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Trekcc Second Edition
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What You Leave Behind In A Mirror Darkly These Are The Voyages Genesis Captain's Log Dangerous Missions Adversaries Collection To Boldly Go Strange New Worlds Archive Portrait Reflections 2.0 Fractured Time Tenth Anniversary Collection Necessary Evil Call to Arms Energize Second Edition Promo Cards
Shore Leave Move Along Home Apocalypse Rising All Our Yesterdays The Omega Directive Inheritance Borderless Promos Sacrifice of Angels A Less Perfect Union Qpid Shattered Mirror Warp Pack: Access Denied Far Beyond the Stars Symbiosis Dead Stop The Nth Degree Zero Hour Star Trek 50 Hard Time Infinite Diversity Remastered A Time to Stand Face of the Enemy Lower Decks Strange Bedfellows 20th Anniversary Collection Balance of Terror Return to Grace Unnatural Selection Matter of Time Tapestry Lineage Unity Tacking Into the Wind Extreme Measures Peak Performance Infinite Diversity Allegiance Legacy This Side of Paradise Raise the Stakes Favor the Bold The Undiscovered Country Virtual Promo Cards
General Info Cost
Acquisition Anthropology Archaeology Astrometrics Biology Diplomacy
Engineer Exobiology Geology Honor Intelligence Law
Leadership Medical Navigation Officer Physics Programming
Science Security Telepathy Transporters Treachery
The first box is "Has", the second is "Does not have"
AdmiralAlphaArtifactAssassinAssaultBajoran Resistance
BluegillCadetCaptureChancellorChefCloaking Device
CommanderCommodityConsumeCrimeDabo GirlDecay
DissidentDroneFounderGathererGeneralGenetically Enhanced
GlinnGulHand WeaponHarbingerHigh Council MemberHoloprogram
Species 8472TemporalThiefThink TankTsunkatseVedek
[Cmd][Stf][Cmd] or [Stf]
[DS9][E][Maq][TN][TNG][Voy][TOS][DS9] or [E][TNG] or [E]
DilemmaEffects: Captures Damages Filters Kills Returns Stops Stops All Other Skill
Mission Span
Points Include 'Any'OR
Personnel Integrity Cunning Strength
Ships Range Weapons Shields
Collector InfoPrintable
Results (8) - Direct Link

[Fed] 7 •U.S.S. Bellerophon, Conference Host
[Cmd] [Cmd] [Stf] [Stf]
[DS9] Intrepid Class
When you play this ship, you may place a [DS9] Diplomacy personnel from your hand aboard this ship.
"This is a golden opportunity to gather intelligence on Romulan intentions and military capabilities."
Range 9    Weapons 9    Shields 8
17 V 85
[Fed] 7 •U.S.S. Defiant, Patrolling Warship
[Cmd] [Cmd] [Cmd] [Stf]
[DS9] Defiant Class
Cloaking Device. When an opponent's ship moves to this mission, if this ship's Commander is aboard it, that opponent's ship is stopped.
"Restricting the Defiant to guard duty would be a serious mistake."
Range 8    Weapons 10    Shields 10
10 R 109
[Fed] 7 •U.S.S. Defiant, Prototype Warship
[Cmd] [Cmd] [Cmd] [Stf]
[DS9] Defiant Class
Cloaking Device. While this ship is in an engagement, it is Weapons +1 and Shields +2.
"Officially, it’s classified as an escort vessel. Unofficially, the Defiant’s a warship. Nothing more, nothing less."
Range 8    Weapons 10    Shields 10
1 R 391
[Fed] 7 •U.S.S. Defiant, Repurposed Warship
[Cmd] [Cmd] [Cmd] [Stf]
[DS9] Defiant Class
Cloaking Device. When you play this ship, if each of your non-headquarters missions is a [GQ] mission, you may spend 5 additional counters this turn.
"Despite the continuing threat posed by the Dominion, I’ve convinced Starfleet that we must continue our exploration of the Gamma Quadrant."
Range 8    Weapons 10    Shields 10
6 P 61
[Fed] 7 •U.S.S. Enterprise-A, Olive Branch
[Cmd] [Stf]
[TOS] [Pa] [E] Constitution Class
When you play this ship, it is cost -1 for each of your [Kli] missions. While this ship is at your [Kli] mission, you may attempt and complete it using your [TOS] personnel.
"We've been ordered to escort you through Federation space to your meeting on Earth."
Range 8    Weapons 7    Shields 8
39 V 18
[Fed] 7 •U.S.S. Prometheus, Experimental Prototype
[Cmd] [Cmd] [Cmd]
[E] Prometheus Class
To play this ship, you must discard a personnel who costs 4 or more from hand. When you win an engagement involving this ship, you may discard a Decay event from hand to download a Damage card and place it on an opponent's ship at this mission.
"... designed for deep-space tactical assignments. Primary battle systems include regenerative shielding, ablative hull armor..."
Range 9    Weapons 10    Shields 9
14 R 114
[Fed] 7 •U.S.S. Sao Paulo, NCC-75633
[Cmd] [Cmd] [Cmd] [Stf]
[DS9] Defiant Class
When your [DS9] personnel aboard this ship is about to be killed by a dilemma, you may stop that personnel instead.
"She has some big shoes to fill."
Range 8    Weapons 10    Shields 10
18 V 45
[Fed] 7 •U.S.S. Valiant, Red Squad Training Ship
[Cmd] [Cmd] [Cmd] [Stf]
[E] Defiant Class
This ship is attributes +1 for each of your Cadets aboard (limit +4).
"The training cruise was supposed to last three months. We had seven regular officers and a crew of 35 cadets. The plan was for the cadets to run the ship while the officers observed and critiqued our performance. ... Our mission was to circumnavigate the entire Federation before returning home."
Range 8    Weapons 10    Shields 10
4 U 179