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The Never Ending Sacrifice

by Michael Shea, Ambassador

9th December 2017

BASHIR: I just thought the story got a little redundant after a while. I mean the author's supposed to be chronicling seven generations of a single family, but he tells the same story over and over again. All of his characters lead selfless lives of duty to the state, grow old and die. Then the next generation comes along and does it all over again.

GARAK: But that's exactly the point, Doctor. The repetitive epic is the most elegant form of Cardassian literature, and The Never-Ending Sacrifice is its greatest achievement.

High Command

The Cardassians were and remain my favorite alien species in the Star Trek universe. Ever since their debut in “The Wounded” all the way through to the finale of Deep Space Nine, the species was given depth and complexity and shading that made them fascinating to watch. If good science fiction contains metaphor for some part of the human condition, then the Cardassians of Star Trek stand as a warning to us to be ever mindful of our rapacious, Machiavellian, authoritarian, or militaristic tendencies. One of the most fascinating aspects of Cardassian culture is the notion that the individual is subordinated to the state. From the notion of sacrifice pervasive in Cardassian society to the horrors of the Bajoran Occupation to the “efficiency” of the Cardassian judicial system, we see time and again the darkest side of the notion of sacrifice. This deck is inspired by that aspect of Cardassian culture.

The idea behind the draw deck is simple enough: first, get Dukat, Military Advisor into play and begin drawing like mad until you get one or more of the following: Enabran Tain, “Retired Spymaster”, Seska, Pragmatic Agent, or High Command Motivation. Then, play High Command Motivation and Enabran Tain and draw your maximum to give you your resources for completing missions, including the Die is Cast and Central Command. With Dukat you can always put any access back under your draw deck. Then, play Seska, hopefully for free. At the beginning of your next turn, kill Seska or Tain with High Command Motivation to either spend seven additional counters or draw seven cards and do it all over again as needed.

The deck also has typical mainstays for this type of Cardassian deck, including Cardassian Protectorate for helping you get what you need when you need it (again for a small sacrifice); Broca, Groveling Lackey to get you copies of events to fuel The Die is Cast; Amin Maritsa, Honorable Patriot for the skill gain and high Integrity; Mila, Trusted Confidant for the interrupt prevention, Lemec, Posturing Negotiator for the attribute bump; Elim Garak, Agent of the Obsidian Order for the skill gain; Korinas, Observer from the Obsidian Order for the boost to your Intelligence personnel; Occett, Dogged Rival for the recycling ability; the Prakesh, just in case your opponent is running an engagement deck; and the Keldon Advanced because in this deck it’s so easy to get the Intelligence bonus. The 56-card draw deck size is intended to help make sure that you’ve cards to discard for Central Command or The Die is Cast, but should also be mitigated a good deal by the ability to cycle through the deck using the previously mentioned Dukat, Seska, Tain, High Command Motivation interaction in order to get what you need when you need it.


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This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
1U153•Cardassia Prime, Hardscrabble World
Planet
1U149•Callinon VII, Access Relay Station
30V28•Kreetassa, Perform Intricate Ritual
Space
1S176•Intercept Renegade
3S101•Rescue Prisoners of War


Draw Deck (56)
Event
37V102x At What Cost?
5P41x •Cardassian Protectorate
6P233x High Command "Motivation"
22V141x •Klingon Tea Ceremony
25V162x Tacking Into the Wind
33V183x •The Die Is Cast
0VP1171x These Are The Voyages
Interrupt
0VP1453x The Central Command
Personnel
Cardassian
4U1161x •Aamin Marritza, Honorable Patriot
1U2293x Ari
4U1171x •Broca, Grovelling Lackey
3R1411x •Damar, Useful Adjutant
1U2321x •Danar, Irascible Gul
3C1423x Davin
1R2352x •Dukat, Military Advisor
0VP1371x •Elim Garak, Agent of the Obsidian Order
0VP793x •Enabran Tain, "Retired" Spymaster
2C1161x Jural
18V221x •Korinas, Observer from the Obsidian Order
1U2441x •Lemec, Posturing Negotiator
40V291x •Makbar, State Jurist
13U541x •Mardel, Overseer
4U1201x •Mila, Trusted Confidante
1R2481x •Ocett, Dogged Rival
1C2493x Parn
1C2503x Rogesh
39V83x •Seska, Pragmatic Agent
7R591x •Tekeny Ghemor, Prominent Official
28V251x •Yaltar, Draft Supervisor
30V451x •Yteppa, Obsidian Order Asset
Ship
Cardassian
2R1701x •Aldara
1U3863x Keldon Advanced
1U3871x •Prakesh
Dilemma Pile (40)
Dual
29V12x Adopted Authority
0VP1112x An Issue of Trust
0VP1761x Chula: The Chandra
23V32x Coolant Leak
34V31x Dead Ringer
41V21x Dereliction of Duty
30V41x Discommendation
13C91x Fractured Time
26V41x Intimidation
0VP1672x Moral Choice
22V81x Pitching In
18V52x Polywater Intoxication
0VP771x Secret Identity
12R171x Swashbuckler at Heart
4R271x The Dreamer and the Dream
0VP631x Timescape
40V91x Weight of Command
Planet
13C11x Aftereffects
24V51x Greater Needs
38V41x Hard of Heart
0VP92x Hard Time
38V62x Journey to the Past
1S331x Kolaran Raiders
12R141x No Kill I
28V41x Pivotal Destiny
Space
27V11x Ardent Predator
17V21x Causal Recursion
1S171x Command Decisions
12R41x Distress Call
1R421x Personal Duty
13C161x Preventative Repercussions
0VP902x Where No One Has Gone Before


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