October 2010
Smooth Like a Klingon's Forehead
by Austin Chandler, Staff Writer •
October 23rd
While Genetic Engineering wasn't a great thing for the Klingon Empire in the end, it's terrific fodder for our decks. Prepare to inject some Augments into your deck and pave the way to glory.
Minor Straight and Steady Corrections
by Charlie Plaine, Chairman •
October 23rd
Regretfully, a few minor errors eluded our proofreading team. On Saturday, October 23rd, a corrected file was updated - grab the latest copy today!
Dial-Up Your Dilemma Pile
by Austin Chandler, Staff Writer •
October 22nd
Remember in the 90s when you could dial-up a phone call, but it meant you couldn't connect to the internet to download your mail? Well then, this dilemma might remind you of that... U.S.S. Voyager style.
Strategy: Out of Time
by Tim Davidson, Staff Writer •
October 19th
A strategic review of the Straight and Steady card Out of Time and a look back at the other time traveling methods.
Provocation
by James Cream, Staff Writer •
October 18th
Uncover the conspiracy behind the third 22nd Century Time Location.
The Evolution of Starfleet - Part II
by Stephen R. Sanders, Assistant Designer •
October 6th
Find out more about what Starfleet has in store with the upcoming release of Straight and Steady!
The Evolution of Starfleet - Part I
by Stephen R. Sanders, Assistant Designer •
October 4th
Find out a little bit about how Starfleet will work once Straight and Steady arrives on October 22nd.
Straight and Steady: Can't Be Afraid of the Wind
by Charlie Plaine, Chairman •
October 1st
The second First Edition virtual expansion bring many changes, but just as many opportunities. As Captain Archer once said, "We can't be afraid of the wind."