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Strategy Articles

Beginner Deck: Maquis

by Lucas Thompson, Designer

15th October 2021

"Next stop Athos Four, a grim little fogbound piece of rock in the middle of nowhere." In the other beginner decks, when you look at Federation-affiliation personnel, you're (for the most part) looking at the good guys. Not this time. This time you're looking at the scrappy rebels, the terrorists fighting for their homes.

The Maquis aren't the big bold mission solvers you find in other Federation decks. But they're also not glory-seeking Klingons shooting ships for points or Borg drones assimilating the opponent's personnel into the collective. On the outskirts of the Federation, away from paradise, you'll engage in guerilla tactics. You'll deplete the opponent's resources with Cascade Viruses or Stolen Defiants. You're still in the mission-solving game, you just go about it by hindering the opponent. Look for opportunities to fly the Defiant to an opponent's mission on your way somewhere else and.

Biogenic Weapon is the most potent interference card in the Maquis arsenal. Strategic use of this card is often the difference between winning and losing a Maquis game. Wait until your opponent has spent some time making progress on a mission, then strike before they solve! The effect will often be equal to making the opponent complete four missions, assuming they don't have a way to deal with the weapon.

That's not to say you're toothless when it comes to mission-solving. Defiant Reprisal is quite a handy mission-solving tool. Additionally, the attribute boost from Kasidy Yates, Conflicted Captain can allow you to sneak in some mission solves with a very small crew.

Once you're comfortable with this deck, you might want to personalize it. It is very loosely based on the deck that Geoffery Peterson used to take second (on tiebreakers) at the 2011 Championship. You may take inspiration from that deck list, or consider these cards:

Embrace Villainy
- Maquis have a large number of other interference tools, like Alarming Rumors and Stalling for Time. Stocking up on those cards can really hinder the opponent's plans.

No, I Mean Really Evil
- If you want to really clamp down on your opponent, time to tweak the dilemma pile. Head over to this article about dilemma pile customization (see the Build Around Me) and stock up on dilemmas that kill (or otherwise remove from play) your opponent's personnel. Or just try stealing the dilemma pile from the Borg Beginner Deck.

Or Just Hide
- The Maquis have an alternate headquarters mission that they can use, Quatal Prime, Quiet Mining Colony. That mission encourages a strategy that revolves around playing events on missions - the virtual expansions A Time to Stand and Allegiance include some good cards to use with that strategy. (Also, Quatal Prime is a Demilitarized Zone region mission, which makes Shankar easier to use.)

General Use Cards
- Some cards can just go in any deck - and often do because they're so useful. An extra counter per turn from Surprise Party wouldn't go amiss. And once you've played a few games, you'll see how the reboot from Unexpected Difficulties can be game-changing. Alvera Tree Ritual is subtler - you basically play it for free, and not only does it protect you from any dilemma pile manipulation, but it can also be used offensively. If you keep track of which dilemmas you don't use, you can proactively use the Ritual to shuffle your dilemma pile at opportune times.

Discuss this article in this thread.

This deck is currently eligible for the following family or families of achievements:


Print DecklistPrint ChecklistCopy DeckDownload Into DeckPADD

2U96•Athos IV, Maquis Base
1U194•Cardassia IV, Rescue Prisoners
1S200•Sensitive Search
14U54•Elude Federation Forces
30V32•Starbase 718, Investigate Cryosatellite

Draw Deck (35)
0VP1571x •Biogenic Weapon
36V81x •Defiant Reprisal
12R333x Cascade Virus
2C1091x •Ro Laren, Maquis Sympathizer
56V311x •Seska, Complicated Loyalties
36V291x •Teero Anaydis, Misguided Vedek
25V351x Anhaica
32V101x •Ayala, Patriot
3R1741x •B'Elanna Torres, Creative Engineer
56V361x Berman
2U1191x •Cal Hudson, Attaché to the Demilitarized Zone
2R1201x •Chakotay, Freedom Fighter
4U1411x •Kalita, Maquis Pilot
7C681x •Michael Eddington, Loyal Leader
0VP2281x •Santos, Squad Leader
56V501x Taylor
2R1311x •Thomas Riker, Defiant Leader
11P191x •Tom Paris, "Starfleet Observer"
11P201x •Tuvok, Undercover
36V351x •Vance, Sympathetic Pilot
26V371x •William Patrick Samuels, Well-Placed Agent
2U1461x M'vil
22V391x •Amaros, Freedom Fighter
38V361x •Brathaw, First Mate
14R971x •Kasidy Yates, Conflicted Captain
4C1642x Reide
1C3491x Togaran
0VP621x •Tolian Soran, Renegade Scientist
36V451x •Fantine, Raid Vanguard
2C1721x Maquis Raider
3R2051x •U.S.S. Defiant, Stolen Warship
2R1731x •Valjean
Dilemma Pile (30)
0VP2802x Adopted Authority
0VP1261x Back Room Dealings
0VP1762x Chula: The Chandra
0VP1971x Guess Who's Coming to Dinner?
22V41x Healing Hand
22V51x Honorable Pursuit
37V32x In Development
26V42x Intimidation
21V51x Mark of Gideon
0VP1671x Moral Choice
14C102x Old Differences
0VP2351x Polywater Intoxication
15V71x Show Trial
31V111x The Weak Will Perish
31V121x Unconventional Consideration
43V31x Environmental Contaminants
38V41x Hard of Heart
17V82x Miner Revolt
3U251x Rogue Borg Ambush
12R41x Distress Call
0VP891x Gomtuu Shock Wave
29V72x Inquest
8R131x Outclassed

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