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Legacy - Memories of the Early Years

by Chris Lobban, Assistant Designer

27th October 2009

When the initial idea of the Legacy expansion came up, I thought it was fantastic. A chance for designers old and new to celebrate the game they loved. My chosen method of celebration was to look back at the early years, and to try to pick one of my favourite cards that hadn't yet made it to Second Edition. But which one to choose...

My first instinct was Parallax Arguers. An extremely fun card that essentially defines the way I have always played Star Trek. And, a key card in one of my favourite decks, the "Really Cool Rainbow Deck of Doom!". Basically it was a 7 HQ (6 homeworld) deck, where every single personnel in the deck could report for free to an HQ, and it used a lot (at least 20, I believe) of Arguers and copies of Kivas Fajo to draw up all those personnel (to then report them for free). Unfortunately, after several attempts at re-writes, and several weeks of playtesting, it just wasn't working out. The Arguers just didn't seem to fit within the Second Edition structure. It wasn't just because they were too 'fun' or 'loose' for the format, it was because the costing structure had changed significantly, and we couldn't make it fit with that in a satisfying way. So, it was back to the drawing board.

Thinking back to my early memories of the game, I decided that if I couldn't make a new version of a card that I tremendously enjoyed playing, then I would make a new version of a card that I enjoyed watching other people tremendously enjoy playing. That card? Exocomp. A key figure in most decks designed by a good friend of mine (known online as Patty or Geezer Kes) who had a fascination with them, they fit my criteria of being a completely fun card that gave me good memories of early First Edition. And they're especially fun when you take the time to name every individual Exocomp you own. ;-)

Once I'd settled on that card, everything else pretty much fell into place. In addition to fitting the appropriate theme criterion for me, the Exocomp met a few other design goals as well. It's another non-Hand Weapon equipment card, which I still feel people don't use enough of. And, it acts as a counter to the Kruge deck and others like it (to help slow them down a little). As for the first line of gametext? Well, it's mostly just there for fun because I thought it'd be neat to turn around the usual 'classification grants skill' model of equipment cards (though I first made sure there was no 'Engineers gain Programming' equipment to create an infinite loop). Plus, as a bonus, it means that Jake, Miles and Scotty can all make use of the Exocomps (at least, until you sacrifice them to save the ship).

And that's the story of how the Exocomp finally came to Second Edition, 15 years after he was initially introduced into the First Edition of the game. One warning, however: Don't sacrifice your Exocomps in vain, because Exocomps are people too. Especially ones named Herman.

And now, in honor of the early days of First Edition and the wonderful Exocomp, I present to you my Exocomp tribute deck. Made entirely of cards that existed (in some form or another) in the First Edition Premiere set, it's my attempt to recreate my Federation/Engineer Exocomp deck in Second Edition. I don't expect it to win much, but none of my decks really ever do. ;-)

-djl-




This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
1S161•Earth, Cradle of the Federation
Planet
14U61•Restore Errant Moon
Space
1S172•Host Metaphasic Shielding Test
1S180•Investigate Rogue Comet
14U53•Sphere 41, Eliminate Sphere Network


Draw Deck (36)
Equipment
1C643x Engineering Kit
1C653x Engineering PADD
19V53x Exocomp
17V191x •Horga'hn
Interrupt
1R1212x Amanda Rogers
1R1292x Kevin Uxbridge
Personnel
Federation
1R2571x •Beverly Crusher, Chief Medical Officer
4R1342x •Data, Pinocchio
7C653x •Dr. Leah Brahms, Holographic Representation
1R2632x •Geordi La Forge, Chief Engineer
9R122x •Jean-Luc Picard, Captain of the Enterprise
18V251x •Jenna D'Sora, Veteran Security Officer
3R1802x •Reginald Barclay, Reclusive Engineer
1R2882x •Wesley Crusher, Prodigy
9R132x •William T. Riker, Skilled Commander
Non-Aligned
5P362x •The Traveler, Transcendent Explorer
Ship
Federation
9R183x •U.S.S. Enterprise-D, Federation Flagship
Dilemma Pile (20)
Dual
11P12x Accelerated Aging
Planet
16V12x All-Consuming Evil
4C262x Test of Wisdom
16V142x The Beast at El-Adrel
Space
1R392x Nanite Attack
2C162x Nausicaan Pirates
19V42x Rogue Borg Ship
4R282x Tsiolkovsky Infection
8C192x Warp Bubble Mishap
7R152x Where No One Has Gone Before


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