues to grow. These rebels need to be crushed, not coddled." ![]() ![]() Span 2 2 U 98 Link |
![]() To play this event, you must command three ![]() "My apologies, Captain. I’m afraid the Jem’Hadar are sadly deficient in the social graces. … You and I should talk… in private." 3 R 38 Link |
![]() ![]() ![]() •Astrometrics •Officer •Transporters When your ![]() "It's from over there..." Integrity 5 Cunning 5 Strength 5 8 C 93 Link |
![]() Plays in your core. When you play a personnel at Mouth of the Wormhole, each player may discard a card from hand to download a personnel of the same affiliation as the played personnel. With the discovery of the wormhole to the Gamma Quadrant, Deep Space 9 became a center of commerce and base of exploration virtually overnight. 6 P 16 Link |
![]() Unless you have a personnel who has 2 Engineer or a personnel who has 2 Programming, your opponent chooses an Engineer or Programming personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "That’s the file. It’ll work now." 1 C 12 Link |
![]() Each personnel may use no more than one skill while facing this dilemma. Unless you have Engineer, Medical, Science, and Security or Diplomacy, Officer, Programming, and Transporters, your opponent chooses two ![]() "I hate inspections." 29 V 3 Link |
![]() ![]() •Anthropology •Diplomacy •Exobiology •Honor Add the cost of the highest cost ship at this mission to this personnel's attributes. "Our governments will stop at nothing to ensure our safety." Integrity 0 Cunning 2 Strength 0 35 V 34 Link |
![]() ![]() ![]() •Diplomacy •Leadership •Navigation •Officer •Treachery When you play this personnel, you may download a ![]() "We're in a war here. And I intend to win it." Integrity 4 Cunning 6 Strength 6 2 U 119 Link |
![]() ![]() ![]() •Diplomacy •Law •Leadership •Navigation •Physics •Security •Treachery Commander: Javert. When you play this personnel, if you have completed a mission requiring Leadership or Security, he is cost -4. While present with this personnel, each ![]() ![]() "Every Federation colonist knows you never go out alone at night." Integrity 4 Cunning 6 Strength 6 17 V 59 Link |
![]() ![]() ![]() ![]() •Diplomacy •Law •Navigation •Officer •Treachery While this personnel is facing a dilemma, you may discard a card from hand to make him lose a skill until the end of that dilemma. You may do this only once each dilemma. "Makes you pine for the good old dull days in New Berlin, doesn't it?" Integrity 4 Cunning 6 Strength 6 44 V 8 Link |
![]() Order - Return a dilemma beneath one of your incomplete non-headquarters mission to its owner's dilemma pile to destroy an opponent's event. "Right now, you're thinking this all sounds too good to be true? But you're also thinking that the chance of peace is too promising to ignore. Am I right?" 49 V 29 Link |
![]() ![]() •Archaeology •Biology •Geology Drone. Order - Place this personnel in his owner's discard pile to count the number of cards in your hand, shuffle them, place them on the bottom of your deck, and draw an equal number of cards. TASK: Track usage of the Collective's resources. Optimize. Integrity 5 Cunning 5 Strength 5 3 S 124 Link |
![]() Hologram •Anthropology •Geology •Security This personnel is attributes +1 for each of your Security personnel present. To keep his senses alert and his reaction time low, Worf uses a calisthenics program featuring multiple levels of difficulty. Integrity 5 Cunning 5 Strength 5 7 U 99 Link |
![]() Download three ![]() "Now, are you going to defy the wishes of the Grand Nagus himself?" "No, no, of course not. I'm happy to serve the Nagus any way I can." 13 C 24 Link |
![]() Plays in your core. When you win combat or an engagement involving two of your personnel who both have a cost of 4 or more, score 10 points. "No crew in Starfleet has been tested more in battle. I know I can count on each of you to perform your duty to the best of your ability. Nothing will impede our march toward victory. Long live the Empire." 13 U 25 Link |
![]() ![]() ![]() •Engineer •Physics •Programming When you play this personnel, if the first mission you completed this game was a space mission, you may draw a card for each of your other ![]() Starfleet made sure that Enterprise did not have a shortage of personnel that could get the job done, especially personnel proficient in engineering. Integrity 5 Cunning 6 Strength 5 8 U 94 Link |
![]() ![]() ![]() Kressari Freighter Class When your Smuggling Run is about to be destroyed by a card an opponent owns, if this ship is staffed and at a non-headquarters mission, prevent that. You may do this only once each turn. "Where would the Circle be getting so many weapons?" Range 7 Weapons 6 Shields 7 38 V 45 Link |
![]() ![]() Biology, Geology, Science, Cunning>34, and (Acquisition or Honor) You may attempt and complete this mission using your ![]() Forested planet: Conduct a planetary survey during a "working vacation." ![]() ![]() ![]() Span 2 3 U 84 Link |
![]() Plays in your core. You may play a Commander that corresponds with your ship aboard that ship. When you do, he or she is cost -1. "I'm becoming better acquainted with my new command, this Galaxy Class U.S.S. Enterprise. I am still somewhat in awe of its size and complexity." 4 C 43 Link |
![]() Unless you have 2 Archaeology or 2 Geology, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "If it wasn’t for me, you’d still be back there sitting in the sun… relaxing." 1 C 13 Link |
![]() Plays in your core. While facing a dilemma, you may exclude your corresponding Commander aboard his or her ship from random selections. "Captain's log, supplemental. Our orbit: tightening. Our need for efficiency: critical." 13 R 26 Link |
![]() Randomly select three personnel. If the total cost of those personnel is 4 or less, they are placed in your opponent's brig. Otherwise, randomly select one of those personnel to be stopped. "We must not give up. The first dute of any captured officer is to attempt escape." 13 U 3 Link |
![]() ![]() Law, 2 Officer, 2 Security, Cunning>40 Region: Cardassia System. When your personnel begin a mission attempt here, reduce the attribute requirements of this mission by 2 (limit 10) for each captive in your brig until the end of that mission attempt. "No one should have to suffer like that." ![]() ![]() ![]() Span 2 30 V 25 Link |
![]() ![]() Leadership, Security, Transporters, and Strength>30 Region: Cardassia System. When you complete this mission, you may take one of your personnel from an opponent's brig and place him or her on your headquarters mission. "...I've seen how the Cardassians treat their prisoners." ![]() ![]() ![]() Span 1 1 U 194 Link |
![]() ![]() You may play ![]() ![]() Region: Cardassia System. Cardassia Prime: "…Cardassia boasts some of the most ancient and splendid ruins in the entire galaxy … most of those objects are gone. … A few were preserved in museums, but even those were eventually sold…" Cardassian Headquarters Span 2 1 U 153 Link |
![]() ![]() 2 Leadership, 2 Officer, 2 Security, and (Cunning>36 or Strength>36) Region: Cardassia System. While there are three or more dilemmas beneath this mission, players cannot play interrupts during mission attempts. "...your victory will taste as bitter as defeat." ![]() ![]() ![]() ![]() ![]() ![]() ![]() Span 2 50 V 4 Link |
![]() ![]() You may play ![]() Region: Cardassia System. You cannot command another headquarters mission. When you play a ![]() Dominion Headquarters Span 2 52 V 6 Link |
![]() ![]() Officer, 2 Treachery, and Strength>30 Region: Cardassia System. When you complete this mission, you may place up to three of your Hand Weapons aboard the completing ship in their owners' discard piles. Score 5 points for each. Complete a covert weapons transfer to agents supplying a Bajoran isolationist faction. ![]() ![]() ![]() Span 2 1 U 184 Link |
![]() Hand Weapon. While in combat, each of your ![]() Cardassian energy weapons are powered by an isotolinium ampule, capable of an output significantly higher than most similar weapons. 1 U 63 Link |
![]() Unless you have Diplomacy, Honor, and Transporters or Law, Security, and Strength>30, randomly select a personnel to be stopped, and if the opponent on your left commands Cardassia Prime, that personnel is placed in your opponent's brig instead. "It is standard procedure for the Cardassians to use torture in their interrogations." 8 R 5 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three ![]() "…the Bajoran people still refuse to appreciate how lucky they were to have me as their liberator." 5 P 4 Link |
![]() ![]() Biology, Diplomacy, Science, and Integrity>22 At the start of each of your turns, you may discard a card from hand to download Finding Our Way. When a card instructs you to place a ship at your headquarters mission, that ship may be placed at this mission instead. Near Ocampa: "Captain, there's something out there!" ![]() ![]() Span 2 10 U 46 Link |
![]() Unless you have Astrometrics and Engineer or 3 Navigation, stop all of your personnel and this dilemma is placed on your ship. Damage - At the start of each of your turns, the owner of this dilemma may place this ship at your mission. "At current speeds, it will intercept us in less than thirty seconds." 14 C 2 Link |
![]() ![]() Acquisition, Medical, and Cunning>44 You cannot move your ship from this mission to a headquarters mission. When you move your ship with your Acquisition personnel aboard it to this mission, if you have not completed this mission, you may stop that personnel draw a card. Interstellar shipping lane: Transport medical supplies to an outlying colony. ![]() ![]() Span 4 2 U 99 Link |
![]() Randomly select a personnel to be stopped and if your opponent commands three Thief personnel, choose an additional personnel to be stopped. "This ship attacked them eight weeks ago and it planted a beacon on their hull. A day later, this cruiser showed up and demanded their cargo. The Constellation tried to drive them off, but the aliens got aboard and killed three of their crew. Then they took the entire shipment." 14 C 3 Link |
![]() ![]() Engineer, Physics, Transporters, and Integrity>29 or Acquisition, Transporters, Treachery, and Cunning>34 Beltane IX: Arrange a cargo transfer at this major commercial shipping center. ![]() ![]() ![]() ![]() ![]() Span 2 1 U 154 Link |
![]() Plays on your space mission. Add Acquisition to this mission's requirements. When you complete this mission, score 5 points. From supplies to raw materials to contraband, there are as many kinds of cargo as there are places in the galaxy to take it. 2 C 34 Link |
![]() ![]() •2 Exobiology •Honor •Physics •Science This personnel is Cunning +1 for each card in an opponent's hand (limit +5). "The matrix formed in a day. The life forms grew later, at a substantially accelerated rate. ... Can I cook or can't I?" Integrity 6 Cunning 5 Strength 4 11 P 23 Link |
![]() ![]() ![]() ![]() •Anthropology •Archaeology •Science You may play this personnel at cost +2 to reveal the top card of your deck. If that card's cost is odd, you may subtract one from the number of dilemmas your opponent may draw this turn. Otherwise, add one to the number of dilemmas your opponent may draw this turn. "A father doesn't destroy his children." Integrity 6 Cunning 5 Strength 4 12 C 59 Link |
![]() ![]() •Engineer Drone. Interlink: Astrometrics. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Astrometrics until the end of that mission attempt.) TASK: Review collected information on known space. Expand. Integrity 5 Cunning 5 Strength 5 3 C 125 Link |
![]() To play this interrupt you must command Athos IV and three ![]() "Before you waste a lot of time running around trying to restore computer control, let me save you some trouble. You can't." 12 R 33 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) The personnel who has the fewest ![]() ![]() "Twenty-two so far. Mainly radiation burns from the ship's outer areas. Could have been much worse, Captain." 12 R 3 Link |
![]() To play this event, you must command ![]() ![]() Order - Remove a ![]() ![]() "If only they had cooperated with us, we could have turned their world into a paradise." 43 V 6 Link |
![]() Randomly select three personnel. If the total cost of those personnel is 4 or less, they are killed. Otherwise, randomly select one of those personnel to be killed. "The Klingons had us pinned down. We couldn’t beam out because they had a transport scrambler running. We called for a hopper. As soon as it set down, the Klingons came after us." 2 R 2 Link |
![]() Q. Plays in your core. When an opponent's personnel fails a mission attempt, you may destroy this event to stop all personnel at that mission. "I hate to interrupt such a thrilling display of naked avarice, but I thought it was only right of me to warn you that this station is hurtling toward its doom, and it's very unlikely any of you will survive to enjoy your purchases. I just thought I'd mention it. Please, carry on." 40 V 10 Link |
![]() Capture. Plays in your core. Order - Stop two of your ![]() 4 R 44 Link |
![]() Unless you choose to remove five cards in your discard pile from the game or have three missions worth 40 or more points each, place this dilemma in your core. You need an additional 10 points to win the game. When you score points from an event, you may remove this dilemma from the game. "Before we can go forward, the cycle must end." 17 V 2 Link |
![]() Plays in your core. When an engagement in which an opponent's personnel was killed ends, you may destroy this event to unstop each of your ![]() ![]() "I don’t intend to destroy the base, just damage it. Throw them off balance, then move on to the next target." 3 R 39 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have 2 Engineer and Transporters or Geology, Officer, and Strength>35, randomly select two personnel to return to their owner's hand. "Anij, stay with me. Help me find the power to keep you in this moment..." 4 U 10 Link |
![]() ![]() ![]() •Astrometrics •Leadership •Officer •Security While this personnel is attempting a ![]() "Lay in a course and clear our departure with operations." Integrity 5 Cunning 5 Strength 6 10 U 64 Link |
![]() Replicate - Discard an event from your hand. (You may discard an event card from your hand when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command a Klingon. Each player returns a non-[Ref] event in an opponent's core to its owner's hand. Destroy this event. "With mint frosting." 11 P 9 Link |
![]() Unless you have 3 Security or a Hand Weapon and Cunning>28 or Quark, your opponent chooses a Treachery personnel to be killed, then all your other personnel are stopped. "Alright, somebody else count it." 1 C 14 Link |
![]() ![]() Intelligence, Navigation, Officer, Security, and Strength>34 Region: Sector 001. When you complete this mission, you may destroy any number of your events. "Under no circumstances is that ship to reach Earth." ![]() Span 3 40 V 22 Link |
![]() ![]() 2 Biology, 2 Exobiology, and Cunning>33 You may attempt and complete this mission using your ![]() "There can't be so much as a microbe or the show's off." Any affiliation may attempt this mission. Span 2 14 U 56 Link |
![]() ![]() Biology, Geology, Leadership, Medical, and Cunning>34 Cards an opponent owns cannot prevent or destroy copies of To Rule in Hell you own. At the start of your turn, you may discard a card from hand to download To Rule in Hell. "A world to win, an empire to build." ![]() Span 2 29 V 35 Link |
![]() Klingon •Biology •Diplomacy •Law •Programming •Treachery Order - Return this personnel to his owner's hand to place an opponent's Honor personnel or Klingon personnel present on the bottom of his or her owner's deck. "Someone told me this was a search for the truth. Should we not follow that search wherever it takes us?" Integrity 4 Cunning 7 Strength 6 0 VP 312 Link |
![]() ![]() •Archaeology •Exobiology •Honor •Medical Order - Stop this personnel aboard your ![]() ![]() "You have a fiery spirit. You will make a worthy mate." Integrity 6 Cunning 5 Strength 6 18 V 34 Link |
![]() ![]() •Archaeology •Geology •Science "...one side of Remus always faces the sun. Due to the extreme temperatures on that half of their world, the Remans live on the dark side of the planet." Integrity 4 Cunning 6 Strength 6 1 C 355 Link |
![]() Unless you have 2 Diplomacy and 2 Geology or Cunning>36, all your personnel are stopped and, if there are no other dilemmas on this mission, place this dilemma on this mission. Add Science to each of this mission's requirements. "Akuta alone speaks to Vaal. I am the eyes and the voice of Vaal. It is Vaal's wish." 30 V 1 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Honor •Security When your ![]() "I have no intention of being your token Maquis officer!" Integrity 6 Cunning 5 Strength 6 10 U 65 Link |
![]() ![]() ![]() •Anthropology •Leadership •Officer When you play this personnel, you may discard two cards from hand to download two ![]() "You're right, Captain. I do consider these my people because nobody else on this ship will look out for them like I will." Integrity 6 Cunning 6 Strength 6 12 R 60 Link |
![]() ![]() ![]() •Anthropology •Archaeology •Leadership •Navigation •Treachery Commander: Valjean. While this personnel is facing a dilemma, each of your other ![]() "Fine. Be a fool. If I have to die, at least I'll have the pleasure of watching you go with me." Integrity 4 Cunning 6 Strength 6 2 R 120 Link |
![]() ![]() ![]() •2 Anthropology •Archaeology •Diplomacy •Honor •Leadership •Officer Commander: U.S.S. Voyager. When you begin a mission attempt involving this personnel, if you do not command a planet mission, reduce all attribute requirements of that mission by 2 for each of your completed space missions until the end of that mission attempt. Integrity 6 Cunning 6 Strength 6 34 V 29 Link |
![]() ![]() •Biology •Honor •Science •Transporters When this personnel is randomly selected by a dilemma, you may take a card from your discard pile into hand. "I own the Celestial Cafe, the new Bajoran restaurant overlooking the Promenade. ... I was hoping one day you might stop in when you're not working." Integrity 6 Cunning 5 Strength 4 18 V 19 Link |
![]() Your opponent names a card type. Each player reveals his or her hand, places all revealed cards of that type under his or her deck, and draws an equal number of cards. When this dilemma is overcome, if it was prevented, your opponent may choose one of your personnel involved in the mission attempt to be killed. "Interesting. The same London, but ... slightly different." 29 V 4 Link |
![]() Randomly select a personnel to be stopped. If your opponent has an Infiltrator at this mission, randomly select a personnel to be killed. "Would you mind explaining that little trick you do?" 10 C 4 Link |
![]() When your ![]() "Serve me faithfully and you will be rewarded. Keep those lovely eyes on Commander Suran." 4 C 87 Link |
![]() ![]() ![]() •Leadership •Officer •2 Security •2 Treachery Commander: I.K.S. Kla'Diyus. General. While this personnel is facing a dilemma, you may have him lose 2 Treachery to make him gain Diplomacy and Law until the end of this turn. "... in space, all warriors are cold warriors." Integrity 2 Cunning 6 Strength 8 14 U 90 Link |
![]() To play this interrupt, you must command three ![]() Commander Donatra appealed to Suran for support when she came to realize not only that do the ends not justify the means, but that Shinzon’s goals had little to do with hers. 6 P 33 Link |
![]() When you play this event, if you have a lower score than each of your opponents, it is cost -4. Choose a dilemma or opponent's event on one of your non-headquarters missions. Place that card on one of your opponent's non-headquarters missions. Destroy this event. "I hereby formally request third party arbitration of our dispute... I name the Grizzelas to arbitrate." 49 V 12 Link |
![]() Temporal. Plays in your core. When you win an engagement involving your ![]() "They mush have done it in the past. They went back and assimilated Earth." 6 P 17 Link |
![]() Changeling Founder. Infiltrator. Shape-shifter. Order - Choose a captive in your brig. While that captive is in your brig, this personnel gains all icons, skills, keywords and attributes on that personnel. These effects last until this order is executed again. "I can only imagine what my replacement is up to..." Integrity 0 Cunning 0 Strength 0 19 V 10 Link |
![]() ![]() 2 Exobiology, Geology, 3 Science, and Cunning>42 L-S VI: "One of the Bajoran science probes recently scanned a planet about six light-years from the wormhole. It picked up some very unique and familiar DNA patterns." ![]() ![]() ![]() ![]() Span 2 1 U 155 Link |
![]() Infiltration. Plays in your core. Order - If your Infiltrator is aboard an opponent's undamaged ship, return that Infiltrator to his or her owner's hand to place a Damage card from hand aboard that ship. "They've attached themselves to the command and communication relays, the internal sensors, the transporter, the deflector shield grid, almost every critical system." 3 U 40 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) The personnel who has the fewest ![]() ![]() "It's this place. All that electromagnetic soup is playing hell with our nervous systems. Your metabolism's messed up." 7 U 1 Link |
![]() Species 8472. Choose a personnel with 2 Acquisition or a personnel with 2 Diplomacy to be stopped. If you cannot, place this dilemma in your core. "Human beings... at first glance they're so primitive. Genetic impurities, no telepathy, violent, and yet they've created so many beautiful ways to communicate their ideas. Literature, art, music. At times, I've actually enjoyed being in this form." 31 V 2 Link |
![]() ![]() ![]() •Engineer •Honor •Officer •Programming While this personnel is facing a dilemma, he gains Leadership and Security. "I've only been to one inhabited planet besides Earth... nothing there but dust-dwelling ticks." Integrity 6 Cunning 6 Strength 6 8 C 95 Link |
![]() ![]() ![]() •Archaeology •Engineer •Programming •Transporters While this personnel is facing a dilemma and the first mission you completed this game was a space mission, you may stop this personnel to replace all levels of any one skill in that dilemma's requirements with 2 Engineer. You may do this only once each turn. Integrity 6 Cunning 6 Strength 6 10 R 103 Link |
![]() ![]() ![]() ![]() •Engineer •Physics •Programming •Transporters While you have no cards in your hand, cards your opponent owns cannot destroy your events. "You don't want to end up like me, do you? I've absorbed enough delta rays to guarantee my grandchildren glow in the dark." Integrity 5 Cunning 5 Strength 6 13 C 104 Link |
![]() ![]() ![]() •2 Engineer •Physics •Transporters Order - If this personnel is aboard your ship at a Region: Delphic Expanse mission, discard a card from hand to remove a Damage card from that ship. You may only do this once each turn. "Engineering isn't the safest place to be right now." Integrity 5 Cunning 6 Strength 6 22 V 46 Link |
![]() ![]() •Anthropology •Engineer •Honor •Security When you play this personnel, you may download a non-Artifact equipment. Order - Place your equipment present on the bottom of its owner's deck to draw two cards. You may do this only once each turn. "Well, how about I leave my gun for collateral?" Integrity 6 Cunning 6 Strength 6 42 V 9 Link |
![]() ![]() ![]() •2 Engineer •Programming •2 Transporters Commander: Enterprise. During your Play and Draw Cards segment, you may spend 1 additional counter for each space mission you have completed. "He's... indisposed at the moment. Can I help you?" Integrity 6 Cunning 6 Strength 6 9 R 14 Link |
![]() ![]() ![]() •Engineer •Law •Leadership •Officer •Security Admiral. When you play this personnel, you may lose 5 points to download up to two ![]() "Welcoming a new planet to the Federation is the happiest assignment an Admiral could hope for." Integrity 5 Cunning 6 Strength 6 23 V 41 Link |
![]() ![]() 2 Astrometrics, Programming, 2 Science, and Cunning>34 Edge of Denkiri Arm: Conduct long-range scans to refine maps of this remote section of the galaxy. ![]() ![]() ![]() ![]() ![]() Span 4 1 U 156 Link |
![]() ![]() ![]() •Archaeology •Diplomacy •Officer •Physics •Science "You are being clever, Commander." Integrity 5 Cunning 6 Strength 5 0 AP 7 Link |
![]() ![]() ![]() •Diplomacy •Leadership •Officer •Science When you play this personnel, reveal an opponent's hand. For each personnel revealed, this personnel is cost -1. When this personnel is an eligible target for a random selection, you may choose one: exclude her from that selection; or exclude a ![]() ![]() "... there are certain ships, certain officers, that are known to us." Integrity 5 Cunning 6 Strength 5 12 R 106 Link |
![]() ![]() ![]() •Archaeology •Diplomacy •Leadership •Navigation •Officer •Physics •Science Commander: Memenda. When you play this personnel, each opponent reveals their hand and then draws two cards. "The matter of trespass into Romulan space is one of galactic import, a violation of treaties." Integrity 5 Cunning 6 Strength 5 53 V 20 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Navigation •Transporters •Treachery When your opponent plays an interrupt, you may place this personnel from hand aboard your ![]() ![]() "But Lieutenant, I'm just trying to..." Integrity 4 Cunning 6 Strength 5 45 V 8 Link |
![]() Plays in your core. When the opponent on your right begins a mission attempt, if the number of dilemmas beneath that mission is greater than its span, you may draw one extra dilemma and spend one extra in total cost on dilemmas. "Number One, I have the distinct impression that we're being toyed with." 36 V 7 Link |
![]() ![]() •Law •Leadership •Physics •Transporters Gatherer. Thief. While this personnel is facing a dilemma, if another Gatherer is present, this personnel is attributes +1 and gains Diplomacy and Leadership. "Say what you came to say. But I doubt I'm going to believe you." Integrity 4 Cunning 5 Strength 6 1 U 322 Link |
![]() Reveal your hand. If you do not command a ship and you do not reveal a ship from hand, this event is cost -3. Download a ship. Destroy this event. "Care to do the honors?" "It's almost a shame to break this over the hull." 24 V 13 Link |
![]() ![]() ![]() ![]() •2 Biology •Medical You may play this personnel at cost +2 to make her gain all skills on a ![]() "Mister Spock's consciousness was placed in me. We shared consciousness together." Integrity 6 Cunning 5 Strength 4 47 V 7 Link |
![]() ![]() ![]() ![]() •Anthropology •2 Biology •Honor •Medical You may play this personnel at cost +2 to take a ![]() Chapel signed aboard the U.S.S. Enterprise after graduating from Starfleet Academy with a degree in research medicine. Integrity 6 Cunning 5 Strength 4 12 C 61 Link |
![]() ![]() ![]() ![]() •Anthropology •Diplomacy •Leadership •Officer •Security Commander: U.S.S. Enterprise. You may play this personnel at cost +1 to draw two cards. "You either live life, bruises, skinned knees and all, or you turn your back on it and start dying." Integrity 6 Cunning 6 Strength 6 39 V 10 Link |
![]() ![]() ![]() •Physics •Science •Transporters Assassin. When you play this personnel, you may download a Hand Weapon. While this personnel is equipped with a Hand Weapon, he gains 2 Treachery. "The Grissom was destroyed by the Jem'Hadar in the battle of Riktor Prime. He was one of only six crewmen to survive." Integrity 4 Cunning 7 Strength 7 41 V 19 Link |
![]() Randomly select three personnel. If the highest Cunning among those personnel is even, all three of them are stopped. Players of Chula must quickly learn that anything and everything in the game might be a potential pitfall. Sisko, Dax, and Kira were misled by the ghostly voice of the missing Julian Bashir. 1 C 15 Link |
![]() Randomly select three personnel. If the highest Strength among those personnel is even, all three of them are stopped. "...perhaps they're giving us some sort of behavioral test. Like a laboratory rodent who must work his way out of a maze." 8 U 6 Link |
![]() Randomly select three personnel. Choose to return one of those personnel to its owner's hand or to have all three of them be stopped. "Thialo… Sacrifice one so that two may live." 1 C 16 Link |
![]() Randomly select a personnel. Repeat this until you select a personnel with a cost equal to or greater than the first personnel that you selected. Stop each selected personnel. "Allamaraine, count to four. Allamaraine, then three more. Allamaraine, if you can see. Allamaraine, you'll come with me." 14 U 4 Link |
![]() Unless you have a personnel with Integrity>6, a second personnel with Cunning>6, and a third personnel with Strength>6, all your personnel are stopped. "Roll! Roll? But you haven't even told me the rules yet!" 13 R 4 Link |
![]() Place this dilemma on this mission. When your personnel are about to face a dilemma whose title begins with "Chula" here, randomly select one of your personnel attempting this mission to be stopped. When your personnel complete this mission, this dilemma is overcome. "Choose their path! Double their peril, double your winnings!" 30 V 2 Link |
![]() If you have an even number of personnel, randomly split them in half. Unless one half has a personnel with Leadership, a second personnel with Cunning>5, and a third personnel with Honor, randomly select one half to be stopped. "If you were hurt, I'd leave you behind." "Then I'm glad I'm not the one who's hurt." 19 V 1 Link |
![]() Randomly select three personnel. Unless those personnel have 2 Officer or twelve different skills, all three are stopped. "Over here. Hurry!" "Where's it coming from?" "Spread out." 30 V 3 Link |
![]() Randomly select three personnel. If their total Integrity is odd, all three are stopped. "Find cover if you can." 16 V 5 Link |
![]() When your Founder is attempting a mission, if your Infiltrator is present with an opponent's personnel, that Founder gains a skill of your choice until the end of this turn. "I sympathize with your problem. Uncovering changeling infiltrators is no easy task." 7 C 37 Link |
![]() Capture. To play this event, you must command three ![]() "I was attending a burn treatment conference... I went to bed one night and woke up here." 30 V 14 Link |
![]() Morph. To play this event, you must command two Founders. Plays in your core. When your Consume dilemma places any number of dilemmas beneath an opponent's mission, you may destroy this event to choose one of those dilemmas and return it to your dilemma pile. "One day, the Link will be all you need. And that day is coming soon." 14 R 24 Link |
![]() ![]() ![]() ![]() ![]() •Geology •Leadership •Officer •Transporters Commander: U.S.S. Reliant. You may play this personnel aboard your U.S.S. Reliant. While you command a ![]() ![]() "I'm afraid it's even harder than you think, Doctor." Integrity 5 Cunning 5 Strength 5 14 C 77 Link |
![]() ![]() Engineer, Leadership, Navigation, Officer, and Cunning>36 Chin'toka system: Battle for control of this strategically significant system on the edge of territory held by the Dominion. ![]() ![]() ![]() ![]() ![]() Span 3 3 U 85 Link |
![]() To play this interrupt, you must command three ![]() Order - Examine an opponent's hand. Choose an event or interrupt revealed. That opponent discards it. "You will withdraw or I will be forced to destroy your ship and your away team." 7 C 38 Link |
![]() Pursuit. When an opponent's personnel begins a mission attempt, take your staffed Cloaking Device ship from an opponent's mission and place it at that mission. Remove this interrupt from the game. "There! That distortion, see it?" 24 V 19 Link |
![]() Unless you have 2 Diplomacy and Security or 2 Programming and Transporters, randomly select an Engineer to be killed. Although the reflexes and agility of a Jem’Hadar soldier are without peer, a transporter’s matter-stream dissociation takes place within 0.94 seconds of engaging the primary energizing coils. 3 C 3 Link |
![]() When your Hologram is facing a dilemma, name a skill. That Hologram gains that skill and is attributes +2 until the end of that dilemma. At the end of this mission attempt, return that Hologram to its owner's hand. "He wasn’t programmed to be a tenor, he was programmed to be a physician." 7 U 39 Link |
![]() ![]() ![]() While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you command six or more personnel aboard this ship, it is Range -2. This ship is attributes +1 for each Navigation personnel aboard. "I'll bring the shuttle up to speed. The second I cross the threshold, I'll cut the engines, drop out of warp, and come about." Range 3 Weapons 3 Shields 3 10 C 107 Link |
![]() Choose one or more ![]() "Damn it, Jean-Luc. I tell you that some of Starfleet's top command people are changing. This could affect the very core of our organization. Officers I've known for years are bluffing their way through talk of old times." 22 V 1 Link |
![]() Randomly select two personnel. They cannot use their skills while facing this dilemma. Unless you have Anthropology, Diplomacy, and Honor or Law, Security, and Strength>35, all your personnel are stopped. "If your conduct toward us is worthy, if you respect our customs, and if we see this respect, we will become friends." 7 R 2 Link |
