#33208
This post introduces another of the cards concepts you will get to choose from for the Will of the Collective II process. Feel free to use this thread to discuss the pros and cons of this concept (and only this concept), pitch ideas, and so forth. Make sure to keep an open mind, and look at each concept in turn - give them all a fair shake!
As I mentioned in the original post for this process, the card concept is just a single, simple, statement of what the card should do. No reference to story, specific mechanics, or anything along those lines. Not even a reference to card type.
The first of our WotC II concepts comes from yours truly (Charlie Plaine), assistant designer on The Undiscovered Country and Raise the Stakes:
Concept #2:
-crp
As I mentioned in the original post for this process, the card concept is just a single, simple, statement of what the card should do. No reference to story, specific mechanics, or anything along those lines. Not even a reference to card type.
The first of our WotC II concepts comes from yours truly (Charlie Plaine), assistant designer on The Undiscovered Country and Raise the Stakes:
Concept #2:
A main character not playing that characterI chose this concept because I saw at least thirty (30) different options for cards that could come from it. And that's just personnel - it opens up even more if you consider a verb! What do you think?
-crp
Director of First Edition, 2019 - now
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.
"Infinite Diversity in Infinite Combinations. Symbolizing the elements that create truth and beauty."
Klingons say TRANS RIGHTS.