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Wednesday 1E Roundup - 6 MAR 2019

by Charlie Plaine, Acting Director of First Edition

6th March 2019

Black Hole

Welcome to the Wednesday 1E Roundup, a weekly column looking back at the past week in the world of First Edition as well as a preview of the week ahead. If you've got an event coming up and you'd like to be featured in this column, feel free to contact me at cplaine@gmail.com or on the forums via PM to MidnightLich.

The Big News

Four (4) cards receive errata, effective this past Monday; additionally, Black Hole comes off the ban list unchanged. Errata Team Leader Matthew Zinno (commdecker) has all the details in Monday's Article, but the biggest power change is to Temporal Benefactor. This powerful doorway has been changed to limit the downloads so they all go to hand rather than in play; additionally, Timepod Ring can no longer tag along and must be downloaded separately. The Errata Team hopes these changes will bring the card down to an acceptable power level.

Panel Overload has been updated to remove anti-Scan gametext, as it was no longer needed after Scan and Full-Planet Scan were previously updated. Balancing Act has been updated to only trigger off the originally seeded mission state, meaning cards that change a planet's type mid-game won't cause the point loss to trigger. And finally, Vina has been updated both to clarify her species (human and not Orion) as well as a lore reference, which is important for cards in an upcoming expansion.

The Road to Worlds

Brian Sykes (Armus) won the Manassters 2 Trek Masters Series event which took place on Sunday, March 3rd. Brian went undefeated in the twelve player field to claim the title and a Borg playmat, and has established himself as a top contender in First Edition. Brian took some time out of his busy schedule to answer some questions about his deck, his preparation for the tournament, and how recent changes have - or might have - changed things:

Brian Sykes (Armus) Trek Masters Series - Manassters 2 winner Brian Sykes (Armus)
Deck Title: Bluegill Department of Temporal Incursions (Brian's deck is also attached to this article below.)
Deck Archetype: Midrange (Opportunistic Solver)
Play Engines: 22nd Century ShiKar, Protect the Timeline, Temporal Benefactor
Draw Engines: Finally Ready to Swim, Temporal Almanac, Vulcan Database, IDIC: Power of the High Command
Bonus Point Mechanics: Assign Mission Specialists
Victory Correctly Predicted By: Lucas Thompson (edgeofhearing), Brian Sykes (Armus)

Prior to the tournament, I asked each player two questions. Here are Brian's answers:
Which player are you most worried about?
I'm confident I can beat anybody on the east coast. That said, Michael Van Breemen (The Ninja Scot) is the clear favorite to win the event. He's the defending world champion and one of the highest rated players for a reason.

Which deck (regardless of who plays it) are you most worried about?
I've tried to build my deck to be competitive in most matchups. However, dissident shenanigans is one of the few things I don't have a great answer for. Aside from a Genesis Effect in the draw deck, there's not a lot I can do against Enemies of the State. My deck is capable of some personnel battle and if it's splash dissidents I may be able to bulldoze through it, but a dedicated dissident deck that can constantly replenish dissidents would likely outlast me. I could see MVB or Ben Hosp (bhosp) bringing a version of this and being very competitive with it.

Make it So

Brian's Commentary:
Why did you choose the deck that you used? What other decks did you consider using?

I had some success with Vulcans during Regional season last year and I wanted a deck that I was comfortable with and that could handle any number of in-game situations. (Editor's Note: Brian played Vulcan/Romulan in last year's Romulus Regional; his deck was called The Power of Logic and Diversity.)

How did the ban of Quantum Incursions (QI) affect your deck choice?
It made the decision a bit harder, since I had several builds designed that I wouldn't have brought to a tournament where QI in its current incarnation would likely to be seen. But in the end, the most important thing was playing something I was familiar with.

What sorts of decks were you hoping to face while playing your deck? What decks did you hope not to face?
I expected to see a lot of [22] decks because there are a lot of strong options across multiple affiliations. I figured if I could deal with those, then I could hold my own against other options. On the other side of the coin, I tried to build my deck for versatility, which necessarily means trading off at least a little bit of speed. While I could cover that against Alpha-based solvers, I would have had fewer options against a speed solver in a different quadrant.

Prior to this tournament, did you have much experience playing this deck (or decks like it)? Did you learn anything new about it when you played it this time?
The personnel selection is only slightly modified from my [Vul] / [Rom] Regional deck from last year. (Editor's Note: See the link to this deck above.) I took out the Romulan stuff and Romulan Minefields to make room for the Bluegill tech and Vulcan Outpost. My previous deck had one copy of Vulcan Database for its first function, but with the Minefields gone I needed a new drawing engine. By getting two ships by turn 2 I was able to take advantage of the second function of Vulcan Database. That combined with Temporal Almanac gave me plenty of draws to get to what I needed with enough left over to cycle for Temporal Benefactor and Temporal Conduit as needed.