![]() Ritual. (When you play this event, if you do not command a Ritual, draw a card. Cards you own cannot destroy this event.) Plays in your core. Each player cannot spend more than seven counters during their Play and Draw Cards segments. "There are twelve thousand amendments to this ridiculous honor code." 49 V 13 Link |
![]() While at a ![]() Multipurpose tool used to calibrate, attenuate, balance, and augment linkages in various computer and mechanical systems aboard starships and space stations. Not to be confused with a hyperspanner. 33 V 6 Link |
![]() Nucleogenic. To play this interrupt, you must command three ![]() "Sixty-three. That's how many more it will take." 34 V 13 Link |
![]() ![]() Astrometrics, Engineer, Leadership, Physics, and Cunning>36 Region: Neutral Zone. When your personnel attempt this mission, if there are no dilemmas overcome beneath it, you may download a Q card. Devron system: "The only way to stop this thing is to repair the rupture at the focal point where time and anti-time are converging." Any affiliation may attempt this mission. Span 3 5 P 21 Link |
![]() Assault. Maneuver. Plays in your core. Order - Destroy this event to begin combat or an engagement involving your Jem'Hadar. If you win, randomly kill an opponent's personnel involved. That opponent discards cards from the top of his or her deck equal to that personnel's cost. "There's method to their madness. They're inflicting considerable damage on the Klingons." 4 C 45 Link |
![]() ![]() Astrometrics, Engineer, Leadership, Navigation, and Cunning>36 Nebula. When a ship is about to move between another ![]() Unexplored Nebula: "Are you thinking we could collect the omicron particles to provide an additional anti-matter reserve?" Any affiliation may attempt this mission. Span 4 10 U 47 Link |
![]() ![]() Physics, 2 Science, Transporters, and Cunning>34 Gaseous cloud: Beam a sample of this volatile gas aboard your ship and explore possible applications in weapon design. ![]() ![]() ![]() ![]() ![]() Span 3 1 U 157 Link |
![]() ![]() Biology, Geology, Science, Security, and Strength>34 Suitable planet: Conduct a survey of this uninhabited Class-M world and evaluate its potential as a colony site. ![]() ![]() ![]() ![]() ![]() Span 2 1 U 158 Link |
![]() ![]() ![]() While the first mission you completed this game was a space mission, this ship is attributes +1. While a personnel aboard this ship is facing a dilemma, you may discard a card from hand to have that personnel gain Astrometrics or Science until the end of the mission attempt. "We've improved hull polarization by twelve percent. Be able to hang in a fire fight a little longer." Range 6 Weapons 5 Shields 5 10 R 120 Link |
![]() ![]() ![]() Combat Class To staff this ship, you must have three Thief personnel aboard. Order - If this ship is staffed and at an opponent's mission, discard a Crime card from hand to take an equipment, event, or interrupt from that opponent's discard pile and place it on your Display of Wealth. "I'd say from these internal scans, a good deal of that cargo is weaponry." Range 8 Weapons 8 Shields 6 29 V 53 Link |
![]() Search your dilemma pile for a Species 8472 dilemma and place it in the opponent on your right's core, then shuffle and replace your dilemma pile. Remove this event from the game. "I'm detecting two residual weapons signatures in the debris. One is Borg, the other is of unknown origin." 31 V 14 Link |
![]() When your Gul or Legate is attempting a mission, he or she gains one skill from your non- ![]() "Your old lives have ended. Your pasts have been erased. You have one purpose and one purpose only: to provide comfort and care to the Cardassian officers stationed here." 1 U 123 Link |
![]() Choose a personnel who has Leadership or Officer to be stopped. If you cannot, randomly select a personnel to be killed. Although there are as many command styles as there are ships in the fleet, all the best captains share the ability to make quick decisions in a crisis situation. 1 S 17 Link |
![]() Species 8472. Unless you have 3 Security or 2 Navigation and Cunning>30 or a personnel with 2 Honor, all your personnel are stopped and this dilemma is placed in your core. "High-minded ideals are one thing, but your actions tell a very different story. You infiltrated our re-creation, captured and killed one of our people." 31 V 3 Link |
![]() Count the number of different affiliations among your personnel, then draw that many cards. Destroy this event. Thanks to the crews of the Enterprise-A and Excelsior, the Khitomer Accords began a new era of cooperation between the Klingon Empire and the Federation. 33 V 9 Link |
![]() While your personnel is facing a dilemma, count the number of different affiliations among your personnel present. He or she is attributes +1 for each affiliation counted until the end of this mission attempt (limit +8). "The only way to beat the Dominion is to keep our alliance intact." 33 V 22 Link |
![]() To play this event, you must command three ![]() ![]() "It was our hope that you would have to come together in fellowship and companionship to hear this message." 2 R 35 Link |
![]() Stop any number of your personnel, then count the number of different affiliation among those personnel. Spend that many additional counters this turn. Remove this event from the game. Strange Bedfellows April 2015 0 VP 166 Link |
![]() Randomly select a personnel to be stopped. Unless you reveal a Biology personnel from your hand or reveal a Geology personnel from your hand, that personnel is killed instead. "They'll die! You'd let them suffocate? Even if we could prevent it?" 10 U 5 Link |
![]() Plays in your core. When the player on your right begins a mission attempt, you may destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas. "You didn’t expect to find me here. You thought this was Ceti Alpha VI." 2 R 36 Link |
![]() The opponent on your left chooses an event you command. Randomly select a number of personnel to be stopped equal to that event's Decay number. "...an unstable substance which every ethical scientist in the galaxy has denounced as dangerously unpredictable." "But it was the only way to solve certain problems." 46 V 2 Link |
![]() Your opponent chooses a personnel they command but do not own. Your copies of that personnel are stopped. Unless you have the skills on that personnel, all your personnel are stopped. "You realize, Admiral, that with the assistance of Captain Picard, the Borg will be prepared for your defenses." 34 V 2 Link |
![]() ![]() •Navigation •Programming Drone. Each of your other Borg present is Cunning +1. TASK: Evaluate analytical efficiency of Borg drones. Improve. Integrity 5 Cunning 6 Strength 5 3 C 126 Link |
![]() ![]() Anthropology, Exobiology, Security, Strength>38 and (2 Treachery or a Klingon) When your personnel complete this mission, you may destroy an opponent's event that costs no more than the number of Klingons involved. Carraya IV: Suppress intelligence of Romulan/Klingon colony. ![]() Span 2 26 V 19 Link |
![]() Punishment. Order - Place your captive on your headquarters mission. You now command that personnel. "He still hesitated. Prepare the equipment for another session." 1 R 124 Link |
![]() Plays in your core. Each of your ![]() ![]() ![]() "Condition alert. Battle stations." 12 U 22 Link |
![]() Plays in your core. While your ![]() ![]() "I laid the first stone right there. I’d committed myself. I’d pay any price, go to any lengths, because my cause was righteous. My intentions were good. In the beginning, that seemed like enough." 2 R 37 Link |
![]() Plays in your core. While your ![]() ![]() ![]() ![]() "At the Academy, we're taught that a captain is expected to maintain a certain distance. Until now, I've always been comfortable with that distance. ... Maybe that's just the way it works. Maybe the distance is necessary." 10 U 24 Link |
![]() Randomly select three personnel. If any of those personnel has Leadership, all three are stopped. "As first officer, it is my responsibility to point out any actions that may be mistakes by a commanding officer. Sir." "Then maybe it’s time you found other responsibilities. You’re relieved." 3 C 4 Link |
![]() When personnel that the player on your right commands begin a mission attempt, discard 5 cards from hand or lose 5 points to draw three extra dilemmas and spend three extra in total cost on dilemmas. "Stop it! Stop! Stop! Stop! Stop!" 20 V 6 Link |
![]() Unless you have 3 Archaeology or Integrity>36, all your personnel are stopped. If four or more personnel of the same species are stopped by this dilemma, this dilemma's owner may discard a random card from hand to return this dilemma to his or her dilemma pile. "Without cooperation, we will get nowhere." 26 V 2 Link |
![]() ![]() •Engineer •Programming •Security Drone. TASK: Monitor interlink aboard Borg vessels. Maintain. Integrity 5 Cunning 5 Strength 5 38 V 20 Link |
![]() Download two Glinns, then place them on top of your deck in any order. Destroy this event. Though many loyal Cardassian citizens volunteer for military service, random drafts are also employed to maintain sizeable and prepared armed forces. 2 R 38 Link |
![]() Unless you have 2 Engineer or 2 Programming, choose a personnel who has Medical or Science to be stopped, then this dilemma returns to its owner's dilemma pile. Transluminal processors, the 24th-century computing standard, are capable of over 500 trillion calculations per nanosecond. The power needed to operate such systems is extreme. 1 C 18 Link |
![]() ![]() Engineer, 2 Physics, Treachery, and Cunning>36 Nebula. When your personnel complete this mission, if you command three or more different Temporal cards, score 5 points. Helix near Paragon II: Apprise patrol of progress in timeline disruption. Any affiliation (except ![]() Span 4 28 V 19 Link |
![]() Randomly select a personnel to be killed. You may prevent this by placing one of your equipment cards present in its owner's discard pile. "We came down to retrieve my communicator. Now we've lost two of them. Not to mention my phase pistol and a pair of scanners." 10 R 6 Link |
![]() Unless you have Engineer and Physics or 2 Exobiology, all your Medical personnel are stopped and this dilemma returns to its owner's dilemma pile. Although forcefields were originally created with defensive purposes in mind, medical applications were immediately apparent. 1 C 19 Link |
![]() Replicate - Discard the top card of your deck. (You may discard the top card of your deck when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three ![]() "These are not nice people we're dealing with here." 8 C 27 Link |
![]() ![]() •Science Drone. Interlink: Programming. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Programming until the end of that mission attempt.) TASK: Facilitate data transfer through the central plexus. Coordinate. Integrity 5 Cunning 5 Strength 5 3 C 127 Link |
![]() ![]() Biology, Exobiology, 2 Medical, and Cunning>34 or Leadership, 2 Security, Treachery, and Strength>34 Qu'Vat Colony: "Millions are already infected. If this continues, the Klingon species will cease to exist." ![]() ![]() Span 2 8 U 54 Link |
![]() Unless you have Engineer or a personnel who has a cost of 4 or more, all your personnel are stopped. If you have two or more personnel who have Engineer or cost 1 or less, randomly select all but one of those personnel to be stopped. "I estimate two minutes to a warp core breach!" 23 V 3 Link |
![]() To play this interrupt, you must command three ![]() Order - Download an Assault or Maneuver card. "Our next target – Sarpedion V. … You’ll take fifteen Vor’cha-class battle cruisers in first to soften their defenses." 2 C 75 Link |
![]() To play this event, you must command six ![]() "Unless we find a way to destroy the creatures without killing their human hosts, my command responsibilities will force me to kill over a million people." 17 V 23 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have twelve different skills, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "If we don't get our command computers back on-line soon, this - whatever this is - won't matter. We'll all be dead." 7 C 3 Link |
![]() Replicate - Discard a Thief personnel from hand. (You may discard a Thief personnel from hand when you play this event. If you do, put this event in your hand instead of destroying it.) Stop your two Thief personnel present together to take a card from your Display of Wealth and place it on top of its owner's deck. Destroy this event. "They've been operating in this sector for the last six months." 29 V 18 Link |
![]() ![]() •Intelligence •Law •2 Security •Treachery This personnel is attributes +2 for each captive in your brig (limit +6). "You don't know how long I've waited for this day. Imagine, in one bold stroke the Obsidian Order will unmask a traitor in the Central Command and shatter the entire dissident movement." Integrity 2 Cunning 4 Strength 4 30 V 40 Link |
![]() ![]() •Biology •Exobiology •Intelligence •Security •Treachery Order - Kill your captive to destroy an event that captive's owner commands. "I assure you, when it comes to the Obsidian Order, nothing is impossible." Integrity 3 Cunning 6 Strength 5 1 R 230 Link |
![]() Unless you have 2 Astrometrics and 2 Navigation or command a completed mission with span 4 or more, randomly select two personnel to be killed. "Don't tell me the Maquis didn't have a Plan B." 36 V 4 Link |
![]() ![]() ![]() This ship is attributes +1 for each of your Region: Demilitarized Zone missions (limit +3). Order - Reveal the top card of an opponent's deck. If it is a personnel, name an event. Cards that opponent owns may not prevent or destroy that event you own until the start of your next Execute Orders segment. You may do this only once each turn. "Lieutenant Ro's ship is not retreating with the others." Range 6 Weapons 6 Shields 6 24 V 45 Link |
![]() Your opponent discards any number of event or equipment cards from hand and names a skill (except Acquisition, Intelligence, Law or Telepathy) for each one. Unless you have those skills, all your personnel are stopped. "Seems we've tripped some kind of automated security program the Cardassians left." 4 R 11 Link |
![]() ![]() ![]() You may play this ship at your Region: Briar Patch mission where you command U.S.S. Enterprise-E. When you play this ship, you may download a ![]() "Looks like you're planning on doing some hunting?" Range 7 Weapons 5 Shields 6 55 V 52 Link |
![]() Pah-wraith. When your ![]() ![]() ![]() "The Pah-wraiths aren't what you think. And neither am I." 14 R 47 Link |
![]() Unless you have a personnel with 2 Engineer or a personnel with 2 Programming, place this dilemma in your core. When your personnel is about to be placed in an opponent's brig, this dilemma's owner may remove this dilemma from the game to randomly select an additional personnel present to be placed in that opponent's brig. "Maximum power to the shields. Kill the music." 17 V 3 Link |
![]() To play this event, you must command two ![]() ![]() ![]() ![]() Order - Destroy this event to download D'deridex Advanced or Keldon Advanced. 43 V 7 Link |
![]() Choose a personnel who has Intelligence or Transporters to be stopped. If you cannot, randomly select a personnel to be killed. "Romulan transporters operate on a similar subspace frequency to our own. With only minor adjustments, they can be made to simulate our own transporter carrier wave." 38 V 2 Link |
![]() Unless you have Diplomacy, Officer, and Security or Biology, Intelligence, and Treachery, randomly select a personnel to be stopped, and if the opponent on your left commands Founders' Homeworld, he or she may download an Infiltrator that he or she does not command and place him or her on your ship or planet mission. Founders have cultivated fear in their subjects and enemies from within. 8 U 7 Link |
![]() To play this interrupt, you must command three ![]() "My position here has been compromised." 12 U 34 Link |
![]() ![]() ![]() •2 Exobiology •2 Medical •Science •2 Treachery When your ![]() ![]() "Ethics are arbitrary." Integrity 2 Cunning 7 Strength 5 14 R 68 Link |
![]() ![]() Engineer, Honor, Navigation, and Integrity>25 You may attempt and complete this mission using your ![]() "If you can get a ship and meet me at these coordinates, I'll do what I can to escort you out of the war zone." ![]() ![]() ![]() Span 3 7 U 51 Link |
![]() ![]() •Anthropology •Diplomacy •Law •Physics •Security Senator. When you play this personnel, you may download a D'deridex-class ship. "Be aware that I'm authorized to use whatever force is necessary to see that our medical supplies reach their destination. ... Besides, I would hate to see you throw your life away." Integrity 5 Cunning 5 Strength 5 1 S 356 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Your opponent names an attributes (Integrity, Cunning, or Strength). Your personnel with the highest named attribute is stopped. "I've relieved Captain Forrest of duty and assumed command of Enterprise." 13 C 5 Link |
![]() Maneuver. Plays in your core. Order - Destroy this event to begin an engagement involving your Officer personnel. If you win, choose an opponent's ship involved and draw cards up to its printed Range. Otherwise, randomly select an opponent's Engineer or Programming personnel involved to be returned to their owner's hand. "Our warp field's destabilizing." 49 V 14 Link |
![]() Unless you have 2 Leadership and Officer or 2 Navigation and Shields>6, randomly select a personnel to be killed, then this dilemma is placed on your ship. Damage - This ship is attributes -2. "Direct hit, sir. Moderate damage to their aft shield generators." 2 U 3 Link |
![]() To play this interrupt, you must command three ![]() Dominion patrols often targeted their opponent's engines, forcing their enemy to commit resources to rescuing the ship and crew. 33 V 23 Link |
![]() ![]() Honor, 3 Medical, Science and Cunning>32 When you complete this mission, you may take up to three personnel in your discard pile and place each on the bottom of his or her owner's decks. Dinaal: "As soon as we get the cytoglobin, we'll be able to treat all the Level Red patients, including him." Any affiliation may attempt this mission. Span 2 13 U 44 Link |
![]() ![]() •Astrometrics •Geology •Navigation •Science •Treachery Thief. When you play this personnel, choose an opponent to choose one: the next card you play this turn is cost -4 or you score 5 points. "You see, on my world, the punishment for being an enemy of the people is the death of your family." Integrity 3 Cunning 5 Strength 5 23 V 47 Link |
![]() ![]() •Biology •Diplomacy •Leadership General. When you play this personnel, if you command four missions that require Strength, you may download up to three ![]() "They are dangerous. They do not tolerate incursions into their space. During the Second Empire, Chancellor Mow'ga sent a fleet of Klingon ships to conquer their homeworld. They were never heard from again." Integrity 5 Cunning 7 Strength 7 26 V 28 Link |
![]() ![]() •Exobiology •Officer •Programming •Security •Treachery For each event you command beyond the number of events an opponent of your choice commands, this personnel is attributes +1 (limit +6). "I was like you once, without...feeling. But the One helped me. He can help you too." Integrity 3 Cunning 6 Strength 6 4 R 157 Link |
![]() Plays in your core. When a player is about to play a personnel who costs 1, if that player has played exactly one other personnel who costs 1 during this turn, that personnel is cost +2. Taking 200 Klingon passengers aboard a starship designed for a complement of 140 put a major strain on the Voyager crew. 2 C 39 Link |
![]() Maneuver. Plays in your core. Order - Destroy this event to begin an engagement involving your Leadership personnel. If you win, randomly kill an opponent's personnel involved. "‘…and let slip the dogs of war.’" 1 S 83 Link |
![]() Pah-wraith. To play this interrupt, you must command a ![]() Order - Each player removes all interrupts in his or her discard pile from the game. "Your work is finished. The Orb you are seeking. The Orb of the Emissary… You’re never going to find it." 3 C 71 Link |
![]() Choose a personnel who has Acquisition or Anthropology to be stopped. If you cannot, randomly select a personnel to be killed. "Hear this, Ferengi. Help Grilka and you will live. Fail, and I will kill you myself." 8 C 8 Link |
![]() ![]() ![]() •Anthropology •Astrometrics •Officer When you play this personnel, you may discard a card from hand to spend two additional counters this turn. "With all due respect, you've been cooking the same meal over and over again." Integrity 5 Cunning 5 Strength 6 8 C 96 Link |
![]() ![]() Anthropology, 3 Medical, Science, and Cunning>36 Boranis III: "More than anything, the Dominion wanted my people to bear the mark of their defiance. So they brought us the Blight. We’re all born with it. We all die from it." ![]() ![]() Span 2 1 U 159 Link |
![]() When a card an opponent owns returns any number of dilemmas to that opponent's dilemma pile from beneath your incomplete mission, score 5 points. Order - Place a Temporal card from your discard pile on the bottom of its owner's deck. "Would you mind telling me who that is?" "That, Miss Lincoln, is simply my cat." 28 V 13 Link |
![]() Randomly select three personnel. If the cost of any of those personnel is 1 or less, all three are stopped. Otherwise, randomly select one of those personnel to be stopped. "You men have work? ... Then snap to it." 15 V 2 Link |
![]() Randomly select a personnel to be stopped. If you command four or more events that cost 2 or less, destroy two of your events. "I promise, not too much off the top." 49 V 1 Link |
![]() To play this event, you must command Bajor. Choose one: destroy an event on your mission; or return a dilemma on your mission to its owner's dilemma pile. Destroy this event. "This coup will deliver Bajor back into the hands of its greatest enemies. Are you willing to live under Cardassian rule again?" 30 V 15 Link |
![]() ![]() •Archaeology •Exobiology •Science •Security •Transporters Drone. While this personnel is attempting a ![]() TASK: Analyze potential threats to the Collective. Counter. Integrity 5 Cunning 5 Strength 5 53 V 9 Link |
![]() ![]() ![]() •Acquisition •Anthropology •Exobiology •Geology •Navigation Smuggler. Thief. When a Commodity or Crime event you own is destroyed by a card an opponent owns, you may stop this personnel to take that event into your hand instead. "Surely we can come to some sort of mutual understanding." Integrity 4 Cunning 6 Strength 5 48 V 15 Link |
![]() Hologram •Acquisition •Leadership •Treachery Thief. For each Crime event you command, this personnel is attributes +2 (limit +6). "Life is an endless stream of choices. Unfortunately, you have chosen to make my life more difficult." Integrity 2 Cunning 5 Strength 5 8 C 82 Link |
![]() Count the number of cards in your hand, shuffle them, and place them on the bottom of your deck to draw an equal number of cards. Destroy this event. "…it’s using our ship – our alloys, our DNA – to create elements of its own culture." 1 S 84 Link |
![]() ![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. For reasons known only to themselves, the Romulans went into isolation after the Tomed Incident in 2311. Over 50 years later, they returned as a major force in the quadrant with a fleet of these massive, heavilyarmed warbirds. Range 7 Weapons 9 Shields 9 1 S 408 Link |
![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. While your ![]() "No, I’m not on a pleasure cruise. This ship is part of a fleet of Romulan and Cardassian vessels – a fleet that will very soon be traveling through the wormhole into the Gamma Quadrant." Range 6 Weapons 7 Shields 7 1 U 409 Link |
![]() ![]() ![]() •Acquisition •Biology •Geology •Physics •Security •Treachery This personnel is attributes +1 for each Harbinger dilemma on your opponents' missions (limit +4). "We're not here to study the Spheres, we're here to venerate them. We believe that it is through prayer and meditation that the Makers become manifest." Integrity 3 Cunning 5 Strength 5 51 V 17 Link |
![]() ![]() ![]() ![]() ![]() D'Kora Class Though its size and capabilities rival Starfleet's Galaxy-class starship, the Ferengi Marauder carries less than half the crew compliment. Range 8 Weapons 9 Shields 7 7 C 117 Link |
![]() ![]() ![]() ![]() ![]() D'Kora Class This ship is attributes +1 for each different Commodity event or Rule event in play (limit +5). Common Ferengi trade vessel. Boasts the same spaceframe as the D’Kora-class Marauder, but typically has a smaller crew complement and far more internal volume devoted to cargo capacity. Range 5 Weapons 3 Shields 3 26 V 54 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Engineer •Programming •Treachery Thief. While a Thief present is facing a dilemma, you may destroy your event to make that Thief attributes +1 until the end of that mission attempt. "Harrad-Sar never let us leave our rooms. I've never seen anything like this place." Integrity 4 Cunning 6 Strength 4 14 C 94 Link |
![]() ![]() •Anthropology •Engineer •Officer •Treachery Dissident. When your ![]() ![]() To all Romulans, allegiance is a temporary concept. Integrity 3 Cunning 6 Strength 6 15 V 41 Link |
![]() Romulan •Anthropology •Archaeology •Geology •Honor •Science Dissident. When this personnel is stopped by a dilemma, choose an opponent to discard the top card of his or her deck. "Jolan True, Mister Spock. Look what I've brought you." Integrity 7 Cunning 4 Strength 4 10 C 101 Link |
![]() ![]() ![]() ![]() •Diplomacy •Engineer •Medical •Navigation While a personnel present is facing a dilemma, if you have no cards in your hand, you may destroy your event to have that personnel gain a skill of your choice until the end of that dilemma. Races subjugated by the Terran Empire often served on Starfleet vessels. Integrity 4 Cunning 6 Strength 5 14 C 108 Link |
![]() ![]() ![]() ![]() Cloaking Device. To play this ship, you must command two ![]() ![]() The D-7 incorporates a solid design with firepower that the Imperial Klingon Defense force used often and without prejudice. Range 8 Weapons 7 Shields 6 12 U 120 Link |
![]() To play this event, you must command three ![]() Order - Stop your Dabo Girl to name a number. Choose an opponent to shuffle his or her dilemma pile and then reveal the top card of that pile. If its cost matched the number you named, place it beneath your non-headquarters mission. 8 R 28 Link |
![]() ![]() •Acquisition •Anthropology •Engineer •Navigation •Officer •Transporters Smuggler. To play this personnel, place the top card of your dilemma pile underneath a non-headquarters mission of the opponent to your right's choice. When you play this personnel, if you command three ![]() "When do you want to leave?" Integrity 5 Cunning 5 Strength 4 23 V 46 Link |
![]() ![]() •Archaeology •Geology •Officer •Treachery Glinn. When you play this personnel, the next Punishment event you play this turn is cost -2. "I used to be stationed on Bajor. What would it cost me for an appointment?" Integrity 4 Cunning 5 Strength 6 30 V 41 Link |
![]() ![]() •Acquisition •Diplomacy •Leadership •Officer •Treachery Thief. When this personnel is facing a dilemma, you may take a personnel on your Display of Wealth and place him or her in his or her owner's discard pile to make this personnel gain each skill that personnel has until the end of the dilemma. "This hair is so uncomfortable." Integrity 3 Cunning 6 Strength 5 29 V 39 Link |
![]() ![]() •Medical •Navigation •Physics Gatherer. Thief. "Reconciliation with the Gatherers is impossible. ... For almost a century now, they've been parasites, moving from star system to star system, living on what they could find or steal." Integrity 4 Cunning 4 Strength 6 1 C 323 Link |
![]() ![]() ![]() •Archaeology •Physics •Science With the first mission pushing Enterprise's launch to a sooner-than-expected date, most of her crew consisted of new Starfleet Academy graduates. Where they lacked in experience, these new gradutes make up in knowledge. Integrity 5 Cunning 5 Strength 5 8 C 97 Link |
![]() If you have Integrity>50, lose 5 points. Also, unless you have 2 Diplomacy or Intelligence and 2 Treachery or Strength>30, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "I’m Captain Kathryn Janeway. This is Commander Tuvok. We’re from the Federation starship Voyager." 1 U 20 Link |
![]() ![]() •Engineer •Honor •Intelligence •Officer •Physics •Security •Transporters Legate. When this personnel is facing a dilemma, you may discard the top card of your deck to make him either attributes +1 or attributes -1 for each dilemma beneath this mission (limit +3/-3). This effect lasts until the end of the dilemma. "We're just one big, happy family, aren't we?" Integrity 6 Cunning 6 Strength 6 52 V 12 Link |
![]() ![]() •Astrometrics •Engineer •Officer •Physics •Security Glinn. Order - Discard a ![]() "Sir, we're approaching the outpost on Korma... or what's left of it." Integrity 4 Cunning 5 Strength 6 24 V 25 Link |
![]() ![]() •Engineer •Honor •2 Leadership •Officer •Security Dissident. Legate. When you play this personnel, examine cards from the top of your deck equal to the cost of a personnel you command. Take up to two cards examined into your hand. Discard the remaining cards. "How many more of these sacrifices will my people be asked to make?" Integrity 7 Cunning 6 Strength 6 13 R 52 Link |
![]() ![]() •Astrometrics •Engineer •Physics •Programming Glinn. Order - If this personnel is present with your Gul, shuffle your deck. You may do this only once each turn. "...I'm willing to spill a little Klingon blood to get the job done..." Integrity 4 Cunning 5 Strength 6 1 U 231 Link |
![]() ![]() •2 Leadership Commander: Niala. Dissident. Legate. When you play this personnel, discard a card from hand. When this personnel is killed by a dilemma or in combat, you may place up to three ![]() "With men like you on our side, how can we fail?" Integrity 7 Cunning 6 Strength 6 44 V 3 Link |
![]() ![]() ![]() •Engineer •Intelligence •Officer •Physics Gul. When you play this personnel, flip any player's dilemma pile over. Then, remove the top dilemma of each player's dilemma pile from the game. "Let's just say it will change the course of history." Integrity 4 Cunning 5 Strength 6 38 V 21 Link |
![]() ![]() ![]() •Engineer •Officer •Physics •Security •Treachery Glinn. When an opponent is about to draw dilemmas, if this personnel is attempting a mission, you may discard a card from hand to subtract one from the number he or she can draw. You may do this only once each turn. "The last mines have been neutralized." Integrity 3 Cunning 5 Strength 6 3 R 141 Link |
![]() ![]() •Astrometrics •Engineer •Leadership •Navigation •Officer Commander: Aldara. Gul. "A diplomatic insult to the Cardassian people would be a problem. Delivering a wanted criminal to us would not be." Integrity 5 Cunning 5 Strength 6 1 U 232 Link |
![]() ![]() ![]() •Anthropology •Biology •Medical •Science When this personnel uses Biology to complete a mission, score 5 points. In 2365, this member of the Enterprise medical staff assisted Katherine Pulaski in eradicating an unknown microorganism from Commander Riker’s nervous system. Integrity 6 Cunning 5 Strength 5 7 U 64 Link |
![]() Unless you have 2 Geology or Strength>40, randomly select a personnel to be killed, then all your other personnel are stopped and this dilemma returns to its owner's dilemma pile. "Isn’t there a beginner cliff we can start on?" 3 R 5 Link |
![]() Unless you have 2 Science and 2 Security or 3 Treachery, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "It’s light. … Nice… I’ll take two thousand." 1 C 21 Link |
![]() Place this dilemma on this mission. Each personnel who has a cost of 2 or less cannot use his or her skills while facing dilemmas. At the end of this turn, this dilemma is overcome. "Central Security claims to have no record of Klaang, but they told me about an enclave on level ninteen where Klingons have been known to go. Something about live food." 13 U 6 Link |
![]() Unless you have Diplomacy, Leadership, and Physics or Exobiology, Medical, and Cunning>28, randomly select a personnel to be stopped, and if the opponent on your left commands Unicomplex and does not command that personnel, he or she may place that personnel there. Your opponent now commands that personnel. "Or what? You'll assimilate me?" 8 U 9 Link |
![]() ![]() ![]() •Anthropology •Astrometrics •Biology •Programming •Science •Transporters When you play this personnel, choose a ![]() "I probably could describe every one of your missions." Integrity 6 Cunning 6 Strength 5 36 V 38 Link |
![]() ![]() ![]() •Leadership •2 Navigation •Security •2 Treachery Assassin. Dissident. Order - If this personnel is present with six ![]() "We did what we had to do, not what we wanted to do." Integrity 3 Cunning 6 Strength 6 48 V 19 Link |
