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Strategy Articles


She's Back!

by Johannes Klarhauser, Ambassador

22nd July 2011

Yesterday's card, Sela (Supervising Operative), allows you to download two Capture cards when you play her. While this is a nice effect, it may not be enough to convince players to use this version of Tasha Yar's daughter over previous incarnations. Two downloads are not too shabby, but what really useful cards are there to grab from your deck? To help you make that decision, let us have a look at Sela's ride.

The Goraxus has the regular attributes of a D'deridex-class warbird, meaning it is decently equipped to deal with smaller vessels without resorting to cards that pump its Weapons or Shields higher than the printed value of nine. The Range of seven, though, is not on par with other classes, as it lacks the crucial ability to move back and forth between Romulus and a two-span planet mission without helper cards (Special Modifications, Astrometrics Lab, or even The Reman Mines can help easily).

However, this matters little if you look at the ship's gametext. You get to capture a random personnel aboard the losing ship – in addition to any effects the Maneuver card used to begin that engagement provides (if any; the order on the Goraxus also gives you the option of beginning an engagement by simply discarding a Capture card from hand)! So this brings us right back to Sela and the question about what capture cards to download.

Here is a deck suggestion that uses Sela to download The Enterprise Incident, a seldom-played card from Call to Arms. With a cost of four counters, the event is rather expensive to play, but it not only allows you to capture a personnel with a specific skill (Leadership), it also allows other ships to join that engagement! Throw in a cheap Bird-of-Prey with an Intelligence personnel aboard, and you should be ready to successfully battle even the big guns like Borg Cubes and the U.S.S. Defiant.

So we have a ship and an Engagement card that can net us two captives (one Leadership, one random personnel) with every victorious shootout in space. Not bad, but let us find some more synergy here. Since The Enterprise Incident is expensive, why waste four counters playing it? We will take Standing Your Ground to keep the costs down – we have Sela as the corresponding commander of the Goraxus in the deck anyway, and by using three copies each of Standing Your Ground and The Enterprise Incident, we have fuel for six engagements that could potentially result in twelve captives over the course of the game.

But why stop there? Since we are targeting Leadership personnel anyway, we might as well build a dilemma pile around Dignitaries and Witnesses, which requires three Leadership to overcome, and try to lock out our opponent on that skill. Tal'Aura (Impatient Senator) can go in our deck, too, to assassinate Leadership personnel hiding on planets; Far-Seeing Eyes can remove anything from the deck that gives our strategy headaches (like Rescue Captives, Admirals or Generals, skill cheating interrupts, etc.); and if we use Keras (Creature of Duty), piloting the Gal Gath'thong (Pride of the Praetor) as our wingman, we can add Insult to injury by forcing the opponent to ditch even more cards any time we move that ship.

Of course, this is only a rough draft. Sela and the Goraxus really open up the door to some combolicious fun – try and see what you can do with a joint Tal Shiar/Obsidian Order fleet!




This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
1S195•Romulus, Seat of Power
Planet
8U62•Near Polaris, Survey New World
1S200•Sensitive Search
Space
21V14•Alpha 5 Approach, Transport Crash Survivor
1U186•Military Exercises


Draw Deck (56)
Event
22V121x •Alvera Tree Ritual
0VP71x At What Cost?
4R513x Far-Seeing Eyes
0VP383x •Getting Under Your Skin
1R902x How Would You Like a Trip to Romulus?
0VP301x •Indebtedness
22V141x •Klingon Tea Ceremony
4U671x •Power Shift
1U1062x •Prejudice and Politics
4C733x Standing Your Ground
3R613x The Enterprise Incident
4R781x •The Perfect Tool
Personnel
Romulan
4R1651x •B'Etor, Romulan Conspirator
12R1061x •Charvanek, Neutral Zone Commander
1S3561x •Cretak, Supporter of the Alliance
23V511x •Donatra, Honorable Commander
1U3592x •Hiren, Romulan Praetor
18V421x •Kalenna, Sentry
22V441x •Karina, Hindering Analyst
12R1071x •Keras, Creature of Duty
4R1691x •Lursa, Romulan Conspirator
4C1701x Mareth
14C1052x Nevala
17V772x Ptol
13U1001x •Rekar, Tool of the Tal'Shiar
4C1721x Relam
1C3662x Sabrun
24V393x •Sela, Supervising Operative
4C1751x Setek
1R3691x •Shinzon, Capable Commander
12U1091x •Tal, Alert Subcommander
1R3721x •Tal'Aura, Impatient Senator
4U1761x •Tamarith, Reformist
4C1771x Taul
10R1021x •The Viceroy, Advisor to the Praetor
Ship
Romulan
17V891x Bird-of-Prey
7R1201x •Devoras
12R1221x •Gal Gath'thong, Pride of the Praetor
24V532x •Goraxus, Lying in Wait
Dilemma Pile (24)
Dual
10R21x An Issue of Trust
6P23x Dignitaries and Witnesses
17V61x He Wasn't Nice
22V41x Healing Hand
23V61x Inequitable Exchange
17V91x Occupational Hazards
22V81x Pitching In
3U231x Restricted Area
3U262x Secret Identity
1U531x Temptation
18V61x The Captain's "Guest"
4R272x The Dreamer and the Dream
Planet
6P61x Hard Time
1S331x Kolaran Raiders
10C121x Necessary Execution
14R161x Sylvia
4R301x Whisper in the Dark
Space
1S171x Command Decisions
4R281x Tsiolkovsky Infection
7R151x Where No One Has Gone Before


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