Disrupted Continuum

Speaking of Temporal Benefactor, how would this week's errata have affected your deck?
The errata is fine. I would need to add a few more Temporal Almanacs to play Disrupted Continuum for free and I'd lose a slight tick of speed by not being able to download my temporal agents directly into play, but nothing about the errata adversely impacts the core premise of how my deck works.

Hmmm... actually now that I think about it a little more, the errata does mean I can't drop Bluegill Silik into the Drone Control Room on turn one anymore to f*%& up Valdore and Gareb, so there is that. Maybe I drop the Bluegill tech? Though, on the other hand, they do help against angry Kazon and Dominion looking for a fight, so who knows?

Did you use any situational cards (cards that you wouldn't expect to be useful in every game)? Are there any whose usefulness exceeded your expectations? Were there any that you wouldn't include if you played the deck again?
Disrupted Continuum is one of the most versatile cards in the game. I added the Dyson Sphere Door just to give me more options with it. Genesis Effect was another one. I put it in there because I didn't have a great answer to Enemies of the State, but it also came in handy against Lucas Thompson (edgeofhearing) when I just needed to solve a space mission. I named Cytherians which turned out to be a winning move. Finally, I have to give a shout out to James Heaney (BCSWowbagger) for suggesting Fal-Tor-Pan. I didn't draw it in any of my games but there were a few times that it would have been nice to have in play.

Cards that can prevent events and/or interrupts have fallen out of favor, but you've included Quinn. Would you make that decision again?
Absolutely! I added two Quinns primarily because I wanted to be able to protect my Disrupted Continuum and Mission Debriefing. However, I won two of my games - against Lucas Thompson (edgeofhearing) and Michael Van Breemen (The Ninja Scot) because I used Quinn to cancel their regenerating cards - Isomagnetic Disintegrator and Raktajino respectively. After killing a bunch of people and blowing up ships, that move put each of those games on ice since they couldn't get past the remaining dilemmas at their missions.

What would you nominate as the MVP card from your deck?
I'm not sure there's one card. Quinn put two games on ice but that was because of everything else working as it should. If I HAD to pick ONE card, it would probably have to be Make it So. Getting out Captains Orders was key to my setup and the Unstopping function was clutch in both battle and mission attempting situations. I think that's the main reason a Vulcan Power deck can be so strong.

Do you have anything else you'd like to say about your deck? I think I've covered the deck pretty well. The key thing with a deck like this is good in-game decision making. Part of my success stems from advice I've gotten directly from other top players (e.g., Kevin Jaeger (Hoss-Drone) suggesting Buried Alive/Cytherians/Dead End at Mars against MACOs) and indirectly from reading forums and tournament reports (e.g., James Heaney (BCSWowbagger) recounting a Kris Sonsteby (LORE) tactic of keeping a threatening force close enough to your opponent to do real damage while your main force solves missions). Between that and my [Sch] plays, I was able to make things very uncomfortable for the three speed solvers that I faced.

Finally, the decision of when to pull the trigger on Disrupted Continuum. That decision can be game winning if done right. Against MVB and Lucas, Denevan Neural Parasites decimated large away teams, while against Austin Chandler (Darksabre), The Whale Probe bought me a critical extra turn to solve my second mission and squeak out a very close win.

Kor (Virtual Promo)

This Day in Trek

Canadian actor and original Klingon John Colicos passed away on March 6th, 2000, at the age of 71. Colicos is famous in Star Trek for playing the role of Kor, the first major Klingon seen on Star Trek. As Kor, in the episode "Errand of Mercy," Mr. Colicos defined the look and definition of Klingons in the era of Kirk and Spock. He was originally meant to reprise his role in both "The Trouble with Tribbles" and "Day of the Dove," but scheduling conflicts made that impossible (and instead, we got his in-universe blood brothers Koloth and Kang). He would later return to reprise the roll on Deep Space 9 and finally sported the distinctive Klingon makeup. Rest in peace, Mr. Colicos, and may Kor bathe in the blood of his enemies in Sto'vo'kor forever. Qa'pla!

Tournament Reports

Manassters 2 might have been the biggest tournament of this past weekend, but it wasn't the only tournament. Six (6) players braved the elements in Roseville, Minnesota for an OTF Constructed tournament. The decks were diverse, with players representing Cardassians, the Klingon/Cardassian Alliance (KCA), the Dominion, and three different flavors of Federation. Robert Petersen (Hobie) won the day with the above-linked Cardassian deck called "You are Beautiful and You are Mine Again," a [DS9] [Car] deck featuring Terok Nor and I Miss This Office. You can check out James Heaney's [BCSWowbagger] extensive tournament report. It looks like everyone had fun, especially returning player Robin Bielefeldt (robbie4boy); in their report, they say "I had alot of fun and won two games. First Roseville, then THE WORLD." It's good to dream big!