![]() ![]() ![]() •Engineer •Physics •Telepathy A partially empathic species, Napeans typically seek interaction with other races to explore alien though patterns. This leads many to join Starfleet. Integrity 6 Cunning 5 Strength 5 1 C 258 Link |
![]() ![]() ![]() •Leadership •2 Navigation •Officer Admiral. When you play this personnel, you may download a ![]() "What about your crew?" Integrity 5 Cunning 5 Strength 5 10 C 105 Link |
![]() ![]() ![]() •Anthropology •Intelligence •Physics •Security When this personnel is stopped by a dilemma, return him to his or her owner's hand. "I come from right about here ... approximately nine hundred years from now." Integrity 6 Cunning 6 Strength 6 8 U 98 Link |
![]() ![]() ![]() •Anthropology •Archaeology •Engineer •Intelligence •Physics •Security When this personnel is killed, shuffle him into his owner's deck. "You're thinking of time travel like we're in some H.G. Wells novel. We're not. It's far more complicated. There's no way for you to understand." Integrity 6 Cunning 6 Strength 6 5 P 34 Link |
![]() ![]() ![]() •Anthropology •Intelligence •Physics •Programming •Security While this personnel is in your discard pile, you may play him from your discard pile at cost +2. "Do you remember the Temporal Cold War I spoke of? ...listen to me carefully. We don't have much time." Integrity 6 Cunning 6 Strength 6 28 V 49 Link |
![]() ![]() •Diplomacy •Officer •Security Legate. "That will not be permitted." Integrity 5 Cunning 6 Strength 5 38 V 22 Link |
![]() Hologram •Archaeology •Engineer •Navigation •Transporters While you command three ![]() ![]() Breen Hologram created as prey by the Hirogen. Once liberated by Iden, his background in logistics helped extend the energy stores aboard the Olarra. Integrity 5 Cunning 5 Strength 5 38 V 37 Link |
![]() ![]() ![]() •Exobiology •Geology •Leadership •Officer •2 Treachery Gul. When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn. "For a labor camp, it was the very model of order and efficiency. And why? For that, you have to look to the top!" Integrity 1 Cunning 6 Strength 5 1 U 233 Link |
![]() Paranoia. Plays in your core. Your ![]() ![]() "Our men need to see that we're still allies. Smile, Dukat." 49 V 15 Link |
![]() Choose a personnel who has Anthropology or Exobiology to be stopped. If you cannot, randomly select a personnel to be killed. "Oh, Kestra. My precious one. I'm so sorry." 21 V 2 Link |
![]() To play this event, you must command three ![]() "Can you learn to see in the dark, Captain?" 10 R 25 Link |
![]() Pah-wraith. When your ![]() ![]() "The Pah-wraiths aren’t evil, but they are powerful. And they’re willing to share their power with you. … do you want it?" 6 P 34 Link |
![]() ![]() •Astrometrics •Engineer •Transporters Glinn. With the signing of a peace treaty in 2366, the Cardassians ended a long period of hostilities with the Federation. The truce was far from comfortable, however, and few Cardassians embraced their new allies without suspicion and doubt. Integrity 5 Cunning 5 Strength 5 1 C 234 Link |
![]() ![]() •Anthropology •Exobiology •Programming When you play this personnel, you may draw a card for each of your ![]() "Men of our generation never stood on ceremony. We ate when we were hungry, we fought when we were angered... Oh, I miss the simplicity of those days." Integrity 6 Cunning 5 Strength 4 3 R 185 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Exobiology •Officer •2 Programming While this personnel is facing a dilemma, he is Integrity +2 and gains Honor. "I aspire, sir. To be better than I am." Integrity 6 Cunning 10 Strength 10 1 R 259 Link |
![]() ![]() ![]() ![]() •Engineer •Exobiology •Officer •2 Programming •Transporters While your ![]() "The possibilities are too numerous even for me to calculate..." Integrity 6 Cunning 10 Strength 10 13 C 60 Link |
![]() ![]() ![]() •Engineer •Leadership •Officer •Physics •Programming Commander: U.S.S. Sutherland. Order - Discard a card from hand to name a card. When an opponent plays that card, score 5 points. This effect lasts until the start of your next turn. You may do this only once each turn. "You will carry out my orders of I will relieve you of duty." Integrity 6 Cunning 10 Strength 10 0 P 10 Link |
![]() ![]() •Engineer •Exobiology •Intelligence •Programming •Transporters Dissident. Order - Name a dilemma. While this personnel is facing that dilemma, he cannot be killed or stopped. This effect lasts until this order is executed again. "I have unique skills that may permit me to succeed." Integrity 6 Cunning 10 Strength 10 13 R 99 Link |
![]() ![]() •Astrometrics •Biology •Engineer •2 Programming •Treachery At the start of each of your turns, you must discard an event from hand or stop this personnel. "In a quest such as ours, sacrifices have to be made. It is regrettable. But the greater good must be served." Integrity 3 Cunning 9 Strength 10 4 R 158 Link |
![]() ![]() ![]() ![]() •2 Astrometrics •Engineer •Exobiology •Physics •Programming •2 Science When you play this personnel, if you have completed a mission requiring Diplomacy or Leadership, he is cost -4. "This house originally belonged to Sir Issac Newton when he held the position. It's become the traditional residence." Integrity 6 Cunning 10 Strength 10 14 R 78 Link |
![]() ![]() •Anthropology •Diplomacy •Honor •Leadership •Programming This personnel is Cunning +1 and Strength +1 for each different non-unique personnel present (limit +4). "For though I speak it to you, I think the king is but a man, as I am... Therefore, his fears, out of doubt, be of the same relish as ours are." Integrity 6 Cunning 6 Strength 6 42 V 6 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Exobiology •Officer •Programming When you play this personnel, name Anthropology, Navigation or Physics. This personnel gains that skill. "I am superior, sir, in many ways. But I would gladly give it up to be human." Integrity 6 Cunning 10 Strength 10 4 R 134 Link |
![]() ![]() ![]() •Anthropology •Engineer •Exobiology •Physics •2 Programming •Science When you play this personnel, the next Android you play this turn is cost -2. "I realized, for the first time, that it was possible to continue Dr. Soong's work. My initial transfers produced very encouraging results…" Integrity 7 Cunning 10 Strength 10 27 V 9 Link |
![]() ![]() •Astrometrics •2 Engineer •Exobiology •2 Programming •Science •Treachery At the start of each of your turns, you may return this personnel to your hand. If you do not, remove this personnel from the game. "He will make an excellent drone." Integrity 3 Cunning 10 Strength 10 14 R 67 Link |
![]() Q. When a mission attempt that began with six or more personnel ends, each player may discard a card from hand to draw three cards. "Until next time. Ah, but before I go, there's a debt I wish to repay to my professor of the humanities. Data, I've decided to give you something very, very special." 53 V 5 Link |
![]() While facing a dilemma, each Android present is Integrity +2 and Cunning -1. When your Android present is stopped by a dilemma, you may examine the top three cards of your deck and replace them in any order. "For thirty-four years, I have endeavored to become more human... to grow beyond my original programming. Still, I am unable to grasp such a simple concept as humor. This emotion chip may be the only answer." 8 R 21 Link |
![]() ![]() •Exobiology •Geology •Medical •Security •Transporters To play this personnel, you must command a personnel with a cost of 4 or more. "They must be using the survivors from the Ravinok to mine the ore." Integrity 4 Cunning 5 Strength 7 26 V 41 Link |
![]() ![]() •2 Diplomacy •2 Honor •Leadership •Officer Commander: Tama. While your other Diplomacy personnel is present, you may meet Strength requirements of each dilemma this personnel faces using Integrity instead. "Darmok on the ocean. ... Tanagra on the ocean. Darmok at Tanagra. ... Jalad on the ocean. Jalad at Tanagra. ... The beast at Tanagra. ... Darmok and Jalad on the ocean." Integrity 8 Cunning 6 Strength 6 1 R 324 Link |
![]() ![]() •2 Biology •Exobiology •Physics •Programming •2 Science When this personnel is stopped by a dilemma, you may destroy an event in your core (if you do not, lose 5 points instead). "We are dealing with something that could be perverted into a dreadful weapon." Integrity 5 Cunning 7 Strength 6 11 P 24 Link |
![]() ![]() ![]() •Astrometrics •Intelligence •Programming •Security Infiltrator. While this personnel is at a Region: Demilitarized Zone mission, he cannot be randomly selected by dilemmas. Many Maquis activists sent internal Starfleet reports to their contacts, eventually becoming undercover agents responsible for the faction's early success. Integrity 4 Cunning 6 Strength 5 36 V 31 Link |
![]() ![]() ![]() •Geology •Physics •Science "...if you need any help, just give me a signal and I'll take over for you. We don't want you to get too beat up on your first command." Integrity 5 Cunning 6 Strength 5 1 C 260 Link |
![]() ![]() ![]() •Astrometrics •Law •Treachery When you play this personnel, discard the top card of an opponent's deck. Still mindful of the bad timing of the withdraw from Bajor and the subsequent discovery of the wormhole, some Cardassians embraced alliance with the Dominion solely for the goal of subjugating the Bajorans once more. Integrity 4 Cunning 6 Strength 6 3 C 142 Link |
![]() ![]() ![]() •Engineer •Officer •Security •Treachery When you win combat involving this personnel, score 5 points. "You can let your engineers play with the machines. I'm sending out search parties." Integrity 3 Cunning 5 Strength 6 4 U 101 Link |
![]() To play this event, you must command a ![]() "Today we begin prayer and meditation as preparation for our Days of Atonement. May the Prophets walk with us as we begin our journey." 1 U 85 Link |
![]() Your opponent chooses a personnel. You may replace him or her with a personnel in your discard pile that has at least one of the same skills. If you do, place the personnel your opponent chose in your discard pile. Otherwise, all your personnel are stopped. "There was no way for the security computer to know that it was Thomas, not William, who boarded the Defiant." 34 V 3 Link |
![]() Each of your personnel who does not have a skill required by this mission is stopped. "Duty calls. Hey, I understand. Why don't you come back later on? You and me'll find us a couple of low-mileage pit woofies, and help 'em build a memory." 36 V 5 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command a Thief. Plays in your core. Name a personnel. At the start of each Execute Orders segment, each personnel who has that card title cannot use abilities, attributes, and skills until the end of each turn. At the start of each of your turns, place the top card of your deck on this event. "What? No tip?" 18 V 12 Link |
![]() Randomly select three personnel. Unless one of those personnel has an attribute>6, all three are stopped. "No one here is going to die. The bridge will send a rescue party as soon as possible, so I want you all to stop crying. Everything is going to be all right." 4 U 12 Link |
![]() ![]() •Anthropology •Honor •Security •Telepathy When an opponent plays a Security personnel or places a Security personnel from hand on a headquarters mission, you may discard two cards from hand to stop that personnel. "I suggest you find a new line of work." Integrity 6 Cunning 5 Strength 4 23 V 48 Link |
![]() ![]() ![]() •Anthropology •Biology •Diplomacy •Navigation •Officer •Telepathy When an opponent discards, examines, or reveals a card in your hand or deck, you may draw a card. You may do this only once each turn. "Captain - I think I may have a way to find them." Integrity 6 Cunning 5 Strength 4 1 R 261 Link |
![]() ![]() •Anthropology •Telepathy While this personnel is present with a ![]() "How typical of the military to resort to brute force when discretion is required." Integrity 6 Cunning 5 Strength 4 6 P 58 Link |
![]() ![]() ![]() •Anthropology •Biology •Diplomacy •Exobiology •Telepathy Dissident. While this personnel is present with two ![]() "Taking the captain's yacht out for a spin?" Integrity 6 Cunning 5 Strength 5 55 V 29 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Honor •Telepathy Order - If this personnel is present with an opponent's personnel, stop this personnel to examine that opponent's hand and choose a non-ship card to place on the bottom of his or her deck. "I can only sense strong emotions...I am only half-Betazoid; my father was a Starfleet officer." Integrity 6 Cunning 5 Strength 4 4 U 135 Link |
![]() When a ![]() ![]() "I'm serious, Miles. I envy you. Going back to Earth. A chance to enjoy paradise again." 14 U 48 Link |
![]() Plays in your core. When your ![]() Some secrets reach beyond the grave. 43 V 8 Link |
![]() Plays on a mission with no dilemmas beneath it (limit one per mission). When a Consume dilemma is revealed at this mission, place one less dilemma under this mission than that Consume dilemma indicates. When a player completes this mission, he or she may score 5 points. "... we know where this is leading. The annihilation of our culture." "That's not true." 15 V 11 Link |
![]() Unless you have Astrometrics or Navigation, all your Engineer personnel are stopped and this dilemma returns to its owner's dilemma pile. A somewhat common, but nonetheless dangerous hazard to space travel. 1 C 22 Link |
![]() ![]() ![]() •Astrometrics •Geology •Physics Commander: U.S.S. Odyssey. While this personnel is aboard your ship at a ![]() ![]() "All the Maquis had were a pair of lightly armed shuttlecraft. I expect the Dominion to have sharper teeth." Integrity 5 Cunning 6 Strength 6 32 V 11 Link |
![]() Plays on your ship (limit one per ship). While you have this ship's Commander aboard, it is Weapons +2 and Shields +2. Often installed as a finishing touch before a vessel's maiden voyage, it lists those responsible for the proposal, design, and construction of the ship, and usually boasts an inspirational quote to exhort her crew. 32 V 4 Link |
![]() Randomly select a personnel. Unless you choose to kill that personnel, your opponent draws a number of cards equal to the number of ![]() "He stayed at his post… when the trainees ran." 2 C 4 Link |
![]() ![]() •Diplomacy •Engineer •Honor Bajoran Resistance. When you lose 5 points during your Execute Orders segment, you may place this personnel in her owner's discard pile to score 5 points. "I wasn't a volunteer then. I was in the underground." Integrity 6 Cunning 6 Strength 6 30 V 34 Link |
![]() To play this event, you must command three ![]() "I would rather die than pollute my body with Klingon filth." 4 C 46 Link |
![]() Plays in your core. When you play a Bajoran Resistance personnel, you may destroy this event to destroy an event. After so many years of violence and destruction, some former resistance cell members found themselves ill-suited to any other kind of life. 2 R 40 Link |
![]() ![]() Engineer, Intelligence, Programming, Treachery, and Cunning>34 When you play an Infiltrator, if this mission is complete, that personnel is cost -1 and you may place him or her on an opponent's planet mission or aboard an opponent's ship. "The Sherman's Planet affair is of extreme importance..." Any affiliation (except ![]() Span 4 36 V 17 Link |
![]() ![]() Anthropology, Archaeology, Diplomacy, Exobiology, and Integrity>36 When your personnel complete this mission, you may place an Alien from hand at your headquarters mission where he or she could be played. Zeta Gelis cluster: "They tried to convince us it was a sickness..." ![]() ![]() ![]() ![]() Span 3 26 V 20 Link |
![]() Assault. When an opponent begins combat, if they have a higher score than you or do not command a completed mission, each of your personnel involved is Strength +6. Order - Stop your Leadership personnel to draw two cards. "We hold." 49 V 30 Link |
![]() Replicate - Discard a ![]() ![]() ![]() ![]() "...one disaster after another keeps bringing us back together..." 8 C 29 Link |
![]() To play this event, you must command six ![]() "Right now, I've got five thousand photon torpedoes armed and ready to launch." 17 V 24 Link |
![]() ![]() ![]() ![]() ![]() ![]() To play this ship, you must command three ![]() "Well, right now it's a little too powerful for its own good." Range 8 Weapons 10 Shields 10 13 R 119 Link |
![]() Plays in your core. When your ![]() ![]() "Some of us chose to stay, take our chances." 36 V 8 Link |
![]() ![]() •Physics •Security Drone. Order - Destroy an event in your core to draw cards equal to that event's cost. TASK: Scan active directories for outdated instructions from the hive mind. Purge. Integrity 5 Cunning 5 Strength 5 4 C 111 Link |
![]() Q. Plays in your core. When you reveal a Consume dilemma from your dilemma stack, you may take a Consume dilemma you own from beneath an opponent's completed mission and return it to your dilemma pile. "And I have a much more serious problem. I am no longer a member of the continuum. My superiors have decided to punish me." 14 C 25 Link |
![]() ![]() •Engineer •Intelligence •Science •Treachery When this personnel uses her Intelligence to complete a mission, score 5 points. "Dejar is a member of the Obsidian Order. She was assigned to our team for ‘security’ reasons. I think she sabotaged the coupling." Integrity 4 Cunning 6 Strength 5 7 U 58 Link |
![]() When one of your unique ![]() ![]() "Confirm that each distribution amplifier is at one hundred percent efficiency. ... If there's more than a .03 percent fall off, replace it..." 7 R 40 Link |
![]() When your Hologram is facing a dilemma, discard a card from hand to choose one: you may meet Integrity requirements of that dilemma with Cunning; or name a skill that Hologram has to make that Hologram and each Hologram present lose that skill until the end of the dilemma. "That's a violation of your programming!" 29 V 29 Link |
![]() To play this event, you must command three ![]() "I will not be distracted by your feminine wiles. I demand forty percent. ... All right, thirty ... Twenty-two and don't stop." 7 C 19 Link |
![]() Plays in your core. When the opponent on your right's personnel begin a mission attempt at a mission worth 35 or less points, you may draw one extra dilemma and spend one extra in total cost on dilemmas. "Well, either choke me or cut my throat. Make up your mind." 17 V 25 Link |
![]() ![]() Archaeology, Exobiology, 2 Geology, Science, and Cunning>34 or Diplomacy, 2 Honor, Leadership, Security, and Strength>38 Vulcan: "We've got a more important mission. We have to take this to the capital..." Any affiliation (except ![]() Span 2 9 R 6 Link |
![]() ![]() Anthropology, Honor, Intelligence, Officer, and Integrity>32 or Archaeology, Navigation, Science, Security, and Cunning>34 Region: Bajor System. Near Deep Space Nine: "If they want a fight, they'll have to fight on our terms." Any affiliation (except ![]() Span 2 9 R 7 Link |
![]() ![]() Law, Leadership, Security, Treachery, and Strength>32 When you play a Capture or Punishment event, if you have completed this mission, that event's cost is -1. Penal colony: Transports criminals to this prison facility. ![]() ![]() ![]() ![]() Span 2 7 U 47 Link |
![]() ![]() Navigation, Transporters, Strength>28, and (Acquisition or Honor) Dreon VII: Transport provisions and equipment to this Bajoran colony. ![]() ![]() ![]() ![]() Span 2 1 U 160 Link |
![]() Q. Temporal. Plays in your core. When you are about to play a Q event or a Temporal event, you may destroy this event to play that event at cost -3. "Is there a John-Luck Pickard here?" 16 V 21 Link |
![]() ![]() ![]() ![]() While you do not command a headquarters mission, you may play this ship at the same mission as your U.S.S. Voyager. Personnel aboard this ship cannot attempt missions. "Behold the Delta Flyer. Ultra-aerodynamic contours, retractable nacelles, parametallic hull plating, unimatrix shielding, based on Tuvok's brilliant design for the Multi-Spatial Probe, and a Borg-inspired weapons system." Range 10 Weapons 7 Shields 7 12 R 116 Link |
![]() ![]() ![]() ![]() To play this ship, you must command four space missions. While you do not command a headquarters mission, you may play this ship at the same mission as your U.S.S. Voyager. "Vectored exhaust ports, accelerated driver coils. Your vessel must be fast." Range 10 Weapons 7 Shields 7 24 V 46 Link |
![]() ![]() Leadership, Officer, Programming, Security, and Cunning>40 When you win an engagement, the player to your left places the top card of his or her dilemma pile face up beneath this mission. "Once they capture territory, they very rarely give it up." ![]() ![]() ![]() Span 3 40 V 23 Link |
![]() ![]() ![]() •Astrometrics •Biology •Honor •Medical •Security Dissident. "Word has already spread of the discovery. It may take years to translate all of the writings." Integrity 6 Cunning 6 Strength 6 17 V 73 Link |
![]() ![]() Astrometrics, Honor, Navigation, Officer, Security, and Cunning>40 When your personnel complete this mission, you may destroy your staffed ship that costs 5 or more here to download two Damage cards and place them on an opponent's ship. Near New Bajor: "There was no need for a suicide attack." Any affiliation (except ![]() ![]() Span 3 17 V 45 Link |
![]() ![]() Archaeology, Diplomacy, Honor, Law, and (Cunning>32 or Strength>32) Your maximum deck size is 40 cards. "Thou art directed to return to thine own solar system immediately." Any affiliation may attempt this mission. Span 3 43 V 11 Link |
![]() ![]() Exobiology, Honor, Telepathy, and Integrity>25 or Acquisition, Diplomacy, Treachery, and Cunning>30 Negotiate with the natives of this planet for use of their newly-constructed starbase. Any affiliation (except ![]() Span 2 1 U 164 Link |
![]() Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) Crime. While you command but do not own this event, each player's Smuggler personnel gains Acquisition. "You have my personal assurance they're high quality crystals. And you won't get them at this price anywhere else in the quadrant." 38 V 14 Link |
![]() ![]() Diplomacy, Honor, Navigation, and Integrity>22 Region: Bajor System. "In the twenty-second century, a ship carrying Kai Taluno was disabled for several days in the Denorios Belt, where he claims he had a vision." ![]() Span 3 30 V 26 Link |
![]() ![]() Archaeology, Officer, Transporters, 2 Treachery, and Cunning>35 Region: Bajor System. When you complete this mission, destroy all events. "The sad truth is, we wasted our time fighting the Bajorans when we should've been fighting their gods." ![]() ![]() ![]() ![]() Span 3 46 V 17 Link |
![]() Score 5 points for each of your staffed ships that has its Commander aboard at an opponent's non-headquarters mission. Destroy this event. "I know that we will pay a heavy price for every system we take from them. But in the end, that's the only way to drive the Dominion out of the Alpha Quadrant. And that is a goal we all share - Klingons, humans, and Romulans." 4 U 47 Link |
![]() Unless you have 2 Anthropology or 2 Medical or Telepathy and Integrity>32, your opponent chooses a personnel to be stopped and this dilemma is returned to its owner's dilemma pile. "One has to find something to do with one’s time. For some reason, my work isn’t as… fulfilling as it used to be." 3 C 6 Link |
![]() ![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. While this ship is at a Region: Neutral Zone mission, it is Weapons +2 and Shields +2. Warbird under the command of Tomalak in 2366. In that year, it had two encounters with the Enterprise-D, at Galorndon Core and Nelvana III. Range 7 Weapons 9 Shields 9 1 U 410 Link |
![]() Place this dilemma on this mission. Your personnel at this mission cannot use their abilities. At the end of this mission attempt, this dilemma is overcome. "...I've never stopped to look at clouds before. Or rainbows. You know, I can tell you exactly why one appears in the sky, but considering its beauty has always been out of the question." 41 V 2 Link |
![]() Paranoia. Plays in your core. Your ![]() "We've known they were coming for over a year. We've thrown every resource we have into this, but still..." 40 V 11 Link |
![]() Plays in your core. Order - If you command four events, destroy this event to make each player choose two events he or she commands, then destroy each other event he or she commands. "My God, Bones. What have I done?" "What you had to do. What you always do. Turn death into a fighting chance to live." 4 U 48 Link |
![]() Unless you have 3 Security or Leadership, Treachery, and Strength>28, randomly select a personnel and choose a personnel to be stopped for each different Bajoran Resistance personnel your opponent commands. "You were innocent bystanders for decades as the Cardassians took our homes, as they violated and tortured our people..." 23 V 4 Link |
![]() Choose a personnel who has Honor or Leadership to be stopped. If that personnel has both Honor and Leadership, you may unstop your stopped personnel present and that personnel joins the mission attempt. If you cannot choose a personnel with Honor or Leadership, all your personnel are stopped. "You will seek the prophets. In the end, not for Bajor and not for the Federation. But for yourself, for your own pagh." 11 P 2 Link |
![]() Prophet. Replicate - Spend two counters. (You may spend an additional two counters when you play this event. If you do, put this event in your hand instead of destroying it.) To play this event, you must command three ![]() "Help me... Please!" 8 C 30 Link |
![]() Temporal. Plays in your core. When you have drawn dilemmas, you may destroy this event and remove those dilemmas from the game to search your dilemma pile for up to two dilemmas whose total cost does not exceed the number of dilemmas you removed. Place those dilemmas on your dilemma stack in any order. Then shuffle your dilemma pile. "Captain Archer destroyed the weapon." 10 U 26 Link |
![]() ![]() 2 Engineer, Exobiology, Navigation, Physics, Programming, Security, and Cunning>48 Nebula. You may attempt and complete this mission for 35 points using your ![]() Grid 986: "It allows the Collective to deploy vessels almost anywhere…" Any affiliation (except ![]() Span 3 3 U 87 Link |
![]() Unless you have Exobiology and 2 Medical or Officer, Security, and Treachery, randomly select a personnel to be stopped, and if the opponent on your left command Qo'noS, he or she may download up to three ![]() "Where's your hospitality? My crew is hungry. Let's have food and drink. Then we'll discuss business..." 8 U 10 Link |
![]() Assault. To play this event, you must command three ![]() Order - Destroy this event to begin combat involving your personnel. If you win, randomly select a number of opposing personnel to be killed equal to the number of your Hand Weapons equipped by your personnel involved (limit 3). Jem'Hadar excel in close-quarters combat. 41 V 10 Link |
![]() ![]() 2 Anthropology, Programming, Transporters, and Integrity>35 or 2 Exobiology, 2 Treachery, and Strength>35 When you play a Temporal event, if you have completed this mission, that event is cost -1. Travel to 19th-century Earth. Any affiliation (except ![]() Span 2 28 V 17 Link |
![]() ![]() Anthropology, Exobiology, 2 Physics, Integrity>42, and (2 Science or an Android or an El-Aurian) When you complete this mission, you may discard two Temporal cards from hand to score 5 points. "LB10445 is only known to exist on one planet." Any affiliation may attempt this mission. Span 2 0 VP 300 Link |
![]() Betazoid/Human •Acquisition •Diplomacy •Telepathy •Treachery Order - Place a Telepathy personnel present on the bottom of their owner's deck to make this personnel Cunning +3 and gain Diplomacy until the end of this turn. You may do this only once each turn. "At the negotiating table, it can be fatal to have a heart." Integrity 3 Cunning 6 Strength 5 49 V 49 Link |
![]() ![]() ![]() ![]() ![]() While three of your ![]() "I'm afraid you have an appointment with a pair of Orion marauders. I don't intend to keep them waiting. ... I can see you're upset, and I sympathize, but it's truly out of my hands. We are both slaves to the situation." Range 6 Weapons 6 Shields 6 14 R 119 Link |
![]() ![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. When an opponent's personnel is killed, if this ship is at the same mission, you may place a ![]() "I can assure you... there is no one being held captive aboard this ship." Range 7 Weapons 9 Shields 9 7 R 120 Link |
![]() ![]() ![]() •Exobiology •Intelligence •Officer •Security •2 Treachery Bluegill. While this personnel is facing a dilemma, if he is present with three or more Bluegill personnel, he cannot be placed in an opponent's brig or stopped. "You don't understand. We mean you no harm." Integrity 2 Cunning 5 Strength 7 31 V 36 Link |
![]() ![]() •Leadership •Science •2 Security •2 Treachery When you play this personnel, if you command a Vorta, this personnel is cost -1. While this personnel is attempting a mission, you may meet Integrity and Strength requirements with Cunning instead. "Shoot them both." Integrity 2 Cunning 6 Strength 4 13 U 55 Link |
![]() Unless you have Shields + remaining Range>the number of personnel attempting this mission, randomly select a personnel to be killed and all your other personnel are stopped. "But that array has such a narrow scan field, we might as well break out the palm-beacons and try to find them that way." 10 C 7 Link |
![]() Unless you have an Admiral or a General or 3 Leadership, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "‘Today the guns are silent. A great tragedy has ended. We have known the bitterness of defeat and the exultation of triumph, and from both we have learned there can be no turning back. We must go forward to preserve in peace what we’ve won in war.’" 6 P 2 Link |
![]() ![]() While this personnel is facing a dilemma, he may gain Security and a skill from a Changeling present until the end of the mission attempt. You may do this only once each turn. "I... I want to... know more about my people. Who I am and where I come from." Integrity 5 Cunning 4 Strength 7 17 V 58 Link |
![]() Order - Discard a random card from hand to place any number of your personnel and equipment at one mission aboard any ship at the same mission. Powerful form of folded space transport, capable of penetrating all known shields and forcefields. Repeated use of the technology causes a fatal degradation of the subject’s cellular chemistry. 1 R 125 Link |
![]() When your ![]() ![]() "… now, how is it again, Pardek’s tried to show me …" 2 U 76 Link |
![]() Plays in your core. When your ![]() "Come see for yourself...You'll realize I'm telling the truth." 8 U 31 Link |
![]() Plays on a mission, if your ![]() "Captain Picard, may I welcome you in the time-honored tradition of my people…" 1 C 86 Link |
![]() Maneuver. Plays in your core. Order - Begin an engagement involving your Leadership personnel. If you win, place this event on an opponent's ship involved. Otherwise, destroy this event. Damage - Personnel aboard this ship cannot attempt missions. Sensors are essential for navigation, research, and tactical response. 2 R 41 Link |
![]() Maneuver. Plays in your core. Order - Destroy this event to begin an engagement involving your Officer personnel. If you win, choose an opponent's ship involved and draw cards up to its printed Shields. Otherwise, place this event on that ship. Damage - This ship is Shields -4. This ship requires an additional Damage card to destroy it. 49 V 16 Link |
![]() To play this event, you must command three ![]() "My technique was to look for some thing, no matter… no matter how small, that was common to both groups. And then, to begin a process where one person or one group expresses themselves to each other." 6 P 18 Link |
![]() Your opponent names a species. Randomly select a personnel of that species to be stopped. "I have had one hundred eleven dreams since I first discovered the program nine months ago. In all that time, I have never experienced such strange and disturbing imagery in a dream. I believe it was... a nightmare." 13 C 7 Link |
![]() Place this dilemma on this mission. When your personnel uses a skill while facing a Damage dilemma here, that personnel is stopped. At the end of this turn, this dilemma is overcome. "There must be some way to put that fire out." "The energy's being fed by the ship's internal power grid and we can't even get near that." 38 V 3 Link |
![]() ![]() Engineer, Medical, Navigation, Cunning>34 and (2 Treachery or a Malon) Region: The Void. When your personnel complete this mission, you may destroy an event on a non-headquarters mission. Unclaimed territory: "By ejecting my cargo here, I cut expenses in half." Any affiliation (except ![]() Span 4 26 V 21 Link |
![]() Randomly select three personnel. If any of those personnel is a ![]() "You do not understand. His challenge was defeated before he ever made it. You will not be allowed to present this evidence. The judgment stands. You will be condemned... there is no other way now." 30 V 4 Link |
