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So, You're New to The Next Generation?

by Maggie Geppert, Vice Chairman

6th September 2017

“Oh, no, Number One. I'm sure most will be much more interesting. Let's see what's out there. Engage!” – Jean-Luc Picard, Encounter at Farpoint

Peaceful exploration of space has always been at the core of the Federation’s mission.  In Second Edition this theme is explored in the [TNG] affiliation in two different ways.  The first is that they solve missions.  Many other affiliations have themes around battle or capture, but [TNG] Feds do missions.   The second part of the [TNG] theme is they gain advantages by helping out their opponents.

Missions

The Federation is flush with scientists and engineers.  The non-Alpha 5 Approach missions in this deck reflect that, requiring Science, Engineer or both of these skills.  Federation personnel also tend to have above average cunning, so all missions require cunning to complete.  A5A is here to prevent micro-teaming missions and boost New Life.

Draw Deck

New Life is the quintessential example of [TNG]’s “sharing is caring” theme.  This card gives a benefit to the opponent when they attempt a mission with six or more (each player gets a card draw) but that benefit is bigger when the card’s owner attempts a mission (two card draws for the card’s owner).  Other cards that fit in this theme are Common Ground and VIP Welcome.  The latter two cards are not as powerful as New Life because each player gets the same benefit, and the opponent could, theoretically, gain a bigger advantage.  I’ve had it happen before where I placed Data on my HQ and my opponent placed Lore on theirs.  Oops.

The Feds also have big ships, so Miracle Working is a great way to draw through your deck to get the things you need. Another very helpful support card is Lingering Grief.  Did your opponent just hit you with Personal Duty?  Use some interrupts or Honor personnel in your hand to exclude your Officer or Leadership personnel from the random selection.

The personnel in the deck are chosen to support the Science/Engineering theme of the missions.  Data, Lucasian Chair is the star of the show.  He has all the skills for Avert Danger and gets you the 5 point bonus.  Nel Apgar, Temperamental Researcher is also helpful in that regard.  Davies is in here time two to get you past the Geology requirements on Mining Survey.  Really, everything is drop and go.  Get out a ship and start solving missions!

Dilemma Pile

This dilemma pile is a Legacy pile.  All of the other dilemmas require a skill, so odds are good that Legacy will reveal more skill dilemmas from your dilemma pile than your opponent’s pile.  Once you’ve used all three of your Legacies, the dilemmas will still gel together to give some nice combos.  Is your opponent attempting a space mission?  Filter a couple of personnel with Cover Extraction and Magnetic Field Disruptions then hit them with a Vanishing Act.  What about a planet? Triage + Kolaran Raider + Mugato looks fun.

Excelsior

This deck is compatible for the Excelsior format that is currently in development.  It pulls cards from Version 0.3 of the restricted card pool and rules document.  Feel free to print this deck and give it a try!  The next public playtest for Excelsior will take place at the World Championships in Orlando in October.


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This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
1S161•Earth, Cradle of the Federation
Planet
2U97•Avert Danger
3S103•Salvage Borg Ship
Space
21V14•Alpha 5 Approach, Transport Crash Survivor
1S187•Mining Survey


Draw Deck (45)
Equipment
4C321x Emergency Transport Unit
Event
2R351x Common Ground
39V41x •Lingering Grief
35V61x Miracle Working
35V71x •New Life
2C692x Unexpected Difficulties
4C811x •VIP Welcome
Interrupt
1R1271x Escape
26V171x Sense of Obligation
15V201x Surprise Amity
Personnel
Federation
1R2521x •Alyssa Ogawa, Enterprise Medical Assistant
24V301x •Benjamin Maxwell, Misguided Maverick
4R1331x •Beverly Crusher, Chief Physician
14R781x •Data, Lucasian Chair
1C2602x Davies
4U1351x •Deanna Troi, Ship's Counselor
1S2621x •Elizabeth Shelby, Formidable Presence
35V221x Garvey
4U1371x •Geordi La Forge, Conn Officer
0P111x •Jean-Luc Picard, Starship Captain
14U811x •Katherine Pulaski, Chief Medical Officer
2C1261x •Kelly, Relief Tactical Officer
35V261x Martinez
27V101x •Miles O'Brien, Conn Officer
18V281x •Nella Daren, Head of Stellar Cartography
3R1801x •Reginald Barclay, Reclusive Engineer
35V281x Richardson
16V371x •Ro Laren, Headstrong Ensign
32V131x •Sito Jaxa, Undercover "Terrorist"
1R2861x •Tasha Yar, Chief of Security
1R2881x •Wesley Crusher, Prodigy
40V381x •William T. Riker, Facing Apotheosis
0VP121x •Worf, Chief of Security
Non-Aligned
29V401x •Icheb, Genetic Weapon
1U3381x •Nel Apgar, Temperamental Researcher
34V401x Nimira
21V191x Sumek
1R3521x •Vash, Treasure Hunter
Ship
Federation
23V532x •U.S.S. Enterprise-D, Diplomatic Envoy
1R3922x •U.S.S. Enterprise-E, Federation Envoy
1S3951x U.S.S. Nebula
Dilemma Pile (30)
Dual
4C61x Back Room Dealings
21V21x Dark Page
4C151x Guess Who's Coming to Dinner?
25V11x Infatuation
22V73x Legacy
22V81x Pitching In
15V71x Show Trial
31V121x Unconventional Consideration
Planet
1C131x Captain's Holiday
8C81x Cultural Differences
38V41x Hard of Heart
1S331x Kolaran Raiders
12C121x Mugato
2U171x Picking Up the Pieces
21V61x Pillage and Plunder
28V51x Standing Trial
1C571x Triage
15V91x We'll Never Know
Space
28V11x Adversarial Trial
27V11x Ardent Predator
15V11x Breaking the Ice
38V21x Covert Extraction
1C361x Magnetic Field Disruptions
1R421x Personal Duty
31V101x Pest Control
21V91x The First Duty
38V131x Vanishing Act
8C191x Warp Bubble Mishap


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