If you played in any events, scheduled or unscheduled, formal or casual, let us know! Send me an email or a private message, and I'll be happy to advertise your event or games to the world in a future column. My contact information is at the bottom of every column each week.

Tournament Previews

Upcoming Tournaments
Wein, Austria
Sunday, 10 March
OTF Complete Constructed
Brooklyn, New York
Sunday, 10 March
OTF Complete Constructed
Upcoming Championships
San Diego, California
Trek Masters Series
Saturday, 30 March
OTF Limited (Silver Tin) Draft
Ypsilanti, Michigan
Regional Championship
Sunday, 14 April
OTF Legacy Constructed

Two (2) events are scheduled for this coming weekend, both on Sunday, March 10th. The first, in Austria, is being hosted by former World Champion Stefan Slaby (Winner of Borg), and will be an OTF Complete Constructed event. As of the time of the writing of this column, only one player - 46th ranked Julius Melhardt (Clerasil ToB) - is pre-registered, but hopefully more players will join him for some fun and excitement.

In Brooklyn, New York, Christopher Ghiorzi (RomulanAleSmith) hosts his fourth event at his bar/resteraunt, Lock Yard. This event is also listed as OTF Constructed Complete, and Christopher has had a lot of success with his new group gathering and playing regularly. In fact, I recently spoke to Christopher in an interview, and I'll be sharing his success story with you in next week's column!

With results from Manassters 2 still coming in, we'll hold off on the detailed analysis of the tournament until a future column. But we're starting to see Regional events scheduled in the system, and it's not long before we have "Spring Break Masters" on Saturday, March 30th. This event, hosted by Dan Hamman (SirDan) in San Diego, California, will be a very different experience than the bare knuckle throwdown of Manassters 2, as it will be a limited draft event called the "Silver Tin" draft. In this event, players are given one of three random [TNG] starter decks - either Federation, Klingon, or Romulan. Then, the contents of a silver-bordered collectors tin are drafted - this includes every card from the original Premiere product. Players build their decks and then play, providing a fun and unique experience that doesn't require a lot of forethought. I'm looking forward to seeing how this event will shake out.

The first 1E regional of the season (at least, so far) is being hosted by Rules Mananger Jon Carter (pfti) in Ypsilanti, Michigan on Sunday, April 14th. This event will be using OTF rules, but is testing a new potential card pool called Legacy which includes all of the non-banned backwards compatible cards. Recently, the CC has discontinued official support for these cards, but we want players to play and encourage groups that want to use them to do so. 1EC fan and multiple World Champion David Bowling (tomek) lives in Michigan, so I have a hunch he might be planning to attend this event. Time will tell!

We'll keep you updated on these, and future championship events, as the season unfolds.

Short Takes (In Other News)

First Edition March Madness

The first round of matches in our bracket are over, and half the field is eliminated! Most of the [Ref] cards are gone, except for those lucky few that were paired up against other [Ref] cards. Several popular and highly seeded favorites, like Holodeck Door, Quantum Incursions, and Q's Tent: Civil War are gone, along with beloved underdogs like Continuing Mission. But thirty-two (32) cards remain, and head into battle starting today. Which cards will survive?

If you'd like to grab a new bracket with the Round of 32 matchups, you can grab a PDF from this link. Or if you'd rather just get to voting, you can click here to cast your votes. Remember, each round you vote is an entry into a random drawing for a complete set of Tournament Promo Series N!


That's all for this week's roundup of First Edition news and events. For more news, you can follow The Continuing Committee on Facebook, Twitter, or bookmark our front page. News about upcoming First Edition projects can be found in the most recent Project Status Update from December 2018. If you've got an event coming up and you'd like to be featured in this column, or if you have comments about this column's content, feel free to contact me at cplaine@gmail.com or on the forums via PM to MidnightLich. Until next week, may you expand your power in the universe and live long and prosper.


Discuss this article in this thread.



Decklist

Print DecklistCopy Deck



This deck is legal in the following Card Pools:

This deck is legal in the following Rules Sets:

This deck is currently eligible for the following family or families of achievements:


Mission (6)
Mission
19 V1x Assemble Fleet
22 V1x Deliver Ancient Artifact
23 V1x Intercept Dignitary
13 V1x Investigate Derelict
20 V1x Prevent Rebellion
36 V1x Research Devastating Attack