![]() Temporal. When an opponent's personnel begins a mission attempt, discard two cards from hand to name a unique personnel. If the opponent's named personnel is not attempting the mission, place him or her present with the opponent's personnel that are attempting the mission. (He or she joins the mission attempt.) Remove this interrupt from the game. "Now, Mr. Worf!" 28 V 14 Link |
![]() To play this event, you must command three ![]() "I've ordered surveillance stepped up. If there are more intruders, we'll stop them." 12 U 23 Link |
![]() When your ![]() ![]() "To do what you’re asking would use up every resource I have left on Cardassia. And it may be a very messy, very bloody business. Are you prepared for that?" 2 U 77 Link |
![]() Unless you have 2 Security and Transporters, randomly select a personnel to be stopped. Unless you have Biology and 2 Medical, that personnel is killed instead, then all your personnel are stopped. "With a direct torpedo hit you crippled our entire gravitational field, and two of your Starfleet crew beamed aboard wearing magnetic boots – and did this." 2 C 5 Link |
![]() To play this interrupt, you must command three ![]() "We're walking on an alien world light-years from Earth or Vulcan. Doesn't that impress you?" 8 R 49 Link |
![]() To play this event, you must command a Treachery Vorta. Discard a card from hand to draw two cards. Destroy this event. "…receive this reward from the Founders. May it keep you strong." 3 C 41 Link |
![]() To play this event, you must command six Thief personnel. Plays in your core. At the start of your turn, if there are six cards on this event, score 5 points. When you are about to lose command of this event, you may place a card from this event in its owner's discard pile to prevent that. Order - Place a card you command but do not own on this event. (You no longer command that card.) 29 V 19 Link |
![]() Discard a personnel from hand to download a personnel with the same affiliation as that discarded personnel, then discard a random card from hand. Destroy this event. "It might also be a good idea if you have a word with them. They're still under the impression they belong to you. Unless a new policy has been instated, I believe Starfleet doesn't condone slavery." 14 U 27 Link |
![]() Randomly select a personnel. Unless you choose to kill that personnel, he or she and a second randomly selected personnel are stopped. "There was an alien here … who’d taken Romulan form. I was firing at her. … The doctor got in the way." 2 C 6 Link |
![]() To play this event, you must command three ![]() "As happens frequently on Romulus, a new government came to power." 3 U 42 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three ![]() 14 R 26 Link |
![]() Plays on your headquarters mission. When you complete a mission that has a different quadrant icon than this mission, score 5 points. "The lifeforms who created the wormhole have agreed to allow safe passage for all ships traveling to the Gamma Quadrant." 6 P 19 Link |
![]() Plays in your core. When you play this event, name a skill. While an opponent's personnel is facing your dilemma, if he or she uses that skill, take a dilemma from beneath an opponent's completed mission and place it on top of you dilemma pile. You may do this only once each mission attempt. "...you'll encounter numerous other species." 8 R 32 Link |
![]() Choose a number of personnel who have a total cost of 4 or more to be stopped. "You aren't very persistent, Mr. Sulu. The game has rules; you're ignoring them. I protest... and you come back. You didn't... come... back." 13 C 8 Link |
![]() This dilemma is cost -3 for each mission you have completed. All your personnel are stopped. "Earth Outpost Four reports they're under attack. A space vessel, identity unknown." 12 R 4 Link |
![]() Randomly select three personnel. Unless those personnel have Anthropology, Geology, and Integrity>17 or your unselected personnel have Biology, Officer, and 2 Transporters, all your personnel are stopped. "Take charge of the evacuation, we'll meet you in The Forge as soon as we can." 43 V 2 Link |
![]() To play this interrupt, discard two ![]() Order - Take a ![]() "We'll split up here, try to make it back to the bridge." 22 V 18 Link |
![]() When your opponent reveals this dilemma, add 5 to each of this dilemma's attribute requirements for each interrupt in that opponent's discard pile. Unless you have 2 Diplomacy and Cunning>20 or 2 Security and Strength>20, all your personnel are stopped. "... a test of strength? Meaningless, since you have none. A test of intelligence, then? Equally as meaningless." 34 V 4 Link |
![]() Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) Each dual dilemma revealed at this mission is cost +1. While your personnel is attempting a different mission, each dual dilemma revealed at that mission is cost -1. "A temporary schism cannot be avoided..." 51 V 2 Link |
![]() Klingon •Biology •Honor •Medical •Physics When you play this personnel, if you command Kahless, you may draw a card. "Kahless! I see Kahless! He is standing before me...with a sword. He wants something. ... Me! He wants me!" Integrity 6 Cunning 5 Strength 6 2 C 134 Link |
![]() Unless you have a personnel who has 2 Medical or a personnel who has 2 Science, your opponent chooses a Medical or Science personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "There’s no doubt, Captain. Right down to your regressive strain of Shalaft’s Syndrome. He’s a clone." 3 S 7 Link |
![]() Unless you have Engineer and 2 Programming or 2 Security and Cunning>36, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "Unauthorized entry detected. … Access to programmer interface has been denied." 2 C 7 Link |
![]() ![]() •Anthropology •Diplomacy •Navigation Vedek. After the startling revelation that the Emissary was not a Bajoran, some younger members of the Vedek Assembly began to take great interest in human culture and history. Integrity 6 Cunning 5 Strength 5 1 C 211 Link |
![]() ![]() •Biology •Navigation •Officer The charismatic Sisters of Duras continued to attract new warriors to their cause long after being driven driven from Qo'noS by their defeat in the civil war. Integrity 5 Cunning 4 Strength 7 1 C 295 Link |
![]() ![]() •Leadership •Physics •Programming Commander: Kraxon. Gul. When you win an engagement involving this personnel, the loser discards the top three cards of his or her deck. "We have identified the Bajoran ship you are escorting as a terrorist carrier." Integrity 5 Cunning 5 Strength 6 40 V 28 Link |
![]() ![]() ![]() ![]() ![]() ![]() Battleship This ship is attributes +1 for each of these species you have aboard it: Changeling, Jem'Hadar, Vorta. "…that ship out there is a direct threat to every Federation outpost and colony within fifty light-years." Range 9 Weapons 10 Shields 10 6 P 60 Link |
![]() ![]() ![]() ![]() Galor Class When you play this ship, discard a card from hand. If you command a ![]() As the war dragged on and resources grew scarce, the Dominion increasingly disregarded the wishes of its so-called ally and placed Cardassian military assets directly under its own chain of command. Range 8 Weapons 8 Shields 8 52 V 26 Link |
![]() When your Vorta is facing a dilemma, if he or she is present with a Changeling and a Jem'Hadar, he or she is attributes +2 and gains a skill of your choice until the end of that mission attempt. The Dominion achieves its ruthless efficiency in part through rigid role definition defined by the Founders themselves. 12 U 35 Link |
![]() Randomly select one of your stopped personnel on this ship to be killed. "I didn’t have the medical knowledge I needed for Klingon anatomy. …I tried to save him." 3 C 8 Link |
![]() ![]() ![]() •2 Archaeology •Astrometrics •Leadership •Officer •Programming •Science Commander: U.S.S. Yamato. While this personnel is aboard your U.S.S. Yamato, that ship is attributes +1 for each of your Region: Neutral Zone missions. "The starfields on the artifact were unintelligible until I took into account two hundred millennia of stellar drift." Integrity 6 Cunning 6 Strength 5 0 VP 305 Link |
![]() ![]() •Engineer •Leadership •Officer •Physics Commander: Valdore. Dissident. While this personnel is facing a dilemma, she gains Honor and Security. "Are you truly prepared to have your hands drenched in blood? He's not planning to defeat Earth, he's planning its annihilation. And his sins will mark us and our children for generations." Integrity 4 Cunning 6 Strength 5 1 R 357 Link |
![]() ![]() •Diplomacy •Honor •Leadership •Navigation •Officer •Physics Commander: Valdore. While this personnel is facing a dilemma that has a cost of 1 or more and does not require a skill, you may remove this personnel from the game to prevent and overcome that dilemma. "You've earned a friend in the Romulan Empire today." Integrity 5 Cunning 6 Strength 5 23 V 51 Link |
![]() Hologram •Anthropology •Engineer •Physics •Treachery While you command three ![]() ![]() Cardassian Hologram created as prey by the Hirogen. Once liberated by Iden, his memories of being hunted were used to persuade The Doctor to join their cause. Integrity 3 Cunning 5 Strength 5 21 V 16 Link |
![]() ![]() ![]() Cadet. While this personnel is facing a dilemma, she is attributes +1 and gains Anthropology, Engineer, Geology, Honor and Transporters. "Dawn is so...shocking on the Moon. One minute you're in the darkest night you can imagine, and then in the next instant, the sun lifts up and this glorious, pure light just explodes across the surface. I felt like I met God every morning." Integrity 6 Cunning 5 Strength 4 4 C 136 Link |
![]() To play this interrupt, you must command six ![]() Order - Each player discards a random card from hand. The owner of the discarded card that has the highest cost takes a dilemma they own from beneath an opponent's mission and returns it to their dilemma pile. (In the case of a tie, prevent this interrupt and place it on the bottom of its owner's deck.) "I'll match anyone's best offer, and add the gold on top of it." 17 V 41 Link |
![]() ![]() •Astrometrics •Engineer •Physics •Programming While this personnel is attempting a space mission, she is attributes +1 and gains Engineer. "Every time you look at this engine, you're looking at me. Every time you touch it, it's me." Integrity 5 Cunning 6 Strength 4 7 C 65 Link |
![]() Randomly select two personnel. Unless their total cost is greater than the number of cards in your hand, they are killed. "If I were to take you at your word, the ancient Talaxians might call me 'vaadwaur' - foolish. That's what they came to call anyone who allowed themselves to be deceived by an enemy." 40 V 3 Link |
![]() ![]() •Leadership •Medical •Security •Transporters When you win combat involving this personnel, randomly select an opponent's personnel involved to be placed in your brig. If that personnel is Tosk, each player loses 5 points. "The hunt has resumed." Integrity 5 Cunning 6 Strength 7 49 V 39 Link |
![]() ![]() ![]() While you do not command a headquarters mission, you may play this ship at Caretaker's Array or at the same mission as your U.S.S. Voyager. While you command six or more personnel aboard this ship, it is Range -2. While you command a Temporal event in your core, this ship is Range +3. "Your shuttle intersceted one of our time-streams, and, boom." Range 3 Weapons 3 Shields 3 10 C 108 Link |
![]() ![]() •Biology •Medical •Physics "The Remans themselves are considered an undesirable caste in the hierarchy of the Empire." Integrity 4 Cunning 6 Strength 6 1 C 358 Link |
![]() Unless you have 2 Medical and 2 Science or 2 Archaeology and Transporters, your opponent chooses one: kill the personnel with the fewest ![]() "Could that energy matrix have somehow caused them to reenact the power struggle that destroyed the Saltah'nans?" 33 V 2 Link |
![]() ![]() •Engineer •Medical •Programming •Transporters When an Assault, Commodity, Infiltration, or Maneuver event you own is destroyed, you may stop your personnel present with a cost of 4 or more to download an Assault, Commodity, Infiltration, or Maneuver event. "...they seem unstoppable." Integrity 4 Cunning 6 Strength 7 26 V 29 Link |
![]() Randomly select three personnel. If the cost of any of those personnel is 1, all three are stopped. "Well, I’m really very sorry you didn’t enjoy your time at the Academy,Ensign. As far as I’m concerned, you should have been expelled for what you did. Quite frankly, I don’t know how you made it on board this ship. You’re dismissed." 3 U 9 Link |
![]() ![]() •Astrometrics •Officer •Security Order - Return this personnel to his owner's hand to kill an opponent's personnel present who costs 2 or less. A Klingon's nature drives him to seek conflicts. If there are none to be found, some Klingons will create their own. Integrity 4 Cunning 4 Strength 7 2 R 135 Link |
![]() When your ![]() ![]() "You overworked him, pushed him, expected too much from him..." 12 U 36 Link |
![]() Unless you have Law, randomly select a personnel who has Integrity<4 to be placed in its owner's discard pile. If you cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "I am deeply concerned about what is happening here. It began when we apprehended a spy, a man who admitted his guilt and who will answer for his crime. But the hunt didn’t end there." 1 R 23 Link |
![]() Species 8472. Choose a personnel with 2 Transporters or a personnel with 2 Treachery to be stopped. If you cannot, place this dilemma in your core. "...this is his third time this week. If it happens again, they'll pull him out of training." 31 V 4 Link |
![]() ![]() •Acquisition •Leadership •Navigation •Officer •Programming •Treachery Commander: Groumall. Gul. While this personnel is facing a dilemma, you may discard a ship from hand to make him gain a skill from your personnel present until the end of that mission attempt. "Well, Major, it seems fate has smiled on our little plan." Integrity 4 Cunning 6 Strength 6 24 V 26 Link |
![]() ![]() •Anthropology •Archaeology •Diplomacy •Programming •2 Treachery While this personnel is facing a dilemma, you may remove an Anthropology or Leadership personnel in your discard pile from the game to make this personnel attributes +1 until the end of this mission attempt. "The Pah-wraiths have judged you and found your worthy." Integrity 2 Cunning 6 Strength 6 4 R 102 Link |
![]() ![]() ![]() •Law •Leadership •Officer •Security •Treachery Gul. When you play this personnel, you may choose one: download Ruling Council or download a ![]() Order - Discard three non-personnel cards (or two ![]() "We are winning the war." Integrity 4 Cunning 6 Strength 6 22 V 33 Link |
![]() ![]() ![]() •Leadership •Officer •Security •2 Treachery Commander: Tenak'talar. Gul. When you begin a mission attempt involving this personnel, choose a dilemma an opponent owns that has been removed from the game. This personnel gains a skill required by that dilemma until the end of the mission attempt. "...Cardassia enjoys unparalleled autonomy..." Integrity 2 Cunning 6 Strength 6 39 V 9 Link |
![]() ![]() ![]() ![]() •Diplomacy •2 Leadership •Programming •2 Treachery Commander: Naprem. Gul. Order - Discard a card from hand to begin an engagement involving your ![]() ![]() "You and I on the same side... it never seemed quite right, did it?" Integrity 2 Cunning 6 Strength 6 44 V 4 Link |
![]() ![]() ![]() •2 Leadership •Navigation •Officer •Security •2 Treachery Commander: Tenak'talar. Gul. When a ship is played, each player may discard a card from hand to download a Maneuver event. "But, even amongst servants, someone has to be in charge." Integrity 2 Cunning 6 Strength 6 53 V 10 Link |
![]() ![]() ![]() •Diplomacy •Leadership •Officer •2 Treachery Gul. When this personnel uses a skill to complete a mission, each of your opponents discards the top three cards of his or her deck. You may do this only once each turn. "A true victory is to make your enemy see they were wrong to oppose you in the first place. To force them to acknowledge your greatness." Integrity 2 Cunning 6 Strength 6 3 R 143 Link |
![]() ![]() •Diplomacy •Leadership •Navigation •Officer •2 Treachery Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck. "...as a loyal officer of the Cardassian military, I am pledged to serve the legitimate ruling body of the Empire - whoever that may be." Integrity 2 Cunning 6 Strength 6 1 R 235 Link |
![]() ![]() •Transporters •2 Treachery While you have no cards in your discard pile, this personnel is Cunning +4, Strength +4, and cannot be killed by dilemmas. Order - Examine and remove two cards in a player's discard pile from the game. You may do this only once each turn. "I know this must be of little comfort, but I never intended you any harm." Integrity 2 Cunning 6 Strength 6 12 R 98 Link |
![]() ![]() ![]() •Diplomacy •Exobiology •Leadership •Officer •2 Treachery Gul. When this personnel or a ![]() ![]() "I assure you that we are capable of great kindness." Integrity 2 Cunning 6 Strength 6 5 P 24 Link |
![]() ![]() •Leadership •Navigation •Officer •Programming •Security Commander: Naprem. When an engagement involving this personnel ends, the ship he is aboard and each of your ![]() "...if no one else will stand against the Klingons, I will." Integrity 4 Cunning 6 Strength 6 0 P 8 Link |
![]() ![]() ![]() •Anthropology •Exobiology •Intelligence •Science •Security When you play this personnel, you may download Lucsly. When you play this personnel, if an opponent commands a ![]() "For all we know, we could be living in an alternate timeline right now." Integrity 5 Cunning 6 Strength 5 0 VP 306 Link |
![]() Your opponent reveals one of his or her personnel at this mission. Unless you have the skills on that personnel, your opponent chooses three personnel to be stopped. "For the first forty minutes, it was like pulling teeth even getting him to admit his name." 35 V 2 Link |
![]() ![]() •Engineer •Programming •Security Alpha. When this personnel uses a skill to complete an ![]() "He is an Alpha … His DNA and psychological profile are specifically designed for combat in this quadrant. " Integrity 6 Cunning 5 Strength 7 7 U 60 Link |
![]() To play this event, you must command six ![]() "Raka-ja ut shala morala. Ema bo roo bana, uranak. Ralanon Bareil, propeh va nara ehsuk shala-kan vuenk." 17 V 26 Link |
![]() ![]() •2 Leadership •Programming •2 Treachery Commander: I.K.S. Vorn. High Council Member. While this personnel is facing a dilemma, if your staffed ship is at this mission, you may meet Diplomacy and Honor requirements of that dilemma using Treachery instead. "Advise my counselors on the Vorn to convene. There is much to discuss." Integrity 2 Cunning 6 Strength 7 24 V 36 Link |
![]() ![]() •Diplomacy •Law •Leadership •Programming •2 Treachery High Council Member. When an opponent completes a mission, if this personnel is at that mission, you may kill one of that opponent's personnel at that mission. "You are a fool. And your challenge can only result in a fool's death." Integrity 2 Cunning 6 Strength 7 1 R 296 Link |
![]() ![]() ![]() •Biology •Leadership •Security •2 Treachery When your Treachery Klingon present is about to be stopped or killed by a dilemma, you may discard a card from hand to make this personnel gain one of his or her attributes until the end of that mission attempt. You may do this only once each turn. "Cowards... we'll do it ourselves." Integrity 2 Cunning 6 Strength 7 46 V 25 Link |
![]() ![]() •Acquisition •Exobiology •Medical •Navigation •Treachery Smuggler. Mercenary pilot freed from a Cardassian prison by Quark. He was one of the men hired by Rao Vantika to help steal a deuridium shipment from Deep Space 9. Integrity 3 Cunning 5 Strength 7 1 C 325 Link |
![]() Your opponent chooses a number of personnel equal to the number of staffing requirement icons on this ship. Choose one of those personnel to be stopped. "You will tell the department heads that, as of now, the Enterprise is on a four-shift rotation. I don't want to talk about it. Get it done." 24 V 3 Link |
![]() ![]() 2 Engineer, 2 Science, and Cunning>32 This mission is worth 5 more points for each different card type in your discard pile. "In the twentieth century, a physicist called Freeman Dyson postulated the theory that an enormous hollow sphere could be constructed around a star." Any affiliation (except ![]() Span 3 30 V 27 Link |
![]() ![]() •Diplomacy •Engineer •Intelligence •Leadership •Treachery "I truly am sorry, Doctor. But at least you have the consolation of knowing that your deaths will be for a noble cause." Integrity 4 Cunning 5 Strength 4 3 C 189 Link |
![]() ![]() •Biology •Exobiology •Medical "Please state the nature of the medical emergency." Integrity 5 Cunning 6 Strength 4 7 C 66 Link |
![]() Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.) When your Bajoran Resistance personnel present is about to be stopped by a dilemma, you may destroy your Assault event or your Hand Weapon he or she is equipped with to prevent that. You may do this only once each turn. "... it's based on a legend. And legends are as powerful as any truth." 23 V 12 Link |
![]() ![]() 2 Anthropology, 2 Intelligence, 3 Treachery, and (Cunning>44 or Strength>48) Region: Sector 001. When six or more of your personnel begin a mission attempt here, if one of them is an Infiltrator, each opponent discards a non-ship card from hand. Then, you draw a card. "... No telling how much damage one Changeling could do." ![]() Span 2 50 V 5 Link |
![]() ![]() You may play ![]() ![]() ![]() Region: Sector 001. Earth: "Of course, we are always delighted when the Enterprise returns to the nest." Federation Headquarters Span 2 1 S 161 Link |
![]() ![]() You may play ![]() ![]() ![]() ![]() Region: Sector 001. Earth: "Now there’s something I never get tired of looking at." Federation Headquarters Span 2 1 U 162 Link |
![]() ![]() You may play ![]() ![]() Region: Sector 001. When you complete a space mission, if no other space mission has been completed, score 10 points. Earth: "For nearly a century, we've waded ankle-deep in the ocean of space. Now it's finally time to swim." Starfleet Headquarters Span 2 8 U 55 Link |
![]() ![]() You may play ![]() ![]() Region: Sector 001. When you play a ![]() Earth: "... the green fields and blue skies..." Federation Headquarters Span 2 12 U 40 Link |
![]() ![]() Anthropology, Programming, Treachery, and Cunning>34 Region: Sector 001. Order - If this mission is complete, stop your ![]() ![]() Span 2 48 V 7 Link |
![]() ![]() Borg Queen, (Locutus or a personnel you do not own), Cunning>40 and Strength>40 Region: Sector 001. When your personnel complete this mission, remove a personnel involved from the game to choose five opponent's personnel at a headquarters mission to remove from the game. Earth: "Watch your future's end." ![]() Span 2 19 V 7 Link |
![]() ![]() Navigation, 2 Officer, Cunning>36, and (Honor or Treachery) Region: Neutral Zone. When you begin a mission attempt here, if you won combat or an engagement this turn, reduce this mission's attribute requirements by 10 until the end of the mission attempt. "They monitor the Neutral Zone..." ![]() ![]() ![]() ![]() Span 3 49 V 33 Link |
![]() Your personnel cannot gain skills while facing this dilemma. Unless you have these requirements: ![]() ![]() "To be totally armed, is to be totally secured." 17 V 4 Link |
![]() Randomly select an Officer or Security personnel to be stopped. "What appeared in the form of Captain Rice is an intelligence gathering device used during the Ersalrope Wars..." "If it's found out, it encases the subject to await a more detailed interrogation later." 4 C 13 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Physics •Security Alpha. The highest cost dilemma an opponent owns that has been removed from the game has that dilemma's cost added to this personnel's attributes. The breeding of new troops native to the Alpha Quadrant was necessary after the minefield blocking the wormhole effectively stalled Dominion reinforcements. Integrity 2 Cunning 1 Strength 4 31 V 32 Link |
![]() ![]() •Anthropology •2 Honor •Medical Temporal. When you play a card, you may reduce its cost using the game text of your missions as if they were complete. If you do, at the end of that turn, the opponent on your left may discard three cards from hand to remove this personnel from the game. "Are you afraid of something? ... let me help." Integrity 8 Cunning 6 Strength 3 51 V 18 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have a personnel with Diplomacy and Law, place this dilemma on this mission (limit one per mission). When you complete this mission, if this dilemma was faced this turn, score 5 points. Otherwise, your opponent scores 5 points. "State the purpose of your visit here." 0 VP 293 Link |
![]() ![]() ![]() •Diplomacy •Engineer •Law •Leadership •Officer Commander: U.S.S. Enterprise-D. Order - Stop your personnel present with a skill required by this mission to make each player reveal the top three cards of their deck. Discard all interrupts revealed this way. You may do this only once each turn. Integrity 6 Cunning 6 Strength 5 48 V 11 Link |
![]() Plays in your core. When an opponent's mission attempt fails, if your ![]() "Bring your ship home. I'll tell the Senate that your test has been a success." 40 V 12 Link |
![]() ![]() •Biology •Exobiology •Medical Dissident. While you command a ![]() ![]() "Our ships are scattered across the galaxy..." Integrity 6 Cunning 6 Strength 4 25 V 25 Link |
![]() ![]() •Law •Security Dissident. When you play this personnel, you may download Arrest Order. "Let it be done!" Integrity 5 Cunning 5 Strength 6 41 V 18 Link |
![]() ![]() ![]() •Anthropology •Honor •2 Science When this personnel uses a skill to complete a mission, you may shuffle each non-Human ![]() "There's a human expression. 'Follow your heart.'" Integrity 7 Cunning 7 Strength 3 20 V 38 Link |
![]() The opponent on your left chooses a personnel to be killed for each Trellium-D you command. Unless you have 2 Engineer and 2 Science or 2 Acquisition and 2 Biology, choose two ![]() "Some of our calculations may have been slightly off." 46 V 3 Link |
![]() ![]() •2 Biology •Transporters Drone. When you play an interrupt, if this personnel is attempting a mission and there are nine or more of your ![]() Task: Enable hive connectivity to anticipate contingencies. Enhance. Integrity 5 Cunning 5 Strength 5 34 V 26 Link |
![]() ![]() ![]() ![]() ![]() Freighter Class When you are about to play this ship, you may lose 5 points to play this ship at cost -7. At the start of each of your turns, you may return your event on this mission to its owner's hand. "Your technology would throw the waste export industry into chaos. Before long, I'd be obsolete. I came here hoping your claims were exaggerated, but I can see they're not. You can keep your solution." Range 8 Weapons 8 Shields 9 23 V 54 Link |
![]() ![]() •Exobiology •Intelligence •Programming •Security •Treachery While this personnel is attempting a mission, you may discard a personnel from hand to give him one of the discarded personnel's skills until the end of that mission attempt. "Why Constable, you seem positively disappointed in me. ... you considered me a close friend. No wonder you feel betrayed." Integrity 3 Cunning 6 Strength 6 1 R 236 Link |
![]() ![]() ![]() •Acquisition •2 Intelligence •2 Treachery Assassin. When you win an engagement involving your ![]() ![]() "Think of them both as tragic victims of war." Integrity 2 Cunning 7 Strength 6 49 V 38 Link |
![]() ![]() ![]() •Anthropology •Law •2 Security •2 Treachery When you play this personnel, if you command a Treachery personnel, he is cost -1. While this personnel is attempting a mission, you may discard an ![]() "I thought we'd agreed that it was the Intendant who was incompetent. I was merely following her orders." Integrity 2 Cunning 6 Strength 6 13 R 53 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Programming Your Intelligence personnel present are each attributes +1. "I could never figure out why. I guess I never will." Integrity 6 Cunning 6 Strength 6 0 VP 73 Link |
![]() ![]() ![]() •Biology •Officer •Programming •Security •2 Treachery When a personnel at this mission is about to be stopped by a dilemma, you may kill your captive to prevent that. "If you need someone to beat him into submission for you, don't hesitate to call me." Integrity 2 Cunning 6 Strength 6 5 P 25 Link |
![]() ![]() •Anthropology •Intelligence •Security Dissident. When you play this personnel, discard a card from hand. When you play this personnel, you may download For Cardassia! or a Hand Weapon equipment. "How little you understand me." Integrity 6 Cunning 6 Strength 6 44 V 5 Link |
![]() ![]() ![]() •Diplomacy •Intelligence •Programming •Treachery When this personnel is about to be killed by a dilemma, you may discard a personnel from hand to take this personnel into your hand instead. "Truth, Doctor, is in the eye of the beholder. I never tell the truth because I don't believe there is such a thing." Integrity 3 Cunning 6 Strength 6 3 U 144 Link |
![]() ![]() Exobiology, Medical, Programming, and Integrity>27 or Intelligence, Medical, Treachery, and Cunning>28 T’Lani III: Help Kellerun and T’Lani scientists deal with the biomechanical weapons leftover from their centuries-long war. ![]() ![]() ![]() ![]() ![]() Span 2 1 U 163 Link |
![]() ![]() ![]() •Biology •Exobiology While this personnel is attempting a planet mission and the first mission you completed this game was a space mission, she gains Exobiology and Geology. "Did you know there are over five thousand subspecies of termites on Loracus Prime?" Integrity 5 Cunning 5 Strength 5 8 C 99 Link |
![]() ![]() ![]() •Archaeology •Exobiology •Medical •Physics When you play this personnel, the next ![]() ![]() "So what's happening on Bajor? Were you able to get the T-cell anomalies under control...?" Integrity 5 Cunning 6 Strength 5 33 V 40 Link |
![]() ![]() ![]() •Exobiology •Geology •Leadership •Officer •Security "If you can't make the big decisions, Commander, I suggest you make room for someone who can." Integrity 6 Cunning 6 Strength 5 1 S 262 Link |
![]() ![]() 2 Astrometrics, 2 Navigation, and Strength>32 or Engineer, 2 Programming, Treachery, and Cunning>32 Region: Demilitarized Zone. When you complete this mission, if you command four ![]() Near Marva IV: "There's a war out here, and you're on the wrong side." Any affiliation may attempt this mission. Span 3 14 U 54 Link |
![]() Ritual. (When you play this event, if you do not command a Ritual, draw a card. Cards you own cannot destroy this event.) Plays in your core. When any player is about to take an event or interrupt from his or her discard pile into hand, prevent that and place it on the bottom of its owner's deck. "We're supposed to gain a greater understanding of the universe." 28 V 8 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Physics •Science Dissident. While this personnel is present with a stopped ![]() "Terra Prime has supporters everywhere." Integrity 4 Cunning 6 Strength 5 48 V 20 Link |
![]() ![]() •Acquisition •Biology •Leadership •Medical •Navigation •Physics •Treachery Commander: Eleventh Gradient. When you are about to play this personnel, you may lose 5 points to do any or all of the following: play him at cost -3, play him aboard your ![]() ![]() "This region is a perfect disposal site." Integrity 4 Cunning 5 Strength 5 23 V 49 Link |
![]() Plays in your core. While you command more than one ship, destroy this event. Order - Take your personnel aboard your ship and place him or her on this event. Order - Take your personnel from this event and place him or her on your ship. "The escape pods are equipped with subspace beacons." 35 V 5 Link |
![]() To play this interrupt, you must command a ship at a mission with span 4 or more. Order - Place your personnel on a dilemma aboard that ship. (Remove that dilemma from the game.) Order - Remove a Damage card on that ship from the game. Order - Make that ship Range +4 until the end of this turn. 36 V 13 Link |
![]() When your personnel present is about to be killed, you may return this equipment to its owner's hand to place that personnel on your ship at this mission instead. He or she is stopped. Portable transport technology capable of beaming a single target over a short distance. Data carried a prototype version of the device. 4 C 32 Link |
![]() When your unique personnel is about to be killed by a dilemma, if your Medical personnel is present, that unique personnel is stopped instead. That dilemma's owner may draw three cards. "There was a sudden disruption in his hippocampus. Luckily, he was in Sickbay, or he’d be in a coma right now." 2 C 78 Link |
![]() ![]() •Exobiology •Intelligence •Medical "The Obsidian Order. ... Even the Romulan Tal Shiar can't compete with them when it comes to intelligence gathering and covert operations." Integrity 5 Cunning 5 Strength 5 1 C 237 Link |
![]() ![]() •Engineer •Physics •Programming •3 Transporters While this personnel is facing a dilemma, each Engineer personnel present is attributes +1 and gains Transporters. "I always suspected you'd be famous, just never thought you'd be more famous than me." Integrity 4 Cunning 7 Strength 3 8 U 100 Link |
