Sovereign Class When you complete a planet mission, if this ship is at that mission, score 5 points. "The new Praetor, someone called Shinzon, has requested a Federation envoy. … You’re the closest ship so I want you to go and hear what he has to say." Range 9 Weapons 9 Shields 9 1 R 392 Link
7 •U.S.S. Enterprise-E, Flagship of the Federation
Sovereign Class When you play this ship, for each Leadership personnel at this mission, this ship is cost -1. Order - Stop your Diplomacy personnel aboard this ship and return your event with no cards on it to its owner's hand to have each opponent return one of his or her events with no cards on it to its owner's hand. "The Diplomatic Corps is busy with Dominion negotiations." Range 9 Weapons 9 Shields 9 10 R 111 Link
7 •U.S.S. Enterprise-E, Royal Refuge
Sovereign Class
Order - While you command a personnel you do not own aboard this ship and it is staffed, name another non- ship. Each player ignores that ship's game text. This effect lasts until this order is executed again. "They knew their ship was doomed, our shields were down, somehow they transported over here without being detected..." Range 9 Weapons 9 Shields 9 35 V 42 Link
6 U.S.S. Sovereign
Sovereign Class
One of several Starfleet designs introduced in the 2370s, the Sovereign-class starship would become the Federation’s primary deep-space exploration vessel. Range 9 Weapons 9 Shields 9 1 U 396 Link