Seed Deck (30)
Dilemma
3 R1x "God"
1 V1x A New Game
2 V1x Buried Alive
4 U1x Chula: The Game
R1x Cytherians
U1x Dead End
4 V1x Definitely Not Swedish
11 P1x Female's Love Interest & Garbage Scow
C1x Friendly Fire
8 V1x Gomtuu Shock Wave
U1x In the Pale Moonlight
4 V1x Jol Yichu'!
19 VP1x Personal Duty
14 V1x Rules of Obedience
C1x Scientific Method
13 V1x The Ghost of Cyrus Ramsey
Doorway
204 VP1x Battle Bridge Door
21 V1x Dyson Sphere Door
93 VP1x Q's Tent: Civil War
5 V1x Temporal Benefactor
15 V1x Temporal Conduit
Event
9 V1x Finally Ready to Swim
Facility
Vulcan
76 P1x Vulcan Outpost
Incident
127 VP1x Bluegill Infestation
23 V1x Call for Reinforcements
26 R1x Make It So
20 V1x Protect the Timeline
2 VP1x Tribunal of Q
Objective
C1x Assign Mission Specialists
Time Location
61 V1x 22nd-Century ShiKahr

Site (6)
Site
2 V1x Cargo Bay
5 V1x Docking Ports
8 V1x Guest Quarters
11 V1x Ops
14 V1x Promenade Shops
16 V1x Science Lab

Draw Deck (64)
Doorway
U1x Ready Room Door
Event
74 P1x Espionage: Vulcan on Starfleet
15 C1x Fal-tor-pan
7 V2x Strange New Worlds
Incident
9 V1x Cautionary Tale
11 V1x IDIC: Power of the High Command
17 V1x The Genesis Effect
16 V2x Thorough Debriefing
78 P6x Vulcan Database
17 V2x You're Not Ready
Interrupt
74 R2x Quinn
23 V5x Temporal Almanac
U1x Vulcan Mindmeld
Objective
U1x HQ: Defensive Measures
Personnel
Non-Aligned
C1x Dr. Farek
35 V1x Jaya
36 V1x Jonathan Archer (Cold Front)
38 V1x N'Rana
40 V1x Raakin
42 V1x Sarin
35 V1x Silik
Vulcan
31 V1x Ambassador V'Lar
80 P2x Delvok
36 V1x Minister T'Pau
81 P1x Sanye
38 V4x Sedis
39 V1x Sinam
82 P2x Sopek
43 V1x Stel
84 P2x Strom
46 V1x Syrran
47 V1x T'Les
48 V1x T'Mer
49 V1x T'Mik
86 P1x T'Pol (Pre-Warp Pack)
51 V1x Tavek
53 V1x V'Tal
87 P1x Valrik
54 V1x Vanik
Vulcan/Non-Aligned
30 V1x Menos
Vulcan/Romulan
52 V1x V'Las
Vulcan/Starfleet
32 V1x Charles Tucker III (Live Long and Prosper)
Ship
Vulcan
56 V1x Ni'Var
57 V1x Sh'Raan
58 V1x Ti'Mur

Q-Tent Side Deck (13)
Equipment
71 P1x Vulcan PADD
Event
U1x Captain's Log
55 VP1x Defiant Dedication Plaque
7 V1x Disrupted Continuum
73 P1x Espionage: Vulcan on Klingon
U1x Lower Decks
U1x Masaka Transformations
U1x Mission Debriefing
19 C1x Temporal Investigations
4 P1x Timepod Ring
Incident
26 V1x Reed Alert!
Objective
49 R1x Orbital Bombardment
Ship
Vulcan
88 P1x D'kyr

Battle-Bridge Side Deck (20)
Tactic
116 C10x Breen Disruptor Burst
13 V4x Evasive Maneuvers
C2x Photon Torpedo
R1x Picard Maneuver
C1x Quantum Torpedo
60 V2x Vulcan Particle Beam

Q the Referee Side Deck (13)
Event
5 V1x Mirror Image
8 V1x Villagers With Torches
Incident
10 V1x Containment Field
15 V1x It's Only a Game
16 V1x Obelisk of Masaka
18 V1x Q the Referee
21 V1x Strategema
22 V1x White Deprivation
Interrupt
24 V1x Oof!
25 V1x Scorched Hand
26 V1x The Juggler
27 V1x The Wake of the Borg
Objective
28 V1x Defend Homeworld

"outside the game" (8)
Personnel
Non-Aligned
36 V1x Jonathan Archer (Cold Front)
42 V1x Sarin
35 V1x Silik
Vulcan
34 V1x Koss
47 V1x T'Les
86 P1x T'Pol (Pre-Warp Pack)
53 V1x V'Tal
Vulcan/Starfleet
32 V1x Charles Tucker III (Live Long and Prosper)

Dilemma Side Deck (13)
Dilemma
1 V1x Back to Basics
R1x Chula: The Door
4 U1x Chula: Trickery
R1x Cytherians
5 R1x Denevan Neural Parasites
U1x Don't Call Me Ahab
7 U1x Emergent Life-form
4 R1x Executive Authorization
U1x Firestorm
R1x My First Raygun
U1x Radioactive Garbage Scow
R1x Strict Dress Code
9 R1x The Whale Probe



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