![]() When your personnel is about to be killed, if your Telepathy personnel is present, stop both personnel to prevent that. "It's accelerating. You have no more time for games." 1 R 126 Link |
![]() ![]() 2 Engineer, Security, and Strength>30 When your personnel are about to face a dilemma here, randomly select one of those personnel to be killed. "If you see something that isn't right, don't touch it. Call for help." Any affiliation (except ![]() Span 2 42 V 5 Link |
![]() ![]() Acquisition, Diplomacy, Engineer, and Cunning>33 or Biology, Leadership, Security, and Strength>33 When you complete this mission, you may give command of your Commodity event to an opponent to take one of your personnel from that opponent's brig and place that personnel here. ![]() ![]() Span 2 52 V 7 Link |
![]() ![]() •Anthropology •2 Intelligence •Security •2 Treachery When you play this personnel, if each of your non-headquarters missions requires Intelligence, you may draw up to seven cards, then discard two cards from hand. "I take this action not in defiance of the Cardassian state, but in defense of it." Integrity 2 Cunning 7 Strength 3 6 P 44 Link |
![]() ![]() •Engineer •2 Intelligence •Leadership •Programming •Security •2 Treachery When an engagement involving your ![]() ![]() "I think you'll find when I have something to say, you won't have any trouble understanding it." Integrity 2 Cunning 7 Strength 3 1 R 238 Link |
![]() ![]() •2 Intelligence •2 Leadership •2 Treachery Commander: Serrola. When your opponent is about to fail a mission attempt at this mission, randomly select a personnel involved to be placed in your brig. "Always burn your bridges behind you. You never know who might be trying to follow." Integrity 2 Cunning 7 Strength 3 44 V 12 Link |
![]() ![]() •2 Intelligence •Programming •Security •2 Treachery When this personnel is about to be stopped, you may kill one of your other ![]() "Everyone has reason to fear the Order." Integrity 2 Cunning 7 Strength 3 2 R 114 Link |
![]() Plays in your core. When the player on your right begins a mission attempt, you may lose 5 points and destroy this event to draw three extra dilemmas and spend three extra in total cost on dilemmas. "Tell them to stop, or I'll kill everyone in this room, starting with you." 4 R 49 Link |
![]() Randomly select three personnel. Each of those personnel who has Strength<6 is killed. "Prepare a boarding party – bring me Picard!" 1 R 24 Link |
![]() Infiltration. Morph. Plays in your core. Order - Destroy this event to place any number of your Infiltrators at one mission aboard a ship at the same mission. "If one of my people were loose on the station for that long, there’s no telling how much damage they could do. … And remind everyone that next time, they’d better sweep everything. A changeling can be anything. A post, a pillar, even a patch of reflective surfacing." 3 C 43 Link |
![]() Decay: 4. (When there are four cards on this event, destroy it.) Plays in your core. At the start of each of your turns, place the top card of your deck on this event. The first non- ![]() 13 U 27 Link |
![]() ![]() Biology, 2 Medical, Security, and Integrity>36 Non-Persistent dilemmas cannot be returned to your opponent's dilemma pile from beneath this mission by cards your opponents own. Gamma 7 Sector: "Extreme caution. The U.S.S. Lantree is a quarantined vessel by order of Starfleet Command. Do not board." Any affiliation may attempt this mission. Span 3 28 V 20 Link |
![]() Plays in your core. You may execute only one order using this event each turn. Order - If there is no ship on this event, place your staffed ship that has a Cloaking Device on this event (While a ship is here, this event cannot leave play.) Order - If a ship is on this event, place that ship at any mission. That ship's Range for this turn is used. 1 R 87 Link |
![]() Each of your Engineer personnel present gains Physics. Array of tools for diagnostics and repairs on computer and propulsion systems. 1 C 64 Link |
![]() Each of your Engineer personnel present gains Astrometrics. Standard Personal Access Display Device pre-loaded with a wide variety of technical manuals and schematics. 1 C 65 Link |
![]() ![]() ![]() •Engineer •Programming •Transporters When you play a ![]() "Don't worry, jefe. I'll get you through this." Integrity 6 Cunning 5 Strength 5 26 V 33 Link |
![]() Capture. To play this event, you must command six ![]() "There's no one here. There's no lab." 17 V 27 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Your opponent may spend three extra in total cost on dilemmas during this mission attempt. "You've got spirit. I might just keep you for myself." 7 R 4 Link |
![]() ![]() ![]() Order - Discard a Temporal event from your hand to make this ship Range +2 until the end of this turn. "Enterprise is a tough ship. She took more than anyone could ask her to, and then some." Range 6 Weapons 5 Shields 5 9 R 19 Link |
![]() ![]() ![]() While this ship is at a Region: Delphic Expanse mission, you may play ![]() ![]() "I don't really know what's holding us together, but let's hope it doesn't give out." Range 6 Weapons 5 Shields 5 22 V 54 Link |
![]() ![]() ![]() While you have three different species aboard this ship, it is attributes +2. "This engine will let us go boldly...where no man has gone before." Range 6 Weapons 5 Shields 5 8 R 117 Link |
![]() While you have a higher score than each of your opponents, this dilemma is cost -3. Unless you have Biology, 2 Diplomacy, and 2 Science or 2 Engineer, 2 Exobiology, and Cunning>38, randomly select two personnel to be killed. "It's a synthetic compound primarily used as an industrial lubricant, usually under the strictest safety protocols. It's quite toxic." 43 V 3 Link |
![]() ![]() •Biology •2 Exobiology •Medical •2 Treachery Infiltrator. When you are about to lose command of your ![]() "They deleted my ethical subroutines." Integrity 2 Cunning 7 Strength 5 20 V 18 Link |
![]() Return all your equipment to their owner's hands. "Heh… must be the radiation." 1 S 25 Link |
![]() ![]() ![]() •Intelligence •Leadership •Officer •Physics •Treachery Admiral. While this personnel is aboard your ![]() "In a crisis, there's no time for explanations. Orders have to be obeyed without question or lives may be lost." Integrity 4 Cunning 6 Strength 6 35 V 21 Link |
![]() ![]() ![]() •Intelligence •Leadership •Officer •Security Commander: U.S.S. Lakota. When this personnel uses a skill to complete a mission, you may discard a personnel who has a cost of 4 or more from hand to unstop all your stopped ![]() "Admiral, my orders were to disable the Defiant, not destroy her." Integrity 5 Cunning 6 Strength 6 13 R 61 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Leadership •Officer •Security Commander: Columbia. While this personnel is aboard your Columbia, that ship is attributes +2. "I won't say anything... if you'll do me a small favor." Integrity 6 Cunning 6 Strength 6 10 U 104 Link |
![]() ![]() •Biology •Diplomacy •Medical •Science •Treachery When you reveal a Persistent dilemma from your dilemma stack, it is cost -1. When you begin combat involving this personnel, randomly select an opponent's personnel present to be excluded from that combat. "I have no wish to see you hurt." Integrity 4 Cunning 6 Strength 4 14 U 70 Link |
![]() ![]() •Diplomacy •Medical •Transporters •Treachery When you play this personnel, if you command a Founder and a Vorta, you may score 5 points. When you begin combat involving this personnel, randomly select an opponent's personnel present to be excluded from that combat. "You think the Founders would waste their time with you?" Integrity 4 Cunning 6 Strength 4 23 V 40 Link |
![]() ![]() ![]() •Anthropology •Exobiology •Medical •Navigation •Programming While this personnel is in your discard pile, you may play him from your discard pile at cost +1. Servants of the Intendant's opulent quarters were often recruited by rebel agents seeking intimate details from within the most guarded area on Terok Nor. Integrity 6 Cunning 6 Strength 6 46 V 33 Link |
![]() When any number of your personnel facing a dilemma are about to be killed or placed in an opponent's brig, discard a random card from hand to prevent that. Those personnel are stopped instead. Jean-Luc Picard’s log entry on the mission at Kolarus III included a notice to the Starfleet Corp of Engineers, commending the members of the Argo design team. 1 R 127 Link |
![]() ![]() Intelligence, Navigation, Cunning>28, and Transporters aboard your ship at this mission You may attempt and complete this mission using your ![]() Rura Penthe: "Known throughout the galaxy as the alien's graveyard." Any affiliation (except ![]() Span 2 8 U 56 Link |
![]() Plays in your core. When one of your personnel aboard your ship is about to be discarded or killed, place that personnel on this event instead. (You command each personnel on this event.) Order - Choose your staffed ship at a non-headquarters mission. Destroy this event to place each personnel here aboard that ship, then stop that ship. "...get the civilians to the escape pods!" 8 R 33 Link |
![]() To play this event, you must command three ![]() "...we will have to travel through Federation space..." "That is not a problem. .. We will be cloaked." 4 U 50 Link |
![]() When your personnel with Integrity>6 is facing a dilemma that is about to return to its owner's dilemma pile, stop that personnel to overcome that dilemma. "Dammit, Bones, you're a doctor. You know that pain and guilt can't be taken away with a wave of a magic wand. They're the things we carry with us, the things that make us who we are. If we lose them, we lose ourselves!" 39 V 6 Link |
![]() ![]() •2 Exobiology •Medical •Programming •Science •Treachery Order - If this personnel is aboard your ship, discard a personnel or ship from hand that matches her ship's affiliation to draw a card. You may do this only once each turn. Plotted to seize control of the Enterprise using psychotropic devices cleverly disguised as a fun and addictive game. Integrity 3 Cunning 6 Strength 4 1 U 326 Link |
![]() ![]() ![]() •Biology •Exobiology •Geology •Physics •Science "I thought we were headed for a nebula." Integrity 6 Cunning 5 Strength 5 40 V 43 Link |
![]() Unless you have 3 Exobiology or Cunning>36, all your personnel are stopped. If four or more personnel of the same species are stopped by this dilemma, this dilemma's owner may discard a random card from hand to return this dilemma to his or her dilemma pile. "Our Augments might have looked human, but they were Klingon. Stronger, more intelligent." 26 V 3 Link |
![]() ![]() Anthropology, 2 Diplomacy, Honor and Integrity>31 or Officer, Security, 2 Treachery, and Strength>34 Region: Demilitarized Zone. You cannot complete this mission if your ![]() Dorvan V: "…remove them, by whatever means are necessary." ![]() ![]() Span 2 1 U 165 Link |
![]() ![]() Astrometrics, Leadership, Navigation, Officer, and Cunning>36 Nebula. You may attempt and complete this mission using your ![]() Paulson Nebula: "Should provide an effective screen against their sensors." Any affiliation (except ![]() Span 4 3 U 88 Link |
![]() ![]() Astrometrics, Geology, 2 Navigation, and Cunning>34 You may attempt and complete this mission using your ![]() Kuiper Belt: "We might be able to hide among the comet fragments." ![]() ![]() Span 3 3 U 89 Link |
![]() ![]() 2 Engineer, Transporters, and (Honor and Integrity>30 or Treachery and Cunning>30) When a player downloads an event or an interrupt, he or she must discard a card from hand for each headquarters mission he or she commands. Rhomboid Dronegar, Sector 006: "Ship. Unidentified. Distress. Nothing more." Any affiliation (except ![]() Span 3 25 V 18 Link |
![]() ![]() 2 Engineer, Leadership, Navigation, and Cunning>36 While your personnel are attempting this mission aboard a ship with a printed attribute>8, this mission is worth 10 more points. Bilana III: "We are going to witness a moment in history." Any affiliation (except ![]() Span 3 24 V 21 Link |
![]() ![]() •Security Drone. Interlink: Exobiology. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Exobiology until the end of that mission attempt.) TASK: Analyze alien species for potential assimilation. Prioritize. Integrity 5 Cunning 5 Strength 5 3 C 128 Link |
![]() ![]() ![]() ![]() •Geology •Leadership •Officer •2 Security You may play this personnel at cost +2 to download Final Cry or a ![]() Experienced security officer known for his keen observations. Integrity 6 Cunning 6 Strength 6 12 C 62 Link |
![]() Maneuver. When your ship with your Navigation personnel aboard is in an engagement, it is Shields +4 until the end of that engagement. Starfleet’s tactical database lists hundreds of defensive maneuvers for starship battle. In an actual conflict, the choice of tactic is usually left to the helmsman’s discretion. 1 U 128 Link |
![]() ![]() •Law •Officer •Physics •Security Gul. When you play this personnel, if you command six ![]() "You will be taken to Central Prison on Cardassia Prime..." Integrity 4 Cunning 5 Strength 6 19 V 9 Link |
![]() ![]() •Anthropology •Diplomacy •Law •Leadership •Officer •Security Commander: Vetar. Gul. When you play this personnel, you may discard a card from hand to download a Capture card. "Do you deny that the Federation is engaging in organized terrorist activities against the Cardassian people? Deliberately undermining this treaty?" Integrity 4 Cunning 5 Strength 6 1 R 239 Link |
![]() ![]() •Diplomacy •Leadership •Officer •Security Commander: Vetar. Gul. While you have a captive, this personnel gains Biology and Law. "...we have the confession of the Federation terrorist responsible for the destruction of the Bok'Nor at your station, Commander." Integrity 4 Cunning 5 Strength 6 2 R 115 Link |
![]() When an opponent's personnel complete a mission, if you command a completed mission, lose 5 points to return each Persistent dilemma beneath that opponent's mission to its owner's dilemma pile. "This isn't another singularity... it's the same one!" 23 V 21 Link |
![]() ![]() •Anthropology •Archaeology •Astrometrics Drone. When you play this personnel, choose an opponent. You may draw a card for each headquarters mission he or she commands. TASK: Process data on recent contact with alien species. Analyze. Integrity 5 Cunning 5 Strength 5 4 C 112 Link |
![]() When your opponent reveals this dilemma, he or she may discard any number of cards from hand. For each card discarded this way, add 5 Integrity to this dilemma's requirements. Unless you have Integrity>30, all your personnel are stopped. "We ask you to observe with us ... the confrontation of the two opposing philosophies ... you term good and evil." 12 C 5 Link |
![]() ![]() Anthropology, 2 Archaeology, and Cunning>30 Kurl: "The Kurlan civilization died out thousands of years ago. It is extraordinarily rare to find a figurine intact… an incredible find." ![]() ![]() ![]() Span 2 1 U 166 Link |
![]() Maneuver. Pursuit. Plays in your core. Order - Move your ship with your Engineer aboard to a space mission, then place this event on that ship. Damage - This ship is Weapons -2 and Shields -2. "The warbird exceeded maximum engine output by nearly thirty percent. They appear to have suffered irreparable damage to their warp coils." 7 R 20 Link |
![]() To play this interrupt, you must command two ![]() Order - Place one of your ![]() ![]() 22 V 19 Link |
![]() To play this event, you must command a ship at a non-headquarters mission with its corresponding Commander aboard. Take up to four cards that are personnel or ships from your discard pile and place them on the bottom of your deck. Remove this event from the game. "What the hell's going on? When do I get paid off?" 24 V 14 Link |
![]() Each of your Programming personnel present gains Engineer. When a Damage card an opponent owns is about to be placed on this ship, you may destroy this equipment to prevent that. Order - Destroy this equipment to remove a Damage card an opponent owns from this ship. "The confinement field is at full strength, particle flux steady, all power levels are back to normal." 19 V 5 Link |
![]() ![]() Acquisition, Anthropology, and (Diplomacy and Cunning>30 or Treachery and Strength>30) When you end a mission attempt at this mission, your opponent to your left may place the top two cards of his or her dilemma pile under this mission to score 5 points. ![]() ![]() ![]() Span 2 14 U 55 Link |
![]() To play this event, you must command three ![]() ![]() ![]() ![]() ![]() 5 P 5 Link |
![]() Maneuver. Plays in your core. When a ship is about to move between missions in different quadrants, do not add 2 to the span total of those missions. "It would take us nearly a century at warp nine to cross that distance..." 33 V 11 Link |
![]() When your ![]() ![]() "You two, get out there and see that no one gets through that door!" 5 P 19 Link |
![]() ![]() Anthropology, Astrometrics, 2 Treachery, Integrity<25 and (6 Acquisition or Cunning>32) You may not attempt this mission with less than six personnel. Your personnel may not gain skills at this mission. Balancar: Convince, coerce, or blackmail government workers to release artificially restricted foodstuffs. Any affiliation (except ![]() Span 2 26 V 22 Link |
![]() ![]() Astrometrics, Leadership, Physics, Science, and Cunning>34 Sector 97: Conduct a survey of this region known for its violent and unpredictable gravitational wavefronts. Any affiliation (except ![]() Span 4 1 S 167 Link |
![]() ![]() Anthropology, 2 Exobiology, Science, Transporters, and Cunning>32 Your personnel cannot attempt this mission if it was attempted by your personnel on your previous turn. Meridian: "Our planet has a dual existence ... it shifts between this dimension and another." Any affiliation (except ![]() Span 2 17 V 46 Link |
![]() ![]() Astrometrics, Officer, Transporters, and Cunning>32 When you complete this mission, you may place any number of personnel on your ship here on your ship at an ![]() Deep space: "Vertiron emanations ... tunneling secondary particles. It certainly looks like a wormhole." ![]() ![]() Span 4 10 U 48 Link |
![]() Randomly select a personnel to be killed. If you still have nine personnel remaining, randomly select a second personnel to be killed. If you still have ten personnel remaining, randomly select a third personnel to be killed. Though most starships are outfitted with emergency forcefields in the event of a hull breach, there is unfortunately a slight delay before they can be activated. 1 R 26 Link |
![]() ![]() Anthropology, Engineer, Honor, 2 Security, and Integrity>36 You may attempt and complete this mission using your ![]() Ty’Gokor: "…do whatever it takes to prove that Gowron’s a shape-shifter." ![]() ![]() ![]() Span 3 3 U 90 Link |
![]() Randomly select a personnel to be stopped. If you still have nine personnel remaining, that personnel is killed instead, then randomly select a second personnel to be killed. If you still have ten personnel remaining, your opponent chooses a third personnel to be killed. "If the energy flowing through this arc were interrupted by a nonconductive material, it is likely that the circuit would be broken." 2 U 8 Link |
![]() ![]() Intelligence, 2 Navigation, and (Security and Strength>34 or Transporters and Cunning>32) You may attempt and complete this mission using your ![]() ![]() Soukara: Help Cardassian defector escape this Dominion-controlled planet. ![]() ![]() Span 3 3 U 91 Link |
![]() ![]() Biology, Medical, Treachery, Cunning>36, and (Diplomacy or Intelligence) Cerebus II: "They say the natives have a process there that rejuvenates the body, gives you your youth back … It’s true … Aliens are seldom allowed to obtain the process…" Any affiliation (except ![]() Span 2 1 U 168 Link |
![]() Destroy a non- ![]() "Code zero, zero, zero... destruct... zero." 24 V 15 Link |
![]() Your opponent names a number. Randomly select two personnel. Each of those personnel that has an attribute matching that number is stopped. "You don’t trust me." "I guess I am … a little … afraid of you." "Then you fear yourself." 6 P 3 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Geology Host. If you command Jadzia Dax, place this personnel in her owner's discard pile. Your ![]() ![]() "We're going to get this under control. I promise." Integrity 6 Cunning 6 Strength 4 14 R 79 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Geology Host. If you command Jadzia Dax, place this personnel in her owner's discard pile. While this personnel is facing a dilemma, you may discard a card from hand to make her gain Engineer, Law, or Science until the end of that dilemma. "I laid down on that operating table one person and I woke up a completely different person. Wel,, I should say eight different people." Integrity 6 Cunning 6 Strength 4 2 R 121 Link |
![]() ![]() ![]() •Anthropology •Navigation •Physics •Security •Transporters Smuggler. When you play this personnel, you may shuffle any number of ![]() ![]() "I don't expect you to believe this, but I am trying to help you." Integrity 4 Cunning 6 Strength 4 46 V 19 Link |
![]() ![]() ![]() •Anthropology •Geology •Medical •Navigation •Security •Transporters Thief. When this personnel is stopped by a dilemma, choose an opponent and place this personnel at his or her headquarters mission. That opponent now commands this personnel. "I believe in getting paid for my work. And you still owe me for the last job I did for you." Integrity 4 Cunning 6 Strength 4 13 C 92 Link |
![]() Your opponent names a skill. Randomly select two personnel. Each of those personnel that has that skill is killed. "The duplicate atoms couldn’t occupy the same point in space-time for very long before…" "Mutual annihilation." 2 R 9 Link |
![]() ![]() •Biology •Geology •Medical •Programming Drone. When you play this personnel, you may reveal up to three cards from the bottom of your deck. As your next action, you may play one of those cards as if it were in your hand. Those you do not play are placed in your discard pile. TASK: Process requisitions of informational and biological resources. Access. Integrity 5 Cunning 5 Strength 5 4 U 113 Link |
![]() Unless you have a personnel who has 2 Anthropology or a personnel who has 2 Security, your opponent chooses a Anthropology or Security personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "Once we get back to Enterprise and we can finally understand each other, the first words out of your mouth better be ‘thank you.’" 3 S 10 Link |
![]() Order - Download an equipment card, then draw a card for each non-Hand Weapon equipment you command. "Everything that you see in the room here - everything - one of a kind. Unique. All original." 10 C 40 Link |
![]() ![]() •Acquisition •Diplomacy •Honor •Programming When you play this personnel, you may search your dilemma pile for a dilemma whose title begins with "Chula" and set it aside. Shuffle and replace your dilemma pile and place that dilemma on top of your dilemma pile. "Move along, move along home!" Integrity 6 Cunning 6 Strength 6 32 V 15 Link |
![]() ![]() Acquisition, Programming, Treachery, and Cunning>33 Region: Ligos System. When you complete this mission, if you have six or more cards beneath your Ferenginar, you may lose 5 points to take an additional turn after this one. Near Ligos VII: "For an investment of two surplus Klingon ships..." ![]() Span 3 23 V 28 Link |
![]() Randomly select a personnel to be stopped. Unless you reveal an Honor personnel from your hand or reveal a Treachery personnel from your hand, place that personnel on the bottom of his or her owner's deck instead. "They took everything I was. They used me to kill and to destroy, and I couldn't stop them. I should have been able to stop them!" 23 V 5 Link |
![]() ![]() ![]() At the end of your opponent's Play and Draw Cards segment, if he or she spent eight or more counters, you may place a ![]() "That's a Maquis raider." "And the Xhosa's beaming over her cargo." Range 6 Weapons 6 Shields 6 36 V 45 Link |
![]() To play this event, you must command three ![]() "A vessel of some kind is decloaking. ... It's a Romulan warbird." "In Cardassian space?" 4 R 51 Link |
![]() ![]() •Acquisition •2 Medical •2 Treachery When this personnel or a Ferengi personnel present is about to be killed by a dilemma, you may remove a non-Ferengi personnel beneath your Ferenginar from the game to prevent that. "It's time you took my advice. Let me study her." Integrity 2 Cunning 6 Strength 4 22 V 38 Link |
![]() ![]() Intelligence, Leadership, Officer, Security, Treachery, and Cunning>38 "I'm impressed. I don't think anyone's managed to make contact with the Orion Syndicate so quickly." ![]() ![]() ![]() ![]() Span 2 36 V 18 Link |
![]() ![]() Engineer, Intelligence, Security, Treachery, and Cunning>34 You may attempt and complete this mission using your ![]() ![]() Farius Prime: "We want you to assassinate the Klingon ambassador…" ![]() ![]() Span 2 3 U 100 Link |
![]() ![]() ![]() ![]() •Archaeology •Geology •Security While you command an ![]() Higher ranking officers were often escorted by henchment and bodyguards. Integrity 4 Cunning 6 Strength 6 13 C 62 Link |
![]() Temporal. To play this event, you must command three personnel who have a cost of 4 or more. Lose 5 points to choose your completed mission. Return each dilemma beneath that mission to their owner's dilemma piles. That mission is no longer completed. Remove this event from the game. "Mister Castillo... inform the crew we're going back." 17 V 28 Link |
![]() Examine the top two cards of your deck. You may replace either or both of them with a card from your discard pile, then place them on top of your deck in any order. Remove this event from the game. Time travelers with an alien agenda, the Devidians sustained themselves with neural energy taken by murdering other life-forms. 1 C 88 Link |
![]() Hand Weapon. While in combat, each of your ![]() ![]() ![]() "Break out the compression phaser rifles." 10 C 21 Link |
![]() ![]() •2 Honor •2 Treachery To play this personnel, you must remove three Klingon personnel in your discard pile from the game. "I am the guardian of Gre'thor, where the dishonored go when they die." Integrity 5 Cunning 4 Strength 10 41 V 24 Link |
![]() ![]() •Archaeology •Exobiology •Geology •Navigation •Physics When you fail a mission attempt involving this personnel, you may remove him from the game to unstop up to two stopped Breen and an equal number of stopped ![]() "Our new allies are full of surprises, aren't they?" Integrity 5 Cunning 6 Strength 7 26 V 30 Link |
![]() ![]() Engineer, Geology, Cunning>28, and (Acquisition or Law or 2 Treachery) Parsion III: "Who’d have dreamed they’d strike feldomite on Parsion III? The Sepian Commodities Exchange is in chaos – everybody’s selling, prices falling…" Any affiliation (except ![]() Span 2 1 U 169 Link |
![]() Commodity. (When a player plays or takes command of this event, it is placed in that player's core.) While you command but do not own this event, each player's Acquisition personnel are Strength +1. "Despite what the Ornarans have been saying, it is not a medicine. It was a medicine, but it cured the plague two hundred years ago." 25 V 8 Link |
![]() ![]() •2 Biology •2 Exobiology •2 Medical Think Tank. When this personnel attempts a mission worth 50 or more points, you may exclude a personnel present from random selections until the end of the mission attempt. "Just recently, we found a cure for the Vidiian Phage." Integrity 4 Cunning 8 Strength 5 50 V 13 Link |
![]() ![]() •Acquisition •Exobiology •Physics •Transporters While this personnel is attempting a mission with an event on it, he is attributes +2. "It's an occupational hazard." Integrity 4 Cunning 5 Strength 4 26 V 42 Link |
![]() When a ![]() This invaluable tool helps a Ferengi in countless ways. With it, one can access commodities markets, contact business associates, and easily collate financial statements of different levels of accuracy. 7 U 16 Link |
![]() Unless you have Navigation, Physics, and Programming or Acquisition, Treachery, and Cunning>32, randomly select a personnel to be placed on the bottom of his or her owner's deck and all your personnel are stopped. "You see the discoloration around the impact perimeter? Those are sorium and argine traces." 15 V 3 Link |
![]() To play this event, you must command six ![]() "Whatever happened to the rich getting richer and the poor getting poorer? Whatever happened to pure, unadulterated greed?" 23 V 15 Link |
![]() Hand Weapon. When you play this equipment, place the top card of your deck beneath your Ferenginar. While in combat, each of your ![]() ![]() This high energy weapon was favored by the Ferengi for over 200 years before it finally fell into disuse in the mid-24th century. 7 C 17 Link |
![]() ![]() You may play ![]() ![]() When you place a card beneath this mission, place it face down. Dilemmas cannot be placed beneath this mission. Cards beneath this mission are not in play. Ferenginar: "Oh, to stand once more in those rivers of muck." Ferengi Headquarters Span 2 7 U 48 Link |
![]() Assault. Maneuver. Plays in your core. When you win combat or an engagement involving your ![]() The skill of a Klingon warrior is feared only slightly more than the fury of the Klingon temper. 2 U 42 Link |
![]() When your opponent reveals this dilemma, he or she may discard any number of cards from hand. For each card discarded this way, add 5 Cunning to this dilemma's requirements. Unless you have Cunning>30, all your personnel are stopped. "... your intention is not peaceful. We are now considering the disposition of your ship and the life aboard." 12 C 6 Link |
![]() ![]() •Exobiology •Security •Treachery When you reveal cards from the bottom of your deck for a Tsukatse event, you may reveal an additional card. "A Tsunkatse fighter wears a polaron disruptor on both hands and feet. Each disruptor delivers a bio-plasmic charge when it comes in contact with one of the opponent's target sensors." Integrity 4 Cunning 5 Strength 6 34 V 39 Link |
![]() To play this event, you must command three ![]() ![]() "...seventy-seven percent nitrogen, twenty-one percent oxygen, and two percent carbon-dioxide." 33 V 12 Link |
![]() To play this event, you must command three ![]() "Your parents... They spent their career studying the Borg. They tracked a cube at close range for what, two years?" 4 R 52 Link |
![]() ![]() •Engineer •Medical •Security Drone. When you play this personnel, you may return a non-dilemma card on your Decay event to its owner's hand. TASK: Irrelevant. Drone abandoned by the Collective after its ship was disabled by an unknown pathogen. Integrity 5 Cunning 5 Strength 4 10 U 56 Link |
![]() ![]() •Anthropology •Intelligence •Security •Treachery High Council Member. "The grasp of Duras reaches out from the grave. Much of the Council is still loyal to his family. I must have the Council's support to survive. I cannot expose their treachery." Integrity 3 Cunning 6 Strength 5 38 V 32 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Your opponent names a number. For each of your headquarters missions, randomly select a personnel who has a cost equal to that number to be killed and this dilemma returns to its owner's dilemma pile. "The least I could do … for the Captain of the Enterprise." 6 P 4 Link |
![]() Plays in your core. When your ![]() ![]() "Kirk to Enterprise, lock on transporters. Beam us up." 12 U 24 Link |
![]() Unless you choose to discard an event from your hand, your opponent chooses a personnel to be stopped. "No ... Kirk. The game's not over. To the last I will grapple with thee!" 11 P 3 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have 3 Acquisition or Cunning>35, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "Refined dilithium down ten percent?" 7 U 5 Link |
![]() To play this event, you must not command a headquarters mission. Plays on your Caretaker's Array. Cards an opponent owns cannot prevent or destroy this event. When a card instructs you to place a personnel on your headquarters mission, that personnel may be placed aboard your ![]() Order - Discard a card from hand to download a ![]() 10 C 27 Link |
![]() ![]() ![]() •Exobiology •Leadership •Navigation •Security •Transporters MACO. While this personnel is facing a dilemma, if three MACO personnel are present with her, you may discard a card from hand to make a ![]() "I did a six week tour on Jupiter Station." Integrity 6 Cunning 5 Strength 6 18 V 43 Link |
![]() Decay: 2. (When there are two cards on this event, destroy it.) Plays in your core. At the end of your turn, place a card from your hand on this event and for each headquarters mission each player commands, he or she chooses two non-Decay events he or she commands and the owners of those events shuffles them into his or her deck. "... no one could survive very long outside the outpost." 20 V 2 Link |
![]() ![]() •Leadership •Officer •Treachery Drone. When you play this personnel, you may discard a random card from hand to download an event. "No more deceptions!" Integrity 4 Cunning 5 Strength 5 8 R 65 Link |
