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Excelsior Act 2 Cardassians

by Pieter van Tonder

The treacherous Cardassians are master spies and torturers, and they\'ll use any resource to gain an advantage.

Tournament Record:

This deck is currently eligible for the following family or families of achievements:

Decklist

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Missions
Headquarters
1U153•Cardassia Prime, Hardscrabble World
Planet
3U91•Extract Defector
Space
1S148•Abduction Plot
14U52•Commandeer Prototype
1S176•Intercept Renegade


Draw Deck (35)
Event
0VP871x •Surprise Party
Interrupt
1S1402x Shady Resources
Personnel
Cardassian
24V252x •Damar, Ambitious Glinn
40V281x •Dolak, Offended Neighbor
24V261x •Dukat, Ambitious Commander
1R2361x •Elim Garak, Agent of the Obsidian Order
1C2371x Emok
6P443x •Enabran Tain, "Retired" Spymaster
19V92x •Evek, Agent of Cardassian Justice
30V422x Gollek
4C1181x •Hogue, Student of Political Ethics
2C1161x Jural
18V221x •Korinas, Observer from the Obsidian Order
10R581x •Macet, Skeptical Commander
40V291x •Makbar, State Jurist
0VP2051x •Mila, Trusted Confidante
17V561x •Nador, Curious Commander
2U1171x •Natima Lang, Professor of Political Ethics
1C2501x Rogesh
39V81x •Seska, Pragmatic Agent
30V431x Tajor
7R591x •Tekeny Ghemor, Prominent Official
24V271x •Tora Ziyal, Ambitious Daughter
30V451x •Yteppa, Obsidian Order Asset
Ship
Cardassian
2R1701x •Aldara
24V421x •Groumall, Inauspicious Command
1U3863x Keldon Advanced
Dilemma Pile (26)
Dual
8R53x Cardassian Processing
40V32x Dragon's Teeth
28V23x Ingenious Jury-rig
43V43x Interstellar Exigence
0VP2062x Pitching In
1U532x Temptation
31V121x Unconventional Consideration
Planet
30V51x Legal Inflexibility
12R131x Neural Parasites
10C161x Stand-Off
28V52x Standing Trial
Space
24V32x Duty Schedule
29V71x Inquest
8R132x Outclassed

Draw Deck Strategy

This deck features cheap personnel (60% of your personnel cost 2 or less). You'll easily empty your hand, and then play Enabran Tain, "Retired" Spymaster to refill it for free.

Several Cardassians in this deck can discard cards to advantage. Elim Garak discards other personnel to gain their skills, while Dukat, Damar and Tora Ziyal give you benefits for discarding ships. The ships theme is powerful enough that you have a greater than usual complement of ships - 5 out of 35 - and once you've discarded them, have a look at the text of the Groumall for how to get them back.

Finally, a favourite trick up the Cardassian player's sleeve is capturing personnel to slow your opponent down. Evek, Agent of Cardassian Justice is a great card that can capture multiple personnel at no cost to yourself.

Dilemma Pile Strategy

Cardassian Processing is your main capture weapon. Other dilemmas (like Interstellar Exigence or Ingenious Jury Rig or Standing Trial) support it, stopping personnel with Law or Transporters so that is is difficult for your opponent to prevent their personnel being captured by this dilemma. Legal Inflexibility is also impossible to pass without Law or Transporters.

Stand Off can also be used for capture, although it is easier to pass.

 
Dilemma Deck
Total Dilemmas26
Space5 (19%)
Cost 22
Cost 33
Planet5 (19%)
Cost 23
Cost 32
Dual16 (62%)
Cost 27
Cost 37
Cost 42
Draw Deck
Total Draw Deck35
Event1 (3%)
Cost 21
Interrupt2 (6%)
Personnel27 (77%)
Cost 16
Cost 210
Cost 36
Cost 44
Cost 61
Ship5 (14%)
Cost 51
Cost 64
Skills Count
Skill# Missions# Personnel
1x2x3xTotal
Acquisition011
Anthropology055
Archaeology011
Astrometrics044
Biology022
Diplomacy044
Engineer033
Exobiology033
Geology022
Honor055
Intelligence410313
Law166
Leadership377
Medical033
Navigation144
Officer388
Physics077
Programming0718
Science022
Security21212
Telepathy00
Transporters233
Treachery38412
Icons Count
Icon# Personnel% Personnel
Staffing Icons
Command Star1348.15 %
Staff Star933.33 %
Faction Icons
Voyager13.70 %
Temporal Icons
Alternate Universe13.70 %
Keyword Count
Keyword# Cards
Cloaking Device3
Commander: Groumall1
Commander: Kraxon1
Commander: Rokassa1
Commander: Trager1
Dissident4
Glinn4
Gul6
Infiltrator2
Legate1
Region: Cardassia System1