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So, You're New to Vulcans?

by Maggie Geppert, Vice Chairman

25th September 2018

Sisko: I became the living embodiment of why Vulcans were inherently superior to Humans.

Kasidy Yates: You don't mean he was gloating? A Vulcan?

Sisko: That's exactly what I mean. He may have hidden it beneath that Vulcan calm of his, but he loved every minute of it.

                                                                                    - from “Take Me Out to the Holosuite”

2E doesn’t have a Vulcan HQ, so if you want to go for the all-Vulcan achievement, you need to do some mix-and-match on HQs.  This deck is a modestly updated one that is a few years old, so I apologize if it isn’t very tight at the moment.

Sybok, Fanatical Missionary

Missions

For this deck, I decided it would be easiest to get the all-Vulcan achievement if I went dual-HQ.  I put in Earth, Lush and Beautiful Home and Mouth of the Wormhole, Deep Space Nine. I think I should re-name this deck “Vulcans Zombies Going Crazy in the Expanse” because I decided to go with a Trellium-D themed deck in the update.  I put in two Region: Delphic Expanse missions, Sphere 41, Eliminate Sphere Network and Investigate Derelict.  Now all my copies of Trellium-D play for free.  My planet mission is Deliver Ancient Artifact, which is located at Vulcan, of course.

Draw Deck

U.S.S. T'Kumbra

This deck is basically built to be a fast solver with very little support. Everyone is Vulcan (note for my 1E readers: that means Vulcan species; Spock doesn’t count for the achievement), so expect high Cunning and Strength.  You want to play as many personnel as possible to MotW, since it has Span of 1.  Only Haadok, Sarek, Saavik and Valeris have to play to Earth, and they can net you the Earth counter draw, if you remember to do it.  Oh, and I swapped in the Oberth, too.  I couldn’t pass up that new hotness.  I also like the U.S.S. T’Kumbra, which allows you to meet Integrity and Strength requirements on dilemmas and missions with Cunning.  Solok is also a nice boost to the deck, because he allows you to draw extra cards for having more Vulcans in play.

The one real weakness here I can spot off the top of my head is that the Vulcans I have available to me with these two different headquarters don’t have any Engineer.  I can only play Sybok, Fanatical Missionary or Sakonna, Gunrunner to get Engineer.  You can play around this weakness with Sphere 41 without too much of a problem (it has two paths to completion), but you have to have it for Investigate Derelict.  The other main weakness of this deck is it is susceptible to Intimidation in a big way.

Dilemma Pile

The original version of this deck came out right when Chula: the Game was new, so I built a mostly Chula pile to go with it.  I decided not to change that around too much, here, but I did decide to augment it with some Vulcan Zombies.  Hazardous Materials is pretty popular right now.  You can get out free Trelliums and kill a bunch of your opponent’s personnel, then Damage their ship while you’re at it.  Neat!

Final Thoughts

You know, I wasn’t ever planning to resurrect the all-Vulcan deck, but with the new Trellium-D stuff, I feel like this could be a good build to try out again.


Discuss this article in this thread.



This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
12U40•Earth, Lush and Beautiful Home
1S188•Mouth of the Wormhole, Deep Space 9
Planet
9R6•Deliver Ancient Artifact
Space
13U46•Investigate Derelict
14U53•Sphere 41, Eliminate Sphere Network


Draw Deck (45)
Equipment
4C321x Emergency Transport Unit
1C701x Science PADD
22V103x Trellium-D
Event
5P121x Security Drills
0VP871x •Surprise Party
0VP851x •U.S.S. Enterprise-J
2C692x Unexpected Difficulties
Interrupt
1R1271x Escape
5P202x Fitting In
12R372x Grav-Plating Trap
Personnel
Federation
41V191x •Chu'lak, Calculating Killer
26V343x Haadok
11P211x •Saavik, Protégée
14C841x •Sarek, Vulcan Delegate
26V361x •Solok, Calculating Rival
18V301x •Valeris, Co-Conspirator
Non-Aligned
17V733x Delvok
2R1582x •Sakonna, Gunrunner
14U1021x •Soval, Vulcan Ambassador
24V383x •Sybok, Fanatical Missionary
17V741x •Syrran, Desert Wind
17V752x •T'Les, Syrrannite
17V762x •T'Pau, Syrrannite
8C891x •T'Pol, Subcommander
14R1031x •Tallera, Covert Isolationist
13R971x •Tuvok, Coldly Logical Soldier
Ship
Federation
43V272x U.S.S. Oberth
26V531x •U.S.S. T'Kumbra, Behind the Lines
Non-Aligned
2C1761x Mercenary Ship
0VP981x •U.S.S. Enterprise-A, Chariot of "God"
Dilemma Pile (28)
Dual
1C151x Chula: Echoes
8U61x Chula: Move Along Home
1C162x Chula: Pick One to Save Two
14U43x Chula: The Chandra
13R43x Chula: The Dice
30V23x Chula: The Game
19V13x Chula: The Precipice
30V33x Chula: Trickery
3U282x Skeleton Crew
2C251x Timescape
Planet
8C81x Cultural Differences
10C121x Necessary Execution
8R201x Zero Hour
Space
42V23x Hazardous Materials


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