![]() To play this event, you must command three ![]() "You're on a mission of exploration. There's something to be learned from every life-form." 8 C 34 Link |
![]() ![]() Astrometrics, Engineer, Physics, Science, and Cunning>36 Forcas sector: Perform scans of this "keyhole" intersecting different quantum realities. Any affiliation may attempt this mission. Span 3 1 S 170 Link |
![]() When your personnel is facing a dilemma, choose one for him or her to gain until the end of that dilemma: an attribute from a ![]() ![]() "Come on, Benjamin. Are you telling me you’re not the tiniest bit interested in meeting one of the most famous men in Starfleet history?" 5 P 20 Link |
![]() ![]() ![]() •Anthropology •Biology •Engineer •Leadership •Navigation •Programming Dissident. While you command a ![]() "Unimatrix Zero is our sanctuary." Integrity 5 Cunning 6 Strength 6 25 V 26 Link |
![]() ![]() •Anthropology •Biology •Engineer •Navigation •Programming Drone. When you fail a mission attempt involving this personnel, he is not stopped. Propulsion analysis drone with a rare recessive mutation as yet undetected by the Collective, through which it experiences individuality while in regeneration mode. Integrity 5 Cunning 6 Strength 6 4 U 114 Link |
![]() Decay: 5. (When there are five cards on this event, destroy it.) Plays in your core. When you are about to play a ![]() ![]() "We finally received an answer from Command base, sir. They say they'll support whatever decision you have to make." 14 C 28 Link |
![]() For each Persistent dilemma beneath this mission, this dilemma is cost -1. Unless you have Anthropology, Medical, 2 Security, and Strength>35 or 2 Archaeology, Transporters, and 2 Treachery, randomly select two personnel to be removed from the game. "Something like a transporter beam seems to have snatched him away..." 31 V 5 Link |
![]() Your opponent chooses ![]() ![]() ![]() "...we're responsible for an explosion even though it occurred before our ship arrived here?" "We've traveled back to a point in time before the explosion, so, yes, we can be responsible for it." 40 V 4 Link |
![]() When an opponent plays a personnel or places a personnel from hand on a headquarters mission, discard three unique personnel from hand to kill that personnel. Order - Kill four personnel you own. "Killing your own clone is still murder." 23 V 22 Link |
![]() ![]() ![]() Nimaria Class Modest civilian ship manufactured by the Flaxians for commercial sale. Its highly modular design is easily upgraded, making it a favorite among engineering enthusiasts and criminals. Range 7 Weapons 6 Shields 6 1 C 404 Link |
![]() Unless you have Diplomacy and 2 Programming or Law and Cunning>32, all your personnel are stopped, your opponent may draw a card, and this dilemma is returned to its owner's dilemma pile. "Although I consider this woman’s claim upon my ship to be an empty threat, it has further inspired my determination to expose her for the fraud she is." 2 U 10 Link |
![]() ![]() •Astrometrics •Engineer •Medical "Kivas finds a way to get what he wants from his people. His rewards for loyalty are lavish. His punishments for disloyalty are equally lavish. You won’t find anyone here who’ll help you escape." Integrity 5 Cunning 5 Strength 6 7 C 100 Link |
![]() ![]() Engineer, Programming, Transporters, (Honor or Treachery), 2 Androids and Cunning>35 Each Unscientific Method revealed here is cost -2. Terlina III: "You see, both of your brains contain a simple homing device. Data's was activated purposefully." Any affiliation may attempt this mission. Span 2 14 U 57 Link |
![]() ![]() ![]() •Astrometrics •Geology •Security When you play this personnel, you may download up to two non-Artifact Hand Weapons. "I'll see you in hell first." Integrity 4 Cunning 5 Strength 6 0 VP 301 Link |
![]() Plays on Cardassia Prime. At the start of each of your turns, if your Gul or Legate is at a different mission, you may examine the top three cards of your deck. Take two of those cards into hand and discard the other. "Cardassia will be made whole. All that we have lost will be ours again. And anyone who stands in our way will be destroyed. This I vow with my life’s blood. For my son…" 1 R 89 Link |
![]() To play this event, you must command six ![]() "You made me a better person, even though I put up one hell of a fight. I look forward to our journey together." 17 V 29 Link |
![]() To play this interrupt, you must command three ![]() "I need you to be my army! If we stand together, nothing can oppose us." 34 V 14 Link |
![]() Plays on Athos IV. You may attempt and complete Region: Demilitarized Zone missions using your ![]() ![]() "...they made these people refugees overnight." 2 C 43 Link |
![]() Prophet. Plays in your core. Order - If you command three ![]() ![]() "If the D’jarras belong in the past, why did you send me into the future?" 2 U 44 Link |
![]() Unless you have Geology, Leadership, and Trellium-D or 2 Security and Strength>32, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "Post guards at their landing craft. If they get back to their starship I'll lose nearly a hundred new workers." 22 V 2 Link |
![]() To play this event, you must command three ![]() Order - Place a random card from an opponent's hand on this event. You may do this only once each turn. 4 U 53 Link |
![]() To play this interrupt, you must not command U.S.S. Voyager. Order - Discard a Nucleogenic card from hand to place a ![]() "Stay the course!" 20 V 7 Link |
![]() Plays in your core. Order - Stop your ![]() "The knowledge and experience of the human – Picard – is part of us now. It has prepared us for all possible courses of action." 6 P 21 Link |
![]() Plays in your core. When your personnel is killed, you may place him or her on this event. (You no longer command him or her.) When your ![]() ![]() "We shall always retain the best part of the other... inside us." 4 U 54 Link |
![]() Harbinger. (Your opponent places this dilemma on your incomplete non-headquarters mission. At the end of your next turn, this dilemma is placed beneath this mission.) When this dilemma is overcome, if you do not command a ship at this mission, this dilemma's owner scores 5 points. "If they deploy this weapon, it will contaminate the timeline. You must not let that happen." 51 V 3 Link |
![]() For each event your opponent commands in his or her core, this dilemma is cost -1. Unless you have Diplomacy, Intelligence, 2 Programming and Cunning>38 or 2 Honor, Law, and 2 Officer, randomly select three personnel to be stopped. "We are here to consider the request of the Klingon Empire that Lt. Commander Worf be extradited for trial on charges of murder." 4 U 14 Link |
![]() Unless you have 2 Honor or 2 Treachery, all your personnel are stopped. Each Honor or Treachery personnel that uses his or her skills while facing this dilemma is placed on the bottom of his or her owner's deck. "Something’s wrong. … There’s nothing. The Prophets show me nothing. They won’t speak to me!" 3 R 11 Link |
![]() ![]() ![]() ![]() Virayllan Class When you play this ship, you may download a ![]() "Starfleet Intelligence confirms that a ship matching this configuration has been linked to raids on several other planets in this sector." Range 8 Weapons 7 Shields 7 2 R 175 Link |
![]() ![]() ![]() ![]() Virayllan Class While your Treachery personnel is aboard this ship, he or she is attributes +1 for each Artifact you command (limit +3). "The resonator was believed to have been destroyed during the Time of the Awakening. Only one piece is known to have survived and it was placed in a Vulcan museum under heavy guard. A year ago, that piece was stolen from the museum. Soon after, mercenary ships began raiding archaeological sites across the quadrant." Range 8 Weapons 7 Shields 7 0 P 22 Link |
![]() ![]() •Physics •Science •Security •2 Treachery Assassin. Founder. Infiltrator. Shape-shifter. Order - Return this personnel to his owner's hand to return one opponent's non-unique personnel present to his or her owner's hand for each headquarters mission that opponent commands. "We must assume that it escaped unharmed." Integrity 2 Cunning 6 Strength 6 5 P 27 Link |
![]() Changeling •Astrometrics •Law Founder. Shape-shifter. While this personnel is attempting a mission, he is attributes +1 for each event in each player's core (limit +5). "...what you can control can't hurt you. So, many years aog, we set ourselves the task of imposing order on a chaotic universe." Integrity 5 Cunning 5 Strength 5 4 R 126 Link |
![]() Changeling •Biology •Diplomacy •Science Founder. Shape-shifter. Order - Replace this personnel with a Founder from hand, then place this personnel in her owner's discard pile. "Changelings. ... It's a name given to us by the Solids. They meant it as an insult, but in defiance we took it and made it our own." Integrity 4 Cunning 5 Strength 6 3 C 152 Link |
![]() ![]() •Engineer •2 Intelligence •Medical •Science Founder. Infiltrator. Shape-shifter. When an opponent's personnel is about to complete a mission, if this personnel is at that mission, you may remove him from the game to add his skills to that mission's requirements until the end of that opponent's turn. "Let go. Don't you see? You've lost." Integrity 4 Cunning 8 Strength 6 26 V 31 Link |
![]() ![]() •Anthropology •Exobiology •2 Leadership •Science •Treachery Founder. Shape-shifter. When you play this personnel, each of your other ![]() "What you need is clarity. I can give you that." Integrity 3 Cunning 7 Strength 5 3 U 153 Link |
![]() Changeling •Law •2 Leadership •2 Treachery Founder. Shape-shifter. When you play this personnel, the next Breen or Son'a you play this turn is cost -2. Order - Stop this personnel and kill your Cardassian or Vorta present to destroy an event. "I would promise the Breen the entire Alpha Quadrant if I thought it would help win this war." Integrity 2 Cunning 7 Strength 5 52 V 13 Link |
![]() Changeling •Biology •Diplomacy •Law •Leadership •Medical Founder. Shape-shifter. When you play this personnel, you may download a Changeling. "You killed a changeling, Odo. ... You will join us in the Great Link, open your thoughts, allow us to understand you. Only then will we be able to decide whether your actions were justified." Integrity 4 Cunning 7 Strength 5 3 S 154 Link |
![]() ![]() •Diplomacy •Exobiology •Law •Medical •Treachery Founder. Shape-shifter. When you play this personnel, she is cost -1 for each dilemma an opponent owns that has been removed from the game. "Send a message to our listening posts in the Gamma Quadrant. Tell the reinforcements that the Alpha Quadrant awaits them." Integrity 3 Cunning 7 Strength 5 31 V 33 Link |
![]() Changeling •Law •2 Leadership •Science •2 Treachery Founder. Shape-shifter. While this personnel is facing a dilemma, you may discard a Morph card from hand to exchange a Founder in your hand with a Founder present. "I have no intention of surrendering my forces. If I did, it would be a sign of weakness. An invitation to the Solids to cross into the Gamma Quadrant and destroy the Great Link." Integrity 1 Cunning 7 Strength 5 14 R 71 Link |
![]() Infiltration. When an opponent's personnel is about to complete a mission, discard a random card from hand to add the skills of your Infiltrator at that mission to the mission's requirements. This effect lasts until the end of that opponent's turn. Remove this interrupt from the game. "It appears I have underestimated the Founders. I should have seen it coming. There was a time when nothing got past me." 3 R 72 Link |
![]() ![]() You may play ![]() When you complete a ![]() "... I'm sure you understand my reluctance to reveal the location of our new home." Dominion Headquarters Span 2 33 V 26 Link |
![]() ![]() You may play ![]() ![]() Nebula. Region: Omarion Nebula. Rogue planet in the Omarion Nebula: "The Solids feared our metamorphic abilities. So we were beaten, hunted, and killed. Finally, we arrived here. And here, safe in our isolation, we made our home." Dominion Headquarters Span 2 3 S 92 Link |
![]() ![]() •Biology •Honor •Programming Drone. Order - Place this personnel on the bottom of his owner's deck to download two unique ![]() TASK: Secondary adjunct of Unimatrix Zero-One. Integrity 7 Cunning 5 Strength 5 12 R 45 Link |
![]() ![]() •Engineer •Medical •Science Drone. When you discard the top card of your deck, if it is a non-Artifact equipment card, you may stop this personnel to place that card on your headquarters mission. Order - Destroy one of your equipment present to make this personnel attributes +2 until the end of this turn. TASK: Monitor acquired technology. Repurpose. Integrity 5 Cunning 5 Strength 5 12 U 46 Link |
![]() ![]() •Navigation •Transporters Drone. When you play this personnel, you may download up to two events with a total cost less than or equal to the number of cards in your hand. TASK: Irrelevant. Drone abandoned by the Collective after its ship was disabled by an unknown pathogen. Integrity 5 Cunning 5 Strength 5 8 U 66 Link |
![]() Randomly select nine personnel. All your other personnel are removed from the game. "In theory, the act of sealing the fissure should also restore the barriers between quantum states." 13 C 9 Link |
![]() Unless you have 3 Security or 2 Telepathy or William T. Riker, randomly select all but one of your personnel. Place them on the bottom of your deck, then reveal cards from the top of your deck until you reveal the same number of personnel cards. You now command those personnel, they join the mission attempt (discard any duplicate unique personnel). Place the other revealed cards on the bottom of your deck. 42 V 1 Link |
![]() When you have drawn dilemmas, you may remove one or more of those dilemmas from the game to draw an additional dilemma. Order - If the opponent on your left commands a completed mission, search your dilemma pile for up to three copies of a dilemma and remove them from the game. Shuffle and replace your dilemma pile. 31 V 24 Link |
![]() ![]() ![]() ![]() •Astrometrics •Navigation •Science •Transporters While this personnel is aboard your ![]() ![]() Starfleet's Ambassador-class vessels had much more maneuverability than the Romulan counterparts of that era, especially with an experienced navigator at the conn. Integrity 5 Cunning 5 Strength 5 28 V 27 Link |
![]() To play this interrupt, you must command three Guls. Order - Download a Capture or Punishment card. "Is this what’s kept you from breaking? Images of happier times? Memories of home and hearth? … I must congratulate you, you’re remarkably strong willed. I see no point in holding you further. … We will get what we need from the human female…" 2 C 79 Link |
![]() To play this event, you must command three ![]() "All right, that’s enough. … Now the two of you, sit down. I promise, you’ll both have more fight than you can handle before this is over." 6 P 20 Link |
![]() For each of your headquarters missions, randomly select a personnel to be killed. You may discard two events from hand to prevent this. "I hate Ferengi..." 32 V 1 Link |
![]() To play this event, you must command three ![]() "And how are your friends, Keiko, Guinan, and Ro?" 53 V 3 Link |
![]() Ferengi •Acquisition •Anthropology •Science •Security Waiter. When you play this personnel, if you have two different Rules in your core, he is cost -1. "It's not my fault!" Integrity 5 Cunning 5 Strength 5 8 C 77 Link |
![]() For each Persistent dilemma beneath this mission, this dilemma is cost -1. Unless you have 2 Honor, Law, Medical, and Cunning>35 or Officer, 2 Science, and 2 Treachery, randomly select two personnel to be removed from the game. "Please, I don't understand what it wants!" "Not true. He does know." 31 V 6 Link |
![]() ![]() Astrometrics, Honor, 2 Science, and Cunning>35 Each of your non-Human personnel at this mission is attributes +1. Gaia: "This settlement was founded by the crew of a Starfleet vessel that crashed on this planet two centuries ago." ![]() ![]() ![]() Span 2 25 V 19 Link |
![]() If your personnel have faced another dilemma during this mission attempt, this dilemma is cost +2. Unless you have five or more personnel, randomly select a personnel to return to his or her owner's hand and this dilemma returns to its owner's dilemma pile. "Mister Spock, equip a landing party of five to accompany me to the planet's surface. Include Doctor McCoy and a biologist." 17 V 5 Link |
![]() Randomly select a Security personnel to be stopped. If that personnel costs 2 or less, randomly select two other Security personnel to be stopped. "More security, transporter room four. More security. More security!" 6 P 5 Link |
![]() Maneuver. Pursuit. Order - Choose your ship with its corresponding Commander aboard. That ship is Range +5 until the end of this turn. "She'll fly apart!" "Fly her apart, then!" 49 V 31 Link |
![]() ![]() •Astrometrics •Biology •Engineer •Geology Bajoran Resistance. When you play this personnel, you may download Resistance Tactics. "Before I went into that interrogation center, I asked the Prophets to give me strength to get the rest of you out of there. And... in exchange I... I said I'd give up my life. ... it only cost me an arm. I felt that the Prophets were generous." Integrity 6 Cunning 6 Strength 5 1 U 212 Link |
![]() ![]() ![]() •Astrometrics •Biology •Engineer •Geology Bajoran Resistance. Order - Lose 5 points to unstop up to two stopped Bajoran Resistance personnel present. You may do this only once each turn. "We found them. It's a Cardassian heavy weapons unit. Third Assault Group, Ninth Order." Integrity 5 Cunning 6 Strength 6 23 V 31 Link |
![]() ![]() ![]() When your non-Human ![]() "Because it's already happened. We're here to make certain that history doesn't repeat itself." Range 8 Weapons 5 Shields 5 20 V 45 Link |
![]() ![]() ![]() •Biology •Exobiology •Medical •Officer •Physics Tellarite imprisoned on the insane asylum on Elba II, "a planet with a poisonous atmosphere. Where the Federation maintains an asylum ... for the few remaning incorrigible, criminally insane of the galaxy." Integrity 6 Cunning 5 Strength 6 12 C 99 Link |
![]() ![]() •Anthropology •Astrometrics •Navigation When you play this personnel, choose an opponent. That opponent must discard the top card of his or her deck for each headquarters mission he or she commands. Being a navigator on the Enterprise NX-01 is an exciting experience. Visiting new worlds and seeing new stars is definitely worth the time put in at Starfleet Academy. Integrity 5 Cunning 5 Strength 5 8 C 101 Link |
![]() Plays in your core. When you spend a counter to draw a card, you may stop your Chef (or destroy this event) to discard that card and draw a card. "There's nothing worse than half dead racht." 53 V 4 Link |
![]() ![]() •Acquisition •Geology •Physics •Programming •Treachery At the start of each of your turns, you may take an equipment from beneath your Ferenginar and place it in your discard pile to spend 4 additional counters this turn. "Weapons is a growth industry." Integrity 3 Cunning 5 Strength 5 15 V 36 Link |
![]() ![]() ![]() ![]() Cloaking Device. To play this ship, you must command two ![]() ![]() "His heading is now 111... mark 14. The heading a Romulan would take toward the Neutral Zone... and home." Range 7 Weapons 6 Shields 6 12 R 122 Link |
![]() ![]() •Archaeology •Geology •Law •Leadership •Officer Commander: Trolarak. When you play this personnel, you may take Engage Cloak or a Pursuit card from your discard pile into hand. "Well, it was quite a chase, wasn't it, my friends?" Integrity 5 Cunning 6 Strength 6 2 R 161 Link |
![]() Unless you have Medical, Security, and Transporters or a staffed ship at this mission, all your personnel are stopped. "We may be here for a very long time, Doctor." 24 V 4 Link |
![]() ![]() •Navigation •Programming •Science Gatherer. Thief. "We Gatherers value our freedom. We do what we want and we answer to no creature." Integrity 4 Cunning 4 Strength 5 1 C 327 Link |
![]() ![]() ![]() ![]() Galor Class The backbone of the Cardassian fleet, Galor-class starships make up well more than half their available force. Most of these were constructed at the Cardassia Prime Orbital Three Assembly Facility. Range 8 Weapons 8 Shields 8 1 C 384 Link |
![]() ![]() Exobiology, Navigation, Physics, Transporters, and Cunning>34 Nebula. When you begin a mission attempt here, if you command two completed missions, reduce the attribute requirement of this mission by 5 until the end of the mission attempt. "Initial scans of ionization patterns complete, sir." Any affiliation may attempt this mission. Span 4 36 V 19 Link |
![]() Unless you have Law and 2 Leadership or 2 Officer and 2 Security, randomly select a personnel to be killed and your opponent may destroy up to two events in your core. "I want to see you turn to stone. Put your hands over you head, or you ain't going to have no head to put your hands over." 12 C 7 Link |
![]() ![]() •Anthropology •Diplomacy •Intelligence •Programming •Security While this personnel is attempting a mission, you may discard a ![]() "I don't work for Terra Prime. I work for Starfleet Intelligence." Integrity 5 Cunning 6 Strength 4 18 V 44 Link |
![]() ![]() •Acquisition •2 Law •Security When an opponent plays an interrupt, if you do not command a completed mission, you may place this personnel beneath your Ferenginar to prevent that interrupt and shuffle it into its owner's deck. "I never lost faith in the Great Material Continuum." Integrity 5 Cunning 6 Strength 5 43 V 19 Link |
![]() ![]() ![]() •Anthropology •Exobiology •Medical •Science Bajoran Resistance. The once peaceful Bajorans were forced to take up arms when faced with the brutality of the Cardassian Occupation. Men and women from all walks of life quickly became soldiers. Integrity 6 Cunning 5 Strength 6 23 V 32 Link |
![]() Your opponent names a skill (except Acquisition, Intelligence, Law, or Telepathy). Randomly select three personnel. Each selected personnel who has that skill is stopped. Then kill each selected unstopped ![]() "That felt good." 50 V 1 Link |
![]() Hologram •Astrometrics •Navigation •Programming •Science While you command three ![]() ![]() Romulan Hologram created as prey by the Hirogen. Once liberated by Iden, his technological experience was used to help build a future for the Children of Light. Integrity 5 Cunning 5 Strength 5 21 V 17 Link |
![]() ![]() •Biology •Medical •Science When this personnel is about to be stopped by a dilemma, you may discard two cards from hand to download an event. For the crew of the Enterprise NX-01, facing hazardous duty is part of the risk of poineering exploration. Integrity 5 Cunning 5 Strength 5 8 C 102 Link |
![]() ![]() ![]() ![]() •Exobiology •Leadership •2 Treachery Shape-shifter. You may play this personnel at cost +5 to reveal the top card of an opponent's deck. If it is a personnel that opponent does not command, it is placed in your brig (that opponent now commands him or her) and this personnel gains each of that personnel's skills until the end of this turn. "Silence! The chattering of inferior weaklings wearies me." Integrity 2 Cunning 5 Strength 6 23 V 42 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Programming •Security While each player has four or more cards in hand, this personnel is attributes +1 and gains Intelligence and Officer. Diplomatic functions were often oblique sources of tactical information for Starfleet Intelligence. Integrity 4 Cunning 6 Strength 6 35 V 22 Link |
![]() ![]() ![]() ![]() •Geology •Navigation •Officer •Physics •Transporters You may play this personnel at cost +1 to make him attributes +5 and gain Telepathy and Treachery until the end of this turn. "Morals ... are for men, not gods." Integrity 4 Cunning 5 Strength 5 12 C 63 Link |
![]() ![]() Honor, Medical, Physics, Transporters, and Strength>32 Temporal. When you complete this mission, flip it over. "I won't let you get me! I'll kill you first! I won't let you get me! Assassins! Murderers! Killers!" Any affiliation may attempt this mission. Span 2 51 V 7 Link |
![]() ![]() 2 Anthropology, 2 Archaeology, and Integrity>33 At the start of your turn, if this is your first turn and any opponent has had a turn, you may download a personnel. "Time is fluid ... like a river with currents, eddies, and backwash." Any affiliation may attempt this mission. Span 2 13 U 45 Link |
![]() ![]() Acquisition, Exobiology, Treachery, Cunning>34 and (2 Anthropology or a Yridian) You may attempt and complete this mission using your ![]() Dessica II: Seek intelligence on covert Starfleet operations. ![]() ![]() ![]() ![]() Span 2 26 V 23 Link |
![]() Crime. Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core. Order - Place a card from hand on this event to reveal a number of cards from the top of an opponent's deck equal to the number of Gatherers you command. For each event and interrupt revealed this way, you may draw a card. 14 C 29 Link |
![]() ![]() ![]() •Anthropology •Archaeology •Diplomacy •Geology •Science •Transporters While this personnel is facing a dilemma, you may choose an opponent to score 5 points to have this personnel gain a skill of your choice until the end of that dilemma. You may do this only once each dilemma. "Do you vote to admit Coridan to the Federation?" Integrity 6 Cunning 7 Strength 5 12 C 100 Link |
![]() ![]() •Acquisition •Officer •Programming •Science •Treachery Commander: Trullux. Order - Stop this personnel aboard your ship at a space mission to randomly select an opponent's Hologram personnel at this mission and place that personnel aboard your ship. You now command that personnel. Integrity 4 Cunning 6 Strength 4 0 VP 311 Link |
![]() ![]() •Diplomacy •Law •Leadership •Science •Treachery Commander: Ammut'alar. When you play a unique ![]() "It's good to see my faith in you has not been misplaced." Integrity 4 Cunning 6 Strength 4 24 V 29 Link |
![]() ![]() •Archaeology •Law •Leadership •Science •Treachery When you play this personnel, if each of your non-headquarters missions is an ![]() ![]() "I was initially quite skeptical about you and the other new Jem'Hadar bred in this quadrant. But this is a most impressive debut." Integrity 4 Cunning 6 Strength 4 6 P 46 Link |
![]() ![]() •Honor •Telepathy When this personnel begins a mission attempt, you may remove her from the game to name a dilemma and choose an opponent to remove a copy of that dilemma in his or her dilemma pile from the game. That opponent shuffles and replaces his or her dilemma pile. "She does not yet have the instinct to save her people." Integrity 7 Cunning 5 Strength 3 12 U 101 Link |
![]() When your opponent reveals this dilemma, he or she may give you command of his or her Commodity to add 10 to each of this dilemma's attribute requirements. Unless you have Archaeology and Cunning>30 or Diplomacy and Strength>30, all your personnel are stopped. "I am willing to pay you your weight in gold in exchange for the disc." 31 V 7 Link |
![]() ![]() Geology, Cunning>42 and (Biology, 2 Exobiology and 2 Science or 2 Security, Transporters and 2 Treachery) Order - If this mission is completed, lose 5 points to make this a space mission. Kill all personnel (and destroy all equipment) on this mission. Mutara sector: "Look around you! The planet's destroying itself!" Any affiliation may attempt this mission. Span 4 11 P 14 Link |
![]() When one of your personnel is about to be killed by a dilemma, if he or she is present with a Medical personnel, stop that personnel instead. Then you may discard the top card of your deck to shuffle this interrupt into your deck. "It reads the DNA coding of damaged organs, translates that into a specific set of replicant instructions and then begins to grow a replacement." 20 V 8 Link |
![]() ![]() ![]() ![]() •Astrometrics •2 Engineer •Honor •Physics •Programming •Science Order - If this personnel is present with your personnel who has a cost of 4 or more and he is aboard your ![]() "Starboard power coupling is down, containment field generator three is damaged. Attempting to bypass." Integrity 6 Cunning 6 Strength 5 17 V 60 Link |
![]() ![]() ![]() •2 Engineer •Leadership •Physics •Programming Order - If this personnel is aboard your ship, discard a card from hand to remove a Damage card from that ship. You may only do this once each turn. "I'll take care of it, Captain." Integrity 6 Cunning 6 Strength 5 1 R 263 Link |
![]() ![]() ![]() •Astrometrics •Navigation •Officer While this personnel is on a planet, he loses Astrometrics, Navigation and Officer and gains Engineer, Physics and Programming. "My father was an exo-zoologist. My mother a command officer. ... They were always on the move. Some of the time together, some times separately. ...But to me, it was just one long adventure." Integrity 6 Cunning 6 Strength 5 4 U 137 Link |
![]() ![]() ![]() •Engineer •Navigation •Officer Commander: U.S.S. Enterprise-D. While this personnel is aboard your Galaxy-class ship, it is Weapons +2 and Shields +2. "Things are going to happen fast. Just keep alert, stay calm. Let's focus on what we're doing." Integrity 6 Cunning 6 Strength 5 49 V 41 Link |
![]() ![]() ![]() ![]() •Anthropology •Biology •Engineer •Honor •Physics While this personnel is facing a Damage dilemma, you may lose 5 points to prevent and overcome that dilemma. "Captain, we've got a problem with the warp core, or the phase inducers, or some other damn thing." Integrity 6 Cunning 6 Strength 4 14 C 80 Link |
![]() ![]() •2 Engineer •Physics •Programming •Treachery Assassin. Infiltrator. Order - Return this personnel to his owner's hand to kill an opponent's Diplomacy personnel present. "I want you to kill him there, in front of many witnesses… you will claim that you acted on behalf of Starfleet." Integrity 3 Cunning 6 Strength 5 27 V 17 Link |
![]() ![]() ![]() •Anthropology •Officer •Programming •Security When this personnel is about to be stopped by a dilemma, name a unique personnel present. That personnel cannot be killed or stopped by dilemmas until the end of turn. "You can't just go storming onto their ship without their permission." Integrity 6 Cunning 5 Strength 6 16 V 35 Link |
![]() ![]() ![]() ![]() •Archaeology •Diplomacy •Law •Leadership •Officer You may play this personnel at cost +2 to download a ![]() "I'd like you to take over command of the Enterprise." Integrity 6 Cunning 5 Strength 6 12 C 64 Link |
![]() To play this event, you must command three ![]() "I look forward to seeing your station - while it's still here, that is. The way the war's going with the Federation, it may not be around much longer." 4 U 55 Link |
![]() Plays in your core. When you play this event, name a non-dual dilemma. Your copies of that dilemma have: Persistent. (When your personnel complete this mission, this dilemma's owner may discard a non-personnel card from hand to return this dilemma to his or her dilemma pile.) "Gather round, but I'm warning you: this is not a tale for the faint of heart." 14 R 30 Link |
![]() ![]() •Anthropology •Exobiology •Medical •Physics •Science When your personnel present is facing a dilemma, you may discard the top card of your deck to choose one: that personnel becomes Klingon; or that personnel becomes ![]() "I told you not to speak with him." Integrity 6 Cunning 5 Strength 5 26 V 48 Link |
![]() ![]() ![]() •Astrometrics •2 Physics •Science When you complete this mission requiring Science, if this personnel is at that mission, you may discard up to four cards from hand to draw an equal number of cards. "I never fail. Well, I did once, but I found it didn't agree with me, so I swore never to do it again. And I never break my word." Integrity 5 Cunning 7 Strength 4 1 U 264 Link |
![]() ![]() •Astrometrics •Engineer •Programming •Science While this personnel is facing a dilemma, she gains Physics and Science. "It has been my experience that... men just don't seem to have a head for this sort of thing. That's why women dominate the sciences." Integrity 6 Cunning 6 Strength 4 1 U 240 Link |
![]() ![]() ![]() •2 Acquisition •Law •2 Leadership When you play this personnel, you may download three different Commodity events and/or Rule cards. "Every Ferengi business transaction is governed by two hundred eighty-five Rules of Acquisition... to insure a fair and honest deal for all parties concerned... well, most of them anyway." Integrity 4 Cunning 7 Strength 2 26 V 38 Link |
![]() ![]() •2 Acquisition •2 Law •2 Leadership When you play this personnel, if you command an Acquisition personnel, he is cost -3. While you command four cards that have a cost of four or more, you may spend an additional counter each turn. "Would you buy a book called 'Suggestions for Acquisition?'" Integrity 4 Cunning 7 Strength 2 13 U 86 Link |
![]() ![]() ![]() ![]() •Leadership •Officer •2 Security •Transporters You may play this personnel at cost +2 to prevent and overcome the first dilemma he faces this turn that has a cost of 1 or more and does not require a skill. Chief Giotto's force was tasked with tracking the beast responsible for the miner deaths on Janus VI. Integrity 5 Cunning 5 Strength 6 22 V 36 Link |
