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So, I'm a New/Old First Edition Player, Bajoran Edition

by Maggie Geppert, Vice Chairman

21st November 2017

Lieutenant Jadzia Dax: So what do you think?

Major Kira Nerys: Think?

Lieutenant Jadzia Dax: The nose.

Major Kira Nerys: Oh! It-it's flattering.

Lieutenant Jadzia Dax: I'm thinking of keeping it.

In this series, I will show off some beginner level decks that people have sent to me.  Today’s deck is Matthew Zinno’s “Bajor for Bajorans. And some Ferengi. And a Klingon. And someone who is secretly a Trill.” deck.  This deck especially shows off the power of Regions.

The Celestial Temple

Missions

Four out of the six missions in this deck are in the Bajor Region.  This is very important for a Bajoran deck, as missions in the same region always seed next to each other.  Matthew’s notes say that you should seed Deep Space 9 at Alter Records (AKA Bajor) where you will try to get The City of B’Hala Artifact.  Matt’s notes say he always encountered Dead End at Bajor, so that’s something to look out for when playing this deck.  You can seed your other artifact, The Orb of Wisdom, at Characterize Neutrino Emissions right next to Bajor.  The other missions in the same region are Refuse Immigration and Relocate Settlers.  Matt has also included Locate Terrorist Leader and Security Briefing, but he says he never needed to leave the Bajor Region.

Other Seeds

Chamber of Ministers is here for the free play of Kais, Vedeks or Ministers.  You will want to use Reshape the Quadrant to download Alliance for Global Unity as another free play mechanic for any of your personnel who have “The Circle” in their lore.  This incident also has a bunch of other cool things it does; downloading personnel, an HQ, Bajor for Bajorans (a nice draw mechanic) or Bajoran Civil War (good protection against other Bajorans invading your space or a good download).  I suspect that you should get HQ: Return Orb to Bajor to score bonus points from the Orb of Wisdom.

Another suite of seeded cards helps protect your Deep Space 9 from invasion.  Contain Boarding Parties protects you from an opponent who initiates battle on the station and lets you download Sisko 197 Subroutine.  We Need You Here takes away the site restriction on drawing cards if you use their download.  It also lets you download more sites in place of your card draw, and there are a few in there to add to the station.  Speaking of sites, Quark’s Bar is here.  Who doesn’t love a little Dabo?  Finally, I think the most intriguing non-dilemma seed card is The Celestial Temple.  This time location (it’s another enigma!) allows your Orb personnel to get extra draws.  Just watch out for those armadas knocking on the door of the Alpha Quadrant.

Alliance for Global Unity

Matt’s notes say that this set of dilemmas is not a typical spread, as he was going for the Emissary and Friendly Fire families of achievements.  I see that Between Duty and Respect is here.  This 2E conversion looks better than the original.  I wish that Bajor region skill doubling was there.  Maybe then people would actually use it.  He also notes that Maquis Vendetta + Friendly Fire looks like an intriguing combo and I can see why.  The first one stops a Leadership personnel and then can stop two more people if that personnel has OFFICER or SECURITY.  Then you need two Leadership and two SECURITY to get past the Friendly Fire, so it’s more likely to hit.  Sadly, he says no one encountered that combo to see if it actually works.

Draw Deck

Most of the personnel in this deck appear to be free plays either via Alliance for Global Unity or Chamber of Ministers.  There are also a number of folks who will go to Quark’s Bar.  For instance, Leeta is how you’ll get out Dabo.  I’m not sure why Dakol and the Cardassian Disrupter Rifle are in here.  I understand that they’ll probably be the target of Defend Homeworld, but he messes with your Bajor for Bajorans drawing mojo, being Cardassian and all.  I guess a Strength 12 personnel is worth it if someone tries to take control of your DS9.

What I’ve Learned from This Deck

Sometimes you’ve got to protect your territory at all costs, even if it means bringing in your enemy to help.


Discuss this article in this thread.



Decklist

Print DecklistCopy Deck



This deck is legal in the following Card Pools:

This deck is legal in the following Rules Sets:

This deck is currently eligible for the following family or families of achievements:


Mission (6)
Mission
29 V1x Alter Records
S1x Characterize Neutrino Emissions
23 V1x Locate Terrorist Leader
S1x Refuse Immigration
S1x Relocate Settlers
U1x Security Briefing

Seed Deck (30)
Artifact
R1x Orb of Wisdom
1 R1x The City of B'hala
Dilemma
8 U 31x Between Duty And Respect
2 V1x Chula: The Chandra
C1x Chula: The Dice
4 R1x Executive Authorization
94 VP1x Ferengi Infestation
3 R 111x Forsaken
C1x Friendly Fire
R1x Garak Has Some Issues
U1x In the Pale Moonlight
9 R 31x Maquis Vendetta
4 V1x Nanobiogenic Fugitives
U1x New Essentialists
7 C1x Oops!
8 V1x Paralyzed by Fear
14 V2x Rules of Obedience
R1x Sleeper Trap
Doorway
C1x Q's Tent
15 V1x The First Stable Wormhole
Facility
Bajoran
19 V1x Chamber of Ministers
R1x Deep Space 9
Incident
63 P1x Contain Boarding Parties
30 V1x Reshape the Quadrant
2 VP1x Tribunal of Q
65 P1x We Need You Here
Objective
39 C1x Assign Support Personnel
U1x HQ: Secure Homeworld
Time Location
81 V1x The Celestial Temple

Site (6)
Site
1 V1x Bajoran Shrine
3 V1x Commander's Office
5 V1x Docking Ports
11 V1x Ops
15 V1x Quark's Bar
18 V1x Security Office

Draw Deck (49)
Equipment
R1x Kukalaka
U1x Medical PADD
Event
16 V3x Bajor for Bajorans
R1x Bajoran Civil War
Incident
6 VP5x Handshake
Interrupt
R1x Going to the Top
U1x Hidden Fighter
Objective
R2x HQ: Return Orb to Bajor
Personnel
Bajoran
37 V2x Anneli
R1x Bareil Antos
R1x Colonel Day
50 U1x Els Renora
R1x General Krim
R1x Jaro Essa
R1x Kai Opaka
C1x Kallis Ven
24 V1x Kurn (Life From Lifelessness)
R1x Lenaris Holem
45 V1x Minister Toran
R1x Mora Pol
46 V1x Murjo
R1x Odo
C1x Rano Dake
26 VP1x Solbor
P1x Vedek Dax
47 V1x Vedek Kira
C3x Vedek Sorad
48 V1x Yarka
Bajoran/Ferengi
41 V1x Deputy Quark
4 V1x Rom
Ferengi/Bajoran
16 V1x Leeta
17 V1x Mardah
Ship
Bajoran
C1x Assault Vessel
C3x Bajoran Freighter
100 U3x Bajoran Raider

Q-Tent Side Deck (13)
Equipment
U1x Cardassian Disruptor Rifle
Event
U1x Renewal Scroll
Incident
C1x Dabo
U1x It's Only a Game
29 U1x Q the Referee
8 P1x Strategema
Interrupt
U1x Oof!
Objective
41 U1x Defend Homeworld
Personnel
Cardassian
C1x Dakol
Ship
Bajoran
U1x Bajoran Interceptor
Site
U1x Docking Pylons
U1x Ore Processing Unit
U1x Science Lab

"outside the game" (4)
Doorway
4 VP2x Bajoran Wormhole
Event
15 V1x Sisko 197 Subroutine
Incident
21 V1x Alliance for Global Unity



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