![]() ![]() •Diplomacy •Intelligence •Programming •Security When you play this personnel, she is cost -1 for each opponent that has an event in his or her discard pile. The Obsidian Order seeded agents throughout the Cardassian military. Integrity 6 Cunning 6 Strength 5 30 V 42 Link |
![]() Unless you have 2 Diplomacy and Integrity>32 or Telepathy and Integrity>35, all your personnel are stopped and this dilemma is placed on your ship. Damage - This ship is attributes-2. "Whatever Tin Man hit us with, it fried circuits I thought were unfryable." 3 R 12 Link |
![]() ![]() ![]() •Acquisition •Archaeology •Engineer •Navigation •Officer •Science •Treachery Smuggler. Thief. When you play this personnel, you may choose an opponent to draw a card to make him cost -1. "They take all the first-yield deuterium we can extract." Integrity 3 Cunning 6 Strength 7 51 V 12 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core. At the start of each of your turns, you may stop your ![]() ![]() ![]() ![]() 14 C 31 Link |
![]() ![]() •Archaeology •Law •Leadership •Officer General. When you play this personnel, name 1, 2 or 3. Until the start of your next turn, each player cannot play cards that have a cost equal to the named number. Obscured in mystery, the Breen have been found to be one of the most unknown and underestimated races in the Alpha Quadrant. Integrity 4 Cunning 7 Strength 7 13 R 56 Link |
![]() ![]() •Biology •Intelligence •Medical •Transporters Infiltrator. When you play this personnel, you may discard an equipment or event card from hand to make this personnel cost -2. "They must have found out there was a Maquis cell here." Integrity 6 Cunning 6 Strength 6 6 P 45 Link |
![]() ![]() •Honor •Leadership •Officer •Physics While this personnel is facing a dilemma, each of your Jem'Hadar present is Cunning +1 Order - Stop one of your Jem'Hadar present to draw a card. You may only do this once each turn. "We came here to be free of the Vorta. It’s time to stop living by their rules." Integrity 7 Cunning 5 Strength 9 7 R 61 Link |
![]() ![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. When you win an engagement involving this ship, randomly select an opponent's personnel involved to place in your brig. Order - Discard a Capture card from hand to begin an engagement involving this ship. "How will we be certain your procedure has been successful?" Range 7 Weapons 9 Shields 9 24 V 53 Link |
![]() Your opponent discards a card from his or her hand. Unless you discard a card from hand that has an equal or greater cost than that card, all your personnel are stopped. "Hail, hail, fire and snow, Call the angel, we will go. Far away, far to see, Friendly Angel come to me." 12 C 8 Link |
![]() ![]() ![]() •2 Diplomacy •2 Honor •Law •2 Leadership Chancellor. Commander: Kronos One. When you play this personnel, if you have completed a mission requiring Diplomacy or Leadership, he is cost -4. "If there is to be a 'brave new world', our generation is going to have the hardest time living in it." Integrity 8 Cunning 6 Strength 8 14 R 91 Link |
![]() ![]() Leadership, Navigation, Officer, Security, 2 Treachery, and Strength>36 Mirror. When a card an opponent owns is about to prevent or destroy your Assault or Maneuver card, you may discard a ![]() "The rebels won't know what hit them." ![]() ![]() Span 3 49 V 34 Link |
![]() ![]() •2 Law •Physics •Security •Treachery When you play this personnel, each player removes all events and interrupts in his or her discard pile from the game. 22nd-century Klingon jurisprudence required efficiency in trials, largely ignoring subtle points of order during the proceedings. Magistrates of the time frowned upon legal trickery as a dishonorable practice. Integrity 4 Cunning 6 Strength 5 46 V 26 Link |
![]() ![]() •Acquisition •Medical •Officer •Treachery While you have six or more cards in hand, this personnel gains Diplomacy, Transporters, and Treachery. "We can handle all the pleasantries later. Now, let's get down to business. I'll match anyone's best offer, and add the gold on top of it." Integrity 3 Cunning 5 Strength 5 7 C 75 Link |
![]() ![]() •Archaeology •Geology •Science While this personnel is attempting a mission, you may discard an equipment or event card from hand to make him attributes +2 until end of this mission attempt. "I need you, Goval. I need you to help me build a better future for the Borg. I can't do it without you. Will you help me?" Integrity 4 Cunning 5 Strength 5 4 U 159 Link |
![]() ![]() •Honor •Law •2 Leadership Chancellor. When you play this personnel, if you command three events, he is cost -1. Order - Stop eight of your Honor Klingons to score 5 points. "Klingon Warriors, I salute you. At least, those of you still on your feet." Integrity 6 Cunning 5 Strength 8 14 R 92 Link |
![]() ![]() •Anthropology •Honor •Law •2 Leadership Chancellor. When you play this personnel, you may download an Honor Klingon. "Your blood will paint the way to the future." Integrity 6 Cunning 5 Strength 8 1 S 297 Link |
![]() ![]() •Honor •Law •2 Leadership •Security Chancellor. Commander: I.K.S. Bortas. When your Honor Klingon is about to be stopped or killed by a dilemma, you may discard a Treachery Klingon from hand to prevent that. You may do this only once each turn. "By right and tradition, I am the sole leader. All who oppose me are traitors." Integrity 6 Cunning 5 Strength 8 0 P 12 Link |
![]() ![]() •Law •Security •2 Treachery Chancellor. When this personnel begins a mission attempt, you may discard an Assault or Maneuver event from hand to add the cost of that event to his attributes until the end of the mission attempt. "It's time for me to take a more active role in this war." Integrity 3 Cunning 5 Strength 8 49 V 47 Link |
![]() ![]() •Acquisition •Archaeology •Leadership •Navigation •Officer •Treachery Many Rules of Acquisition aptly describe the opportunities for profit aboard a Ferengi starship – the 34th, the 62nd, the 75th, and the 95th, among others. These helpful reminders are often displayed on a starship’s dedication plaque. Integrity 3 Cunning 5 Strength 5 7 C 76 Link |
![]() ![]() •Acquisition •Archaeology •Diplomacy •Law •Physics Cards an opponent owns cannot prevent copies of Veiled Threat you own. "Our reputation will be absolutely stainless." Integrity 4 Cunning 6 Strength 6 28 V 39 Link |
![]() Alien •Engineer •Exobiology •2 Programming •2 Treachery "I cannot tell you how grateful I am, captain. The Klingons were going to execute me tomorrow. Of course, they say that every day. It's one of the little games they like to play." Integrity 2 Cunning 7 Strength 3 1 U 328 Link |
![]() When an event or interrupt is played, destroy one of your non-Hand Weapon equipment to prevent that event or interrupt and place it in its owner's discard pile. Order - Destroy one of your non-Hand Weapon equipment to destroy an event. "Section Four-A. On my mark!" 12 R 37 Link |
![]() Unless you have 2 Astrometrics or 3 Engineer or a personnel who has 2 Navigation, all your personnel are stopped and this dilemma is placed on your ship. Damage - This ship is attributes -2. "Better to ride the rapids than face the hive." 1 R 27 Link |
![]() Unless you have Navigation, Science, and Trellium-D or Geology, Physics, and Cunning>32, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "You're sure it's not a problem with the grav-plating?" 22 V 3 Link |
![]() Unless you have Astrometrics, Engineer, and Physics or Shields + unused Range this turn>13, all your personnel are stopped and this dilemma is placed on your ship. Damage - This ship is attributes -2. "According to the Federation database, it travels through subspace, emerging occasionally without warning." 1 R 28 Link |
![]() Unless you have Astrometrics, Physics, and Cunning>32 or Biology and 2 Medical, randomly select a Science personnel to be killed. "Our best guess is that the tetryon field reacted to the probe’s shielding, producing a massive graviton wave." 3 C 13 Link |
![]() Unless you have Anthropology, Diplomacy, Exobiology, and Integrity>30 or Leadership, Transporters, Treachery, and Strength>30, all your personnel are stopped and this dilemma is placed on your ship at this mission. Damage - Your personnel cannot begin a mission attempt at this mission. "The ship! I must have the ship!" 24 V 5 Link |
![]() ![]() •Exobiology •Honor •Leadership •Officer Commander: Mondor. While present with a non- ![]() "We look for things. ... Things we need. ... Things that make us go." Integrity 6 Cunning 6 Strength 4 10 C 92 Link |
![]() To play this event, you must command a personnel with 2 Treachery. Discard a card from hand to draw a card for each dilemma you own that is in an opponent's core. Destroy this event. "It took a lot of effort to get you here. But I was sure it would be worth it. I was right." 17 V 30 Link |
![]() ![]() ![]() •Anthropology •Astrometrics •Biology •Honor •Navigation •Officer When this personnel is about to be removed from the game, if he is present with three non-Human ![]() Descendant of the original crew of Enterprise, blessed with many of the skills of his ancestors. Integrity 6 Cunning 5 Strength 5 20 V 39 Link |
![]() ![]() ![]() •Archaeology •Biology •Leadership •Treachery Admiral. Bluegill. When your Bluegill personnel present is about to be killed, you may stop that personnel and discard a Bluegill personnel from hand to prevent that. "It won't like your science officer. It does like you!" Integrity 3 Cunning 7 Strength 5 31 V 37 Link |
![]() ![]() •Biology •Officer •Transporters More commonly known as Hunters, the Ochshea spent their lives training for the Hunt. Their revered quarry, Tosk, were genetically engineered to create the most exciting pursuit possible. A Tosk's elusive capabilities were enhanced by personal cloaking technology developed by the Dominion similar to the Jem'Hadar shrouding ability. Integrity 6 Cunning 5 Strength 5 38 V 24 Link |
![]() ![]() •Geology •Leadership •Officer Leader of the Western faction warring on Solaris V. His level-headedness at the first, failed attempt at peace talks helped keep the channels of dialogue open. Integrity 6 Cunning 5 Strength 6 1 C 329 Link |
![]() ![]() You may play Holograms, equipment, and ![]() "You've created prey whose skills have surpassed your own." Photonic Headquarters Span 2 36 V 20 Link |
![]() ![]() Leadership, 2 Programming, and Strength>30 When you complete this mission, you may place up to three personnel that you command but do not own in their owners' discard piles. Score 5 points for each. "Three hundred thousand individuals have been transformed into drones." ![]() Span 3 34 V 20 Link |
![]() ![]() •Anthropology •Biology •Honor •Leadership When you play this personnel, if you command an Honor personnel, she is cost -1. While this personnel is facing a dilemma, the cost of the personnel in your discard pile that has the highest cost is added to her attributes. "The recent hostilities between the Empire and the Federation have been ... very costly to my family." Integrity 6 Cunning 5 Strength 6 13 R 90 Link |
![]() Ferengi •Acquisition •Programming •Transporters Waiter. Order - Discard four Rules from your hand to score 5 points. "The FCA has ears everywhere." Integrity 5 Cunning 5 Strength 5 8 U 78 Link |
![]() ![]() ![]() •Exobiology •Medical •Transporters •Treachery Thief. When your ![]() ![]() ![]() "Please, gentlemen. We're partners." Integrity 4 Cunning 5 Strength 5 20 V 33 Link |
![]() ![]() Military Freighter While you have a ship in your discard pile, this ship is attributes +2. Order - Discard up to three cards from hand to take an equal number of ![]() "This may be a lowly freighter, Major, but it's still a military vessel and will be run in a military manner." Range 6 Weapons 5 Shields 5 24 V 42 Link |
![]() Temporal. To play this event, you must command three ![]() "The time lines are in constant flux. ... Unless that's the outcome you desire, I suggest you find a way to launch the weapon." 13 R 28 Link |
![]() Choose a personnel who has Diplomacy or Integrity>6 to be stopped. If you cannot, randomly select a personnel to be killed. "We must do this again some time." 4 C 15 Link |
![]() ![]() •Engineer Drone. Interlink: Navigation. (While this personnel is attempting a mission, you may discard the top card of your deck to make each of your Borg gain Navigation until the end of that mission attempt.) TASK: Regulate propulsion systems of Borg vessels. Maneuver. Integrity 5 Cunning 5 Strength 5 3 C 129 Link |
![]() Plays in your core. When you play a Diplomacy personnel, you may destroy this event to download a Chancellor or High Council Member. Since the mid-21st century, the Klingon High Council has governed the affairs of the Empire from the Great Hall in the First City on Qo’noS. 6 P 22 Link |
![]() ![]() ![]() •Anthropology •Exobiology •Honor When you play an ![]() ![]() "This is not a ship of war. This is a ship of peace." Integrity 7 Cunning 7 Strength 4 25 V 38 Link |
![]() ![]() •Anthropology •Exobiology •2 Honor When you play this personnel, each player scores 5 points. "My name is Guinan. I tend bar, and I listen." Integrity 8 Cunning 7 Strength 4 4 R 138 Link |
![]() Hand Weapon. While in combat, each of your El-Aurian personnel present is Strength +3. When combat begins involving your personnel with Integrity>7 present, you may remove this equipment from the game to prevent that and stop each personnel involved. "That was setting number one. Anyone want to see setting number two?" 49 V 7 Link |
![]() ![]() ![]() When you win an engagement you began involving this ship, if each ship you command is a ![]() "You know what your problem is, captain? You’ve made this personal. It didn’t have to be. It wasn’t with me. I have no animosity, no harsh feelings toward you." Range 6 Weapons 6 Shields 6 2 U 171 Link |
![]() ![]() •Geology •Physics •Security When you place an Infiltrator you own aboard an opponent's ship and this personnel is in your hand, you may place him on your headquarters mission where he could be played. While the Founders were extremely adept at espionage, their extraction often depended on a Jem'Hadar presence to secure their passage. Integrity 6 Cunning 5 Strength 8 38 V 25 Link |
![]() Plays in your core. When you play a Vorta, you may choose an opponent to choose one: you may download a Jem'Hadar; or each player scores 5 points. "...we have you completely surrounded and outnumbered. Would you like something to eat, Captain? Or maybe something to drink?" 4 C 56 Link |
![]() ![]() ![]() ![]() •Anthropology •Exobiology •Medical •Navigation •Security While you command an ![]() "I suggest you remember that my operatives would avenge my death..." Integrity 6 Cunning 6 Strength 6 26 V 34 Link |
![]() ![]() ![]() ![]() ![]() D'deridex Class Cloaking Device. When you play this ship, you may download Engage Cloak or a Pursuit card. Romulan warbird sent to investigate the Neutral Zone incursion of two Federation starships in 2365. It covertly pursued one of them to the lost homeworld of the Iconians. Range 7 Weapons 9 Shields 9 1 R 411 Link |
![]() To play this event, you must command a ![]() ![]() "We hold our rituals and our ceremonies there... it's sacred to us." 25 V 9 Link |
![]() ![]() •Anthropology •Medical •Security When this personnel is killed by a dilemma, you may place him on the bottom of his owner's deck. "Do you know the difference between a survivor and a champion here? There isn't one." Integrity 7 Cunning 7 Strength 8 0 VP 124 Link |
![]() ![]() ![]() •Physics •Security •Transporters Bajoran Resistance. When you play this personnel, you may download No Love For the Spoon Heads. "So tell me, how's work going on the ore processing center? Integrity 4 Cunning 5 Strength 6 23 V 33 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command three ![]() ![]() "May your Bat'leth run red. Success!" 14 C 32 Link |
![]() Human •Engineer •Physics •Programming •Science Genetically Enhanced. "All of us in this colony have been living in the dark ages. It's like we're victims of a 200-year-old joke. Until you came, all we could see was to the wall of our biosphere. Suddenly our eyes have been opened to the infinite possibilities." Integrity 4 Cunning 7 Strength 5 4 C 160 Link |
![]() ![]() •Acquisition •Engineer •Honor •Leadership •Physics •Security When this personnel is facing a dilemma, you may give command of your Commodity event to an opponent to make up to two of your personnel present lose all their skills (except Acquisition) until the end of that dilemma. "The Karemma believe that merchandise has a set value..." Integrity 6 Cunning 6 Strength 6 25 V 31 Link |
![]() ![]() •Anthropology •Geology •Medical •Physics When this personnel is killed by a dilemma, in combat, or in an engagement, you may destroy a non-Maneuver event. Though the leadership of the Dorvan V colony submitted willingly to Cardassian rule, many of its citizens took the first available chance to join up with the Maquis. Integrity 4 Cunning 6 Strength 5 2 C 149 Link |
![]() ![]() ![]() •Acquisition •Anthropology •Treachery Commander: Hard Bargain. Smuggler. Thief. When a dilemma this personnel is facing is about to make a random selection, you may give command of your Commodity event to an opponent to choose an additional personnel present to include in that selection. "...I look upon this work as a sacred public trust." Integrity 4 Cunning 6 Strength 5 28 V 43 Link |
![]() Randomly select two personnel. Unless those personnel have Geology and Cunning>11 or Strength>13, those personnel are killed. "Are you as brave with mortae as you are with a phaser?" 38 V 4 Link |
![]() Place this dilemma in your core. Randomly select a personnel and place him or her on this dilemma. At the start of your next turn, remove this dilemma from the game and return the personnel on it to his or her owner's hand. "… you haven’t been in prison. What you experienced was an artificial reality, an interactive program that created memories of things that never actually happened." 6 P 6 Link |
![]() ![]() Engineer, Geology, Medical, 2 Physics, Programming, Science, and Cunning>48 You may attempt and complete this mission using your ![]() Class-M moon: Obtain powerful synthetic molecule from an alien outpost. ![]() ![]() Span 2 3 U 93 Link |
![]() ![]() ![]() •Navigation •Officer Commander: Devna-Lev. Smuggler. Thief. When you play this personnel, you may download up to three Thief personnel. "Well, it's poor custom to discuss business before entertainment. If the food didn't arouse your hunger, this should." Integrity 4 Cunning 5 Strength 6 14 C 95 Link |
![]() Your opponent chooses his or her staffed ship at another mission and places it at this mission. If he or she commands a Pursuit event, this dilemma returns to its owner's dilemma pile. "Why don't you slow down before your engines explode?" 40 V 5 Link |
![]() ![]() ![]() •Astrometrics •Engineer •Science Order - If you command four ![]() ![]() "...if that journey takes a little longer, so we can do something we all believe in, I can't think of any place I'd rather be, or any people I'd rather be with." Integrity 6 Cunning 6 Strength 5 31 V 38 Link |
![]() ![]() ![]() •Astrometrics •Biology •Physics •Programming •Science •Transporters While this personnel is facing a dilemma at a ![]() "You know, I spent my whole life getting ready for Starfleet. And on my very first mission, I'm gonna die." Integrity 6 Cunning 6 Strength 5 10 R 66 Link |
![]() ![]() ![]() ![]() •Astrometrics •Navigation •Science •Transporters •Treachery Thief. When you play this personnel, you may examine the top four cards of your deck. You may reveal an interrupt or a Temporal card and take it into hand. Place the remaining cards on the bottom of your deck in any order. "Better late than never." Integrity 4 Cunning 7 Strength 5 34 V 30 Link |
![]() For each headquarters mission you command, your opponent names a skill. Place this dilemma on this mission. While your personnel is facing a dilemma, he or she cannot use those skills. At the end of this mission attempt, this dilemma is overcome. "This is the gulag Rura Penthe! ... Punishment means exile from prison to the surface. On the surface, nothing can survive." 4 U 16 Link |
![]() ![]() ![]() •Engineer •Exobiology •Security Drone. When you take command of a personnel that you do not own, you may randomly select an opponent's personnel present with this personnel, take command of him or her, and place this personnel on the bottom of your deck. TASK: Identify additional targets near newly assimilated drones. Pursue. Integrity 5 Cunning 5 Strength 5 15 V 27 Link |
![]() When an opponent's personnel gains a skill as a result of paying a cost, if you command a completed mission, lose 5 points to remove that personnel from the game. "What a repulsive creature you are! Constantly shedding your skin and hair. Leaving your oily sweat on everything you touch. You think that you are the height of intellect in the universe, but you are no better than any filthy animal and I am ashamed to be made in your image!" 23 V 23 Link |
![]() ![]() •Astrometrics •2 Navigation •Officer •Security Drone. "You may encounter Enterprise crewmembers who've already been assimilated. Don't hesitate to fire. Believe me, you'll be doing them a favor." Integrity 5 Cunning 5 Strength 6 48 V 10 Link |
![]() ![]() •Astrometrics •Leadership •Officer •Transporters General. When an opponent begins an engagement involving your ship at this mission, if this personnel is aboard a ![]() ![]() Though some resistance leaders retired to private lives after the Occupation, many became officers in the Bajoran Militia. Integrity 5 Cunning 5 Strength 5 1 U 213 Link |
![]() For each Trellium-D the opponent on your left commands, randomly select a personnel to be killed. Unless you have Engineer, Medical, and Security or Anthropology, Navigation, and Officer, place this dilemma on your ship. Damage - When your opponent plays an equipment that costs 1 or more, randomly select a personnel aboard this ship to be killed. 42 V 2 Link |
![]() When your ![]() "We're here to find out what happened to the colony. We came to help you." 8 U 50 Link |
![]() This dilemma is cost +5. Your opponent names a personnel. Kill each personnel with that card title. "He's gone! I didn't mean to do that. He made me do it! He laughed at me." 17 V 6 Link |
![]() Your opponent names a skill. Randomly select two personnel. Each of those personnel that has that skill is killed. "Kill him! He’s the one!" "Not me, you idiot! Him!" 2 R 11 Link |
![]() Choose a Medical personnel to be stopped. Unless the personnel stopped by this dilemma has 2 Medical, this dilemma returns to its owner's dilemma pile. "I wasn't playing Parrises Squares." "Worf's calisthenic program?" "No." "I give up, what was it?" "I was trying to feed Spot!" 22 V 4 Link |
![]() Assault. Maneuver. Plays in your core. Order - Destroy this event to begin combat or an engagement involving your ![]() "Do not deny the challenge of your destiny. Get off your knees and soar. Open your eyes and let the dream take flight." 2 C 45 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Randomly select two personnel. If they share one or more of the same skills, both are stopped. "I keep trying to be more human and keep failing." "Do you realize, my brother, that I can help you become more human?" 7 C 6 Link |
![]() Temporal. Plays in your core. When you choose dilemmas for your dilemma stack, you may place any you do not choose face down on this event. When an opponent has faced the last dilemma in your dilemma stack, you may examine your dilemmas here and place one on your dilemma stack. When a mission attempt ends, return each dilemma here to your dilemma pile. 5 P 6 Link |
![]() ![]() ![]() ![]() •2 Anthropology •Biology •Diplomacy •Medical You may play this personnel at cost +3 to reveal the top four dilemmas of an opponent's dilemma pile and remove each dilemma that has a cost of 1 or more and does not require a skill from the game. The remaining dilemmas return to their owner's dilemma pile. "Doctor Helen Noel, Captain. We've met." Integrity 5 Cunning 6 Strength 4 16 V 36 Link |
![]() ![]() •Astrometrics •Transporters •Treachery Smuggler. When you play this personnel, you may draw a card for each mission you command that requires Strength. After being rescued by Major Kira and Gul Dukat, his skills were put to use coordinating deliveries of weapons to interested parties. Integrity 5 Cunning 5 Strength 6 40 V 25 Link |
![]() Maneuver. Plays in your core. While your personnel is facing a dilemma or are involved in an engagement, you may discard a ship that is the same class as the ship he or she is aboard from hand to make it Weapons +4 and Shields +4 until the end of the turn. "They must have been surprised when your reflection turned and attacked." 20 V 3 Link |
![]() Randomly select a personnel. Unless he or she has at least one skill listed in this mission requirements, stop that personnel, then randomly select another personnel to be stopped. "It is the truth. I stand before you, defrocked. I’m condemned to be a member of this lowest of species. A normal, imperfect, lumpen human being." 6 P 7 Link |
![]() ![]() ![]() •2 Engineer •Honor •Physics •Science Order - Discard a ![]() Primary developer of the first human-produced engine capable of reaching Warp 5, and one of the principal designers of Enterprise NX-01. Integrity 6 Cunning 6 Strength 5 32 V 17 Link |
![]() Bajoran •Anthropology •Honor The core of the Bajoran religious philosophy includes an undying faith in the Prophets, and their plan for Bajor and all Bajorans. This, along with charity and humility, are the keys to enlightenment. Integrity 8 Cunning 5 Strength 5 30 V 35 Link |
![]() When an opponent plays a ship, discard a ![]() ![]() Order - Each of your ![]() "We managed to get a few sub-impulse raiders underground before the Cardassians hit us, but that was ten years ago." 22 V 20 Link |
![]() Punishment. To play this event, you must command three ![]() Order - Stop your ![]() "...his preexisting neural implants make our work impossible to detect." 40 V 13 Link |
![]() ![]() ![]() •Biology •Physics •Security MACO. While this personnel is present with three MACOs, he and each ![]() "Do you have any idea where we're headed?" Integrity 5 Cunning 5 Strength 6 12 C 111 Link |
![]() Plays in your core. At the start of each of your turns, you may kill one of your ![]() "It would seem that the unfortunate soul had been given a massive dose of a psychotropic drug." 6 P 23 Link |
![]() ![]() ![]() ![]() ![]() •Astrometrics •Leadership •Navigation •Officer •Physics Commander: Starship Excelsior. At the start of your turn, if an opponent's ship is at this mission, you may place your ship this personnel is aboard at a different mission to download a Damage card and place it on that opponent's ship. "Nice to see you again, Kang." Integrity 6 Cunning 6 Strength 6 49 V 42 Link |
![]() ![]() ![]() ![]() •Astrometrics •Biology •2 Navigation •Officer You may play this personnel at cost -2 to ignore his next ability. When you play this personnel, you may place your ![]() "Helm ready, sir." Integrity 6 Cunning 6 Strength 6 20 V 19 Link |
![]() ![]() ![]() ![]() ![]() •Archaeology •Astrometrics •Honor •Leadership •Navigation •Officer Commander: U.S.S. Excelsior. You may play this personnel aboard your U.S.S. Excelsior. When the ship this personnel is aboard is about to move to a mission where you command a ship, subtract 2 from the Range required. "We stand ready to assist you." Integrity 6 Cunning 6 Strength 6 15 V 31 Link |
![]() ![]() ![]() ![]() ![]() •Biology •Physics •2 Security •2 Treachery While you command an ![]() ![]() "Mr. Spock has orders to kill you, Captain. ... You will also appear to have killed him after a fierce battle. ... it will leave me in command." Integrity 2 Cunning 6 Strength 6 13 C 63 Link |
![]() ![]() ![]() ![]() •Astrometrics •Biology •2 Navigation •Physics You may play this personnel at cost +1 to examine the top two cards of your deck and the bottom two cards of your deck. Then place those cards on the top of your deck in any order. "Standing by to warp, sir." Integrity 6 Cunning 6 Strength 6 12 C 65 Link |
![]() Temporal. Plays in your core. When personnel that the player on your right commands begin a mission attempt, you may kill one of your unique ![]() Unfamiliar territories can often offer unforeseen complications. 16 V 22 Link |
![]() Hologram •Acquisition •Archaeology •Geology •Law •Leadership •2 Treachery When this personnel is killed by a dilemma, each player kills each copy of Benjamin Sisko that he or she commands. "The real goal of this project is to have these lasers of mine produce massive fissures in the Earth's crust, releasing millions of tons of molten lava." Integrity 1 Cunning 7 Strength 6 38 V 38 Link |
![]() Your opponent chooses a planet mission in play. Unless you place a personnel with Exobiology or Medical on that planet, all your personnel are stopped. "As a Federation doctor, I know you are trained to feel sympathy and compassion for those in pain." 0 VP 294 Link |
![]() Unless you have 2 Acquisition or choose to discard three cards from hand, your opponent chooses a ![]() "The FCA’s involved now. And those Nausicaans working for Brunt aren’t just for show." 2 U 12 Link |
![]() Romulan •Archaeology •Astrometrics •Diplomacy •Law •Treachery Praetor. When you play this personnel, you may download Prejudice and Politics. "Senators, are there any others who wish to speak?" Integrity 4 Cunning 5 Strength 3 1 U 359 Link |
![]() Unless you have Anthropology, Law, and Transporters or Shields>8, randomly select two personnel to be stopped and your opponent draws up to two cards. "Security, send a detachment to the transporter room immediately. Phaser sidearms, and be prepared to give presidential honors." 32 V 2 Link |
![]() Temporal. Order - Draw a card for each different Temporal event you command (limit 4). Then, reveal the top card of an opponent's deck. If it is not a personnel, shuffle this interrupt into your deck. Otherwise, remove this interrupt from the game. "This is how we keep an eye on what's going on." 28 V 15 Link |
![]() Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have Archaeology, Honor, and Transporters or an Artifact equipment, all your personnel are stopped. "Think of the glory, the honor of finding the bat'leth of the first Warrior King." 38 V 5 Link |
![]() Randomly select three personnel. If any of those personnel has Anthropology, all three are stopped. "There’s something about that date, October 26th, 1881. But what was it?" 3 C 14 Link |
![]() ![]() •Honor •Leadership •Navigation Dissident. Order - Discard the top card of your deck to make this personnel gain Science until the end of this turn. You may do this only once each turn. "There are some who believe that the future of Cardassia should not remain in the hands of the military." Integrity 6 Cunning 5 Strength 5 4 C 118 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) To play this event, you must command six ![]() 22 V 13 Link |
![]() Paranoia. Plays in your core. Your non-Treachery personnel cannot gain skills (except Treachery). Each of your ![]() ![]() "Jake, get them a menu... I would recommend the Shrimp Creole." 31 V 15 Link |
![]() Plays in your core. When you play a Vorta, each opponent may draw a card. That Vorta is cost -1. "Captain Sisko, I can't tell you how happy I am to see you again." "I wish I could say the same." 4 C 57 Link |
![]() Replicate - Discard two cards from hand. (You may discard two cards from hand when you play this event. If you do, put this event in your hand instead of destroying it.) Download a Hologram or a Holoprogram event. Destroy this event. "What have we here?" "Computer, standing by." 25 V 10 Link |
![]() Plays in your core. You may play Holograms aboard your ship if both of them could be played at the same headquarters mission you command. "...images of reality can be created by our computer. Highly useful in crew training. Highly enjoyable when used for games and recreation." 7 U 21 Link |
![]() To play this event, you must command three ![]() "In the meantime, Ambassador Spock will be telling his people to welcome the peace envoy. And when they do, our forces will seize control before anyone realizes what has happened." 4 C 58 Link |
![]() To play this interrupt, you must command a completed ![]() ![]() Order - Unstop each of your stopped personnel at a ![]() "Somewhere, along this journey, we'll find a way back." 34 V 15 Link |
![]() Paranoia. When an opponent plays an event or interrupt, kill your Dissident personnel at Luna to prevent that event or interrupt and place it in its owner's discard pile. "Green euthanized hundreds or thousands who were afflicted with radiation damage. Their millions of descendants would've endured horrible disease, yet history - history never says anything about that suffering that Green prevented." 48 V 6 Link |
![]() ![]() ![]() •Honor When you play this personnel, choose an opponent to draw three cards, then you may draw cards until you have an equal number of cards in hand as that opponent. "Thank you for the drinks." Integrity 5 Cunning 5 Strength 7 35 V 23 Link |
![]() ![]() Engineer, 2 Honor, Medical, Officer, and Integrity>38 When your personnel complete this mission, you may remove a personnel in your discard pile from the game to restore all Range to each of your ships. Monac Shipyard: "... we can fire an EM pulse at the sun." ![]() ![]() ![]() ![]() ![]() Span 3 17 V 47 Link |
![]() To play this interrupt, you must command a unique ![]() Order - Kill that ![]() "…every Klingon hopes to die in the line of duty…" 2 U 80 Link |
![]() Choose an Honor personnel to be stopped. Unless the personnel stopped by this dilemma has 2 Honor, this dilemma returns to its owner's dilemma pile. "You have given me a glimpse into my son's future. I see now that he has his own destiny. And I believe it will be a great one." 22 V 5 Link |
![]() Artifact. (To play this card, you must have completed a mission requiring Acquisition, Anthropology, or Archaeology.) Order - Choose any number of your stopped personnel present who have a cost of 4 or more. Shuffle this equipment into its owner's deck to unstop each of those personnel. Symbol of sexuality from the pleasure planet Risa. To display one is to announce that the owner is seeking jamahron. 17 V 19 Link |
![]() ![]() ![]() ![]() •Anthropology •Programming •2 Treachery While you have no cards in hand, this personnel and each of your Leadership personnel present are attributes +1. "And I'm probably the only one who doesn't want to slip a knife in your back." Integrity 2 Cunning 6 Strength 5 13 U 105 Link |
![]() ![]() ![]() •Anthropology •Exobiology •Geology •Programming •Science When this personnel begins a mission attempt at a Region: Delphic Expanse mission, she may gain a skill from a non-Human present until the end of the mission attempt. "If he can tell us something about the Xindi weapon, it's worth the risk. I can take care of myself, Captain." Integrity 5 Cunning 6 Strength 5 36 V 39 Link |
![]() ![]() ![]() •Anthropology •Diplomacy •Officer •Programming •2 Treachery "You are speaking to Empress Sato." Integrity 2 Cunning 6 Strength 5 0 AP 8 Link |
![]() ![]() ![]() •Anthropology •Biology •Exobiology •Geology •Medical •Programming •Science While facing a dilemma, this personnel loses Anthropology and Science. "It's the environmental suits ... they make me a little ... claustrophobic." Integrity 6 Cunning 6 Strength 5 8 U 103 Link |
![]() ![]() Diplomacy, Engineer, Navigation, Science, and Integrity>29 Vaytan: "Forgive my skepticism, Doctor, but your claims are somewhat extravagant. Protect a shuttle within a star’s corona? Not even your own government believes it can be done." Any affiliation (except ![]() Span 3 1 S 172 Link |
![]() Unless you have a lower score than each of your opponents or choose to lose 5 points, place this dilemma on this mission. When you complete this mission, stop each personnel that used a skill to complete that mission. "You're finished. Bankrupt. I'm going to liquidate you." 47 V 2 Link |
![]() Maneuver. Plays in your core. Order - Discard an event from hand to begin an engagement involving your ship with its corresponding Commander aboard. If you win, randomly select an opponent's personnel involved to be killed. Otherwise, destroy this event. You may do this only once each turn. "I don't suppose you would like to surrender..." 40 V 14 Link |
![]() Unless you have a personnel with Biology and Science or a Chef, place this dilemma on your ship. Damage - Each personnel aboard this ship is attributes -1. "I had to completely reroute the mess hall power conduits and scrounge a lot of supplies from all over the ship, but that's my specialty..." 53 V 1 Link |
![]() Unless you have 2 Engineer and 2 Science or 2 Programming and 3 Security, randomly select a personnel to be killed, then this dilemma returns to its owner's dilemma pile. "You can walk by the same place a hundred times and nothing happens. And then … bang." 2 C 13 Link |
![]() Choose one: download a Commander that corresponds with your ship; or download a ship that corresponds with your Commander. Destroy this event. "Seems there’s been some kind of internal political shakeup. … We’re sending you all the intelligence we have, but it’s not much. I don’t need to tell you to watch your back, Jean-Luc." 1 R 90 Link |
![]() ![]() ![]() •Astrometrics •Navigation •Officer Within a decade of the first Benzite joining Starfleet, many others enlisted. Advances in medical technology made it possible for Benzites to breathe in an oxygen-rich atmosphere without a respiration device. Integrity 6 Cunning 5 Strength 4 1 C 265 Link |
![]() ![]() •Anthropology •Engineer •Exobiology •Honor •Leadership •Programming Dissident. While this personnel is facing a dilemma, you may destroy your equipment present to add its cost to this personnel's attributes until the end of the turn. "I cannot risk our being discovered." Integrity 6 Cunning 6 Strength 6 14 U 96 Link |
![]() ![]() Astrometrics, Navigation, Security, Treachery, and Cunning>34 Nebula. Region: Demilitarized Zone. This mission is worth 5 more points (limit 20) for each event on it. Favored for its cover from most sensors, this critical location was often used to approach by stealth. ![]() ![]() Span 4 36 V 21 Link |
![]() Randomly select a personnel to be stopped. Unless you reveal an Astrometrics personnel from your hand or reveal a Navigation personnel from your hand, that personnel is killed instead. "Medical teams to the bridge!" 10 C 8 Link |
![]() Decay: 2. (When there are two cards on this event, destroy it.) Paranoia. Plays in your core. While no opponent commands a ship at a Region: Sector 001 mission, each of your ![]() "Her name is Elizabeth." 48 V 4 Link |
![]() ![]() 2 Exobiology, Navigation, Strength>32, and (Leadership or Security) Uncharted asteroid belt: Hunt down and kill or capture a wounded member of Species 8472. ![]() ![]() Span 3 3 S 94 Link |
![]() ![]() 2 Archaeology, 2 Biology, Leadership, Programming, Cunning>44, and (Honor or Treachery) Vilmor II: "It’s four billion years old – a computer program from a highly advanced civilization, and it’s hidden in the fabric of life itself. Whatever information this program contains could be the most profound discovery of our time. Or the most dangerous." Any affiliation (except ![]() Span 2 1 U 173 Link |
![]() Randomly select two personnel. Each of those personnel who has Cunning+Strength<11 is killed. "Do you know how old I was when I was abandoned? … Five. Five years old. But I survived. I learned how to stay alive…" 1 C 29 Link |
![]() Holoprogram. Plays in your core. While there are three or more cards on this event, each of your Holograms is attributes +1. "We gave them that technology so they could hunt holographic prey, not get themselves killed." 25 V 11 Link |
![]() Plays in your core. When your ship is about to move from a mission that has a span of 4 or more, subtract 3 from the span total required. When you complete a Nebula mission, you may destroy this event to score 10 points. "Scotty, I need warp speed in three minutes or we're all dead!" 12 U 25 Link |
![]() ![]() ![]() ![]() ![]() ![]() This ship does not have to be staffed to move to an opponent's mission. When this ship is about to move to an opponent's mission, subtract 4 from the span total required. When personnel that the player on your right commands begin a mission attempt at this mission, you may draw an extra dilemma and spend one extra on dilemmas. "The warship, another re-creation, twice tried to chase us away but failed." Range 4 Weapons 0 Shields 10 16 V 45 Link |
![]() While at a ![]() Internally powered engineer's tool used to repair critical components of communications systems, EPS conduits, and phaser relays. Not to be confused with a coil spanner. 33 V 7 Link |
![]() When your personnel present is about to be killed by a dilemma, you may stop that personnel and your Medical personnel present to prevent that. You may do this only once each turn. Typical medical device used to inject liquids into the body of a patient via a noninvasive mechanism of compressed air. 21 V 10 Link |
![]() ![]() Archaeology, Security, Treachery, Strength>32, and 3 Thief personnel Order - If this mission is complete, place an Artifact equipment from your discard pile aboard your ![]() "Draw weapons and equipment for a raiding party of five." Any affiliation may attempt this mission. Span 3 41 V 13 Link |
![]() Plays in your core. When you are about to draw dilemmas, you may discard a card from hand to subtract up to three dilemmas from the number of dilemmas you may draw and add that same number to the total cost you may spend on dilemmas. "I reprogrammed the simulation so it was possible to rescue the ship. … I changed the conditions of the test. Got a commendation for original thinking." 3 R 44 Link |
![]() When your personnel is attempting a mission, he or she gains a skill from your ![]() "Do you really need counseling or did you come down here to play?" 6 P 35 Link |
![]() Plays in your core. When you are about to lose 5 points to pay the cost of a card you own, if you have 5 points, you may destroy this card instead to pay that cost. "Conspiracy. Assault on Federation Officers. Theft of Federation property, namely the Starship Enterprise. Sabotage of the U.S.S. Excelsior. Willful destruction of Federation property, specifically the aforementioned U.S.S. Enterprise. And finally, disobeying direct orders of the Starfleet Commander." 23 V 16 Link |
![]() Paranoia. When the opponent on your right begins a mission attempt, you may discard two cards from hand (or destroy your Paranoia event) to draw one extra dilemma and spend one extra in total cost on dilemmas for each of your missions with a dilemma beneath it. Remove this interrupt from the game. "I want the Cardassians exterminated." 52 V 5 Link |
![]() While your ![]() Order - Download a ![]() "You can't be serious." 0 VP 299 Link |
![]() ![]() ![]() ![]() Cloaking Device. To play this ship, you must command two ![]() ![]() Order - Destroy any number of Hand Weapons aboard this ship to make it attributes +2 until the end of this turn. The opponent on your left may destroy an equal number of their equipment cards to prevent this. "cha yIghuS." Range 7 Weapons 7 Shields 7 51 V 24 Link |
![]() ![]() ![]() ![]() ![]() Vor'cha Class Cloaking Device. When you win an engagement involving this ship, you may discard a card from hand to download a Maneuver event. Gowron's flagship at the time of his installation as leader of the Klingon Empire. Fought in many battles against the traitorous sisters of Duras. Range 8 Weapons 9 Shields 8 0 P 21 Link |
![]() ![]() ![]() ![]() ![]() Cloaking Device. While you command a Maneuver event, this ship is attributes +1. While this ship is in an engagement, it is Weapons +1. "Shooting space garbage is no test of a warrior's mettle. I need a target that fights back." Range 6 Weapons 7 Shields 7 49 V 53 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. While this ship is at a space mission, it is Weapons +2. Bird-of-prey commanded by Kurn during the Klingon civil war. Worf served aboard as tactical officer after resigning his Starfleet commission. Range 7 Weapons 8 Shields 7 1 R 397 Link |
![]() ![]() ![]() K't'inga Class Cloaking Device. Following their failed 23rd-century alliance with the Romulans, the Klingon Empire designed a major upgrade to their long-standard D-7 battle cruiser. Pride drove them to create a new ship superior to the one they’d foolishly shared with the Romulans. Range 7 Weapons 7 Shields 7 1 C 398 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. The 24th century saw the introduction of this well-known vessel, a blending of upgraded technology with the hull configuration of the B’rel-class starship. The result was so durable and reliable, it became the mainstay of the Klingon military for decades. Range 7 Weapons 8 Shields 7 1 U 399 Link |
![]() ![]() ![]() ![]() ![]() Cloaking Device. When you take this ship off of Engage Cloak, it is Weapons +3 until the end of the turn and you may begin an engagement involving your personnel aboard. If you win, name a personnel. Each opponent's copy of that personnel involved in that engagement is killed. "... she can fire while cloaked." "Surely not!" Range 6 Weapons 7 Shields 6 14 R 116 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. While your ![]() "…this is our last chance. If we cannot reach the Albino, we can at least die an honorable death trying to reach him." Range 7 Weapons 8 Shields 7 1 U 400 Link |
![]() ![]() ![]() ![]() ![]() Vor'cha Class Cloaking Device. While an opponent's Archaeology personnel is at this mission, that opponent must discard a card from hand to use that personnel's skills. Attack cruiser that competed to solve an archaeological puzzle uncovered by Federation scientist Richard Galen. The ship’s captain was less than pleased with the outcome of the chase. Range 8 Weapons 9 Shields 8 1 R 401 Link |
![]() ![]() ![]() ![]() ![]() ![]() Negh'Var Class Cloaking Device. To staff this ship, you must have a Chancellor or a General aboard. You may use your card which begins combat at this mission even if it is at a headquarters mission. "...once battle has begun, there can be no turning back." Range 9 Weapons 11 Shields 10 35 V 44 Link |
![]() ![]() ![]() ![]() ![]() Negh'Var Class Cloaking Device. You may play this ship at Qo'noS (it becomes ![]() "Whatever we have done is in the best interests of the Alpha Quadrant." Range 9 Weapons 11 Shields 10 44 V 15 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. When you win an engagement involving this ship, you may lose 5 points to download a Damage card and place it on an opponent's ship at this mission. "If they succeed, you can drink to their courage, and if they fail... you can still drink to their courage." Range 7 Weapons 8 Shields 7 4 R 180 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. While this ship is on Engage Cloak, each opponent's ship is Range -1. "Considering the absence of debris, Captain, it is reasonable to assume that the Klingon vessel is in the area and cloaked. … And since we do not know its intent, I recommend we go to Red Alert." Range 7 Weapons 8 Shields 7 3 R 206 Link |
![]() ![]() ![]() ![]() ![]() Vor'cha Class Cloaking Device. While this ship is at an opponent's mission, if this ship is staffed, each of your opponent's personnel and ships at this mission is attributes -1. Like the battleground where Kahless and Lukara withstood the attack of five hundred warriors, this ship is where the chancellor stands against new enemies of the Klingon Empire. Range 8 Weapons 9 Shields 9 2 R 174 Link |
![]() ![]() ![]() ![]() ![]() Cloaking Device. While you command two missions that are worth 40 points or more, this ship is Range +2. While you have a captive, this ship is attributes +2. Bird-of-prey commanded by Kruge on a covert mission to the Genesis Planet. Range 6 Weapons 7 Shields 6 14 R 117 Link |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Cloaking Device. While you command two missions that are worth 40 points or more, this ship is Range +2. While a personnel you command aboard this ship is facing a dilemma, you may discard a ![]() "... it was Dr. McCoy, with a fine sense of historical irony, who decided on a name for our captured Klingon vessel." Range 6 Weapons 7 Shields 6 14 R 112 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. For each Honor Klingon aboard this ship, it is Weapons +1 (limit +3). "Together, we will make the Rotarran an honorable ship again – a ship worthy of the Empire." Range 7 Weapons 8 Shields 7 1 R 402 Link |
![]() ![]() ![]() K't'inga Class Cloaking Device. When you win an engagement with this ship and its Commander is aboard it, you may place a ![]() "Knowing their mission must help us understand them!" "There's nothing to understand. These are Klingons, they'll attack!" Range 7 Weapons 7 Shields 7 10 U 116 Link |
![]() ![]() ![]() D-7 Class Cloaking Device. While you command Qo'noS and no other ![]() ![]() ![]() ![]() "My people have always known the voyage would be long and difficult, but the scrolls said we would be rewarded." Range 8 Weapons 7 Shields 6 17 V 86 Link |
![]() ![]() ![]() ![]() ![]() Vor'cha Class Cloaking Device. First Klingon cruiser designed after the Empire’s exchange of technology under treaty with the Federation. While the propulsion systems drew heavily from this newfound knowledge, the bulk of the design was rooted firmly in Klingon invention and aesthetics. Range 8 Weapons 9 Shields 8 1 S 403 Link |
![]() ![]() ![]() ![]() K'Vort Class Cloaking Device. While your three ![]() ![]() "The Council must have a leader now!" Range 7 Weapons 8 Shields 7 24 V 51 Link |
![]() ![]() ![]() ![]() To play this ship, you must command three ![]() Order - Discard a card from hand to make this ship attributes +1 (limit +2) until the end of the turn. "Our entire assault fleet wiped out by a rebel attack. Thousands of your fellow Starfleet officers dead. If the Defiant hadn't arrived when it did, all of you would be among them. And who are we to blame for this? Not the brave men and women who gave their lives for the Empire." Range 6 Weapons 5 Shields 5 13 U 121 Link |
![]() ![]() ![]() ![]() Cloaking Device. To play this ship, you must command three ![]() "My orders are to take this ship into Tholian space for a mission of vital importance to the Empire. I can't reveal the details of our assignment, but I can tell you this. If we're successful, Starfleet will crush the rebellion once and for all." Range 6 Weapons 5 Shields 5 13 R 122 Link |
![]() ![]() ![]() •Biology •Law •2 Leadership When you play this personnel, you may download a Ritual event or a Kreetassan personnel. When a Ritual event you own is destroyed, you may discard a card from hand to place that Ritual event in your core. Traditionalist Kreetassan leader. Appreciates finesse exhibited outside the Hall of Diplomacy during rituals or apologies. Integrity 7 Cunning 6 Strength 5 22 V 41 Link |
![]() ![]() •2 Astrometrics •Biology •Engineer •Geology •Physics While you command but do not own this personnel, place all ![]() "My parents made microgenetic alterations so I would produce the pathogen. Quite ingenious." Integrity 6 Cunning 7 Strength 5 29 V 40 Link |
![]() ![]() ![]() ![]() •Navigation •Officer •Transporters When you play this personnel, the next Temporal event you play this turn is cost -2. Icheb's accomplishments aboard U.S.S. Voyager earned him a field commission as a Starfleet officer, and by 2394, he had advanced in rank to lieutenant commander and third-in-command. Integrity 6 Cunning 7 Strength 5 28 V 28 Link |
![]() ![]() 2 Archaeology, 2 Programming, and Cunning>32 Region: Neutral Zone. Iconia: "…I heard rumors about a couple of archaeological digs that started making the Iconians sound a lot less like legend. I did a little investigating, and I located their homeworld." ![]() ![]() ![]() Span 2 1 U 174 Link |
![]() Hologram •Anthropology •Biology •Exobiology •Leadership •Science •Treachery Commander: Olarra. At the start of each of your turns, you may place a Hologram from hand on each Holoprogram event in your core, then draw an equal number of cards. "...and He gathered His people unto Him and delivered them to freedom." Integrity 4 Cunning 6 Strength 6 25 V 45 Link |
![]() ![]() Astrometrics, Engineer, Transporters, and Integrity>32 Your ![]() Near Starbase 105: Chart anomalous spatial rift and catalog nearby gravimetric effects. ![]() ![]() ![]() Span 3 28 V 21 Link |
![]() Your opponent names a card. If you have one copy of that card in your discard pile, choose a personnel to be stopped. If you have a second copy of that card in your discard pile, randomly select a personnel to be killed. If you have a third copy of that card in your discard pile, all your personnel are stopped. "One William Riker is unique... but a hundred of him, a thousand of him, diminishes me in ways I can't even imagine." 29 V 5 Link |
![]() Order - Discard a card from hand to download an event, then discard a random card from hand. "Let me guess. Another clever Federation experiment has gone awry and you turned the whole station into one vast holosuite." 2 R 81 Link |
![]() Plays on a non-headquarters Region: Demilitarized Zone mission. All players ignore the mission's game text (except keywords and requirements). When a card an opponent owns causes you to lose command of this event, return it to its owner's hand. "They have no right to be here." 36 V 9 Link |
![]() ![]() ![]() ![]() ![]() •Exobiology •Law •Officer •Physics •Science Admiral. This personnel is attributes +1 for each Temporal mission in play (limit +3). Andorian admiral who reconsidered his verdict regarding James T. Kirk after [Incident classified by order of the Department of Temporal Investigations]. Integrity 5 Cunning 5 Strength 5 51 V 9 Link |
![]() ![]() •Anthropology •Biology •Honor •Leadership •Officer While this personnel is attempting a mission, you may make him attributes +2 until the end of this mission attempt. If you do this, he is killed at the end of this turn. You may do this only once each turn. "I yield. I cannot defeat this Klingon. All I can do is kill him." Integrity 8 Cunning 5 Strength 9 3 R 155 Link |
![]() ![]() ![]() ![]() •Honor •Navigation •Officer •Telepathy You may play this personnel at cost -2 to ignore her next ability. When you play this personnel, if you command a ![]() "My oath of celibacy is on record..." Integrity 7 Cunning 5 Strength 5 20 V 20 Link |
![]() Crime. To play this event, you must command a Thief personnel. Plays in your core. When you take command of a card you do not own, you may draw a card. "You've been keeping it in your second stomach all these years?" 29 V 20 Link |
![]() ![]() •Diplomacy •Engineer •Law •Treachery Order - If you have no captives and this personnel is at a non-headquarters mission, return him to his owner's hand to place an opponent's personnel present in your brig. "Now we'd like to be on our way with the prisoner." Integrity 5 Cunning 5 Strength 5 0 VP 303 Link |
![]() Unless you have Engineer, Exobiology, and Medical or Leadership, Security, and Strength>30, randomly select a personnel to be stopped and your opponent may move up to two dilemmas from beneath one of your missions to another of your non-headquarters missions. "Sisko to Kira. Report. Kira, can you read me?" "Disregard, Commander. False alarm. Kira out." 10 U 9 Link |
![]() ![]() ![]() •Biology •Honor •Programming •Security "You know nothing about the Jem'Hadar... except that you fear us." Integrity 6 Cunning 5 Strength 8 3 C 156 Link |
![]() Plays in your core. While you command a personnel you do not own, the player who owns that personnel cannot play a personnel with the same card title. "The replica was convincing?" "Very convincing, but not perfect." "Not perfect in what way?" "Well, sir, I find it hard to believe you're that good a singer." 17 V 31 Link |
![]() To play this interrupt, you must command Romulus and no other headquarters missions. When your opponent begins a mission attempt, discard a ![]() ![]() 35 V 14 Link |
![]() Assault. Maneuver. Plays in your core. Order - Begin combat or an engagement involving your Officer personnel. If you win, place this event on the mission where that personnel was involved. Each planet dilemma and space dilemma revealed at this mission is cost -1. Otherwise, destroy this event. "You are now subjects of the Klingon Empire." 49 V 17 Link |
![]() Unless you have Cunning>32, your personnel who has the highest cost is placed in your opponent's brig, then all your other personnel are stopped. "Your insults are as pitiful as your efforts to escape." 1 R 30 Link |
![]() When an opponent's personnel becomes stopped by a dilemma, you may discard two cards from hand to randomly select another personnel present to be stopped. "That’s all of them except for the two on the Bridge." 7 C 41 Link |
![]() Order - Discard a random card from hand to examine a number of dilemmas on the top of an opponent's dilemma pile equal to the cost of the discarded card. Remove this interrupt from the game. 0 AP 13 Link |
![]() Decay: 3. (When there are three cards on this event, destroy it.) Plays in your core. Order - Place your ![]() ![]() ![]() "Be creative!" 14 C 33 Link |
![]() Lose 5 points to shuffle each personnel and ship you own in your discard pile into your deck and then draw cards until you have seven cards in hand. Remove this event and all the other cards in your discard pile from the game. Jean-Luc Picard reflected upon introducing an unstable element into a critical situation. 14 R 34 Link |
![]() For each headquarters mission you command, this dilemma is cost -1. Randomly select a personnel who has a cost of 2 or less. All your other personnel who have a cost of 2 or less are stopped. "You may be experiencing difficulty because I increased the gravity on this deck by ten percent." 21 V 3 Link |
![]() Pah-wraith. To play this event, you must command three ![]() "I know this must be of little comfort, but I never intended you any harm." 7 C 22 Link |
![]() Randomly select a personnel. If that personnel has a skill listed in this mission's requirements (or any alternate requirements listed in the game text you are using to attempt it), he or she is stopped. "I was driving starships while your great grandfather was still in diapers. I'd think you'd be grateful for some help!" 4 C 17 Link |
![]() Consume: 2. (Your opponent places the top two cards of his or her dilemma pile face up beneath this mission.) Randomly select a personnel who costs 1 or 2. All other personnel who cost 1 or 2 are stopped. "Tighten the back of your tongue. ... Keep trying. You've almost got it." 4 R 18 Link |
![]() Your opponent names a skill. Unless you have three or less of that skill, randomly select a personnel with that skill to be killed. "Gowron must answer a challenge to his authority." 16 V 6 Link |
![]() Ullian •Anthropology •Biology •Exobiology •Honor •Telepathy A telepathic species with the ability to retrieve lost memories, the Ullians undertook a project to build a 'library' of thoughts, recovered from species throughout the galaxy. "We believe that the history of a world is contained in the personal experience of its people." Integrity 7 Cunning 5 Strength 3 1 C 330 Link |
![]() Your opponent names a number. If you have 4 or more personnel who have a cost equal to that number, choose one: randomly select two of those personnel to be killed; or all of those personnel are stopped. Otherwise, randomly select a personnel with a cost equal to that number to be stopped. "...a creature without form, that feeds on horror and fear, that must assume a physical shape to kill." 29 V 6 Link |
![]() Plays in your core. Order - Draw a card and then discard a card from hand. You may do this only once each turn. "... a feeling of great joy. And gratitude." 0 VP 30 Link |
![]() Randomly select a personnel who costs 5 or more to be stopped. If you cannot, your opponent chooses a personnel to be stopped. If a personnel who costs 5 or more was stopped by this dilemma, return this dilemma to its owner's dilemma pile. "I am not for sale. And if, by some chance, I were to become available, I would rather eat Orion wing-slugs than deal with a toad-faced troll like you!" 33 V 3 Link |
![]() Reveal your hand. If you revealed four or more cards, choose an opponent to choose two of those cards. You may discard the chosen cards to draw cards until you have seven cards in hand. Destroy this event. "But that's a completely improper procedure! You can't just dump that much raw energy into a bridge terminal without-" "We are not going to get out of this by playing it safe." 29 V 21 Link |
![]() To play this interrupt, you must command three ![]() "You can't outrun them. You can't destroy them. If you damage them, the essence of what they are remains - they regenerate and keep coming." 4 U 88 Link |
![]() If your opponent has a captive in his or her brig, this dilemma is cost -3. Take a personnel you own from an opponent's brig (he or she joins this mission attempt). Then your opponent chooses a different personnel to be placed in his or her brig. "Two members of your unit are being held at our base camp. We'll exchange them for you and your doctor." 23 V 6 Link |
![]() To play this interrupt, you must command three ![]() "The war continues to go well. Each day brings reports of new victories." 33 V 24 Link |
![]() Punishment. To play this event, you must command three ![]() "Are you ... choosing to stay with me? Excellent! I can't tell you how pleased that makes me." 15 V 12 Link |
![]() Randomly select a Security personnel to be stopped. If you still have nine personnel remaining, randomly select a Medical personnel to be stopped. If you still have ten personnel remaining, randomly select an Officer personnel to be stopped. "A most curious creature, Captain. Its trilling seems to have a tranquilizing effect on the human nervous system." 25 V 1 Link |
![]() Place this dilemma in your core. When your personnel begin a mission attempt, your opponent may remove this dilemma from the game to draw three extra dilemmas and spend three extra in total cost on dilemmas. "Compared to Lela, Torias, or myself, you're nothing." 14 U 5 Link |
![]() Your opponent may have more than three copies of this card in his or her dilemma pile. Your personnel can face more than one copy of this dilemma during each mission attempt. Choose a personnel to be stopped. "This is my chicken sandwich and coffee." 13 U 10 Link |
![]() While your personnel is facing a dilemma, discard a personnel of a different species from hand to make him or her attributes +2 and gain one level of every skill he or she already has until the end of that dilemma. "The great secret is not the variety of life... it's the variety of us." 26 V 15 Link |
![]() Your opponent discards two cards from hand to name a skill (except Acquisition, Intelligence, Law, or Telepathy). Unless you have Anthropology and that skill or Science and that skill, all your personnel are stopped. "It seems that in this place, the physical universe and ... and the world of ideas are intermixed. What we think also becomes real. Therefore, we must, repeat must begin controlling our thoughts." 22 V 6 Link |
![]() ![]() •Exobiology •Science •Transporters Drone. Interlink: a skill on your non- ![]() ![]() TASK: Review knowledge of newly assimilated drones. Incorporate. Integrity 5 Cunning 5 Strength 5 3 C 130 Link |
![]() Your personnel cannot gain skills while facing this dilemma. Unless you have Intelligence, Officer, and Programming or Exobiology, Medical, and Treachery, randomly select a personnel to be stopped and if this dilemma's owner chooses to lose 5 points, then add 10 to each attribute requirement of this mission until the end of this mission attempt. "I want to thank you for helping us destroy your world." 23 V 7 Link |
![]() Choose a personnel who has Transporters to be stopped, then place this dilemma in your core. Non-Persistent dilemmas may not be returned to your dilemma pile from beneath your opponent's incomplete missions. "The rematerialization subroutine has been disabled... This doesn't make any sense... locking the unit into a diagnostic mode just sends the matter array through the pattern buffer." 28 V 2 Link |
![]() ![]() •Acquisition •Anthropology •Biology •Diplomacy When this personnel is facing a dilemma, you may give command of your Commodity event to an opponent to make him gain a skill required by that dilemma until the end of that mission attempt. "Aren't you on the wrong side of the wormhole?" Integrity 5 Cunning 5 Strength 7 25 V 32 Link |
![]() Randomly select a personnel to be killed. You may destroy an event in your core to prevent this. "Give us what we came for, and we'll leave you in peace." 21 V 4 Link |
![]() Randomly select personnel until their total number of ![]() "I'm going to get to the heart of this conspiracy if it means investigating every last person on this ship. ...I do not need your permission or approval for my decisions." 29 V 7 Link |
![]() Unless you have a personnel who has 2 Diplomacy or a personnel who has 2 Treachery, your opponent chooses a Diplomacy or Treachery personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile. "…how did a Reman get to be Praetor? I don’t get it." 3 S 15 Link |
![]() Plays on your ship (limit one per ship). While you have this ship's Commander aboard, it is Range +2. "Geordi, divert all power to the engines. Take it from life support if you have to – give me everything you’ve got." 1 R 91 Link |
![]() Randomly select two personnel to be stopped. Unless you command one or less headquarters missions, your opponent places this dilemma on one of your headquarters missions. You cannot play personnel at this mission. At the end of each of your turns, you may reveal three different non- ![]() 15 V 4 Link |
![]() ![]() Anthropology, Diplomacy, Honor, Medical, Programming, and Integrity>35 Nebula. You may attempt and complete this mission using your ![]() Proto-nebula: Instill values in a futuristic Borg accidentally created here. Any affiliation (except ![]() Span 3 3 U 95 Link |
![]() To play this interrupt, you must command three ![]() |